I just posted this in the TripleA support thread, shouldn’t have done it here actually.
Maxi VS David
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VIl du scramble ved italien. Hvis ja, med hvilke fly?
Hvordan vil du tage tab ved gibraltar? -
Hmm… jeg er ude og ka ik lige åbne og se situationen, men tænkte godt du ville angribe den tyske flåde. Hvor meget er du gået ind med? Ved italien scrambler jeg, men afhængigt af hvad du er gået ind med, ska jeg lige overveje tyske eller italienske fly. Kan som sagtvik kigge, men hvis du gerne vil videre, så ka du skrive her hvad du er gået ind med. :)
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vi venter bare til du er hjemme:)
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber moved from Malta to 91 Sea Zone 3 fighters moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 artillery and 1 mech_infantry moved from Ethiopia to Kenya Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Combat Hit Differential Summary :
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I SZ91 vil jeg gerne vælge i følgende rækkefølge…: Sub, Cruiser, Carrier, Carrier hit 2, fighter, fighter
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 harbour, 1 infantry and 2 transports; Remaining resources: 5 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour and 1 infantry moved from Central United States to Western United States 1 battleship, 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to Midway 1 artillery, 4 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway Place Units - Americans 1 harbour placed in Midway 1 carrier and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 8 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Shensi to Suiyuyan 1 fighter moved from Yunnan to Suiyuyan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber moved from Malta to 91 Sea Zone 3 fighters moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 artillery and 1 mech_infantry moved from Ethiopia to Kenya Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 3 fighters; Italians defend with 1 transport British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Italians roll dice for 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 fighters owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits British roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -9 Casualties for British: 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Germans: 3 fighters Battle in 91 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports British roll dice for 1 bomber, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone British roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 carrier, 2 fighters and 2 transports in 91 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone British roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 4 : 0/3 hits, 1,67 expected hits Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the British lost in 91 Sea Zone British roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 5 : 0/2 hits, 1,17 expected hits Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits British roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 6 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 6 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone 1 transport owned by the Germans lost in 91 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 30 Casualties for British: 1 destroyer and 3 fighters Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports Battle in Kenya British attack with 1 artillery and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 3 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 2 infantry moved from Union of South Africa to Rhodesia 1 cruiser and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 bomber moved from 91 Sea Zone to British Guiana 1 battleship and 1 cruiser moved from 118 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 armour and 1 mech_infantry moved from India to Yunnan 2 fighters moved from India to Yunnan 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 aaGun moved from Burma to India 1 infantry moved from Burma to India 2 aaGuns, 1 artillery, 5 infantry and 1 tactical_bomber moved from Burma to Yunnan Place Units - British 1 carrier and 1 destroyer placed in 109 Sea Zone 1 fighter placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour, 4 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,1,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,3,3,2 UK_Pacific collect 11 PUs (7 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 armour, 4 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -2,00 British : -0,50 Italians : 0,00 Chinese : -0,83 Japanese : -0,33
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Wow et par nervepirrende slag. jeg var heldig mod flåden, og du formåede at beholde den italienske transporter
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 3 infantry moved from Albania to Greece 5 infantry moved from Bulgaria to Greece 2 fighters moved from Southern Italy to Greece 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from Tunisia to Algeria 1 armour moved from Tunisia to Algeria 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in Trans-Jordan Battle in Greece Italians attack with 2 fighters and 8 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 fighters and 8 infantry in Greece, round 2 : 1/10 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 2 fighters and 8 infantry in Greece, round 3 : 3/10 hits, 2.33 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece Italians win, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 2 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 3 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.67 Neutral_Allies : 0.67
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Ja, det var et par lige kampe, der sku kæmpes der. Spændende :) Nu får Italien lov til at brede sig lidt :) Sikkert på lånt tid haha
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Morocco to 109 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Jeg fik trykket videre til Combat uden at dele først… Men vil du vælge hits på en bestemt måde her…? Har taget et screenshot af første hit og sendt til din mail. Jeg er gået ind med 4 Bombers og 5 Tactical Bombers på den britiske flåde.
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 5 tactical_bombers moved from Western Germany to 109 Sea Zone 4 bombers moved from France to 109 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 4 bombers and 5 tactical_bombers British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport; French defend with 1 fighter Germans roll dice for 4 bombers and 5 tactical_bombers in 109 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits
Combat Hit Differential Summary :
Germans : -1.17
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bare nede fra. flyene til sidst
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 5 tactical_bombers moved from Western Germany to 109 Sea Zone 4 bombers moved from France to 109 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 4 bombers and 5 tactical_bombers British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport; French defend with 1 fighter Germans roll dice for 4 bombers and 5 tactical_bombers in 109 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits 1 destroyer owned by the British, 4 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 109 Sea Zone Germans roll dice for 4 bombers and 1 tactical_bomber in 109 Sea Zone, round 3 : 4/5 hits, 3.17 expected hits British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 109 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits 1 cruiser owned by the British, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 1 fighter owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 bomber and 5 tactical_bombers Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Casualties for French: 1 fighter Non Combat Move - Germans 3 bombers moved from 109 Sea Zone to Western Germany 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 2 artilleries moved from Germany to Poland 2 mech_infantrys moved from Greater Southern Germany to Poland 10 infantry moved from Slovakia Hungary to Poland 1 mech_infantry moved from Germany to Poland 2 armour moved from Greater Southern Germany to Slovakia Hungary 2 armour moved from Germany to Slovakia Hungary 7 armour moved from Germany to Poland 1 aaGun moved from Slovakia Hungary to Poland Place Units - Germans 2 fighters and 1 tactical_bomber placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 18 infantry moved from Buryatia to Amur 2 infantry moved from Buyant-Uhaa to Amur 1 infantry moved from Ulaanbaatar to Amur Combat - Russians Battle in Amur Russians attack with 21 infantry Japanese defend with 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry Russians roll dice for 21 infantry in Amur, round 2 : 2/21 hits, 3,50 expected hits Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry in Amur, round 2 : 7/13 hits, 4,50 expected hits 1 infantry owned by the Japanese, 7 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur 14 infantry owned by the Russians retreated to Buyant-Uhaa Japanese win with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for Russians: 7 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Russians 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Tsagaan Olom 2 aaGuns moved from Buryatia to Ulaanbaatar 5 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Volgograd to Bryansk Place Units - Russians 1 infantry and 2 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians : -1,50 Japanese : 2,50
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hov fik trukket mig tilbage med de russiske mænd til det forkerte terretorie. Vil du editere de 14 mand op til ulaanbatar?
Du var i øvrigt virkelig heldig med dine japanere:cry: -
Jo helt sikkert. Det er gjort. Jeg fik tilgengæld erklæret krig mod USA uden at erklære krig mod Frankrig. Er det ok, jeg går ind og retter det?
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ja selvfølgelig
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 6 PUs; 0 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 artilleries moved from 41 Sea Zone to Sumatra 3 tactical_bombers moved from 42 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 2 battleships moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 42 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 45 Sea Zone 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from Amur to Ulaanbaatar 1 armour and 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar 9 infantry moved from Amur to Ulaanbaatar 2 fighters moved from Jehol to Ulaanbaatar 5 tactical_bombers moved from Jehol to Ulaanbaatar 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese Combat - Japanese
Combat Hit Differential Summary :