@AndrewAAGamer I got the numbers by adding up Allied pips and dividing by six. And then doing the same for the Germans. I stand by my comment.
I record dice of all games anyway so there’s no confusion about the fall of shot.
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 factory, 2 infantry and 4 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Americans
1 carrier, 2 destroyers and 1 submarine moved from SZ 95 Pacific to SZ 93 West Pacific
1 fighter moved from Hawaiian Islands to SZ 93 West Pacific
1 armour and 1 infantry moved from Iceland to SZ 4 Denmark Straight
1 armour, 1 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 10 North Sea
1 armour and 1 infantry moved from SZ 10 North Sea to Norway
1 fighter moved from Scotland to Norway
1 bomber moved from England to Western Germany
1 artillery and 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence
1 artillery, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 4 Denmark Straight
2 cruisers and 1 destroyer moved from SZ 19 Atlantic to SZ 14 North Atlantic
1 fighter moved from Marshall Islands to SZ 92 Philippine Sea
1 infantry moved from Marshall Islands to SZ 99 West Pacific
1 artillery moved from Solomon Islands to SZ 99 West Pacific
1 artillery, 1 infantry and 1 transport moved from SZ 99 West Pacific to SZ 71 South China Sea
1 artillery and 1 infantry moved from SZ 71 South China Sea to Java
2 infantry moved from Guam to SZ 99 West Pacific
2 infantry and 1 transport moved from SZ 99 West Pacific to SZ 71 South China Sea
2 infantry moved from SZ 71 South China Sea to Sumatra
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from SZ 99 West Pacific to SZ 71 South China Sea
1 bomber moved from Solomon Islands to SZ 71 South China Sea
2 marines moved from Southwestern United States to SZ 91 East Pacific
2 marines and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
2 bombers moved from Southwestern United States to Guam
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4,1 and causes: 5 damage to unit: factory
Bombing raid in Western Germany causes 5 damage total.
Battle in SZ 92 Philippine Sea
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in SZ 92 Philippine Sea
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Battle in SZ 71 South China Sea
Americans attack with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
Americans roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports in SZ 71 South China Sea, round 2 : 9/15 hits, 7.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in SZ 71 South China Sea, round 2 : 5/10 hits, 5.00 expected hits
Units damaged: 2 battleships owned by the Americans
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 cruisers owned by the Japanese lost in SZ 71 South China Sea
Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports in SZ 71 South China Sea, round 3 : 5/13 hits, 6.33 expected hits
Japanese roll dice for 2 battleships, 1 fighter and 3 transports in SZ 71 South China Sea, round 3 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in SZ 71 South China Sea
1 transport owned by the Japanese lost in SZ 71 South China Sea
Americans win with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 4 fighters and 2 transports remaining. Battle score for attacker is 119
Casualties for Americans: 3 destroyers and 1 submarine
Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
Battle in Sumatra
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from SZ 71 South China Sea to New Guinea
1 bomber moved from Western Germany to England
1 fighter moved from SZ 92 Philippine Sea to SZ 93 West Pacific
Place Units - Americans
1 factory placed in New Guinea
1 transport placed in SZ 95 Pacific
1 artillery placed in Hawaiian Islands
Americans undo move 3.
1 artillery placed in Hawaiian Islands
3 transports placed in SZ 91 East Pacific
3 armour and 2 infantry placed in Southwestern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 74 PUs
2 units repaired.
Combat Hit Differential Summary :
Germans : 1.33
Americans rolls : : 0.00
AA fire in Western Germany : : -0.17
Americans : 1.83
Japanese : -0.83
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 fighter moved from Sverdlovsk to Southern Russia
1 bomber and 2 infantry moved from Moscow to Southern Russia
1 bomber and 2 infantry moved from Moscow to Western Russia
Combat - Russians
Battle in Southern Russia
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern Russia, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Southern Russia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern Russia
Russians win, taking Southern Russia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Russia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Western Russia, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Russia
Russians win, taking Western Russia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Moscow to SZ 11 West Baltic Sea
2 infantry moved from Eastern Sinkiang to Novo-Sibirsk
1 infantry moved from Southwestern Siberia to Novo-Sibirsk
1 infantry moved from Southern Siberia to Southwestern Siberia
1 infantry moved from Southeastern Siberia to Southern Siberia
3 armour moved from Stalingrad to Northern Russia
1 aaGun, 5 armour, 6 artilleries and 20 infantry moved from Moscow to Northern Russia
1 bomber and 1 fighter moved from Southern Russia to Northern Russia
1 bomber moved from Western Russia to Northern Russia
3 armour moved from Leningrad to Northern Russia
1 infantry moved from Finland to Karelija
1 infantry moved from Finland to Leningrad
Place Units - Russians
4 armour placed in Moscow
3 infantry placed in Stalingrad
1 armour and 2 infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.50
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Combat Move - Germans
5 infantry moved from Western Poland to Eastern Germany
7 halftracks moved from Novgorod to Eastern Germany
3 bombers moved from Eastern Poland to SZ 11 West Baltic Sea
6 fighters moved from Eastern Poland to SZ 11 West Baltic Sea
1 bomber moved from Libya to SZ 11 West Baltic Sea
8 armour moved from Novgorod to Eastern Poland
2 armour moved from Belorussia to Eastern Poland
1 infantry moved from Eastern Poland to Belorussia
4 artilleries moved from Novgorod to Baltic States
5 armour moved from Novgorod to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Ukraine
1 artillery moved from Belorussia to Eastern Poland
1 artillery and 3 infantry moved from Egypt to Syria
1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean
Combat - Germans
Battle in Eastern Germany
Germans attack with 7 halftracks and 5 infantry
British defend with 1 aaGun, 1 armour and 1 factory
Germans roll dice for 7 halftracks and 5 infantry in Eastern Germany, round 2 : 2/12 hits, 2.00 expected hits
British roll dice for 1 armour in Eastern Germany, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Eastern Germany
Germans win, taking Eastern Germany from British with 7 halftracks and 5 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in SZ 11 West Baltic Sea
Germans attack with 4 bombers and 6 fighters
British defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Russians defend with 1 fighter
2 submarines owned by the British Submerged
Germans roll dice for 4 bombers and 6 fighters in SZ 11 West Baltic Sea, round 2 : 3/10 hits, 5.67 expected hits
British roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports in SZ 11 West Baltic Sea, round 2 : 6/8 hits, 3.83 expected hits
2 destroyers owned by the British, 6 fighters owned by the Germans and 1 carrier owned by the British lost in SZ 11 West Baltic Sea
Germans roll dice for 4 bombers in SZ 11 West Baltic Sea, round 3 : 4/4 hits, 2.67 expected hits
British roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 transports in SZ 11 West Baltic Sea, round 3 : 3/5 hits, 2.83 expected hits
1 cruiser owned by the British, 3 bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in SZ 11 West Baltic Sea
Germans roll dice for 1 bomber in SZ 11 West Baltic Sea, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 fighter and 2 transports in SZ 11 West Baltic Sea, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in SZ 11 West Baltic Sea
2 transports owned by the British lost in SZ 11 West Baltic Sea
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 bombers and 6 fighters
Casualties for British: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Casualties for Russians: 1 fighter
Non Combat Move - Germans
1 bomber moved from SZ 11 West Baltic Sea to Eastern Germany
1 bomber moved from Eastern Germany to Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : 1.17
Test summary from TripleA, engine version: 1.9, time: 21:56:42
Savegame
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 marines and 3 transports; Remaining resources: 35 PUs; 0 techTokens;
Combat Move - British
2 submarines moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic
1 fighter moved from England to SZ 16 North Atlantic
1 fighter moved from Scotland to SZ 16 North Atlantic
1 bomber moved from England to Eastern Germany
1 artillery moved from Western Canada to Central Canada
1 infantry moved from Western Canada to Central Canada
2 infantry moved from Central Australia to Western Australia
1 destroyer moved from SZ 59 Northeastern Indian to SZ 55 Red Sea
3 transports moved from SZ 59 Northeastern Indian to SZ 67 South East Indian
2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from SZ 59 Northeastern Indian to SZ 57 Arabian Sea
1 marine moved from Bombay to Calcutta
5 armour moved from Calcutta to Bombay
2 infantry moved from Iraq to Iran
Combat - British
Strategic bombing raid in Eastern Germany
AA fire in Eastern Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Eastern Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Eastern Germany causes 3 damage total.
Non Combat Move - British
1 bomber moved from Eastern Germany to England
1 aaGun moved from Calcutta to Bombay
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in SZ 16 North Atlantic
1 transport placed in SZ 16 North Atlantic
2 armour and 1 fighter placed in Bombay
3 marines placed in New South Wales
1 transport placed in SZ 2 Labrador Sea
Turn Complete - British
British collect 34 PUs; end with 69 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Eastern Germany : : -0.17
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 bombers; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
Italians loses 0 PUs for violating Rio de Oros neutrality.
Italians loses 0 PUs for violating Angolas neutrality.
Italians loses 0 PUs for violating Mozambiques neutrality.
Italians loses 0 PUs for violating Rio de Oros neutrality.
Italians loses 0 PUs for violating Arabian Peninsulas neutrality.
1 artillery moved from Belgian Congo to Angola
Italians take Angola from Neutral
1 armour moved from Rhodesia to Southern Africa
Italians take Southern Africa from British
1 armour moved from Southern Africa to Mozambique
Italians take Mozambique from Neutral
1 artillery moved from French Equatorial Africa to Guinean Coast
Italians take Guinean Coast from British
1 armour moved from French West Africa to Rio de Oro
Italians take Rio de Oro from Neutral
1 artillery moved from Syria to Iraq
Italians take Iraq from British
1 battleship, 2 cruisers, 2 destroyers, 4 submarines and 3 transports moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
2 infantry moved from Sardinia to SZ 23 West Mediterranean
2 infantry moved from SZ 23 West Mediterranean to Gibraltar
6 infantry moved from Egypt to Syria
2 fighters moved from Italy to Syria
1 artillery moved from Syria to Arabian Peninsula
Italians take Arabian Peninsula from Neutral
Combat - Italians
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
Place Units - Italians
3 bombers placed in Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 30 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : 1.00
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Chinese buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Chinese
1 armour and 2 infantry moved from Eastern Sinkiang to Kansu
2 fighters moved from Eastern Sinkiang to Kansu
1 bomber moved from Western Sinkiang to Kansu
1 infantry moved from Eastern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 3 artilleries, 1 factory and 1 infantry
Chinese roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Kansu, round 2 : 4/7 hits, 2.67 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Kansu, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 artilleries and 1 infantry
Non Combat Move - Chinese
1 bomber moved from Kansu to Western Sinkiang
2 fighters moved from Kansu to Western Sinkiang
2 armour moved from Western Sinkiang to Eastern Sinkiang
1 aaGun moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
1 armour and 1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : -0.33