Maxi VS Enigma Winner takes it all:)


  • ingen scrambling


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            4 bombers and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
            5 armour, 10 artilleries, 15 infantry and 5 mech_infantrys moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            10 mech_infantrys moved from Germany to Baltic States
            3 armour moved from Romania to Baltic States
    
        Combat - Germans
            Battle in 98 Sea Zone
                Germans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 destroyers; French defend with 1 destroyer
                    Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 7/12 hits, 7,33 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 3 destroyers in 98 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the French, 2 destroyers owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 98 Sea Zone
                Germans win, taking 98 Sea Zone from Neutral with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 46
                Casualties for Germans: 1 fighter
                Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
                Casualties for French: 1 destroyer
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Eastern Poland
            2 aaGuns moved from Poland to Baltic States
            5 infantry moved from Bulgaria to Romania
            1 infantry moved from France to Normandy Bordeaux
            3 artilleries moved from Germany to Poland
            1 submarine moved from 103 Sea Zone to 92 Sea Zone
            1 armour and 3 infantry moved from Malta to 96 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Greece
            3 infantry moved from 97 Sea Zone to Greece
            1 tactical_bomber moved from 98 Sea Zone to Greece
            1 tactical_bomber moved from 98 Sea Zone to Greece
            1 fighter moved from 98 Sea Zone to Southern Italy
            4 bombers moved from 98 Sea Zone to Western Germany
    
        Place Units - Germans
            8 armour placed in Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 armour
            EDIT: Adding units owned by Germans to Western Germany: 2 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    British regular : -0,17
    

    Savegame


  • @Maxiheimer
    Jeg er vist ved at være træt nu - blev nødt til at redigere igen. Et par tanks i Vesttyskland.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Tsagaan Olom to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Western Ukraine to Eastern Poland
            3 fighters moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from Novgorod to Eastern Poland
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/5 hits, 2,33 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 armour and 8 mech_infantrys moved from Novgorod to Smolensk
            2 aaGuns, 1 artillery, 19 infantry and 1 mech_infantry moved from Belarus to Smolensk
            2 aaGuns, 2 artilleries and 19 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            3 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
            5 infantry moved from Russia to Bryansk
            3 infantry moved from Ulaanbaatar to Buryatia
            1 aaGun moved from Ulaanbaatar to Buryatia
            1 aaGun and 14 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            9 infantry placed in Russia
            Russians undo move 1.
            1 infantry and 2 mech_infantrys placed in Ukraine
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Russians regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Sakha to Amur
            1 infantry moved from Manchuria to Amur
            1 bomber moved from Korea to Amur
            2 artilleries moved from French Indo China to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to Yunnan
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 44 Sea Zone to 46 Sea Zone
            1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to Philippines
            1 artillery moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            2 tactical_bombers moved from 42 Sea Zone to Malaya
            2 fighters moved from 42 Sea Zone to Malaya
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 carrier moved from 44 Sea Zone to 35 Sea Zone
            1 bomber moved from French Indo China to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Amur
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Amur, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 3/7 hits, 2,83 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 fighter and 3 infantry
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 4/6 hits, 2,00 expected hits
                    Chinese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 fighter
            Battle in Kwangsi
                Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2,17 expected hits
                    Chinese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Malaya
                Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 7/9 hits, 3,83 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from French Indo China to 6 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 bomber moved from Philippines to Kwangtung
            2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 carriers moved from 42 Sea Zone to 37 Sea Zone
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Jehol to Manchuria
            1 bomber moved from Amur to Manchuria
            1 armour moved from Sakha to Manchuria
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Kwangsi to French Indo China
            1 fighter moved from Yunnan to French Indo China
            2 tactical_bombers moved from Kwangsi to French Indo China
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Manchuria
            3 infantry placed in French Indo China
            1 armour and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 bomber
            EDIT: Adding units owned by Japanese to Japan: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Americans regular : -0,67
    Japanese regular : 3,50
    UK_Pacific regular : 0,67
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 46 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Gibraltar from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 tactical_bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 artilleries and 2 infantry
                Japanese defend with 2 artilleries and 3 infantry
                    Chinese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 1/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 artilleries and 1 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 artilleries in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                    Chinese roll dice for 2 artilleries in Yunnan, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for Chinese: 3 artilleries and 2 infantry
                Casualties for Japanese: 2 artilleries and 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 46 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Gibraltar from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 tactical_bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 artilleries and 2 infantry
                Japanese defend with 2 artilleries and 3 infantry
                    Chinese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 1/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 artilleries and 1 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 artilleries in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                    Chinese roll dice for 2 artilleries in Yunnan, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for Chinese: 3 artilleries and 2 infantry
                Casualties for Japanese: 2 artilleries and 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 bomber and 2 fighters moved from Egypt to Alexandria
            1 mech_infantry moved from India to Yunnan
                  Chinese take Yunnan from Japanese
            2 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
    
        Combat - British
            Battle in Alexandria
                British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Alexandria, round 2 : 1/5 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Alexandria, round 3 : 2/5 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from Alexandria to Egypt
            2 infantry moved from Iraq to Trans-Jordan
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 aaGun moved from Szechwan to Yunnan
            2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 airfield placed in Gibraltar
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,3,2,6
            British collect 27 PUs (8 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,6,5,6,3,6,6,6,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
            EDIT: Adding units owned by British to Union of South Africa: 2 artilleries
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,83
    Italians regular : 0,33
    Japanese regular : 1,00
    British regular : -1,67
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Romania
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
            1 bomber moved from Tobruk to Trans-Jordan
            1 fighter moved from Tobruk to 98 Sea Zone
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma
    Ønsker den herre at scramble?


  • Ohh hvor galant af dem at spørge, men nej herren har besluttet sig for at holde sine flyvemaskiner på jorden denne gang:)


  • @Maxiheimer
    Så lidt🤗. Var lige ved bare at spille turen for jeg kendte svaret på forhånd 😎


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Romania
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
            1 bomber moved from Tobruk to Trans-Jordan
            1 fighter moved from Tobruk to 98 Sea Zone
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                British defend with 2 infantry; French defend with 1 infantry
                    Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 3/6 hits, 2,17 expected hits
                    British roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the French and 2 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                Casualties for French: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from 99 Sea Zone to 98 Sea Zone
            1 bomber moved from Trans-Jordan to Tobruk
            1 mech_infantry moved from Libya to Tobruk
            1 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Slovakia Hungary to Romania
            1 armour moved from Northern Italy to Normandy Bordeaux
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            6 infantry placed in Northern Italy
            Italians undo move 2.
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Northern Italy
            Italians undo move 3.
            Italians undo move 2.
            Italians undo move 1.
            3 infantry placed in Northern Italy
            1 artillery and 2 infantry placed in Southern Italy
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from India to Persia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : 1,17
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from India to Persia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : 1,17
    

    Savegame


  • Typisk… så tager man en cruiser med for at få et støtteskud, og så rammer den ikke… til gengæld rammer landenhederne så rigeligt at cruiseren ikke var nødvendig:)


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Greece to 97 Sea Zone
            1 armour moved from Greece to 97 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Syria
            3 infantry moved from 98 Sea Zone to Syria
            3 artilleries moved from Poland to Eastern Poland
            6 armour moved from Germany to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Vyborg to Novgorod
            1 armour moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Syria
            Battle in Eastern Poland
                Germans attack with 6 armour, 3 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 3 artilleries and 1 infantry in Eastern Poland, round 2 : 4/10 hits, 4,33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Syria from French, taking Eastern Poland from Russians with 6 armour and 3 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Greece to Southern Italy
            1 infantry moved from France to Normandy Bordeaux
            2 armour moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Baltic States to Belarus
            2 artilleries moved from Romania to Bessarabia
            4 infantry moved from Romania to Bessarabia
            1 aaGun moved from Romania to Bessarabia
            7 infantry moved from Romania to Eastern Poland
    
        Place Units - Germans
            2 armour, 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany
            1 infantry placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Germans undo move 1.
            Germans undo move 1.
            2 armour, 1 fighter, 4 infantry and 2 mech_infantrys placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
            EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 96 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 96 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : -0,33
    

    Savegame


  • @Enigma
    Jep, kender det. Mine slagskibe og krydsere har ramt én gang i landgange - tror det var på Malta… Ellers en masse 6’ere. Skulle måske forske… ;-)


  • Du kommer til at styre når der skal laves gaveleg til jul:)


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Smolensk to Archangel
            3 fighters and 1 tactical_bomber moved from Bryansk to Archangel
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            2 infantry moved from Buryatia to Amur
            2 infantry moved from Buyant-Uhaa to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 4 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 4 infantry in Amur, round 2 : 2/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Archangel
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            9 mech_infantrys moved from Smolensk to Russia
            2 armour moved from Smolensk to Russia
            8 infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 18 infantry moved from Smolensk to Bryansk
            3 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Ukraine to Bryansk
            1 aaGun moved from Buryatia to Ulaanbaatar
            1 aaGun and 10 infantry moved from Buyant-Uhaa to Chahar
    
        Place Units - Russians
            7 infantry and 3 mech_infantrys placed in Russia
            Russians undo move 1.
            3 mech_infantrys placed in Volgograd
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    Germans regular : -0,50
    Russians regular : 1,00
    

    Savegame

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