scramble Paris ftr to Normandy and scramble Scottland
DannyDuck716 (Axis) vs Yanksaldaway (Allies) Game 1 BM3
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TripleA Move Summary: Russians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Rostov to Ukraine 6 infantry moved from Yakut S.S.R. to Yenisey
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 2 artilleries moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 4 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from Kwangsi to Suiyuyan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 2 fighters moved from 43 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in Suiyuyan Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 aaGun and 4 infantry moved from Jehol to Manchuria 2 bombers moved from Suiyuyan to Anhwe 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 infantry moved from 36 Sea Zone to French Indo China 2 artilleries moved from 36 Sea Zone to French Indo China 5 fighters moved from Kwangsi to French Indo China 5 tactical_bombers moved from Kwangsi to French Indo China 1 battleship moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 1 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.67
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TripleA Move Summary: Americans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 armour, 1 fighter, 3 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 87 Sea Zone to French West Africa 1 infantry moved from 87 Sea Zone to French West Africa 1 cruiser moved from 101 Sea Zone to 87 Sea Zone
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 armour, 1 fighter, 3 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 87 Sea Zone to French West Africa 1 infantry moved from 87 Sea Zone to French West Africa 1 cruiser moved from 101 Sea Zone to 87 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in French West Africa Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from 86 Sea Zone to Brazil Place Units - Americans 6 transports placed in 101 Sea Zone 3 armour and 3 infantry placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0.83 Neutral_Axis : -0.33 Japanese : -0.67
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TripleA Move Summary: Chinese round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 1 artillery and 1 infantry moved from Ontario to Quebec 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 armour, 1 fighter, 3 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 87 Sea Zone to French West Africa 1 infantry moved from 87 Sea Zone to French West Africa 1 cruiser moved from 101 Sea Zone to 87 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in French West Africa Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from 86 Sea Zone to Brazil Place Units - Americans 6 transports placed in 101 Sea Zone 3 armour and 3 infantry placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 1 infantry moved from Ontario to Quebec 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo Combat - British Battle in Borneo Non Combat Move - British Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Changing ownership of Persia from Neutral_Allies to British EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry EDIT: Adding units owned by British to Persia: 3 infantry EDIT: Turning off Edit Mode 1 fighter and 4 infantry placed in United Kingdom 2 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,2 British collect 25 PUs (1 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 1 armour and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Americans : 0.83 Neutral_Axis : -0.33 Japanese : -0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 factory_minor; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 unit repaired. 1 armour moved from Egypt to Tobruk Italians take Alexandria from British 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 cruisers moved from 98 Sea Zone to 96 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from Libya to Malta 1 fighter moved from Southern Italy to Malta 1 artillery moved from Tobruk to Alexandria 1 battleship moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Kenya to Ethiopia 1 artillery moved from Kenya to Ethiopia 1 bomber moved from Ethiopia to Southern Italy 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Battle in Cyprus Battle in Malta Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 aaGun and 1 infantry AA fire in Malta : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta Italians win, taking Cyprus from British, taking Malta from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour EDIT: Adding units owned by Italians to Iraq: 1 armour EDIT: Adding units owned by Italians to Iraq: 3 infantry EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry EDIT: Changing ownership of Iraq from Neutral_Axis to Italians EDIT: Turning off Edit Mode 2 fighters moved from Malta to Tobruk Place Units - Italians 1 factory_minor placed in Egypt Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.67 AA fire in Malta : : -0.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 3 fighters moved from New South Wales to Queensland 1 cruiser and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - French 1 fighter moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 3 fighters moved from New South Wales to Queensland 1 cruiser and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 fighter moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 40 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 103 Sea Zone to 109 Sea Zone 3 armour, 3 artilleries and 16 infantry moved from Eastern Poland to Baltic States 3 mech_infantrys moved from Germany to Baltic States 7 armour moved from Germany to Baltic States 2 mech_infantrys moved from Western Germany to Poland 5 armour moved from Yugoslavia to Eastern Poland 2 artilleries and 8 infantry moved from Romania to Eastern Poland 5 infantry moved from Finland to Karelia 1 bomber moved from Western Germany to Karelia 1 bomber moved from Normandy Bordeaux to 125 Sea Zone 1 bomber moved from Western Germany to Karelia 1 armour moved from Northern Italy to Romania 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 3 tactical_bombers moved from Western Germany to Baltic States Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Karelia Germans attack with 2 bombers and 5 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 5 infantry in Karelia, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 10 armour, 3 artilleries, 16 infantry, 3 mech_infantrys and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 10 armour, 3 artilleries, 16 infantry, 3 mech_infantrys and 3 tactical_bombers in Baltic States, round 2 : 11/35 hits, 11.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 10 armour, 3 artilleries, 15 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Karelia to Poland 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 1 bomber moved from 125 Sea Zone to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany 3 tactical_bombers moved from Baltic States to Poland Place Units - Germans 1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : -0.33
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 11 infantry moved from Amur to Korea Russians take Korea from Japanese 6 infantry moved from Yenisey to Timguska 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Western Ukraine 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber moved from Novgorod to Archangel 3 fighters moved from Russia to Archangel
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 11 infantry moved from Amur to Korea Russians take Korea from Japanese 6 infantry moved from Yenisey to Timguska 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Western Ukraine 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber moved from Novgorod to Archangel 3 fighters moved from Russia to Archangel Combat - Russians Battle in Bessarabia Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Bessarabia, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Bessarabia, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Bessarabia, round 5 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Bessarabia, round 6 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Bessarabia, round 7 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 2 aaGuns moved from Novgorod to Archangel Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,3,2,1,2,4 Russians collect 34 PUs (3 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -2.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 16 Sea Zone to 5 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from 41 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 infantry moved from French Indo China to Shan State 1 infantry moved from Siam to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 bombers moved from Anhwe to Szechwan 2 artilleries moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Hopei 2 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Hunan 2 submarines moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer and 2 transports British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Malaya Japanese attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 4/10 hits, 4.17 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 2 artilleries, 2 bombers and 2 infantry Chinese defend with 4 infantry Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Szechwan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Szechwan, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 artilleries and 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.33 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 2 fighters moved from Malaya to French Indo China 2 fighters and 2 tactical_bombers moved from Shan State to Hunan 2 tactical_bombers moved from Yunnan to Hunan 2 fighters moved from Yunnan to Hunan 2 bombers moved from Szechwan to Hunan Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : 1.33 Japanese : -0.67
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 4 armour, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French West Africa to French Central Africa 1 bomber moved from United Kingdom to Archangel 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 cruiser moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 fighters moved from Hawaiian Islands to Caroline Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 armour, 6 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 3 armour, 6 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 4 armour, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French West Africa to French Central Africa 1 bomber moved from United Kingdom to Archangel 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 cruiser moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 fighters moved from Hawaiian Islands to Caroline Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 armour, 6 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 3 armour, 6 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 3 armour, 1 artillery, 1 fighter, 7 infantry and 3 mech_infantrys Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 3 armour, 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from Morocco to Gibraltar Place Units - Americans 1 cruiser and 1 transport placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 3 armour and 3 infantry placed in Western United States 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.50 Neutral_Axis : 0.67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 4 armour, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French West Africa to French Central Africa 1 bomber moved from United Kingdom to Archangel 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 cruiser moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 3 fighters moved from Hawaiian Islands to Caroline Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 armour, 6 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 3 armour, 6 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 3 armour, 1 artillery, 1 fighter, 7 infantry and 3 mech_infantrys Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 3 armour, 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from Morocco to Gibraltar Place Units - Americans 1 cruiser and 1 transport placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 3 armour and 3 infantry placed in Western United States 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to Archangel 2 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 armour moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Kenya 2 armour moved from Union of South Africa to Tanganyika Territory 3 infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from India to Iraq 2 cruisers moved from 76 Sea Zone to 80 Sea Zone 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from United Kingdom to Scotland 1 destroyer moved from 58 Sea Zone to 41 Sea Zone 2 infantry moved from United Kingdom to Scotland Combat - British Battle in Iraq British attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 3 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 armour and 2 infantry in Iraq, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Italians: 1 armour and 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Persia 1 aaGun moved from United Kingdom to Scotland Place Units - British 1 destroyer placed in 110 Sea Zone 1 infantry placed in United Kingdom 1 airfield placed in Gibraltar 1 factory_minor placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2 British collect 25 PUs (2 lost to blockades); end with 27 PUs Place Units - UK_Pacific 2 armour and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 armour and 2 infantry
Combat Hit Differential Summary :
British : -0.17 Italians : 0.33 Americans : 0.50 Chinese : -0.67 Neutral_Axis : 0.67 Japanese : 0.67