L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from Queensland to 39 Sea Zone
            1 fighter moved from 39 Sea Zone to India
            1 fighter moved from Shan State to India
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - French
            Turning on Edit Mode
            EDIT: Changing ownership of Saudi Arabia from Neutral_True to British
            EDIT: Removing units owned by British from Syria: 1 mech_infantry
            EDIT: Adding units owned by British to Saudi Arabia: 1 mech_infantry
            EDIT: Changing PUs for British from 45 to 47
            EDIT: Turning off Edit Mode
            French buy 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Southern France to France
    
        Place Units - French
            1 aaGun and 2 infantry placed in Southern France
            1 artillery, 1 infantry and 1 mech_infantry placed in France
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,1,3
            French collect 17 PUs (2 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 15 rounds behind us


  • Scramble?

    e0d8922a-b1ae-48aa-ba57-abc3c74bb96e-image.png


  • wait a sec


  • i need to know ur buyings first


  • Am only on the phone, but if I remember correctly it was 1 fig, 1 ac, 1 des, 4 art, 7 inf. Not fully sure about the distribution of inf/art, but this equals 71 atleast. And the other is sure.


  • And other cm?

    This is very sensitive

    I cant decide until i see the map

    Cheers


  • Can post it in about 2 h.

    But I’ll give a resumé here meanwhile, in case it’s enough.

    Persia: 6 mech, 8 tank
    Iraq: 2 mech, 2 tank
    Holland: 2 inf, 1 art

    No attacks on ruskijs. Will look again though. Might change my mind there, but it’s not connected with sz112 anyway.


  • i was busy with kids

    i am back


  • if u re only on the phone u cant do the rolls so i ll wait till u come back and post the map

    cheers


  • That’s good.


  • We are getting near to our 1000th post. Who will be the lucky winner xD


  • I will have to go soon but I hope we will finish Germany and Russia today.

    cheers


  • Sorry, haven’t been able to get to a computer yet, and will still be some more hours, I think.


  • dont worry.

    we have time.

    cheers


  • TripleA Manual Gamesave Post: Germans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 battleship and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from Novgorod to 112 Sea Zone
            3 fighters moved from Western Germany to 112 Sea Zone
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Bryansk to Tambov
            2 armour moved from Northwest Persia to Persia
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Northwest Persia to Persia
            2 armour moved from Northwest Persia to Persia
            1 infantry moved from Western Germany to Holland Belgium
            1 armour moved from Northwest Persia to Iraq
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Here’s the position. Don’t choose any scramble or roll any dice. Just tell me if you want to scramble. ;)


  • Most secure is to just load the game as a local game. Then it won’t contact the dice server.


  • man i am not retarted xd

    if i press anything accidentally

    we will NULLIFY THAT DICE

    ok ?


  • i dont see a map

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