I have been having a blast playing this game. I am looking for another player via email. Anyone interested?
Dice Roller
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With the groupings I think it would be great if you could specifiy text titles for the groups.
Something like this
;dice “Infantry” 5d6 “Fighters” 2d6;
And the the oputput would be something like this (on multiple lines)
Rolling 5d6 2d6:
Infantry 1, 1, 2, 6, 6
Fighters 5, 6Mot
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Hi Mot, welcome to Axis & Allies.org!
I am working on that. Incremental development. First get something out there that people can use, collect feedback, and improve. I’d like to get to the point where you can press a button and get a dialogue box that helps you fill out the numbers.
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Mot, we’re having a discussion in the Software Development format about creating an open Axis & Allies XML specification. Would you like to join in on the conversation?
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That’s a good idea, considering everyone seems to use something different. It would allow you to write converters and/or include that functionality into current and future map programs.
Where are you working on the project?
Mot
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We’re working on it right here. Look at the Software Development forum.
The TripleA guys have a format as a possible starting point. Question about MapView, does it have a way to determine which units are in which territories? (Actually, can you answer that in the Software Dev forum?)
Thanks.
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Rolling 6d6 3d6:
(1, 2, 2, 3, 4, 6) (4, 4, 6) -
Testing
Rolling 2 3 4:
(2, 4) (2, 4, 6) (2, 3, 4, 5) -
Test:
Attacker:3 inf
Rolling 3d6:
(1, 3, 5)2 arm
Rolling 2d6:
(2, 6)1 ftr
Rolling 1d6:
(5)Defender:
3 inf
Rolling 3d6:
(1, 1, 2)1 arm
Rolling 1d6:
(2) -
Even better do this instead …
5 inf, 2 arm, 1 bmb
dice 5 2 1
Rolling 5 2 1:
(1, 3, 4, 4, 4) (5, 6) (2) -
Thank you.
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Testing
:dice 3
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Try again
dice 5 2 1
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One more time
Rolling 5 2 1:
(2, 2, 2, 3, 6) (1, 4) (4) -
Works SWEET!!! :-D
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New features!!! Testing……
Rolls: 4@2 3@3 2@4 1@4; Total Hits: 84@2: (2, 3, 3, 2)3@3: (2, 3, 1)2@4: (4, 4)1@4: (1)
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WOO HOO!! :-D
I should’ve saved that roll for the game! :evil:
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Hmmm.
Testing this out.
For example, this will roll 10 6-sided dice… (replace “bice” with “dice”)
Rolling 9d6:
(1, 1, 1, 1, 2, 2, 4, 5, 6) -
I can use that roll!!!
:-o
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if that was aa, it would be horrendous.
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I’ll take a roll like that for any attack. Four "1"s in 9 d 6? Yeah baby!!!
Of course, for the real thing you know I will have to get the rest of the “average” dice. Probably when I’m doing some high risk gamble that puts my game on the line.