trulpen (Axis) vs DannyDuck716 (Allies+14), OOB, no tech #1


  • @trulpenplay OOL in Poland?


  • Oh my, those were lucky rolls. Both on defense and attack. Typical.

    Since my air disappears I just go simple max defence. Kill mech, aa, sb’s and 1 tac.


  • Maybe this is the miracle you were asking for? :)


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Karelia
            1 artillery moved from Eastern Poland to Poland
            6 armour moved from Eastern Poland to Poland
            1 tactical_bomber moved from Ukraine to Poland
            3 fighters moved from Ukraine to Poland
            2 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            3 artilleries moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            7 infantry moved from Bryansk to Belarus
            5 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 infantry moved from Timguska to Yenisey
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Karelia
                1 artillery owned by the Russians retreated to Novgorod
                Germans win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Poland
                Russians attack with 6 armour, 1 artillery, 3 fighters and 1 tactical_bomber
                Germans defend with 2 aaGuns, 4 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    AA fire in Poland : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 6 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Poland, round 2 : 8/11 hits, 5.50 expected hits
                    Germans roll dice for 2 aaGuns, 4 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Poland, round 2 : 3/11 hits, 4.50 expected hits
                    2 aaGuns owned by the Germans, 2 armour owned by the Russians, 1 artillery owned by the Russians, 4 bombers owned by the Germans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
                    Russians roll dice for 4 armour, 3 fighters and 1 tactical_bomber in Poland, round 3 : 5/8 hits, 4.17 expected hits
                    Germans roll dice for 3 fighters and 2 tactical_bombers in Poland, round 3 : 2/5 hits, 3.00 expected hits
                    2 armour owned by the Russians, 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 97
                Casualties for Russians: 4 armour and 1 artillery
                Casualties for Germans: 2 aaGuns, 4 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    AA fire in Poland : : -0.67
    Russians : 2.50
    

    Savegame


  • @trulpen It is nice but I sacrificed my air as well to do it and the Red Army is mighty depleted.


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 4 artilleries, 8 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kansu to Tsinghai
            1 armour and 1 mech_infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 armour and 1 mech_infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            2 artilleries and 3 infantry moved from French Indo China to Shan State
            1 artillery and 4 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Sikang
            2 armour and 2 mech_infantrys moved from Kweichow to Tsinghai
                  Japanese take Shensi from Chinese
            1 armour and 1 mech_infantry moved from Kweichow to Sikang
            3 bombers and 2 fighters moved from Kweichow to Shan State
            1 mech_infantry moved from Korea to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour and 1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour and 1 mech_infantry moved from Siberia to Soviet Far East
            1 artillery moved from Amur to 5 Sea Zone
            1 artillery and 1 transport moved from 5 Sea Zone to 4 Sea Zone
            1 artillery moved from 4 Sea Zone to Soviet Far East
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Northern Territory to Western Australia
                  Japanese take Western Australia from ANZAC
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 tactical_bomber moved from 63 Sea Zone to Queensland
            1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
            1 battleship moved from 63 Sea Zone to 61 Sea Zone
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Soviet Far East, round 2 : 3/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 armour, 1 artillery and 2 mech_infantrys
                British defend with 1 armour and 2 mech_infantrys
                    Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/3 hits, 1,17 expected hits
                    2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Tsinghai
                    Japanese roll dice for 2 armour and 1 artillery in Tsinghai, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British lost in Tsinghai
                    Japanese roll dice for 2 armour and 1 artillery in Tsinghai, round 4 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 2 armour and 1 artillery in Tsinghai, round 5 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in Sikang
                Japanese attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Shan State
                Japanese attack with 3 artilleries, 3 bombers, 2 fighters and 7 infantry
                British defend with 4 armour, 4 infantry and 2 mech_infantrys
                    Japanese roll dice for 3 artilleries, 3 bombers, 2 fighters and 7 infantry in Shan State, round 2 : 7/15 hits, 5,67 expected hits
                    UK_Pacific roll dice for 4 armour, 4 infantry and 2 mech_infantrys in Shan State, round 2 : 3/10 hits, 4,00 expected hits
                    3 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 4 infantry owned by the British and 1 armour owned by the British lost in Shan State
                    Japanese roll dice for 3 artilleries, 3 bombers, 2 fighters and 4 infantry in Shan State, round 3 : 6/12 hits, 5,17 expected hits
                    UK_Pacific roll dice for 3 armour in Shan State, round 3 : 1/3 hits, 1,50 expected hits
                    1 infantry owned by the Japanese and 3 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 3 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 32
                Casualties for Japanese: 4 infantry
                Casualties for British: 4 armour, 4 infantry and 2 mech_infantrys
            Battle in South Australia
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in South Australia, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in South Australia
                Japanese win, taking South Australia from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Queensland
                Japanese attack with 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Queensland, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Queensland, round 2 : 0/3 hits, 0,83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Queensland, round 3 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery in Queensland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Queensland
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Queensland to 61 Sea Zone
            1 carrier and 1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Japan to 10 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Japan to Kweichow
            1 armour and 2 mech_infantrys moved from Shantung to Kweichow
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            3 bombers moved from Shan State to Kweichow
            2 fighters moved from Shan State to Kweichow
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Queensland from ANZAC to Japanese
            EDIT: Removing units owned by Japanese from 54 Sea Zone: 4 infantry and 2 transports
            EDIT: Adding units owned by Japanese to Queensland: 2 infantry
            EDIT: Adding units owned by Japanese to 54 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Kiangsu
            2 armour and 1 mech_infantry placed in Shantung
            2 artilleries and 4 infantry placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Chinese : -0,67
    UK_Pacific : -1,50
    Russians : -0,33
    Japanese : 2,17
    

    Savegame


  • True.

    I forgot to move the transport from Hawaii in CM. Did an edit. You can veto that if you want.


  • @trulpen I think Im going to go ahead and surrender. IPC diff is too much to recover from and everything is collapsing. It was a good game. I really thought I had you in Europe.


  • Guess that’s kind of rational. Your choice ofc.

Suggested Topics

  • 29
  • 16
  • 30
  • 35
  • 445
  • 123
  • 26
  • 130
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.4k

Users

39.9k

Topics

1.7m

Posts