Against better judgment, Gamerman01 accepts Axis against a +50 bid that includes 4 Russian planes.
Victory says he’s “only played against his teddy bears” and that his sister beat him twice.
Obviously a hustler, but I bite every time.
20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 1 armour EDIT: Adding units owned by Italians to Bessarabia: 1 armour EDIT: Turning off Edit Mode 1 bomber moved from Southern Italy to Ukraine 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 infantry moved from British Somaliland to Ethiopia Combat - Italians Italians creates battle in territory Bessarabia Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Crete Battle in Bessarabia Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Yugoslavia 1 infantry moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Yugoslavia 1 armour and 1 infantry moved from Albania to Yugoslavia 1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 1 mech_infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.00 AA fire in Ukraine : : -0.17 Russians : -0.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Sumatra to India 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from South Australia to Queensland 2 infantry moved from South Australia to New South Wales 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Malaya to Shan State 2 infantry moved from Anglo Egyptian Sudan to Ethiopia Combat - ANZAC Battle in Ethiopia ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Ethiopia, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Ethiopia ANZAC win, taking Ethiopia from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,4,2,1,5,4,5,1,2,4,1,5 ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,33 ANZAC : 0,67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 4 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 unit repaired. 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries moved from Germany to 113 Sea Zone 3 infantry moved from Germany to 113 Sea Zone 3 armour moved from Western Germany to 113 Sea Zone 3 infantry moved from Germany to 113 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 3 armour, 3 artilleries, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 3 armour moved from Western Germany to 113 Sea Zone 3 infantry moved from Norway to 113 Sea Zone 3 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 infantry moved from Norway to Finland 4 tactical_bombers moved from Western Germany to United Kingdom 4 fighters moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to Finland 3 fighters moved from Western Germany to United Kingdom 11 infantry moved from 110 Sea Zone to United Kingdom 7 armour and 4 artilleries moved from 110 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 7 armour, 4 artilleries, 2 bombers, 7 fighters, 11 infantry and 4 tactical_bombers British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry; French defend with 1 infantry AA fire in United Kingdom : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 7 armour, 4 artilleries, 2 bombers, 6 fighters, 11 infantry and 4 tactical_bombers in United Kingdom, round 2 : 14/34 hits, 14.33 expected hits British roll dice for 4 aaGuns, 1 fighter and 11 infantry in United Kingdom, round 2 : 6/12 hits, 4.33 expected hits 4 aaGuns owned by the British, 6 infantry owned by the Germans, 1 infantry owned by the French and 9 infantry owned by the British lost in United Kingdom Germans roll dice for 7 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry and 4 tactical_bombers in United Kingdom, round 3 : 16/28 hits, 13.33 expected hits British roll dice for 1 fighter and 1 infantry in United Kingdom, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom Germans captures 32PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 7 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 1 fighter and 6 infantry Casualties for British: 4 aaGuns, 1 fighter and 10 infantry Casualties for French: 1 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 110 Sea Zone 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to 110 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Poland to Germany 3 aaGuns and 5 infantry moved from Slovakia Hungary to Germany 1 infantry moved from Romania to Slovakia Hungary 2 artilleries and 5 infantry moved from Romania to Yugoslavia 5 infantry moved from Greece to Bulgaria Place Units - Germans 1 airfield placed in Normandy Bordeaux 1 carrier and 1 destroyer placed in 110 Sea Zone 4 artilleries placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5 Germans collect 50 PUs; end with 82 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : 0.67 AA fire in United Kingdom : : -1.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 35 PUs; Russians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 bomber moved from Russia to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 1 armour moved from Novgorod to Finland 2 fighters and 1 tactical_bomber moved from Eastern Poland to Finland 2 infantry moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Poland 1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary 3 infantry moved from Belarus to Baltic States 1 infantry moved from Novgorod to Baltic States 4 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 4 infantry and 1 mech_infantry Italians defend with 1 armour Russians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/6 hits, 1,33 expected hits Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Finland Russians attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 fighter and 3 infantry Russians roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/7 hits, 3,17 expected hits Germans roll dice for 1 fighter and 3 infantry in Finland, round 2 : 3/4 hits, 1,67 expected hits 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 bomber and 2 fighters in Finland, round 3 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0,67 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Finland Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4 Casualties for Russians: 1 armour, 2 infantry and 1 tactical_bomber Casualties for Germans: 1 fighter and 3 infantry Battle in Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Baltic States, round 2 : 2/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber and 2 fighters moved from Finland to Vyborg 1 infantry moved from Novgorod to Vyborg 2 aaGuns moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 2 armour and 1 mech_infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine Russians undo move 2. Russians undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 armour, 1 artillery and 1 infantry placed in Ukraine 3 infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 3,33 Italians : 0,50 Russians : 2,33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 3 artilleries, 6 infantry and 1 mech_infantry moved from Hopei to Kweichow 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Kwangsi to Kiangsi 1 infantry moved from Anhwe to Hopei 2 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Anhwe 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Kiangsi 1 tactical_bomber moved from Kwangsi to Kweichow 2 bombers and 1 tactical_bomber moved from Kwangsi to Yunnan 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Manchuria to Japan 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone 4 fighters moved from 42 Sea Zone to 55 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Malaya Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/6 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Kweichow Japanese attack with 3 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 5/13 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery and 3 tactical_bombers in Kiangsi, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 tactical_bombers in Kiangsi, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun and 6 infantry moved from Manchuria to Jehol 1 fighter moved from Kwangtung to French Indo China 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China 3 tactical_bombers moved from Kiangsi to French Indo China 1 carrier moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 55 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kweichow to French Indo China 2 bombers moved from Yunnan to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 2 fighters moved from 55 Sea Zone to 43 Sea Zone 1 carrier moved from 42 Sea Zone to 43 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 1.33 ANZAC : -0.33 Chinese : -1.33 UK_Pacific : -0.33 Japanese : 1.83
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@Sovietishcat Haven’t done Sealion in a long time. Usually it doesn’t pay off, I guess we will see. 57 for Russia was insane!
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 87 Sea Zone 1 marine moved from 87 Sea Zone to French West Africa 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in French West Africa Americans attack with 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 marine owned by the Americans lost in French West Africa Neutral_Axis win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 marine Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 87 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from Morocco to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Suiyuyan Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Suiyuyan from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 10 infantry moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - UK_Pacific UK_Pacific buy 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Persia to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 marine moved from Italian Somaliland to 76 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 76 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Syria 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 armour, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 1,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 1,83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Syria British attack with 1 artillery, 1 infantry and 1 marine Neutral_Axis defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery and 1 marine remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from 99 Sea Zone to Bessarabia 1 bomber moved from Gibraltar to Morocco 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 aaGun and 2 infantry moved from Burma to India 1 fighter moved from Szechwan to India 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 aaGun and 9 infantry moved from Scotland to Eire 2 fighters moved from Iceland to Eastern United States 1 fighter moved from Gibraltar to Morocco Place Units - UK_Pacific 9 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,3,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 9 infantry
Combat Hit Differential Summary :
British : 0,17 Americans : 0,17 Chinese : -0,67 Neutral_Axis : -0,67 Japanese : 1,50
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@majikforce said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@Sovietishcat Haven’t done Sealion in a long time. Usually it doesn’t pay off, I guess we will see. 57 for Russia was insane!
@majikforce But 94$ early for Germany is too much, I don’t know if splitting UK in London was a good decision.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Yugoslavia to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 infantry moved from Tanganyika Territory to Belgian Congo Italians take Belgian Congo from British 2 infantry moved from Yugoslavia to Slovakia Hungary 1 artillery moved from Yugoslavia to Slovakia Hungary Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 bomber in 98 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Italians lost in 98 Sea Zone British win with 1 battleship and 1 transport remaining. Battle score for attacker is -30 Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for French: 1 destroyer Casualties for British: 1 cruiser and 1 destroyer Battle in Slovakia Hungary Italians attack with 1 artillery and 2 infantry Russians defend with 1 artillery Italians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 mech_infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia 2 infantry moved from Tunisia to Libya 2 aaGuns, 3 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 2.00 Russians : -0.67
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@Sovietishcat said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@majikforce said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@Sovietishcat Haven’t done Sealion in a long time. Usually it doesn’t pay off, I guess we will see. 57 for Russia was insane!
@majikforce But 94$ early for Germany is too much, I don’t know if splitting UK in London was a good decision.
It definitely gave me a lot to think about. Then Italy got diced so all is well.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 infantry moved from Ethiopia to Kenya ANZAC take Kenya from Italians 1 infantry moved from Ethiopia to Kenya 1 infantry moved from Shan State to Burma Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 fighter moved from Scotland to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to Scotland 1 fighter moved from 110 Sea Zone to Scotland 1 armour moved from Western Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 2 tactical_bombers moved from Normandy Bordeaux to Poland 2 bombers moved from Western Germany to 98 Sea Zone 3 fighters moved from Normandy Bordeaux to Southern Italy 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 109 Sea Zone Germans attack with 1 destroyer and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 109 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Scotland Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 airfield; French defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Scotland Germans win, taking Scotland from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Poland Germans attack with 1 armour, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 infantry and 2 tactical_bombers in Poland, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 98 Sea Zone Germans attack with 2 bombers British defend with 1 battleship and 1 transport Germans roll dice for 2 bombers in 98 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 battleship owned by the British lost in 98 Sea Zone 1 transport owned by the British lost in 98 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 bomber Casualties for British: 1 battleship and 1 transport Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 fighter moved from Scotland to 110 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to United Kingdom 2 tactical_bombers moved from Poland to Slovakia Hungary 3 aaGuns and 4 infantry moved from Germany to Slovakia Hungary 2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Bulgaria to Yugoslavia 3 aaGuns moved from Western Germany to Germany 1 carrier moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 7 armour moved from United Kingdom to 110 Sea Zone 7 armour and 7 transports moved from 110 Sea Zone to 113 Sea Zone 7 armour moved from 113 Sea Zone to Norway 4 artilleries moved from Western Germany to Germany 1 bomber moved from 98 Sea Zone to Southern Italy Place Units - Germans 1 carrier placed in 110 Sea Zone 1 destroyer, 2 fighters and 1 submarine placed in 113 Sea Zone 5 artilleries and 5 infantry placed in Germany 3 infantry placed in United Kingdom Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : 0.00 Americans : -0.33 Russians : 1.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Bessarabia to Romania 1 bomber moved from Vyborg to Romania 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Baltic States to Poland 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 2 fighters moved from Vyborg to Poland 1 armour moved from Novgorod to Poland 1 armour moved from Ukraine to Eastern Poland Combat - Russians Battle in Romania Russians attack with 1 bomber and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Poland Russians attack with 1 armour, 2 fighters and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 2 fighters and 2 infantry in Poland, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 infantry in Poland, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 2 fighters moved from Poland to Eastern Poland 2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 1 bomber moved from Romania to Eastern Poland 3 infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Bryansk to Belarus 3 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Ukraine to Bryansk 2 aaGuns and 12 infantry moved from Buryatia to Amur 5 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 infantry placed in Novgorod 2 armour placed in Ukraine 1 artillery, 1 fighter and 7 infantry placed in Russia Russians undo move 3. 1 infantry placed in Ukraine 1 artillery, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0,17 Russians : 1,17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries, 6 infantry and 3 mech_infantrys moved from Kweichow to Yunnan 1 armour moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Anhwe to Suiyuyan 1 bomber moved from French Indo China to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 armour and 1 mech_infantry moved from Kiangsu to Anhwe 2 infantry moved from Kwangtung to Kwangsi 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 43 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 infantry moved from Malaya to Shan State 1 tactical_bomber moved from French Indo China to Yunnan 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Battle in Guam Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 4 fighters and 1 infantry ANZAC defend with 1 aaGun and 1 infantry AA fire in Java : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Java Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 4/5 hits, 2.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is -5 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 3 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 5/14 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from Java to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 carrier moved from 35 Sea Zone to 21 Sea Zone 1 battleship moved from 35 Sea Zone to 21 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from Japan to Manchuria 1 aaGun and 6 infantry moved from Jehol to Manchuria 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber moved from Suiyuyan to Anhwe 2 tactical_bombers moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to Philippines Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 2 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : 1.33 AA fire in Java : : 0.50 Japanese : 3.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Neutral_Axis Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in French West Africa Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 fighter remaining. Battle score for attacker is -9 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to Queensland 1 cruiser and 2 submarines moved from 87 Sea Zone to 91 Sea Zone 1 carrier and 2 fighters moved from 87 Sea Zone to 91 Sea Zone 3 infantry moved from Brazil to British Guiana 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 bomber moved from Gibraltar to Morocco 1 destroyer moved from 87 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 airfield placed in Morocco 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Combat - Chinese Non Combat Move - Chinese 12 infantry moved from Sikang to Tsinghai 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 9 infantry and 1 mech_infantry moved from Eire to Scotland 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Combat - British British creates battle in territory 106 Sea Zone Battle in Belgian Congo British attack with 3 infantry Italians defend with 1 infantry British roll dice for 3 infantry in Belgian Congo, round 2 : 2/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Scotland British attack with 9 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery and 1 infantry British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 2 : 2/10 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 aaGun moved from Eire to Scotland 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco 2 fighters moved from Eastern United States to Morocco 1 armour and 1 infantry moved from Iraq to Trans-Jordan 1 armour moved from Trans-Jordan to Egypt 3 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 marine moved from Syria to Trans-Jordan 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from Bessarabia to Trans-Jordan Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1,33 British : 1,83 Italians : 0,67 Americans : -1,83 Japanese : 1,00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tunisia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery in Malta, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Cyprus from British with no units remaining. Battle score for attacker is 1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Tunisia Italians attack with 1 artillery and 2 infantry Americans defend with 1 armour Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Italians 1 mech_infantry moved from Yugoslavia to France 1 mech_infantry moved from Southern France to France 1 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : 1.00 Americans : 0.50
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 1 infantry moved from Kenya to Tanganyika Territory ANZAC take Tanganyika Territory from Italians 1 infantry moved from Kenya to Anglo Egyptian Sudan Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Battle in 46 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Shan State ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Shan State to India 1 fighter moved from New South Wales to Queensland 2 fighters moved from 46 Sea Zone to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 1 cruiser and 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,67 Japanese : 0,00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 15 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 7 armour moved from Norway to Finland 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 fighters moved from 113 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Slovakia Hungary to Poland 1 artillery and 2 infantry moved from Germany to Poland 1 tactical_bomber moved from Slovakia Hungary to Romania 2 artilleries and 2 infantry moved from Slovakia Hungary to Romania 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 fighter moved from 110 Sea Zone to 104 Sea Zone 3 artilleries moved from United Kingdom to Scotland 7 infantry moved from United Kingdom to Scotland 1 fighter and 2 tactical_bombers moved from United Kingdom to Scotland Combat - Germans Battle in Finland Germans attack with 7 armour Russians defend with 1 infantry Germans roll dice for 7 armour in Finland, round 2 : 3/7 hits, 3.50 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 7 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Scotland Germans attack with 3 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 airfield, 7 infantry and 1 mech_infantry AA fire in Scotland : 0/3 hits, 0.50 expected hits Germans roll dice for 3 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers in Scotland, round 2 : 2/13 hits, 4.33 expected hits British roll dice for 1 aaGun, 7 infantry and 1 mech_infantry in Scotland, round 2 : 1/8 hits, 2.67 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland Germans roll dice for 3 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Scotland, round 3 : 4/12 hits, 4.17 expected hits British roll dice for 6 infantry and 1 mech_infantry in Scotland, round 3 : 0/7 hits, 2.33 expected hits 4 infantry owned by the British lost in Scotland Germans roll dice for 3 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Scotland, round 4 : 6/12 hits, 4.17 expected hits British roll dice for 2 infantry and 1 mech_infantry in Scotland, round 4 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 3 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun, 7 infantry and 1 mech_infantry Battle in 114 Sea Zone Germans attack with 2 fighters and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 114 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Poland Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Poland, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in Poland, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Poland Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Poland, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 infantry in Poland, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Poland Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Poland, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Poland, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Poland, round 5 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Poland, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Romania Germans attack with 2 artilleries, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 98 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 destroyer Germans roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Poland to Slovakia Hungary 1 tactical_bomber moved from Romania to Slovakia Hungary 5 infantry moved from Yugoslavia to Slovakia Hungary 3 aaGuns, 8 artilleries and 3 infantry moved from Germany to Slovakia Hungary 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from 98 Sea Zone to Greece 1 fighter and 2 tactical_bombers moved from Scotland to United Kingdom 2 fighters moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 1 artillery and 9 infantry placed in Germany 1 submarine placed in 110 Sea Zone 1 destroyer placed in 113 Sea Zone 3 infantry placed in United Kingdom 2 infantry placed in Normandy Bordeaux 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -4.33 AA fire in Scotland : : -0.50 Americans : -0.33 Russians : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Eastern Poland to Romania 2 infantry moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 1 bomber moved from Eastern Poland to Romania Combat - Russians Battle in Romania Russians attack with 1 bomber, 1 fighter and 4 infantry Germans defend with 2 artilleries and 1 infantry Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Romania, round 2 : 1/6 hits, 1,83 expected hits Germans roll dice for 2 artilleries and 1 infantry in Romania, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Romania Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Romania, round 3 : 1/6 hits, 1,83 expected hits Germans roll dice for 2 artilleries in Romania, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Romania, round 4 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 artillery in Romania, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 artilleries and 1 infantry Casualties for Russians: 2 infantry Battle in Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 armour moved from Ukraine to Belarus 1 artillery and 4 infantry moved from Bryansk to Belarus 1 fighter moved from Poland to Belarus 1 fighter moved from Romania to Belarus 1 bomber moved from Romania to Russia 4 aaGuns, 9 armour, 1 artillery, 11 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus 1 artillery and 6 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Belarus 5 infantry moved from Novosibirsk to Vologda 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 2 infantry moved from Novgorod to Belarus 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 1 destroyer placed in 127 Sea Zone 1 armour placed in Volgograd 3 artilleries, 1 fighter and 6 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -2,17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Hopei 1 armour moved from Anhwe to Kweichow 1 mech_infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 bomber moved from French Indo China to Shan State 1 bomber moved from Anhwe to Shan State 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.33 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Shan State Japanese attack with 2 bombers and 3 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 3 infantry in Shan State, round 2 : 1/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 carriers moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from Manchuria to Japan 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 carrier and 2 fighters moved from 21 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Anhwe to 6 Sea Zone 1 fighter moved from Philippines to Japan 1 aaGun and 6 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from French Indo China to Philippines 2 bombers moved from Shan State to Yunnan Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3 Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.50 UK_Pacific : -0.33 Japanese : -3.33