@AndrewAAGamer turn those artillery into infantry and add one to London.
Wizmark (X) vs Sovietishcat (L)
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 1 infantry moved from Tambov to Bryansk 1 mech_infantry moved from Russia to Bryansk 3 mech_infantrys moved from Volgograd to Rostov 2 mech_infantrys moved from Russia to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 armour moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Bryansk 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to 110 Sea Zone 2 mech_infantrys moved from Eastern Persia to Persia 1 bomber moved from Volgograd to Rostov 1 artillery moved from Volgograd to Caucasus 11 bombers moved from Volgograd to Persia 1 fighter moved from Volgograd to Persia 1 fighter moved from Volgograd to Kazakhstan Combat - Germans Battle in Persia Germans attack with 11 bombers, 1 fighter and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor and 2 infantry; French defend with 1 infantry Germans roll dice for 11 bombers, 1 fighter and 2 mech_infantrys in Persia, round 2 : 8/14 hits, 8.17 expected hits British roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British and 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 11 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 fighter Casualties for British: 1 artillery and 2 infantry Casualties for French: 1 infantry Battle in Kazakhstan Germans attack with 2 armour, 1 fighter and 2 mech_infantrys British defend with 2 mech_infantrys Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for British: 2 mech_infantrys Battle in Caucasus Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 0/5 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.83 expected hits British roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Bryansk Germans win, taking Bryansk from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 4 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 fighters moved from 110 Sea Zone to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 armour and 1 mech_infantry moved from France to Southern France 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Yugoslavia to Bessarabia 1 bomber moved from Rostov to Western Germany 1 bomber moved from Caucasus to Western Germany 11 bombers moved from Persia to Volgograd 1 fighter moved from Kazakhstan to Volgograd 2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd 3 armour and 3 mech_infantrys moved from Yugoslavia to Albania 6 mech_infantrys moved from Volgograd to Caucasus 6 artilleries moved from Volgograd to Caucasus 1 aaGun and 14 armour moved from Volgograd to Caucasus 8 armour moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Caucasus 1 armour moved from Kazakhstan to Caucasus Place Units - Germans 1 fighter placed in Western Germany 1 destroyer placed in 112 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in France 1 armour, 1 infantry and 1 mech_infantry placed in Southern France 3 mech_infantrys placed in Russia 3 infantry placed in Western Ukraine 2 armour and 1 mech_infantry placed in Volgograd 3 infantry placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 76 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 0.33 Americans : -0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Combat Move - Russians 22 artilleries moved from Turkey to Iraq 2 armour moved from Turkey to Iraq 2 infantry moved from Turkey to Northwest Persia Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Japanese Japanese buy 3 armour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 6 Sea Zone to 19 Sea Zone Japanese take 19 Sea Zone from Americans 1 marine moved from Shantung to 19 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Shantung to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia 1 infantry moved from Shantung to Jehol 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Shantung to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to Siberia
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@Sovietishcat scramble sz 20?
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@wizmark no scramble
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Japanese Japanese buy 3 armour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 6 Sea Zone to 19 Sea Zone Japanese take 19 Sea Zone from Americans 1 marine moved from Shantung to 19 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Shantung to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia 1 infantry moved from Shantung to Jehol 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Shantung to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to Siberia Combat - Japanese Battle in Korea Battle in Manchuria Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Manchuria, round 3 : 3/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Korea from Americans, taking Manchuria from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 infantry Battle in 16 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Battle in Siberia Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 marine Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 marine in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Siberia Japanese win, taking Siberia from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in 20 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 armour in Jehol, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Siberia to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 20 Sea Zone to Shantung 1 tactical_bomber moved from Manchuria to Shantung 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 1 armour moved from Shantung to Manchuria Place Units - Japanese 3 armour placed in Shantung 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 22 PUs; end with 22 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : 0.83 Japanese : -1.67
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TripleA Move Summary: Americans round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Americans Americans buy 4 armour, 1 destroyer, 2 fighters, 6 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Kwangtung to Korea 1 armour moved from Buryatia to Yenisey Americans take Yakut S.S.R. from Germans Americans take Yenisey from Germans 1 fighter moved from Turkey to Cyprus 1 fighter moved from Turkey to Crete 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 marine moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters and 3 tactical_bombers moved from Spain to 110 Sea Zone 2 fighters moved from Spain to 109 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 1 fighter moved from Turkey to Cyprus 6 fighters moved from Spain to Normandy Bordeaux 2 fighters moved from Spain to 110 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Americans Americans buy 4 armour, 1 destroyer, 2 fighters, 6 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Kwangtung to Korea 1 armour moved from Buryatia to Yenisey Americans take Yakut S.S.R. from Germans Americans take Yenisey from Germans 1 fighter moved from Turkey to Cyprus 1 fighter moved from Turkey to Crete 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 marine moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters and 3 tactical_bombers moved from Spain to 110 Sea Zone 2 fighters moved from Spain to 109 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 1 fighter moved from Turkey to Cyprus 6 fighters moved from Spain to Normandy Bordeaux 2 fighters moved from Spain to 110 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux Combat - Americans Battle in Greece Battle in Sicily Battle in Sardinia Battle in Crete Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Crete Americans win, taking Greece from Italians, taking Sicily from Italians, taking Sardinia from Italians, taking Crete from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Normandy Bordeaux Americans attack with 6 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 6 fighters and 3 infantry in Normandy Bordeaux, round 2 : 5/9 hits, 3,50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 6 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Cyprus Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Cyprus Americans win, taking Cyprus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 109 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Battle in Korea Americans attack with 1 fighter Japanese defend with 1 marine Americans roll dice for 1 fighter in Korea, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 marine in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Korea Americans win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 1 fighter moved from Korea to Amur 5 carriers moved from 96 Sea Zone to 92 Sea Zone 10 fighters moved from 96 Sea Zone to 94 Sea Zone 10 fighters moved from 94 Sea Zone to 92 Sea Zone 3 fighters moved from Normandy Bordeaux to Gibraltar 5 fighters and 3 tactical_bombers moved from 110 Sea Zone to Spain 1 infantry moved from Spain to Gibraltar 2 fighters moved from 109 Sea Zone to Spain 3 fighters moved from Normandy Bordeaux to Spain 1 fighter moved from Cyprus to Turkey 1 fighter moved from Cyprus to Syria 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 armour and 4 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Gibraltar to Spain 1 fighter moved from Crete to Turkey 2 fighters moved from Eastern United States to Spain 1 fighter moved from Spain to Gibraltar 3 fighters moved from 92 Sea Zone to Spain 2 fighters moved from 92 Sea Zone to Spain Place Units - Americans 1 destroyer placed in 91 Sea Zone 2 fighters placed in Spain 5 transports placed in 101 Sea Zone 4 armour and 4 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 0,00 Italians : 0,67 Americans : 3,50 Japanese : -0,33
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TripleA Move Summary: Chinese round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 artillery and 2 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Shensi 1 fighter moved from Kiangsu to Jehol
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TripleA Turn Summary: Chinese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 artillery and 2 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Shensi 1 fighter moved from Kiangsu to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Jehol, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Jehol, round 3 : 1/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Kiangsu Place Units - Chinese 2 artilleries and 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese : -1,00 Japanese : -1,00
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TripleA Move Summary: British round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Combat Move - British 1 infantry moved from West India to Afghanistan British take Afghanistan from Germans 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 1 artillery and 2 infantry moved from Iraq to Persia 6 fighters moved from Turkey to Persia 2 armour moved from Ukraine to Rostov
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Americans Americans buy 4 armour, 1 destroyer, 2 fighters, 6 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Kwangtung to Korea 1 armour moved from Buryatia to Yenisey Americans take Yakut S.S.R. from Germans Americans take Yenisey from Germans 1 fighter moved from Turkey to Cyprus 1 fighter moved from Turkey to Crete 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 marine moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters and 3 tactical_bombers moved from Spain to 110 Sea Zone 2 fighters moved from Spain to 109 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 1 fighter moved from Turkey to Cyprus 6 fighters moved from Spain to Normandy Bordeaux 2 fighters moved from Spain to 110 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux Combat - Americans Battle in Greece Battle in Sicily Battle in Sardinia Battle in Crete Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Crete Americans win, taking Greece from Italians, taking Sicily from Italians, taking Sardinia from Italians, taking Crete from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Normandy Bordeaux Americans attack with 6 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 6 fighters and 3 infantry in Normandy Bordeaux, round 2 : 5/9 hits, 3,50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 6 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Cyprus Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Cyprus Americans win, taking Cyprus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 109 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Battle in Korea Americans attack with 1 fighter Japanese defend with 1 marine Americans roll dice for 1 fighter in Korea, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 marine in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Korea Americans win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 1 fighter moved from Korea to Amur 5 carriers moved from 96 Sea Zone to 92 Sea Zone 10 fighters moved from 96 Sea Zone to 94 Sea Zone 10 fighters moved from 94 Sea Zone to 92 Sea Zone 3 fighters moved from Normandy Bordeaux to Gibraltar 5 fighters and 3 tactical_bombers moved from 110 Sea Zone to Spain 1 infantry moved from Spain to Gibraltar 2 fighters moved from 109 Sea Zone to Spain 3 fighters moved from Normandy Bordeaux to Spain 1 fighter moved from Cyprus to Turkey 1 fighter moved from Cyprus to Syria 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 armour and 4 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Gibraltar to Spain 1 fighter moved from Crete to Turkey 2 fighters moved from Eastern United States to Spain 1 fighter moved from Spain to Gibraltar 3 fighters moved from 92 Sea Zone to Spain 2 fighters moved from 92 Sea Zone to Spain Place Units - Americans 1 destroyer placed in 91 Sea Zone 2 fighters placed in Spain 5 transports placed in 101 Sea Zone 4 armour and 4 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 artillery and 2 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Shensi 1 fighter moved from Kiangsu to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Jehol, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Jehol, round 3 : 1/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Kiangsu Place Units - Chinese 2 artilleries and 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British buy 3 armour, 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to Afghanistan British take Afghanistan from Germans 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 1 artillery and 2 infantry moved from Iraq to Persia 6 fighters moved from Turkey to Persia 2 armour moved from Ukraine to Rostov Combat - British Battle in Persia British attack with 1 artillery, 6 fighters and 2 infantry Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 1 artillery, 6 fighters and 2 infantry in Persia, round 2 : 3/9 hits, 3,83 expected hits Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Rostov British attack with 2 armour Germans defend with 1 mech_infantry British roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Rostov British win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Germans: 1 mech_infantry Non Combat Move - British 6 fighters moved from Persia to Iraq 1 mech_infantry moved from West India to Turkmenistan 5 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from West India to Eastern Persia 1 artillery and 8 infantry moved from West India to India Place Units - British 1 destroyer placed in 110 Sea Zone 3 armour placed in Iraq 2 artilleries and 1 infantry placed in Saudi Arabia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 British collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 artilleries and 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1 UK_Pacific collect 19 PUs (1 lost to blockades); end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 2 artilleries and 6 infantry
Combat Hit Differential Summary :
Germans : 1,00 Italians : 0,67 British : 0,17 Americans : 3,50 Chinese : -1,00 Japanese : -1,33
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TripleA Move Summary: Italians round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Southern France to 99 Sea Zone 4 armour, 3 infantry and 1 mech_infantry moved from Albania to Greece 1 fighter moved from Southern France to 99 Sea Zone
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TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Southern France to 99 Sea Zone 4 armour, 3 infantry and 1 mech_infantry moved from Albania to Greece 1 fighter moved from Southern France to 99 Sea Zone Combat - Italians Battle in Greece Italians attack with 4 armour, 3 infantry and 1 mech_infantry Americans defend with 1 marine Italians roll dice for 4 armour, 3 infantry and 1 mech_infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits Americans roll dice for 1 marine in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Americans with 4 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Americans: 1 marine Battle in 99 Sea Zone Italians attack with 2 fighters and 1 submarine Americans defend with 1 cruiser and 2 transports Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Italians roll dice for 2 fighters in 99 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 99 Sea Zone Italians roll dice for 1 fighter in 99 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 99 Sea Zone Americans win with 1 cruiser and 2 transports remaining. Battle score for attacker is -26 Casualties for Italians: 2 fighters and 1 submarine Non Combat Move - Italians 5 infantry moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3 Italians collect 6 PUs (7 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : -2.50 Americans : 2.17
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@Sovietishcat Italian go was absolutely atrocious :rage: :rage: :rage:
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TripleA Move Summary: ANZAC round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung
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TripleA Turn Summary: ANZAC round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 submarines moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 32 Sea Zone 1 fighter moved from West India to Iraq 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from French Indo China to India 2 bombers moved from Queensland to India Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 submarines moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 32 Sea Zone 1 fighter moved from West India to Iraq 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from French Indo China to India 2 bombers moved from Queensland to India Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry EDIT: Adding units owned by ANZAC to Syria: 2 infantry EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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@wizmark said in Wizmark (X) vs Sovietishcat (L):
@Sovietishcat Italian go was absolutely atrocious :rage: :rage: :rage:
That’s like almost impossible to have those kind of dice, especially with a first strike sub…
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TripleA Move Summary: Germans round 23
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 100 PUs; Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 12 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from British 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Volgograd to Rostov 10 armour and 3 mech_infantrys moved from Albania to Turkey 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 5 armour moved from Volgograd to Turkey 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 artillery, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to 95 Sea Zone 1 fighter moved from Southern France to 99 Sea Zone 3 bombers moved from Volgograd to 99 Sea Zone 2 bombers moved from Volgograd to Northwest Persia 1 mech_infantry moved from Caucasus to Turkmenistan 1 mech_infantry moved from Kazakhstan to Afghanistan 16 armour, 6 artilleries and 4 mech_infantrys moved from Caucasus to Turkey 2 bombers moved from Volgograd to Afghanistan 2 bombers moved from Volgograd to Turkmenistan 1 bomber moved from Volgograd to Persia 1 bomber moved from Volgograd to Turkey 1 fighter moved from Volgograd to Rostov 1 fighter moved from Volgograd to Northwest Persia 1 fighter moved from Southern France to Normandy Bordeaux