Oh actually I think it should be
(3/6)(3/6)(3/6)(2/6)3 + (3/6)(3/6)(3/6)*(4/6)
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 bomber moved from Eastern United States to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone
Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 107 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
Japanese roll dice for 1 battleship and 2 carriers in 26 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 battleship and 2 fighters in 26 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
2 fighters owned by the Japanese, 1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 47
Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 cruiser in 49 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 tactical_bomber moved from 49 Sea Zone to Queensland
1 fighter moved from 49 Sea Zone to Hawaiian Islands
1 bomber and 1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 107 Sea Zone to United Kingdom
1 infantry moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 3,33
Japanese regular : -0,67
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Helt fint med rettelserne:)
Det er meget anderledes, selv om kortet er det samme!
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Romania to Rostov
1 bomber moved from Germany to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Germany to Finland
1 fighter and 2 infantry moved from Norway to Finland
3 mech_infantrys moved from Poland to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour moved from Bulgaria to Bessarabia
1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Greece to Romania
3 artilleries moved from Germany to Poland
3 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Greater Southern Germany to Slovakia Hungary
2 armour moved from France to Germany
2 armour moved from Germany to Poland
1 infantry moved from Greece to Bulgaria
1 submarine moved from 113 Sea Zone to 112 Sea Zone
Combat - Germans
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Rostov
Germans attack with 1 fighter
Russians defend with 1 aaGun
Russians roll AA dice in Rostov : 0/1 hits, 0,17 expected hits
1 aaGun owned by the Russians lost in Rostov
Germans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Finland
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 3/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/6 hits, 2,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 4/5 hits, 2,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Ukraine to Bessarabia
1 fighter moved from Rostov to Bessarabia
1 bomber moved from Ukraine to Romania
1 aaGun moved from Germany to Poland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Finland to Poland
1 fighter moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour moved from Holland Belgium to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun and 1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 armour moved from Southern France to Western Germany
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
Place Units - Germans
2 infantry placed in Western Germany
1 mech_infantry placed in Germany
2 infantry placed in Western Germany
4 infantry placed in Germany
1 bomber placed in Western Germany
2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 1,50
Russians AA : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier, 1 cruiser and 1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
Combat - British
Combat Hit Differential Summary :
VIl du scramble?
@Maxiheimer nej
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier, 1 cruiser and 1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits, 2,00 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 0/4 hits, 1,50 expected hits
1 artillery owned by the Italians, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier and 2 fighters
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
1 carrier owned by the Japanese and 1 carrier owned by the British lost in 37 Sea Zone
British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 battleship and 2 fighters in 37 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
2 fighters owned by the Japanese, 1 cruiser owned by the British and 1 fighter owned by the British lost in 37 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 battleship in 37 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the British and 1 battleship owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
Battle in 95 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Italians roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
British win with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from West India to India
1 tactical_bomber moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from 95 Sea Zone to Malta
1 fighter moved from 95 Sea Zone to Malta
1 armour moved from Quebec to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 battleship and 1 transport moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to 109 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : -0,33
Italians regular : -1,50
British regular : 2,83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Northern Italy to Tobruk
1 fighter moved from Libya to Tobruk
2 infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Northern Italy to 95 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in Tobruk
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1,67 expected hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 0/4 hits, 1,50 expected hits
British roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 4 : 1/4 hits, 1,50 expected hits
British roll dice for 1 armour and 1 artillery in Tobruk, round 4 : 1/2 hits, 0,83 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tobruk, round 5 : 2/3 hits, 1,33 expected hits
British roll dice for 1 armour in Tobruk, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Battle in 95 Sea Zone
Italians attack with 1 battleship, 2 fighters and 1 tactical_bomber
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
British roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 95 Sea Zone
Italians win with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 fighters moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to Southern Italy
1 infantry moved from Albania to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Albania to Slovakia Hungary
1 aaGun moved from Northern Italy to France
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1,33
British regular : -2,17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 fighter moved from New Zealand to 49 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 49 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French West Africa to French Central Africa
1 cruiser moved from 83 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 mech_infantrys moved from Novgorod to Finland
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 fighter moved from Karelia to Eastern Poland
Combat - Russians
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Chahar, round 4 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 4 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 aaGun moved from Karelia to Finland
1 artillery moved from Baltic States to Novgorod
2 infantry moved from Belarus to Bryansk
2 armour moved from Belarus to Novgorod
2 armour moved from Smolensk to Novgorod
1 mech_infantry moved from Novgorod to Karelia
3 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Smolensk to Bryansk
1 fighter moved from Eastern Poland to Belarus
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Dzavhan
2 infantry moved from Timguska to Kansu
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Sikang to Szechwan
1 artillery moved from Ukraine to Bryansk
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 fighter and 8 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Novgorod
1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Germans regular : -1,67
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 12 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
1 infantry moved from Soviet Far East to Siberia
1 artillery and 2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Anhwe to Hunan
2 artilleries and 5 infantry moved from Yunnan to Burma
2 infantry moved from Shan State to Burma
1 fighter moved from New Britain to Caroline Islands
1 bomber moved from Wake Island to French Indo China
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 artilleries and 7 infantry
British defend with 1 fighter and 1 infantry
Japanese roll dice for 2 artilleries and 7 infantry in Burma, round 2 : 3/9 hits, 2,17 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 2 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter and 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Chahar to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kwangsi to Hunan
Place Units - Japanese
1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 53 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : -0,83
UK_Pacific regular : 1,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 unit repaired.
1 tactical_bomber moved from Queensland to 43 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Korea
Battle in 43 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans lost in 43 Sea Zone
Japanese win, taking Korea from Japanese with 1 destroyer remaining. Battle score for attacker is -11
Casualties for Americans: 1 tactical_bomber
Non Combat Move - Americans
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Romania to Eastern Poland
1 bomber moved from Romania to Volgograd
3 infantry moved from Poland to Baltic States
3 artilleries moved from Poland to Baltic States
3 armour moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
3 armour moved from Germany to Baltic States
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
2 fighters and 2 tactical_bombers moved from Bessarabia to Belarus
1 tactical_bomber moved from Western Germany to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 infantry moved from Bulgaria to Greece
1 fighter moved from Western Germany to Finland
2 infantry moved from Norway to Finland
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Western Germany to Belarus
1 fighter moved from Norway to Finland
Combat - Germans
Strategic bombing raid in Volgograd
Russians roll AA dice in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Cyprus
Battle in Finland
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 aaGun and 2 mech_infantrys
Russians roll AA dice in Finland : 0/2 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 aaGun and 2 mech_infantrys in Finland, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Finland
Germans roll dice for 2 fighters and 2 infantry in Finland, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Cyprus from British, taking Finland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 aaGun and 2 mech_infantrys
Battle in Baltic States
Germans attack with 6 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 3/13 hits, 5,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Russians defend with 1 fighter
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Belarus, round 2 : 3/5 hits, 3,00 expected hits
Russians roll dice for 1 fighter in Belarus, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Belarus
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Russians: 1 fighter
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Finland to Western Germany
1 fighter moved from Finland to 114 Sea Zone
1 fighter moved from Eastern Poland to 114 Sea Zone
1 tactical_bomber moved from Eastern Poland to Poland
1 aaGun moved from Poland to Baltic States
4 infantry moved from Germany to Poland
1 bomber, 1 fighter and 2 tactical_bombers moved from Belarus to Poland
1 mech_infantry moved from Romania to Baltic States
1 mech_infantry moved from Bessarabia to Baltic States
3 mech_infantrys moved from Bessarabia to Eastern Poland
3 armour moved from Bessarabia to Eastern Poland
2 armour moved from Western Germany to Poland
3 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 113 Sea Zone to 114 Sea Zone
3 infantry moved from 114 Sea Zone to Poland
1 aaGun moved from Western Germany to France
1 artillery and 1 infantry moved from France to Western Germany
1 fighter moved from Bessarabia to Western Germany
Place Units - Germans
1 carrier placed in 114 Sea Zone
3 artilleries placed in Western Germany
3 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -1,33
Germans regular : -1,33
Russians AA : 0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Malta to 99 Sea Zone
1 bomber moved from Malta to 99 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 1 transport
British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 99 Sea Zone
1 transport owned by the Germans lost in 99 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in 112 Sea Zone
British attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Denmark
Non Combat Move - British
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from Egypt to Alexandria
2 infantry moved from Trans-Jordan to Egypt
1 bomber and 1 fighter moved from 99 Sea Zone to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 carrier and 1 transport placed in 109 Sea Zone
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans regular : -0,50
British regular : -1,67
Tillod mig at antage at du ikke ville scramble med dine fly i sz112:)
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from France to Western Germany
2 infantry moved from Northern Italy to France
1 aaGun moved from France to Western Germany
1 aaGun moved from Northern Italy to France
1 infantry moved from Yugoslavia to Northern Italy
2 armour moved from Slovakia Hungary to Western Germany
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
Place Units - Italians
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking New Guinea from Japanese with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 cruiser
Non Combat Move - ANZAC
2 fighters moved from Queensland to Borneo
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Western Australia to Northern Territory
2 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -1,00