Toyls vs Maxi - Corona edition


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            2 fighters and 2 tactical_bombers moved from Russia to Bryansk
            2 fighters moved from Vologda to Smolensk
            5 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            3 infantry moved from Shensi to Hopei
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Hopei
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                    Russians roll dice for 2 infantry in Hopei, round 3 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour and 5 mech_infantrys moved from Tambov to Bryansk
            1 aaGun and 21 infantry moved from Russia to Bryansk
            1 aaGun moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
            2 fighters and 2 tactical_bombers moved from Bryansk to Russia
    
        Place Units - Russians
            1 fighter, 5 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Germans regular : 1,00
    Russians regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 armour and 1 mech_infantry moved from India to 39 Sea Zone
            1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 armour and 1 mech_infantry moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from French Indo China to Szechwan
            2 infantry moved from Yunnan to Szechwan
            2 artilleries moved from Yunnan to Szechwan
            1 armour moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 armour moved from Manchuria to Jehol
            1 tactical_bomber moved from Japan to Jehol
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 artillery and 2 infantry moved from Amur to Manchuria
            1 artillery and 1 infantry moved from Suiyuyan to Hopei
            1 mech_infantry moved from French Indo China to Szechwan
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to Hopei
            1 infantry moved from Burma to India
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 mech_infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from 72 Sea Zone to Kenya
            2 fighters moved from Yunnan to 37 Sea Zone
            1 bomber moved from Burma to 42 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in French Madagascar
            Battle in Kenya
            Battle in Tanganyika Territory
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                ANZAC win, taking French Madagascar from French, taking Kenya from British, taking Tanganyika Territory from British with 1 transport remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 bomber
                Casualties for ANZAC: 1 destroyer
            Battle in Jehol
                Japanese attack with 1 armour and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Jehol, round 2 : 2/2 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Americans: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Hopei
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hopei, round 4 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Szechwan, round 2 : 3/7 hits, 2,17 expected hits
                    Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Szechwan, round 3 : 2/5 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 5 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Jehol to Hunan
            1 tactical_bomber moved from Hopei to Hunan
            2 infantry moved from Malaya to Shan State
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            2 transports placed in 20 Sea Zone
            1 artillery placed in Kwangtung
            2 armour and 1 mech_infantry placed in India
            1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6,5
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : 1,00
    ANZAC regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to Southern France
            1 bomber moved from Norway to Southern France
    
        Combat - Americans
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Southern France
                Americans attack with 2 bombers
                Germans defend with 2 bombers and 1 harbour
                    Americans roll dice for 2 bombers in Southern France, round 2 : 2/2 hits, 1,33 expected hits
                    Germans roll dice for 2 bombers in Southern France, round 2 : 0/2 hits, 0,33 expected hits
                    2 bombers owned by the Germans lost in Southern France
                Americans win with 2 bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 2 bombers
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            1 fighter moved from 112 Sea Zone to Norway
            1 carrier and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            2 transports moved from 109 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 47 Sea Zone to 54 Sea Zone
            1 transport moved from 47 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            3 armour placed in Norway
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Japanese regular : -0,17
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs; 
            Germans buy 3 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            2 submarines moved from 114 Sea Zone to 113 Sea Zone
            3 transports moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            3 artilleries and 4 infantry moved from Novgorod to Baltic States
            1 armour moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Novgorod
            1 armour moved from Novgorod to Baltic States
            1 armour moved from Baltic States to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            7 armour and 4 mech_infantrys moved from Ukraine to Bessarabia
            1 bomber moved from Poland to Holland Belgium
            2 fighters moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Greece to Bulgaria
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 submarine
                French defend with 1 cruiser; Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                1 submarine owned by the Russians submerged
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 cruiser in 112 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                French win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
                Germans attack with 1 bomber and 3 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,17 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 3 : 1/4 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Holland Belgium to Western Germany
            2 infantry moved from Germany to Western Germany
            2 artilleries moved from Germany to Poland
            2 infantry moved from Germany to Poland
            2 infantry moved from Germany to Western Germany
            1 infantry moved from Denmark to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 artillery placed in Western Germany
            3 armour placed in Novgorod
            2 infantry placed in Ukraine
            2 infantry placed in Western Ukraine
            2 infantry placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,17
    Germans regular : -1,00
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            1 tactical_bomber moved from Egypt to Kenya
            1 mech_infantry moved from Egypt to Kenya
            1 artillery moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 armour moved from Norway to Karelia
                  Russians take Karelia from Germans
            1 artillery and 1 infantry moved from Norway to Finland
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 armour, 2 fighters and 3 infantry
                Germans defend with 3 infantry
                    British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 armour, 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Kenya
                British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kenya
                British win, taking Kenya from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            2 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Union of South Africa
            1 tactical_bomber moved from Kenya to Egypt
            1 fighter moved from Egypt to Union of South Africa
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 110 Sea Zone to 88 Sea Zone
            2 infantry moved from Brazil to Suriname
            2 fighters moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Gibraltar to United Kingdom
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 infantry placed in Union of South Africa
            1 artillery, 1 fighter and 1 infantry placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : 0,00
    British regular : 1,50
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Syria to Iraq
                  Italians take Iraq from Russians
            1 armour moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Russians
            2 transports moved from 99 Sea Zone to 97 Sea Zone
            1 armour moved from France to Normandy Bordeaux
                  Italians take Normandy Bordeaux from British
            1 armour moved from Normandy Bordeaux to Southern France
            1 bomber moved from Ukraine to Southern France
            1 battleship moved from 99 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 tactical_bomber moved from Cyprus to Southern Italy
            1 fighter moved from Ukraine to 99 Sea Zone
            1 fighter moved from Ukraine to Southern Italy
            1 fighter moved from Cyprus to 99 Sea Zone
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 artillery and 1 harbour
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 artillery moved from 99 Sea Zone to Syria
            1 bomber moved from Southern France to Northern Italy
            2 aaGuns moved from France to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Persia to Northwest Persia
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Philippines
                    ANZAC roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                ANZAC win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                ANZAC attack with 2 infantry
                Italians defend with 1 armour
                    ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Northwest Persia
                ANZAC win, taking Northwest Persia from Italians with 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Japanese regular : 0,00
    ANZAC regular : 1,00
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - French
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                  Russians take Belarus from Germans
            3 fighters and 2 tactical_bombers moved from Russia to Novgorod
            3 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Ukraine
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            4 infantry moved from Russia to Vologda
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            4 infantry moved from Buryatia to Amur
                  Russians take Amur from Japanese
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
                    Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 2/7 hits, 3,50 expected hits
                    Germans roll dice for 4 armour in Novgorod, round 2 : 3/4 hits, 2,00 expected hits
                    1 mech_infantry owned by the Russians, 2 fighters owned by the Russians and 2 armour owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Novgorod, round 3 : 3/4 hits, 2,33 expected hits
                    Germans roll dice for 2 armour in Novgorod, round 3 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 2 fighters and 1 mech_infantry
                Casualties for Germans: 4 armour
            Battle in Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 infantry in Vologda, round 2 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 3 infantry in Vologda, round 3 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 mech_infantrys moved from Russia to Urals
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            1 fighter and 2 tactical_bombers moved from Novgorod to Bryansk
    
        Place Units - Russians
            1 armour, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from Malaya to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Hunan to 35 Sea Zone
            2 artilleries moved from Szechwan to Shensi
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 armour and 1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour and 1 mech_infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour and 1 mech_infantry moved from Eastern Persia to Persia
                  Japanese take Persia from British
            1 armour and 1 mech_infantry moved from Persia to Northwest Persia
            2 armour and 1 mech_infantry moved from India to Eastern Persia
            1 infantry moved from India to West India
            2 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            2 artilleries and 2 infantry moved from Malaya to Shan State
            1 armour moved from Tanganyika Territory to Belgian Congo
                  Japanese take Belgian Congo from British
            1 armour moved from Belgian Congo to Kenya
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
            1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 transport moved from 72 Sea Zone to 79 Sea Zone
            1 transport moved from 72 Sea Zone to 77 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from Manchuria to Korea
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Philippines
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Philippines, round 4 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Philippines, round 5 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Northwest Persia
                Japanese attack with 1 armour and 1 mech_infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Northwest Persia
                Japanese win, taking Northwest Persia from ANZAC with 1 armour remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kenya
                Japanese attack with 1 armour, 2 artilleries and 2 infantry
                British defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Kenya, round 2 : 2/5 hits, 1,83 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kenya
                Japanese win, taking Kenya from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Shensi
                Japanese attack with 2 artilleries
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 fighter moved from 41 Sea Zone to India
            1 tactical_bomber moved from 37 Sea Zone to India
            1 fighter moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from Hunan to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Szechwan to Tsinghai
    
        Place Units - Japanese
            1 transport placed in 20 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            1 destroyer placed in 39 Sea Zone
            1 destroyer placed in 36 Sea Zone
            2 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Malaya
            1 fighter and 1 infantry placed in India
            Japanese undo move 7.
            1 infantry placed in India
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -1,00
    Japanese regular : -2,50
    ANZAC regular : 0,17
    British regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            2 bombers moved from United Kingdom to Southern France
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - Americans
            Battle in 80 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 80 Sea Zone
                Americans win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
            Battle in 35 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking 35 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 41 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 1 armour, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 3/4 hits, 2,00 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Southern France to United Kingdom
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 23 Sea Zone to 25 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from British Columbia to Western United States
    
        Place Units - Americans
            3 armour placed in Norway
            1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Italians regular : 0,17
    Japanese regular : -1,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
            1 infantry moved from Hopei to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 3 : 3/3 hits, 1,17 expected hits
                    2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -16
                Casualties for Chinese: 1 fighter and 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,67
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Novgorod
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            3 artilleries and 3 infantry moved from Baltic States to Novgorod
            1 mech_infantry moved from Bessarabia to Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Poland to Ukraine
            3 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from 113 Sea Zone to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to France
            1 mech_infantry moved from Bessarabia to Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 fighter moved from Western Germany to 93 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Poland to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 mech_infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Cyprus to 99 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 submarine
                French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the French lost in 112 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for French: 1 cruiser
            Battle in Novgorod
                Germans attack with 1 armour, 3 artilleries and 3 infantry
                Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour, 3 artilleries and 3 infantry in Novgorod, round 2 : 4/7 hits, 2,50 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Holland Belgium
                Germans attack with 4 fighters and 3 infantry
                British defend with 1 armour and 2 infantry
                    Germans roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2,50 expected hits
                    British roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 2/5 hits, 2,17 expected hits
                    British roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Holland Belgium
                Germans win with 4 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for British: 1 armour and 2 infantry
            Battle in 93 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 93 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ukraine
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Ukraine to Bessarabia
            1 bomber moved from Ukraine to Eastern Poland
            1 bomber moved from Western Ukraine to Eastern Poland
            5 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Bulgaria to Romania
            2 artilleries and 2 infantry moved from Poland to Eastern Poland
            1 fighter moved from 93 Sea Zone to France
            1 fighter moved from Holland Belgium to 113 Sea Zone
            3 fighters moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Denmark to Western Germany
            1 infantry moved from Western Germany to France
            1 infantry moved from Denmark to Western Germany
            1 infantry moved from Western Germany to France
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            10 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,83
    Germans regular : 1,83
    British regular : 1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Iraq
                  British take Iraq from Italians
            1 artillery and 3 infantry moved from Trans-Jordan to Syria
            1 fighter moved from Egypt to Syria
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to Kenya
            1 fighter moved from Union of South Africa to Kenya
            1 tactical_bomber moved from Egypt to Kenya
            2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            1 battleship and 2 carriers moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Finland to Karelia
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Denmark
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Denmark
    
        Combat - British
            Battle in 112 Sea Zone
                British attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports
                Germans defend with 1 submarine
                    British roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports in 112 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 submarine owned by the Germans lost in 112 Sea Zone
                British win with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Denmark
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Denmark, round 2 : 1/6 hits, 1,83 expected hits
                    Germans roll dice for 3 infantry in Denmark, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 3 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 3 : 2/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the British, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
                British win, taking Denmark from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -11
                Casualties for British: 3 infantry and 1 tactical_bomber
                Casualties for Germans: 3 infantry
            Battle in Kenya
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kenya
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 3 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Kenya, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Kenya
                    British roll dice for 1 fighter and 1 tactical_bomber in Kenya, round 4 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Kenya, round 4 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 fighter owned by the British lost in Kenya
                British win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for British: 1 fighter and 2 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in Syria
                British attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Syria, round 2 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Syria, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Syria, round 3 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Syria
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Syria, round 4 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery in Syria, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Syria to Egypt
            1 tactical_bomber moved from Kenya to Egypt
            3 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from Denmark to 112 Sea Zone
    
        Place Units - British
            2 mech_infantrys placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,4,6
            British collect 36 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    Japanese regular : 0,83
    Germans regular : 3,17
    British regular : -1,50
    

    Savegame


  • De forbandede tysker rammer jo alt hvad de skyder på:fearful:


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            2 fighters moved from 99 Sea Zone to Syria
            1 fighter and 1 tactical_bomber moved from Southern Italy to Syria
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to Ukraine
            1 battleship moved from 95 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Strategic bombing raid in Ukraine
                    Russians roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Syria
                Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 : 3/6 hits, 2,50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Syria
                Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Syria to 99 Sea Zone
            2 fighters moved from Syria to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 bomber moved from Ukraine to Eastern Poland
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry placed in Southern Italy
            1 infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 8 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1,50
    British regular : 1,00
    Russians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
    
        Combat - ANZAC
            Battle in New Britain
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Norway to Belarus
    
        Combat - French
            Battle in Belarus
                French attack with 1 fighter
                Germans defend with 1 infantry
                    French roll dice for 1 fighter in Belarus, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 fighter in Belarus, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the French lost in Belarus
                Germans win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for French: 1 fighter
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -1,00
    Germans regular : 0,33
    

    Savegame

Suggested Topics

  • 11
  • 27
  • 50
  • 53
  • 25
  • 31
  • 97
  • 110
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.4k

Users

39.9k

Topics

1.7m

Posts