Hi, back from a semi successful Gambling trip to Biloxi MS.
go Germany
@Maxiheimer i Europa?
@Maxiheimer nå, men din Japanske flåde klarede lige en 87% chance for sejr for Amerikanerne… Dejligt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 4 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 2 : 5/7 hits, 3,00 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 3 : 4/7 hits, 3,00 expected hits
1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 2 carriers, 2 fighters and 4 transports in 6 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits
2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 tactical_bomber in 6 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 fighters and 4 transports in 6 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Japanese win, taking Norway from Germans, taking Denmark from Germans with 2 fighters and 4 transports remaining. Battle score for attacker is -45
Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 3 destroyers and 1 submarine
2 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 110 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
1 carrier and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : -1,17
Japanese : 3,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 4 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 2 : 5/7 hits, 3,00 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 3 : 4/7 hits, 3,00 expected hits
1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 2 carriers, 2 fighters and 4 transports in 6 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits
2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 tactical_bomber in 6 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 fighters and 4 transports in 6 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Japanese win, taking Norway from Germans, taking Denmark from Germans with 2 fighters and 4 transports remaining. Battle score for attacker is -45
Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 3 destroyers and 1 submarine
2 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 110 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
1 carrier and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 4 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
Combat - British
Battle in Holland Belgium
Battle in Sikang
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Sikang
British win, taking Holland Belgium from Germans, taking Sikang from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 4 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 4 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eire to United Kingdom
1 armour moved from Suriname to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West Africa
2 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
1 carrier, 2 cruisers and 1 transport moved from 39 Sea Zone to 42 Sea Zone
Place Units - British
1 submarine and 1 transport placed in 110 Sea Zone
4 artilleries placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : 0,33
Italians : -0,50
Americans : -1,17
Chinese : 0,17
Japanese : 3,17
nej i mellemøsten - troede det var der du gav mig odds for.
dejligt at japanerne endelig har lidt held:) troede dog ikke du havde så høje odds. fik det kun til 23%
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 artilleries moved from Iraq to Persia
7 infantry moved from Iraq to Persia
4 fighters moved from Iraq to Persia
1 armour moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 armour moved from French Central Africa to Nigeria
Italians take Nigeria from British
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Iraq to Libya
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 battleship and 2 cruisers moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Battle in Gibraltar
Battle in Persia
Italians attack with 4 artilleries, 4 fighters, 7 infantry and 1 mech_infantry
Russians defend with 3 armour, 1 factory_minor and 9 mech_infantrys
Italians roll dice for 4 artilleries, 4 fighters, 7 infantry and 1 mech_infantry in Persia, round 2 : 5/16 hits, 5,33 expected hits
Russians roll dice for 3 armour and 9 mech_infantrys in Persia, round 2 : 5/12 hits, 4,50 expected hits
5 mech_infantrys owned by the Russians and 5 infantry owned by the Italians lost in Persia
Italians roll dice for 4 artilleries, 4 fighters, 2 infantry and 1 mech_infantry in Persia, round 3 : 3/11 hits, 4,33 expected hits
Russians roll dice for 3 armour and 4 mech_infantrys in Persia, round 3 : 3/7 hits, 2,83 expected hits
3 mech_infantrys owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Persia
Italians roll dice for 3 artilleries, 4 fighters and 1 mech_infantry in Persia, round 4 : 4/8 hits, 3,33 expected hits
Russians roll dice for 3 armour and 1 mech_infantry in Persia, round 4 : 1/4 hits, 1,83 expected hits
1 mech_infantry owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Italians lost in Persia
Italians win, taking Gibraltar from British, taking Persia from Russians with 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Italians: 2 artilleries and 7 infantry
Casualties for Russians: 3 armour and 9 mech_infantrys
Battle in Libya
Italians attack with 1 bomber and 2 infantry
French defend with 3 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 bomber and 2 infantry in Libya, round 2 : 1/3 hits, 1,00 expected hits
French roll dice for 3 infantry in Libya, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 bomber and 1 infantry in Libya, round 3 : 1/2 hits, 0,83 expected hits
French roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for French: 3 infantry
Non Combat Move - Italians
3 armour moved from Egypt to French Equatorial Africa
1 bomber moved from Libya to Alexandria
1 fighter moved from Persia to Ethiopia
3 fighters moved from Persia to Trans-Jordan
1 aaGun moved from Western Ukraine to Ukraine
Place Units - Italians
6 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
6 infantry placed in Northern Italy
3 armour placed in Iraq
1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 32 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians : -1,00
French : 0,67
Russians : -0,17
@Maxiheimer jeg ku ta flyene med fra USA, det ka være du har glemt at tælle dem med.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 80 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
2 transports moved from 80 Sea Zone to 39 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 3 submarines
EDIT: Adding units owned by ANZAC to 36 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 harbour placed in Java
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 80 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
2 transports moved from 80 Sea Zone to 39 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 3 submarines
EDIT: Adding units owned by ANZAC to 36 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 harbour placed in Java
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 bomber moved from Iraq to 39 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
3 armour moved from Novgorod to Archangel
3 mech_infantrys moved from Belarus to Archangel
7 infantry moved from Belarus to Archangel
3 bombers moved from Iraq to Russia
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Tambov
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Iraq to Tambov
1 bomber moved from Iraq to Smolensk
1 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Western Germany to Southern France
4 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Archangel
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits, 0,50 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Eastern Persia
Battle in 39 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Germans roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the ANZAC lost in 39 Sea Zone
1 transport owned by the ANZAC lost in 39 Sea Zone
Germans win, taking Eastern Persia from British with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 4 infantry
Americans defend with 2 infantry
Germans roll dice for 4 infantry in Denmark, round 2 : 1/4 hits, 0,67 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Denmark, round 5 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 infantry in Denmark, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 3 armour, 1 bomber, 7 infantry and 3 mech_infantrys
Russians defend with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 1 bomber, 7 infantry and 3 mech_infantrys in Archangel, round 2 : 7/14 hits, 3,83 expected hits
Russians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Archangel, round 2 : 3/11 hits, 3,83 expected hits
1 mech_infantry owned by the Russians, 5 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 armour, 1 bomber, 4 infantry and 3 mech_infantrys in Archangel, round 3 : 8/11 hits, 3,33 expected hits
Russians roll dice for 1 armour and 3 artilleries in Archangel, round 3 : 2/4 hits, 1,50 expected hits
1 armour owned by the Russians, 3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 bomber, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Germans: 5 infantry
Casualties for Russians: 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 infantry and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0,50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
8 armour and 2 mech_infantrys moved from Ukraine to Bryansk
3 aaGuns and 10 infantry moved from Rostov to Bryansk
1 bomber moved from Tambov to Ukraine
1 bomber moved from Smolensk to Bryansk
1 bomber moved from Russia to Bryansk
1 bomber moved from Archangel to Novgorod
7 armour and 3 mech_infantrys moved from Caucasus to Bryansk
2 artilleries moved from Volgograd to Kazakhstan
5 fighters and 5 tactical_bombers moved from Iraq to Bryansk
5 infantry moved from Western Germany to Northern Italy
3 aaGuns and 3 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 bomber moved from 39 Sea Zone to Persia
Place Units - Germans
10 infantry placed in Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1,50
Germans : 8,67
Americans : 2,00
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Russia to Tambov
1 armour moved from Russia to Tambov
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tambov
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns and 47 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 2 tactical_bombers moved from Kiangsu to Chahar
2 artilleries moved from Jehol to Chahar
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 infantry moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Alaska
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Alaska from Americans, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Siam
retreated to Siam
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 2 artilleries, 1 fighter and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Chahar, round 2 : 3/5 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 3 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 2 tactical_bombers moved from Chahar to Kiangsu
1 aaGun moved from Jehol to Chahar
2 bombers moved from Philippines to French Indo China
2 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry placed in Kiangsu
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,3,1
Japanese collect 37 PUs (3 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Americans : 0,00
Chinese : -0,67
UK_Pacific : 0,00
Japanese : -3,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Denmark to Western Germany
Americans take Western Germany from Germans
3 armour moved from Normandy Bordeaux to Western Germany
2 artilleries, 4 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
2 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from Norway to Finland
Americans take Finland from Germans
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 transport moved from 125 Sea Zone to 112 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 armour, 1 infantry and 1 mech_infantry placed in Western United States
1 factory_minor placed in Norway
1 armour and 2 infantry placed in Normandy Bordeaux
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
6 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Denmark to Western Germany
Americans take Western Germany from Germans
3 armour moved from Normandy Bordeaux to Western Germany
2 artilleries, 4 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
2 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from Norway to Finland
Americans take Finland from Germans
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 transport moved from 125 Sea Zone to 112 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 armour, 1 infantry and 1 mech_infantry placed in Western United States
1 factory_minor placed in Norway
1 armour and 2 infantry placed in Normandy Bordeaux
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
6 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 4 artilleries and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 24 PUs;
UK_Pacific buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Italians
1 armour moved from French Central Africa to French West Africa
4 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
3 mech_infantrys moved from Yunnan to Kwangtung
1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
Combat - British
Battle in 92 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
British attack with 2 infantry and 3 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
British roll dice for 2 infantry and 3 mech_infantrys in Kwangtung, round 2 : 2/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 1 fighter and 4 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
British roll dice for 1 fighter and 4 infantry in Southern France, round 2 : 2/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
British roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
British win, taking Southern France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Southern France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
2 artilleries moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
2 aaGuns moved from 112 Sea Zone to Western Germany
2 artilleries moved from 112 Sea Zone to Western Germany
1 destroyer moved from 110 Sea Zone to 87 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
2 infantry moved from Burma to Yunnan
Place Units - British
4 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 28 PUs
Place Units - UK_Pacific
1 armour and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 6 infantry
Combat Hit Differential Summary :
Germans : 0,67
British : 1,67
Americans : 0,67
Chinese : 0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from French Equatorial Africa to French West Africa
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from British
1 armour moved from French Central Africa to French West Africa
1 bomber moved from Alexandria to French West Africa
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 mech_infantry moved from Persia to West India
Italians take West India from UK_Pacific
1 artillery moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 mech_infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
4 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
Combat - Italians
Battle in French Madagascar
Battle in Libya
Battle in 92 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone
British win, taking French Madagascar from French, taking Libya from French with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Battle in French West Africa
Italians attack with 4 armour and 1 bomber
British defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 4 armour and 1 bomber in French West Africa, round 2 : 4/5 hits, 2,67 expected hits
French roll dice for 1 armour, 1 artillery and 2 infantry in French West Africa, round 2 : 3/4 hits, 1,50 expected hits
1 artillery owned by the British, 2 infantry owned by the British, 1 armour owned by the British and 3 armour owned by the Italians lost in French West Africa
Italians win, taking French West Africa from French with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 3 armour
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Southern France
Italians attack with 5 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 5 infantry in Southern France, round 2 : 1/5 hits, 0,83 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Southern France
Italians roll dice for 5 infantry in Southern France, round 3 : 1/5 hits, 0,83 expected hits
British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from French West Africa to Nigeria
1 fighter moved from Ethiopia to Tobruk
3 fighters moved from Trans-Jordan to Southern Italy
3 armour moved from Iraq to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Ukraine to Bryansk
Place Units - Italians
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 42 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 51 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Italians : 2,00
British : -0,33
French : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Philippines
ANZAC roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Philippines
ANZAC roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
10 infantry moved from Bryansk to Russia
22 infantry and 4 mech_infantrys moved from Germany to Western Germany
5 infantry moved from Northern Italy to Western Germany
1 bomber moved from Ukraine to Western Germany
1 bomber moved from Novgorod to Western Germany
2 bombers moved from Bryansk to Western Germany
1 bomber moved from Persia to India
1 armour moved from Bryansk to Smolensk
1 artillery moved from Novosibirsk to Timguska
Germans take Timguska from Russians
2 artilleries moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
3 armour moved from Ukraine to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Archangel to Smolensk
10 armour moved from Bryansk to Russia
3 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
3 armour moved from Vyborg to Finland
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in Western Germany
Germans attack with 4 bombers, 27 infantry and 4 mech_infantrys
British defend with 2 aaGuns, 2 artilleries, 2 fighters and 5 infantry; Americans defend with 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 4 mech_infantrys
AA fire in Western Germany : 1/4 hits, 0,67 expected hits
1 bomber owned by the Germans lost in Western Germany
Germans roll dice for 3 bombers, 27 infantry and 4 mech_infantrys in Western Germany, round 2 : 7/34 hits, 7,17 expected hits
Americans roll dice for 2 aaGuns, 3 armour, 6 artilleries, 2 fighters, 11 infantry and 4 mech_infantrys in Western Germany, round 2 : 9/26 hits, 9,83 expected hits
2 aaGuns owned by the British, 9 infantry owned by the Germans and 5 infantry owned by the Americans lost in Western Germany
Germans roll dice for 3 bombers, 18 infantry and 4 mech_infantrys in Western Germany, round 3 : 5/25 hits, 5,67 expected hits
Americans roll dice for 3 armour, 6 artilleries, 2 fighters, 6 infantry and 4 mech_infantrys in Western Germany, round 3 : 7/21 hits, 8,17 expected hits
7 infantry owned by the Germans, 1 infantry owned by the Americans and 4 infantry owned by the British lost in Western Germany
Germans roll dice for 3 bombers, 11 infantry and 4 mech_infantrys in Western Germany, round 4 : 4/18 hits, 4,50 expected hits
Americans roll dice for 3 armour, 6 artilleries, 2 fighters, 1 infantry and 4 mech_infantrys in Western Germany, round 4 : 7/16 hits, 6,50 expected hits
7 infantry owned by the Germans, 1 infantry owned by the British and 3 mech_infantrys owned by the Americans lost in Western Germany
Germans roll dice for 3 bombers, 4 infantry and 4 mech_infantrys in Western Germany, round 5 : 4/11 hits, 3,33 expected hits
Americans roll dice for 3 armour, 6 artilleries, 2 fighters and 1 mech_infantry in Western Germany, round 5 : 7/12 hits, 5,17 expected hits
4 infantry owned by the Germans, 3 artilleries owned by the Americans, 3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Western Germany
1 mech_infantry owned by the Germans retreated to Germany
Americans win with 3 armour, 3 artilleries and 2 fighters remaining. Battle score for attacker is -34
Casualties for Germans: 1 bomber, 27 infantry and 3 mech_infantrys
Casualties for Americans: 3 artilleries, 6 infantry and 4 mech_infantrys
Casualties for British: 2 aaGuns and 5 infantry
Battle in Finland
Germans attack with 3 armour
Americans defend with 2 infantry
Germans roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans roll dice for 2 armour in Finland, round 3 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans lost in Finland
Germans roll dice for 1 armour in Finland, round 4 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win with no units remaining. Battle score for attacker is -12
Casualties for Germans: 3 armour
Casualties for Americans: 2 infantry
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Smolensk
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans winRussians win with 1 cruiser remaining, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 13 armour and 11 infantry
Russians defend with 1 airfield, 1 factory_major and 8 infantry
Germans roll dice for 13 armour and 11 infantry in Russia, round 2 : 12/24 hits, 8,33 expected hits
Russians roll dice for 8 infantry in Russia, round 2 : 0/8 hits, 2,67 expected hits
8 infantry owned by the Russians lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour and 11 infantry remaining. Battle score for attacker is 24
Casualties for Russians: 8 infantry
Non Combat Move - Germans
3 bombers moved from Western Germany to Germany
5 fighters and 5 tactical_bombers moved from Bryansk to Germany
3 armour and 3 mech_infantrys moved from Archangel to Karelia
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
3 armour moved from Volgograd to Turkmenistan
1 armour moved from Bryansk to Russia
5 mech_infantrys moved from Bryansk to Russia
3 armour moved from Bryansk to Novgorod
2 carriers and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from India to Eastern Persia
1 transport moved from 80 Sea Zone to 79 Sea Zone
Place Units - Germans
7 armour, 2 infantry and 1 mech_infantry placed in Germany
Germans undo move 1.
10 armour placed in Germany
2 infantry and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 48 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 2,33
AA fire in Western Germany : : 0,33
Americans : 2,00
AA fire in India : : -0,17
Russians : -2,00