@Jonny5tyle download this game file, load it up, and then hit play by forum. put your email into one of the sides, set your bid and then I’ll do germany
Maxi VS Enigma Winner takes it all:)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 bombers moved from Western Germany to Archangel 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Syria to Iraq Germans take Iraq from British 1 armour moved from Iraq to Syria 2 bombers moved from Western Germany to Archangel 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in Cyprus Battle in Archangel Germans attack with 4 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 bombers and 2 infantry in Archangel, round 2 : 3/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Cyprus from British, taking Archangel from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Archangel to Novgorod 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 artillery and 5 infantry moved from Finland to Norway 2 armour moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 2 aaGuns, 7 armour, 10 artilleries, 14 infantry and 15 mech_infantrys moved from Baltic States to Belarus 6 armour, 3 artilleries and 7 infantry moved from Eastern Poland to Belarus 2 infantry moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Southern Italy to Norway 1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Western Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 fighters placed in Western Germany 2 infantry placed in France Germans undo move 3. 2 infantry placed in Germany 1 artillery and 1 infantry placed in France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 bombers moved from Western Germany to Archangel 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Syria to Iraq Germans take Iraq from British 1 armour moved from Iraq to Syria 2 bombers moved from Western Germany to Archangel 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in Cyprus Battle in Archangel Germans attack with 4 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 bombers and 2 infantry in Archangel, round 2 : 3/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Cyprus from British, taking Archangel from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Archangel to Novgorod 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 artillery and 5 infantry moved from Finland to Norway 2 armour moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 2 aaGuns, 7 armour, 10 artilleries, 14 infantry and 15 mech_infantrys moved from Baltic States to Belarus 6 armour, 3 artilleries and 7 infantry moved from Eastern Poland to Belarus 2 infantry moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Southern Italy to Norway 1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Western Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 fighters placed in Western Germany 2 infantry placed in France Germans undo move 3. 2 infantry placed in Germany 1 artillery and 1 infantry placed in France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 99 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,00
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@Enigma
Måtte lige redigere den tyske cruiser. Postede igen :-). -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 11 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Jehol Russians attack with 11 infantry Japanese defend with 1 aaGun, 1 artillery and 5 infantry Russians roll dice for 11 infantry in Jehol, round 2 : 3/11 hits, 1,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 5 infantry in Jehol, round 2 : 1/6 hits, 2,00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Jehol Russians roll dice for 10 infantry in Jehol, round 3 : 3/10 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol 9 infantry owned by the Russians retreated to Chahar Japanese win with 1 artillery remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Japanese: 1 aaGun and 5 infantry Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 3 fighters and 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -12 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Archangel Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters moved from Western Ukraine to Russia 2 mech_infantrys moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 4 aaGuns, 3 artilleries and 55 infantry moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 aaGun moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Suiyuyan to Central Mongolia 8 mech_infantrys moved from Russia to Volgograd Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Japanese regular : -1,33 Germans regular : -1,50 Russians regular : 4,17
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Jeg tillod mig at tage mig den frihed at vælge for dig at du gerne ville scramble med dine tyske fighters:)
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@Maxiheimer
Du kender mig for godt, du gamle :-):sunglasses: -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 2 fighters moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Yunnan to Kweichow 1 armour moved from Hunan to Kweichow 1 fighter moved from French Indo China to Szechwan 1 bomber moved from Kiangsi to Szechwan 1 bomber moved from Philippines to Kweichow 2 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from Philippines to 55 Sea Zone Combat - Japanese Battle in Alaska Battle in Kweichow Japanese attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kweichow, round 2 : 3/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Alaska from Americans, taking Kweichow from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Szechwan, round 2 : 2/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser moved from 42 Sea Zone to 55 Sea Zone 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 2 carriers moved from 42 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 2 destroyers, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 aaGun moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 artillery moved from Java to 42 Sea Zone 1 artillery, 2 battleships and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 artillery and 2 infantry moved from French Indo China to Shan State 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Szechwan to French Indo China 1 artillery moved from Jehol to Anhwe 3 infantry moved from Kiangsu to Anhwe 3 mech_infantrys moved from Manchuria to Anhwe 1 fighter moved from Szechwan to Anhwe 1 tactical_bomber moved from Celebes to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Celebes: 1 fighter EDIT: Turning off Edit Mode 2 destroyers and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 mech_infantrys placed in Manchuria Japanese undo move 3. 1 artillery and 2 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1 Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,50 Japanese regular : 1,17
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@Enigma
Der var lige lidt editering for jeg havde ikke set at din ubåd ramte. Det korte af det lange, destroyeren ud og tilbage med fighteren - det skulle passe. -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Americans creates battle in territory 110 Sea Zone Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in 125 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 6 Sea Zone Americans attack with 3 submarines Japanese defend with 2 destroyers, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone Japanese win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is -18 Casualties for Americans: 3 submarines Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 cruiser Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports Italians defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 110 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Southern Italy Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 4 infantry in Southern Italy, round 2 : 2/6 hits, 2,17 expected hits 2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Southern Italy, round 3 : 3/6 hits, 2,17 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy Italians win with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 2 aaGuns Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 5 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 41 Sea Zone 2 fighters moved from 55 Sea Zone to 41 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone Americans undo move 1. 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 48 PUs; end with 48 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 2 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,67 Italians regular : 0,33 Japanese regular : 0,50 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Americans creates battle in territory 110 Sea Zone Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in 125 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 6 Sea Zone Americans attack with 3 submarines Japanese defend with 2 destroyers, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone Japanese win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is -18 Casualties for Americans: 3 submarines Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 cruiser Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports Italians defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 110 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Southern Italy Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 4 infantry in Southern Italy, round 2 : 2/6 hits, 2,17 expected hits 2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Southern Italy, round 3 : 3/6 hits, 2,17 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy Italians win with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 2 aaGuns Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 5 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 41 Sea Zone 2 fighters moved from 55 Sea Zone to 41 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone Americans undo move 1. 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 48 PUs; end with 48 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 2 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 2 fighters, 15 infantry and 3 mech_infantrys moved from India to Burma 1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone British take 98 Sea Zone from Germans 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from Egypt to Southern Italy 1 tactical_bomber moved from Gibraltar to Southern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 1 infantry and 2 mech_infantrys moved from Persia to Iraq British take Iraq from Germans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Borneo Battle in Holland Belgium Battle in Burma British attack with 1 artillery, 2 fighters, 15 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 15 infantry and 3 mech_infantrys in Burma, round 2 : 4/21 hits, 4,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Borneo from Japanese, taking Holland Belgium from Germans, taking Burma from Japanese with 1 artillery, 2 fighters, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Italy British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 4/6 hits, 2,67 expected hits Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Southern Italy, round 2 : 2/6 hits, 2,17 expected hits 1 bomber owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Southern Italy British roll dice for 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Southern Italy, round 3 : 1/4 hits, 2,17 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 : 1/2 hits, 1,00 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Southern Italy British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Southern Italy, round 4 : 2/3 hits, 1,83 expected hits Italians roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in Southern Italy British captures 32PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 bomber, 1 fighter and 4 infantry Non Combat Move - British 1 bomber moved from Southern Italy to Malta 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 2 fighters moved from 95 Sea Zone to Malta 2 fighters moved from Burma to India Place Units - British 1 artillery and 1 infantry placed in Persia 1 destroyer and 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 British collect 40 PUs (1 lost to blockades); end with 72 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -1,67 Italians regular : -0,50 Japanese regular : 0,17 Germans regular : -0,17 British regular : -0,17
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Jeg har ved italien igen taget et par beslutninger på dine vegne vedrørende scrambling. Du må endelig sige til hvis du er uenig i mine beslutninger, men jeg mener ikke at der var noget at betænke sig på.
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@Maxiheimer
Tak for den at stå op til - godt spillet!!!
Jeg tror vi begge er i stand til at tage den slags beslutninger, når de er så oplagte. -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - Italians 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Syria to 99 Sea Zone 1 armour moved from Syria to 99 Sea Zone 1 artillery moved from Syria to 99 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 armour moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Southern Italy 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 armour moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 fighter moved from Syria to Malta 1 fighter moved from 99 Sea Zone to Malta 1 mech_infantry moved from Libya to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 1/1 hits, 0,17 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Alexandria Italians win, taking Alexandria from British with 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern Italy Italians attack with 1 armour, 1 artillery and 1 mech_infantry British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 armour in Southern Italy, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Southern Italy Italians win, taking Southern Italy from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Malta Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry British defend with 1 bomber and 2 fighters; Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Malta, round 2 : 2/6 hits, 2,33 expected hits British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Malta, round 2 : 2/5 hits, 2,17 expected hits 1 bomber owned by the British, 1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Malta Italians roll dice for 1 armour, 1 artillery and 2 fighters in Malta, round 3 : 2/4 hits, 1,83 expected hits British roll dice for 2 fighters in Malta, round 3 : 1/2 hits, 1,33 expected hits 1 artillery owned by the Italians and 2 fighters owned by the British lost in Malta Italians win, taking Malta from British with 1 armour and 2 fighters remaining. Battle score for attacker is 29 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 bomber and 2 fighters Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Malta to 96 Sea Zone 1 carrier moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Bessarabia to Ukraine Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1,67 British regular : -2,00
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Som du havde det i sidste spil, så var jeg bare nød til at tage chancen når den bød sig:) De 2 lufthavne briterne har giver virkelig nye muligheder!
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@Maxiheimer
Jeg skulle jo bare have taget Trans Jordan, som det egentlig var min plan. -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from Trans-Jordan to Syria 1 destroyer moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 3 fighters moved from Egypt to Syria Combat - ANZAC Battle in Sumatra Battle in Syria ANZAC attack with 3 fighters and 1 infantry Germans defend with 1 armour and 2 infantry ANZAC roll dice for 3 fighters and 1 infantry in Syria, round 2 : 4/4 hits, 1,67 expected hits Germans roll dice for 1 armour and 2 infantry in Syria, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the ANZAC, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Syria ANZAC win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - ANZAC 3 fighters moved from Syria to Egypt 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC regular : 2,33 Germans regular : -0,17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from Trans-Jordan to Syria 1 destroyer moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 3 fighters moved from Egypt to Syria Combat - ANZAC Battle in Sumatra Battle in Syria ANZAC attack with 3 fighters and 1 infantry Germans defend with 1 armour and 2 infantry ANZAC roll dice for 3 fighters and 1 infantry in Syria, round 2 : 4/4 hits, 1,67 expected hits Germans roll dice for 1 armour and 2 infantry in Syria, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the ANZAC, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Syria ANZAC win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - ANZAC 3 fighters moved from Syria to Egypt 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 2,33 Germans regular : -0,17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 submarine moved from 95 Sea Zone to 91 Sea Zone Germans take 93 Sea Zone from Americans 1 fighter moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 carrier moved from 99 Sea Zone to 95 Sea Zone 4 bombers moved from Novgorod to 95 Sea Zone 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Archangel 1 fighter moved from Norway to Archangel 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Norway to Archangel 1 fighter moved from Norway to Holland Belgium 1 fighter moved from Western Germany to 95 Sea Zone 1 artillery moved from Belarus to Bryansk 2 infantry moved from Belarus to Bryansk 1 fighter moved from 99 Sea Zone to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 2 : 0/6 hits, 2,00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1,67 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 3/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 91 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 3 transports Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Americans: 1 destroyer and 3 transports Battle in 95 Sea Zone Germans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser and 1 fighter British defend with 1 destroyer, 1 tactical_bomber and 2 transports; Americans defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser and 1 fighter in 95 Sea Zone, round 2 : 5/7 hits, 4,33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 95 Sea Zone Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser and 1 fighter in 95 Sea Zone, round 3 : 5/7 hits, 4,33 expected hits Americans roll dice for 1 carrier and 4 transports in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Germans 2 transports owned by the British, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 95 Sea Zone Germans win with 1 battleship, 4 bombers, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 81 Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 2 transports Casualties for British: 1 destroyer, 1 tactical_bomber and 2 transports Non Combat Move - Germans 2 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Archangel to Smolensk 1 fighter moved from Archangel to Smolensk 1 fighter moved from Bryansk to Smolensk 2 armour and 1 mech_infantry moved from Novgorod to Smolensk 2 aaGuns, 13 armour, 12 artilleries, 17 infantry and 15 mech_infantrys moved from Belarus to Smolensk 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Morocco 1 fighter moved from 95 Sea Zone to Southern Italy 2 armour and 2 mech_infantrys moved from Poland to Western Ukraine 2 infantry moved from Poland to Eastern Poland 4 bombers moved from 95 Sea Zone to Southern Italy 1 artillery and 5 infantry moved from Norway to Finland 2 infantry moved from Germany to Western Germany Place Units - Germans 1 fighter and 3 infantry placed in Western Germany 3 infantry placed in France 3 armour placed in Novgorod 1 armour and 3 mech_infantrys placed in Germany Germans undo move 2. 3 infantry placed in Western Germany Germans undo move 4. 2 infantry placed in France 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 2 artilleries and 4 infantry EDIT: Removing units owned by Germans from Bessarabia: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun, 2 artilleries and 4 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0,83 Russians regular : 0,00 Germans regular : 2,83 British regular : 0,67
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@Enigma
Jeg tillod mig også at antage det var nej det scrambling ved Gibraltar. Ellers må du sige til og vi tager slaget om.