Wizmark (X +6) vs Samuel06 (L) BM3 G3


  • TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            1 mech_infantry moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from 36 Sea Zone to 20 Sea Zone
            3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 bomber and 2 fighters moved from French Indo China to Kwangtung
            3 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Northwest Persia to Volgograd
                  Russians take Volgograd from Germans
            1 mech_infantry moved from Northwest Persia to Rostov
                  Russians take Rostov from Italians
            3 armour and 6 mech_infantrys moved from Northwest Persia to Kazakhstan
    
        Combat - British
    

    Savegame


  • @samuel06 Any kamikaze?

  • '20 '19

    @samuel06 2 please


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 8 artilleries, 1 battleship, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters, 1 infantry and 1 mech_infantry moved from Norway to Finland
            1 armour and 2 infantry moved from French Indo China to Kwangsi
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Finland
                Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Finland, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kwangsi
                Americans attack with 1 armour and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
                Americans win, taking Kwangsi from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Hawaiian Islands to Caroline Islands
            4 bombers moved from Western United States to Caroline Islands
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            6 transports moved from 102 Sea Zone to 101 Sea Zone
            3 fighters moved from Finland to Norway
            9 fighters moved from Russia to Greece
            3 infantry moved from Tobruk to Alexandria
    
        Place Units - Americans
            1 battleship and 1 destroyer placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
            1 artillery and 2 infantry placed in Norway
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 45 PUs; 
            British buy 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from 36 Sea Zone to 20 Sea Zone
            3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 bomber and 2 fighters moved from French Indo China to Kwangtung
            3 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Northwest Persia to Volgograd
                  Russians take Volgograd from Germans
            1 mech_infantry moved from Northwest Persia to Rostov
                  Russians take Rostov from Italians
            3 armour and 6 mech_infantrys moved from Northwest Persia to Kazakhstan
    
        Combat - British
            Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits.  Rolls: 6,4
            Battle in 20 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 transport
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                British win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 98 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Kwangtung
                British attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 4 infantry
                    British roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/9 hits, 4.50 expected hits
                    Japanese roll dice for 4 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 4 infantry
            Battle in Yunnan
                British attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kazakhstan
                British attack with 3 armour and 6 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 3 armour and 6 mech_infantrys in Kazakhstan, round 2 : 3/9 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 armour and 1 mech_infantry moved from Persia to Turkmenistan
            2 mech_infantrys moved from Iraq to Caucasus
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 aaGun, 1 artillery and 3 infantry moved from Libya to Tobruk
            5 fighters and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
            2 fighters moved from 20 Sea Zone to French Indo China
            1 bomber moved from Kwangtung to French Indo China
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 factory_minor placed in Greece
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 42 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.83
    Italians : -0.17
    Americans : 1.67
    Japanese : -0.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            3 artilleries and 4 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            3 artilleries and 4 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Rostov
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Southern France
                Italians attack with 3 artilleries and 4 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    Italians roll dice for 3 artilleries and 4 infantry in Southern France, round 2 : 3/7 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 5 infantry in Southern France, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                3 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to Northern Italy
                Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 3 infantry
                Casualties for Americans: 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 mech_infantry moved from Albania to Northern Italy
            1 mech_infantry moved from Bulgaria to Bessarabia
            1 bomber and 1 fighter moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery, 1 fighter and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.67
    Americans : 1.00
    Russians : -0.67
    

    Savegame


  • TripleA Move Summary: ANZAC round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 bomber and 3 fighters moved from French Indo China to Hunan
    
        Combat - ANZAC
    

    Savegame


  • @samuel06 Any kamikaze for sz35?

  • '20 '19

    @samuel06 1 please


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 bomber and 3 fighters moved from French Indo China to Hunan
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 5
            Battle in Hunan
                ANZAC attack with 1 bomber and 3 fighters
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 bomber and 3 fighters in Hunan, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 bomber and 3 fighters moved from Hunan to French Indo China
            1 submarine moved from 37 Sea Zone to 19 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : -0.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            2 artilleries and 2 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 fighter moved from Western Germany to Southern France
            2 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            3 mech_infantrys moved from Bryansk to Caucasus
            2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 infantry moved from Archangel to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            2 artilleries and 2 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 fighter moved from Western Germany to Southern France
            2 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            3 mech_infantrys moved from Bryansk to Caucasus
            2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 infantry moved from Archangel to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Caucasus
                Germans attack with 2 fighters, 3 mech_infantrys and 3 tactical_bombers
                British defend with 2 mech_infantrys; Russians defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 1/8 hits, 3.33 expected hits
                    Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
                    Germans roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Caucasus, round 3 : 2/6 hits, 3.00 expected hits
                    Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 mech_infantry
                Casualties for British: 2 mech_infantrys
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Southern France
                Germans attack with 2 artilleries, 1 fighter and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Southern France, round 2 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Archangel to Novgorod
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            4 mech_infantrys moved from Western Germany to Greater Southern Germany
            2 mech_infantrys moved from Germany to Greater Southern Germany
            4 artilleries moved from Germany to Greater Southern Germany
            1 fighter moved from Southern France to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 armour and 1 mech_infantry placed in Germany
            1 infantry placed in France
            1 infantry placed in Western Germany
            1 infantry placed in Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : -1.33
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Samara to Volgograd
            2 fighters moved from Russia to Volgograd
            1 infantry moved from Tambov to Rostov
            1 armour, 1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 3 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 4 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Rostov
                Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            2 fighters moved from Volgograd to Russia
            1 infantry moved from Samara to Novosibirsk
            1 aaGun moved from Samara to Russia
    
        Place Units - Russians
            5 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Italians : -0.83
    Russians : -2.33
    

    Savegame

  • '20 '19

    @samuel06 I think I will call this one hereā€¦It will be a bit of a grind by the numbers for youā€¦but there is no way out for the axis. Sorry to have kept you waiting on this but was trying to see something cleverā€¦I never did! :joy:

    Well done and good gameā€¦need something different in my locker if i am to get the better of you!

    Will post the result


  • @wizmark Hey, no problem for the delay at all. It was a good game again.

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