I’m looking to join a league or just play one on one with anyone who has the full board game version of axis and allies 50 anniversary edition…or flexible and will buy different version as well
Odonis (x) vs StuckTojo (a) No VC G40L20
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Good luck and have fun!
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
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No scrambles!
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 111 Sea Zone Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 battleship and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 1 fighter and 8 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 2/12 hits, 3.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 2/10 hits, 3.00 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 4 : 1/8 hits, 2.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits, 5.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 1/13 hits, 5.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits 2 infantry owned by the Germans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France Germans roll dice for 5 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/10 hits, 4.50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 4 : 2/6 hits, 2.67 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 mech_infantrys and 1 tactical_bomber in France, round 5 : 4/8 hits, 3.50 expected hits French roll dice for 1 fighter in France, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 2 artilleries, 6 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 tactical_bomber moved from France to Western Germany 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from Yugoslavia to Southern Italy 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Romania to Slovakia Hungary 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from 111 Sea Zone to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -5.50 British : 0.67 French : -1.33 AA fire in France : : -0.17 Neutral_Allies : 1.00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Rostov 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Baltic States to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 6 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 3 infantry placed in Ukraine 1 fighter and 2 infantry placed in Novgorod 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 4/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 infantry moved from Siam to French Indo China 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 6 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Kiangsi 1 fighter moved from Okinawa to Kwangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese : 3.00 Japanese : -1.33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 infantry moved from Central United States to Eastern United States 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from Philippines to Guam 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 2 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 infantry moved from Central United States to Eastern United States 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from Philippines to Guam 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 2 infantry moved from Szechwan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 tactical_bomber moved from 98 Sea Zone to Ethiopia 1 fighter moved from Malta to Tobruk 1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from Gibraltar to 96 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 76 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter, 1 submarine and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Ethiopia British attack with 2 artilleries, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Tobruk British attack with 2 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 2 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 5/10 hits, 3.67 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 0/6 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tobruk British roll dice for 2 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Tobruk, round 3 : 3/10 hits, 3.67 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 20 Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Tobruk to Egypt 1 fighter moved from 96 Sea Zone to Malta 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to Shan State 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour and 1 infantry moved from Quebec to Ontario 1 armour moved from Ontario to Alberta Saskatchewan Manitoba Place Units - British 1 factory_minor placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 1.50 Italians : -2.00 Chinese : 0.17 Japanese : 0.00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 battleship moved from 97 Sea Zone to 93 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to Greece 1 artillery and 1 infantry moved from Libya to Tunisia Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery, 1 fighter and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Greece, round 2 : 2/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 3 : 2/6 hits, 2.00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Southern France Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 4 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 96 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 fighter British defend with 1 cruiser, 1 submarine and 1 transport Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone Italians roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 17 Casualties for Italians: 1 destroyer Casualties for British: 1 cruiser, 1 submarine and 1 transport Battle in 93 Sea Zone Italians attack with 1 battleship, 1 bomber and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship and 1 bomber in 93 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber and 1 submarine remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry EDIT: Adding units owned by Italians to Kenya: 1 infantry EDIT: Changing ownership of Kenya from British to Italians EDIT: Turning off Edit Mode 1 bomber moved from 93 Sea Zone to Southern Italy 1 fighter moved from Greece to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -0.17 French : -0.83 Neutral_Allies : 0.33
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 fighter moved from Queensland to Sumatra 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland 1 fighter moved from New Zealand to Java 1 fighter moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 fighter moved from Queensland to Sumatra 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland 1 fighter moved from New Zealand to Java 1 fighter moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from French West Africa to French Central Africa Non Combat Move - French 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 destroyer, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone 2 bombers moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 2 infantry moved from Poland to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar Combat - Germans Battle in Gibraltar Battle in 111 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 111 Sea Zone Germans win, taking Gibraltar from British with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 99 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 destroyer Germans roll dice for 2 bombers and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 99 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in Baltic States Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Baltic States to Poland 1 tactical_bomber moved from Poland to Germany 3 aaGuns, 1 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland 4 infantry moved from Bulgaria to Romania 1 armour moved from Bulgaria to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 2 artilleries and 4 infantry moved from Yugoslavia to Romania 3 infantry moved from Finland to Karelia 2 infantry moved from Finland to Vyborg 2 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 5 armour and 2 mech_infantrys moved from France to Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 2 bombers moved from 99 Sea Zone to Western Germany Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in Western Germany 1 destroyer and 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 0.67 Russians : -0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 3 infantry moved from Ukraine to Bryansk 1 artillery and 7 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Sikang to Samara 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Volgograd to Kazakhstan 3 infantry moved from Russia to Bryansk 1 armour, 10 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Novgorod to Archangel 2 aaGuns moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Buryatia to Sakha Place Units - Russians 3 infantry placed in Ukraine 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -1.00
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 fighter moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Yunnan Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Anhwe to Hopei 1 artillery moved from Chahar to Hopei 3 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from Korea to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 1 destroyer and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.83
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 2 aaGuns moved from Central United States to Western United States 1 fighter moved from Guam to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Americans undo move 4. 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Kweichow 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Shensi to Tsinghai 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.83 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 2 aaGuns moved from Central United States to Western United States 1 fighter moved from Guam to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Americans undo move 4. 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Kweichow 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Shensi to Tsinghai 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from United Kingdom to 111 Sea Zone 2 artilleries and 2 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery moved from Tobruk to Libya 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Combat - British Battle in 91 Sea Zone British attack with 1 destroyer and 1 transport Germans defend with 1 transport 1 transport owned by the Germans lost in 91 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 96 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 cruiser British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in 96 Sea Zone British roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -6 Casualties for British: 1 destroyer and 1 fighter Casualties for Italians: 1 cruiser Battle in 111 Sea Zone British attack with 4 fighters Germans defend with 1 destroyer British roll dice for 4 fighters in 111 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 111 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Kenya British attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Gibraltar British attack with 1 artillery and 1 infantry Germans defend with 1 artillery and 1 harbour British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Gibraltar British win, taking Gibraltar from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from 96 Sea Zone to Egypt 2 armour and 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 infantry moved from Rhodesia to Union of South Africa 2 cruisers moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery moved from 79 Sea Zone to West India 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from Shan State to Burma 1 tactical_bomber moved from Kenya to Egypt 1 bomber moved from New Brunswick Nova Scotia to United Kingdom 4 fighters moved from 111 Sea Zone to United Kingdom Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 1 transport placed in 71 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.67 British : -2.17 Italians : 0.67 Chinese : -0.83 Japanese : 0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 transport; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Libya 1 armour and 1 infantry moved from Greece to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Southern Italy to Libya 2 fighters moved from Southern Italy to Libya 1 cruiser moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 91 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Libya Italians attack with 1 armour, 1 artillery, 3 fighters and 2 infantry British defend with 3 artilleries and 2 infantry Italians roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Libya, round 2 : 3/7 hits, 2.83 expected hits British roll dice for 3 artilleries and 2 infantry in Libya, round 2 : 1/5 hits, 1.67 expected hits 2 artilleries owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Libya, round 3 : 1/6 hits, 2.67 expected hits British roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Libya Italians win, taking Libya from British with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Italians: 1 infantry Casualties for British: 3 artilleries and 2 infantry Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 harbour Italians roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Southern France 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 armour moved from Southern France to Yugoslavia 1 infantry moved from Greece to Bulgaria 3 fighters moved from Libya to Tunisia Place Units - Italians 1 transport placed in 93 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -1.67
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from Java to India 1 fighter moved from Sumatra to India 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :