Wizmark (X) vs Sovietishcat (L)

  • '19

    TripleA Move Summary: British round 26

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
            3 transports moved from 91 Sea Zone to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry and 3 transports moved from 110 Sea Zone to 105 Sea Zone
            6 infantry moved from 105 Sea Zone to Spain
            1 armour moved from Eastern Persia to Turkmenistan
                  British take Turkmenistan from Germans
            1 armour moved from Turkmenistan to Kazakhstan
                  British take Kazakhstan from Germans
            1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
            1 armour moved from Kweichow to Sikang
                  Chinese take Sikang from Germans
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - Americans
            Americans repair damage of 3x harbour; Remaining resources: 106 PUs; 
            Americans buy 3 armour, 2 factory_minors, 3 fighters, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Yunnan to Sikang
            1 armour moved from Finland to Karelia
                  Americans take Karelia from Germans
            1 armour moved from Karelia to Novgorod
            1 armour moved from Finland to Vyborg
                  Americans take Vyborg from Germans
            1 armour moved from Vyborg to Novgorod
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod
            1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from British Columbia to 1 Sea Zone
            1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 mech_infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Novgorod
                Americans attack with 3 armour, 3 artilleries and 4 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 3 armour, 3 artilleries and 4 infantry in Novgorod, round 2 : 5/10 hits, 3,67 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
                Americans win, taking Soviet Far East from Japanese, taking Novgorod from Germans with 3 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Sikang
                Americans attack with 1 fighter
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 fighter in Sikang, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Sikang
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            4 armour moved from Finland to Karelia
            3 artilleries and 6 infantry moved from Finland to Karelia
            5 carriers, 3 destroyers, 8 fighters and 1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
            1 fighter moved from 112 Sea Zone to 127 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Sweden
            1 factory_minor placed in Finland
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 123 Sea Zone: 9 transports
            EDIT: Removing units owned by Americans from 112 Sea Zone: 9 transports
            EDIT: Adding units owned by Americans to Iceland: 4 fighters
            EDIT: Removing units owned by Americans from Eastern United States: 4 fighters
            EDIT: Turning off Edit Mode
            3 fighters placed in Norway
            3 armour and 3 infantry placed in Central United States
            3 transports placed in 101 Sea Zone
            1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
                Germans win with no units remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Szechwan
                Chinese win, taking Szechwan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Sikang
                Chinese attack with 1 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
                Germans win with no units remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kiangsu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            1 infantry placed in Hopei
            1 infantry placed in Kweichow
            1 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
            3 transports moved from 91 Sea Zone to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry and 3 transports moved from 110 Sea Zone to 105 Sea Zone
            6 infantry moved from 105 Sea Zone to Spain
            1 armour moved from Eastern Persia to Turkmenistan
                  British take Turkmenistan from Germans
            1 armour moved from Turkmenistan to Kazakhstan
                  British take Kazakhstan from Germans
            1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
            1 armour moved from Kweichow to Sikang
                  Chinese take Sikang from Germans
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in Kwangtung
                British attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Spain
                British attack with 6 infantry
                Germans defend with 1 airfield, 2 armour and 1 factory_minor
                    British roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 1,00 expected hits
                    Germans roll dice for 2 armour in Spain, round 2 : 2/2 hits, 1,00 expected hits
                    1 armour owned by the Germans and 2 infantry owned by the British lost in Spain
                    British roll dice for 4 infantry in Spain, round 3 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Spain, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Spain
                British win, taking Spain from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 3 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - British
            1 armour, 3 artilleries and 20 infantry moved from Eastern Persia to Persia
            2 infantry and 2 mech_infantrys moved from India to West India
            1 artillery moved from India to West India
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 aaGun, 2 artilleries and 3 infantry moved from Finland to Karelia
    
        Place Units - British
            1 aaGun and 2 fighters placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 3,17
    British : 0,50
    Americans : 0,83
    Chinese : 1,67
    Japanese : 0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Italians round 26

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to 80 Sea Zone: 2 submarines
            EDIT: Removing units owned by British from 39 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @wizmark please use last post, I had to make a NCM edit!

  • '20 '19

    TripleA Move Summary: Italians round 26

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to 80 Sea Zone: 2 submarines
            EDIT: Removing units owned by British from 39 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Southern France to Spain
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to 80 Sea Zone: 2 submarines
            EDIT: Removing units owned by British from 39 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Southern France to Spain
    
        Combat - Italians
            Battle in Spain
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 airfield, 1 factory_minor and 3 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Spain, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 3 infantry in Spain, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Spain
                1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Southern France
                British win with 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            7 infantry moved from Southern Italy to Northern Italy
            6 infantry moved from Southern France to Normandy Bordeaux
            3 infantry moved from Southern France to France
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -1.00
    

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 26

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Eastern Persia to Egypt
            1 fighter moved from India to Persia
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Eastern Persia to Egypt
            1 fighter moved from India to Persia
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Queensland to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            1 fighter moved from Philippines to Kiangsu
            1 fighter moved from 20 Sea Zone to Kiangsu
            2 tactical_bombers moved from Hawaiian Islands to Wake Island
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
    
        Place Units - ANZAC
            1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 26
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Eastern Persia to Egypt
            1 fighter moved from India to Persia
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Queensland to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            1 fighter moved from Philippines to Kiangsu
            1 fighter moved from 20 Sea Zone to Kiangsu
            2 tactical_bombers moved from Hawaiian Islands to Wake Island
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
    
        Place Units - ANZAC
            1 carrier, 1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @wizmark If you send everything to Cairo, please best OOL and keep USA fighters last + If you wipe Egypt; please skip Russia turn and go directly to Japan!!

  • '20 '19

    TripleA Move Summary: Germans round 27

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            32 armour, 4 artilleries, 3 fighters, 6 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            2 mech_infantrys moved from Saudi Arabia to Egypt
            1 bomber moved from Russia to Egypt
            11 bombers moved from Southern France to Egypt
            1 fighter moved from Southern France to 105 Sea Zone
            2 artilleries and 1 mech_infantry moved from Normandy Bordeaux to Spain
            1 fighter moved from Southern France to Spain
            3 infantry and 6 mech_infantrys moved from Belarus to Novgorod
            1 bomber and 1 fighter moved from Germany to Novgorod
            1 bomber and 2 fighters moved from Russia to Novgorod
            2 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
            4 armour moved from Tsinghai to Suiyuyan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            32 armour, 4 artilleries, 3 fighters, 6 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            2 mech_infantrys moved from Saudi Arabia to Egypt
            1 bomber moved from Russia to Egypt
            11 bombers moved from Southern France to Egypt
            1 fighter moved from Southern France to 105 Sea Zone
            2 artilleries and 1 mech_infantry moved from Normandy Bordeaux to Spain
            1 fighter moved from Southern France to Spain
            3 infantry and 6 mech_infantrys moved from Belarus to Novgorod
            1 bomber and 1 fighter moved from Germany to Novgorod
            1 bomber and 2 fighters moved from Russia to Novgorod
            2 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
            4 armour moved from Tsinghai to Suiyuyan
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 fighter
                British defend with 3 transports
                    3 transports owned by the British lost in 105 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for British: 3 transports
            Battle in Spain
                Germans attack with 2 artilleries, 1 fighter and 1 mech_infantry
                British defend with 1 airfield, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Spain, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Spain
                    Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Spain, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Spain
                Germans win, taking Spain from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 2 artilleries
                Casualties for British: 2 infantry
            Battle in Egypt
                Germans attack with 33 armour, 4 artilleries, 12 bombers, 3 fighters, 6 infantry, 11 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun, 1 airfield, 8 armour, 3 artilleries, 1 factory_minor, 10 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Americans defend with 8 fighters; ANZAC defend with 4 fighters; Russians defend with 20 artilleries and 1 fighter
                    AA fire in Egypt : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Egypt
                    Germans roll dice for 33 armour, 4 artilleries, 12 bombers, 2 fighters, 6 infantry, 11 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 34/69 hits, 31.00 expected hits
                    British roll dice for 1 aaGun, 8 armour, 23 artilleries, 23 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 24/60 hits, 29.00 expected hits
                    1 mech_infantry owned by the British, 1 aaGun owned by the British, 20 artilleries owned by the Russians, 4 artilleries owned by the Germans, 6 infantry owned by the Germans, 3 armour owned by the Germans, 3 artilleries owned by the British, 11 mech_infantrys owned by the Germans, 5 infantry owned by the British and 4 armour owned by the British lost in Egypt
                    Germans roll dice for 30 armour, 12 bombers, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 27/45 hits, 24.67 expected hits
                    British roll dice for 4 armour and 23 fighters in Egypt, round 3 : 18/27 hits, 17.33 expected hits
                    1 fighter owned by the Russians, 4 fighters owned by the ANZAC, 18 armour owned by the Germans, 8 fighters owned by the Americans, 10 fighters owned by the British and 4 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 12 armour, 12 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 180
                Casualties for Germans: 21 armour, 4 artilleries, 1 fighter, 6 infantry and 11 mech_infantrys
                Casualties for British: 1 aaGun, 8 armour, 3 artilleries, 10 fighters, 5 infantry and 1 mech_infantry
                Casualties for Russians: 20 artilleries and 1 fighter
                Casualties for Americans: 8 fighters
                Casualties for ANZAC: 4 fighters
            Battle in Suiyuyan
                Germans attack with 4 armour
                Chinese defend with 1 infantry
                    Germans roll dice for 4 armour in Suiyuyan, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Suiyuyan
                Germans win, taking Suiyuyan from Chinese with 3 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in Novgorod
                Germans attack with 2 bombers, 3 fighters, 3 infantry and 6 mech_infantrys
                Americans defend with 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 6 mech_infantrys in Novgorod, round 2 : 3/14 hits, 4.33 expected hits
                    Americans roll dice for 3 armour, 3 artilleries and 3 infantry in Novgorod, round 2 : 5/9 hits, 3.50 expected hits
                    3 infantry owned by the Germans, 3 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Germans roll dice for 2 bombers, 3 fighters and 4 mech_infantrys in Novgorod, round 3 : 2/9 hits, 3.50 expected hits
                    Americans roll dice for 3 armour and 3 artilleries in Novgorod, round 3 : 3/6 hits, 2.50 expected hits
                    2 artilleries owned by the Americans and 3 mech_infantrys owned by the Germans lost in Novgorod
                    Germans roll dice for 2 bombers, 3 fighters and 1 mech_infantry in Novgorod, round 4 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 3 armour and 1 artillery in Novgorod, round 4 : 2/4 hits, 1.83 expected hits
                    2 fighters owned by the Germans, 2 armour owned by the Americans and 1 artillery owned by the Americans lost in Novgorod
                    Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Novgorod, round 5 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -20
                Casualties for Germans: 3 fighters, 3 infantry and 5 mech_infantrys
                Casualties for Americans: 3 armour, 3 artilleries and 3 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            15 infantry moved from Poland to Baltic States
            1 armour and 2 mech_infantrys moved from Western Ukraine to Baltic States
            1 infantry moved from Smolensk to Belarus
            1 armour and 2 mech_infantrys moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Germany to Baltic States
            1 fighter moved from Spain to Germany
            1 fighter moved from 105 Sea Zone to Western Germany
            2 infantry moved from Northwest Persia to Turkey
            2 aaGuns and 1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Saudi Arabia to Trans-Jordan
            2 armour and 1 mech_infantry moved from Turkey to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
            12 bombers moved from Egypt to Trans-Jordan
            8 infantry and 1 marine moved from Germany to Poland
            2 bombers moved from Novgorod to Russia
    
        Place Units - Germans
            2 bombers and 1 fighter placed in Western Germany
            3 armour placed in Turkey
            Germans undo move 2.
            3 artilleries placed in Turkey
            2 armour and 1 mech_infantry placed in Western Ukraine
            1 armour and 2 mech_infantrys placed in Russia
            3 infantry placed in Saudi Arabia
            7 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 8 infantry
            EDIT: Adding units owned by Germans to Southern France: 8 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,4,1
            Germans collect 76 PUs (2 lost to blockades); end with 76 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.67
    British : -3.83
    Americans : 2.67
    AA fire in Egypt : : 0.50
    Chinese : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 27

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Shantung to Anhwe
            2 fighters and 2 tactical_bombers moved from Shantung to Anhwe
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            3 fighters moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Japan to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Shantung to Anhwe
            2 fighters and 2 tactical_bombers moved from Shantung to Anhwe
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            3 fighters moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Japan to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Soviet Far East
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Soviet Far East, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Soviet Far East
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in 19 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 19 Sea Zone
                Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Anhwe
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Anhwe to Shantung
            2 fighters and 2 tactical_bombers moved from Soviet Far East to 6 Sea Zone
            1 armour moved from Jehol to Amur
            1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            3 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from 19 Sea Zone to Japan
    
        Place Units - Japanese
            1 fighter placed in Japan
            1 infantry placed in Japan
            1 armour, 1 artillery and 1 infantry placed in Shantung
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
            Japanese collect 26 PUs (1 lost to blockades); end with 26 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : 0.67
    Chinese : -0.67
    Japanese : 2.17
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 27

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Americans
            Americans buy 6 armour, 6 infantry, 3 tactical_bombers and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Karelia to Novgorod
            9 fighters and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Spain
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Spain
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Americans
            Americans buy 6 armour, 6 infantry, 3 tactical_bombers and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Karelia to Novgorod
            9 fighters and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Spain
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Spain
    
        Combat - Americans
            Battle in Novgorod
                Americans attack with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/12 hits, 5,83 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                Americans win, taking Novgorod from Germans with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Spain
                Americans attack with 2 armour and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 2 armour and 2 infantry in Spain, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Spain, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Spain
                Americans win, taking Spain from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            3 fighters moved from Norway to Karelia
            4 fighters moved from Iceland to Finland
            9 fighters and 1 tactical_bomber moved from Novgorod to 127 Sea Zone
    
        Place Units - Americans
            3 armour placed in Finland
            3 infantry placed in Norway
            3 tactical_bombers placed in Sweden
            3 transports placed in 101 Sea Zone
            3 armour and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : -0,17
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 27

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Kiangsu to Chahar
            2 artilleries and 2 infantry moved from Kweichow to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Anhwe
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Kiangsu to Chahar
            2 artilleries and 2 infantry moved from Kweichow to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 artilleries and 3 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 3 artilleries and 3 infantry in Anhwe, round 3 : 1/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kiangsu
            4 infantry moved from Kweichow to Hopei
            1 artillery and 2 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 artillery placed in Kiangsu
            2 artilleries and 2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,00
    Japanese : -1,33
    

    Savegame

  • '19

    TripleA Move Summary: British round 27

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Combat Move - British
            1 armour moved from Kiangsu to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Persia to Iraq
                  British take Iraq from Germans
            18 infantry moved from Persia to Northwest Persia
            1 artillery moved from Persia to Northwest Persia
            1 mech_infantry moved from West India to Turkmenistan
            1 infantry moved from West India to Afghanistan
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - Americans
            Americans buy 6 armour, 6 infantry, 3 tactical_bombers and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Karelia to Novgorod
            9 fighters and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Spain
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Spain
    
        Combat - Americans
            Battle in Novgorod
                Americans attack with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/12 hits, 5,83 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                Americans win, taking Novgorod from Germans with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Spain
                Americans attack with 2 armour and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 2 armour and 2 infantry in Spain, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Spain, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Spain
                Americans win, taking Spain from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            3 fighters moved from Norway to Karelia
            4 fighters moved from Iceland to Finland
            9 fighters and 1 tactical_bomber moved from Novgorod to 127 Sea Zone
    
        Place Units - Americans
            3 armour placed in Finland
            3 infantry placed in Norway
            3 tactical_bombers placed in Sweden
            3 transports placed in 101 Sea Zone
            3 armour and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 127 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 126 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 106 Sea Zone: 9 transports
            EDIT: Removing units owned by Americans from 123 Sea Zone: 9 transports
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 127 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 126 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 125 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Kiangsu to Chahar
            2 artilleries and 2 infantry moved from Kweichow to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 artilleries and 3 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 3 artilleries and 3 infantry in Anhwe, round 3 : 1/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kiangsu
            4 infantry moved from Kweichow to Hopei
            1 artillery and 2 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 artillery placed in Kiangsu
            2 artilleries and 2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 3 armour and 2 fighters; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Kiangsu to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Persia to Iraq
                  British take Iraq from Germans
            18 infantry moved from Persia to Northwest Persia
            1 artillery moved from Persia to Northwest Persia
            1 mech_infantry moved from West India to Turkmenistan
            1 infantry moved from West India to Afghanistan
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 artillery and 18 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery and 18 infantry in Northwest Persia, round 2 : 5/19 hits, 3,50 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 armour, 2 artilleries and 2 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from West India to Eastern Persia
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 armour and 5 mech_infantrys moved from India to Eastern Persia
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Eastern Persia to Persia
    
        Place Units - British
            2 fighters placed in United Kingdom
            3 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 3 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 1,50
    Americans : -0,17
    Chinese : -2,00
    Japanese : -1,33
    

    Savegame

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