ok did a small adjustment. go ahead and make your edits during franz.
G40L BM3 Karl7 Axis vs Adam 514 Allies +3
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Anhwe: 4 infantry EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 3 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Hunan to Anhwe Japanese take Anhwe from Chinese 5 infantry moved from Shantung to Anhwe 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan Combat - Japanese Battle in Philippines Battle in Celebes Non Combat Move - Japanese 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Shantung to Anhwe 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports moved from 79 Sea Zone to 39 Sea Zone 2 aaGuns, 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from West India to Eastern Persia 2 infantry moved from India to West India 1 bomber moved from India to French Indo China 1 fighter moved from 36 Sea Zone to India 2 tactical_bombers moved from Shantung to French Indo China 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 carrier and 2 fighters moved from 36 Sea Zone to 39 Sea Zone Place Units - Japanese 1 fighter placed in India 1 fighter placed in French Indo China 1 destroyer and 1 transport placed in 36 Sea Zone 1 submarine placed in 20 Sea Zone 2 armour and 1 mech_infantry placed in Shantung 1 mech_infantry placed in Kwangtung 1 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5 Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Hey, I attacked Iraq w/Japan but then just realized… that’d give a juicy factory to US in the ME. It was a dumball move that I caught just as I pressed the “attack” button. If ok, I retracted. If not ok , I will have to redo all Japan NCM.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines 4 fighters moved from 42 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 2 fighters moved from 42 Sea Zone to 43 Sea Zone 3 fighters moved from Morocco to 109 Sea Zone 1 bomber moved from Morocco to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 109 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 41 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Americans roll dice for 2 fighters in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Philippines Americans attack with 1 artillery, 5 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Philippines, round 2 : 5/7 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from 21 Sea Zone to 35 Sea Zone 4 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from 43 Sea Zone to 35 Sea Zone 2 fighters moved from 41 Sea Zone to 35 Sea Zone 4 fighters moved from Celebes to 35 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 5 destroyers and 10 submarines moved from 42 Sea Zone to 35 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 mech_infantrys moved from Persia to Iraq 1 armour moved from Egypt to Iraq 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 72 Sea Zone to 71 Sea Zone 3 artilleries, 7 infantry and 2 marines moved from French West Africa to 83 Sea Zone 3 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 7 infantry, 2 marines and 5 transports moved from 83 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from French West Africa to Morocco 3 artilleries, 1 fighter, 7 infantry and 2 marines moved from 91 Sea Zone to Morocco 3 fighters moved from 109 Sea Zone to 91 Sea Zone 1 bomber moved from 109 Sea Zone to Morocco 3 fighters moved from 91 Sea Zone to Morocco 1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Union of South Africa 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Sikang 1 fighter moved from Hopei to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 19 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Combat Move - British Non Combat Move - British 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Persia to Iraq 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from French West Africa to 83 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 83 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.83 Chinese : 1.33 Japanese : 2.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Slovakia Hungary to Romania 2 fighters moved from Southern Italy to Romania 1 armour, 6 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Battle in Romania Italians attack with 2 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Romania to Northern Italy 2 aaGuns and 8 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Western Germany to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2,2,6,4,4,1,5 Italians collect 4 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.83 Russians : -0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Java to 44 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in 44 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser, 2 destroyers and 4 submarines moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Java to Queensland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter and 2 infantry moved from Persia to Iraq Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from Baltic States: 2 infantry EDIT: Removing units owned by Russians from Poland: 2 infantry EDIT: Removing units owned by Germans from Germany: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from Germany to Poland Germans take Poland from Russians 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Baltic States Combat - Germans Battle in Baltic States Non Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 109 Sea Zone 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Germany to United Kingdom 3 tactical_bombers moved from Western Germany to United Kingdom 2 infantry moved from France to Western Germany 3 aaGuns, 33 armour, 22 artilleries, 39 infantry and 7 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Germany to Western Germany 5 armour moved from Germany to Western Germany 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Germany to Slovakia Hungary 1 infantry moved from Southern Italy to Northern Italy Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 infantry placed in United Kingdom 10 infantry placed in Western Germany 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,2,1,5,4,3,1,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 51 PUs (7 lost to blockades); end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries and 14 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States 5 fighters and 1 tactical_bomber moved from Belarus to Baltic States Combat - Russians Battle in Baltic States Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/7 hits, 3.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Baltic States to Belarus 2 artilleries and 12 infantry moved from Bryansk to Belarus 16 armour and 1 mech_infantry moved from Bryansk to Belarus 2 infantry moved from Rostov to Bryansk 1 aaGun moved from Belarus to Bryansk 3 infantry moved from Ukraine to Bryansk 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 artillery and 8 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov Place Units - Russians 3 infantry placed in Ukraine 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.67
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 5 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Eastern Persia to Persia 1 transport moved from 39 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from French Indo China to Sumatra 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 6 fighters moved from 36 Sea Zone to Philippines 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 tactical_bomber moved from French Indo China to Philippines Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Borneo from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Persia Japanese attack with 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Persia, round 2 : 5/15 hits, 4.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Philippines Japanese attack with 6 fighters and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 6 fighters and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 3.67 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 6 fighters moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 36 Sea Zone 2 aaGuns moved from Eastern Persia to Persia 1 fighter moved from French Indo China to 36 Sea Zone 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from India to 36 Sea Zone 2 fighters moved from India to French Indo China 1 mech_infantry moved from Kwangtung to Hunan 1 aaGun and 1 infantry moved from Hunan to Kweichow 3 armour, 3 artilleries, 14 infantry and 3 mech_infantrys moved from Anhwe to Kweichow 2 bombers moved from Sumatra to India 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone 3 infantry placed in Kwangtung 3 armour placed in Shantung 2 armour and 1 mech_infantry placed in India Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : 0.33 Americans : -0.33 Japanese : -1.17
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 5 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Eastern Persia to Persia 1 transport moved from 39 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from French Indo China to Sumatra 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 6 fighters moved from 36 Sea Zone to Philippines 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 tactical_bomber moved from French Indo China to Philippines Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Borneo from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Persia Japanese attack with 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Persia, round 2 : 5/15 hits, 4.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 5 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Philippines Japanese attack with 6 fighters and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 6 fighters and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 3.67 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 6 fighters moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 36 Sea Zone 2 aaGuns moved from Eastern Persia to Persia 1 fighter moved from French Indo China to 36 Sea Zone 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from India to 36 Sea Zone 2 fighters moved from India to French Indo China 1 mech_infantry moved from Kwangtung to Hunan 1 aaGun and 1 infantry moved from Hunan to Kweichow 3 armour, 3 artilleries, 14 infantry and 3 mech_infantrys moved from Anhwe to Kweichow 2 bombers moved from Sumatra to India 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone 3 infantry placed in Kwangtung 3 armour placed in Shantung 2 armour and 1 mech_infantry placed in India Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33 ANZAC : 0.33 Americans : -0.33 Japanese : -1.17
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Morocco to 91 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 91 Sea Zone to 109 Sea Zone 3 fighters moved from 91 Sea Zone to 109 Sea Zone 1 bomber moved from Morocco to 109 Sea Zone 1 fighter moved from Morocco to 109 Sea Zone 2 fighters moved from Morocco to 109 Sea Zone 1 fighter moved from Morocco to 110 Sea Zone 6 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 6 fighters moved from 35 Sea Zone to Guam 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 109 Sea Zone Americans attack with 1 bomber, 6 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 109 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Guam Americans attack with 1 artillery, 6 fighters and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Guam, round 2 : 5/8 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 6 fighters moved from Guam to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Wake Island 2 mech_infantrys moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 71 Sea Zone to 80 Sea Zone 6 fighters moved from 109 Sea Zone to 110 Sea Zone 1 bomber moved from 109 Sea Zone to Morocco 2 aaGuns, 1 armour, 6 artilleries and 17 infantry moved from Morocco to 91 Sea Zone 2 aaGuns, 1 armour, 6 artilleries, 4 carriers, 2 destroyers, 17 infantry and 13 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour and 6 artilleries moved from 110 Sea Zone to Holland Belgium 2 aaGuns moved from 110 Sea Zone to Holland Belgium 17 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Morocco to 110 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 submarine placed in 71 Sea Zone 1 armour and 1 mech_infantry placed in Union of South Africa 1 fighter placed in Eastern United States 1 armour and 3 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 19 infantry moved from Shensi to Sikang 1 fighter moved from Szechwan to Sikang 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Combat Move - British Non Combat Move - British 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Morocco to Holland Belgium Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 Americans : 2.00 Chinese : 0.33 Japanese : 1.33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 3 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Non Combat Move - Italians 2 fighters moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to France 1 infantry moved from Romania to Eastern Poland Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,2,6,4,4,1,6,4 Italians collect 4 PUs (5 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to Borneo Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Borneo to 35 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 artilleries placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : 0.00
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 115 Sea Zone to Novgorod 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Baltic States 2 fighters moved from 115 Sea Zone to Baltic States 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in Novgorod Germans attack with 2 fighters and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Baltic States to 115 Sea Zone 2 fighters moved from Novgorod to 115 Sea Zone 2 infantry moved from Poland to Eastern Poland 5 infantry moved from Germany to Poland 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 7 infantry moved from Northern Italy to Western Germany Place Units - Germans 6 infantry placed in Germany 3 infantry placed in United Kingdom Germans undo move 2. 1 destroyer placed in 110 Sea Zone 2 infantry placed in United Kingdom 1 artillery and 9 infantry placed in Western Germany 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer and 2 transports EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer and 2 transports EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,5,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,6,6,3,4,1,1,5 Germans collect 42 PUs (11 lost to blockades); end with 42 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.50 AA fire in Normandy Bordeaux : : 1.67 Russians : -1.00
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@Karl7 said in G40L BM3 Karl7 Axis vs Adam 514 Allies +3:
2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 115 Sea Zone to Novgorod 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Baltic States 2 fighters moved from 115 Sea Zone to Baltic States 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA AA fire in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total.
WOW!
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Ok, if Russia can snipe my DD and unlock your landing force… probably game over.
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Needless to say full scram if you try
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you didn’t snipe it?
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 2 fighters and 1 tactical_bomber moved from Belarus to Baltic States 2 fighters moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod 1 fighter moved from Belarus to Baltic States 1 bomber moved from Russia to Novgorod 1 submarine moved from 110 Sea Zone to 109 Sea Zone Combat - Russians Battle in Novgorod Russians attack with 1 bomber, 3 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 bomber, 3 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 artillery and 13 infantry moved from Bryansk to Belarus 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 2 artilleries and 8 infantry moved from Russia to Bryansk 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov 2 fighters moved from Novgorod to Belarus 1 fighter moved from Novgorod to Russia 1 bomber moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Baltic States to Belarus 2 fighters moved from Baltic States to Belarus Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 0.00
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@Karl7 Not my style ;).
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entertaining guests right now so move later…
Axis have 45% at best of winning… so I will fight on. But not looking great.