Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2
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On your next German turn, depending on rolls, if you attack Kenya with just aircraft, take the infantry as the first casualty, then the bomber, then the fighter.
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@Avin
I made a pretty significant error in that I never meant to attack with all the infantry from French-Indo Burma.Do you mind if I leave one back down there? It wouldn’t have changed the result in any way.
Alternatively, I don’t mind redoing the turn.
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Okay, sure.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from French Indo China to India Japanese take India from British 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Manchuria to China 2 infantry moved from Kwangtung to China 1 infantry moved from French Indo China to China 1 fighter moved from French Indo China to China 1 fighter moved from Manchuria to China 1 fighter moved from Japan to China 1 bomber moved from Japan to China Combat - Japanese Battle in China Japanese attack with 1 bomber, 3 fighters and 5 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 3 fighters and 5 infantry in China, round 2 : 5/9 hits, 3.00 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Turning off Edit Mode 3 fighters moved from China to Manchuria 1 bomber moved from China to Manchuria 2 infantry moved from Philippines to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone 1 battleship moved from Caroline Islands Sea Zone to Japan Sea Zone 1 submarine moved from Solomon Islands Sea Zone to Japan Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Japan Sea Zone 1 fighter moved from Philippines to Japan Sea Zone Place Units - Japanese 3 transports placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from China: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.67 Japanese : 2.00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs; Non Combat Move - Americans 2 infantry moved from East US to East US Sea Zone 2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 1 battleship and 1 transport moved from West US Sea Zone to West Panama Sea Zone 1 submarine moved from Hawaii Sea Zone to West Panama Sea Zone 1 carrier moved from Hawaii Sea Zone to West Panama Sea Zone 1 fighter moved from Hawaii Sea Zone to Yakut S.S.R. 2 infantry moved from Sinkiang to Novosibirsk 2 infantry moved from West US to West Canada 1 armour moved from East US to West Canada 1 fighter moved from East US to North Sea Zone 1 fighter moved from West US to North Sea Zone 1 bomber moved from East US to Kenya-Rhodesia 1 aaGun moved from West US to West Canada 1 aaGun moved from East US to East Canada Place Units - Americans 2 transports placed in East US Sea Zone 2 infantry placed in East US 1 armour and 3 infantry placed in West US Turn Complete - Americans Americans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans Combat - Russians Non Combat Move - Russians 1 aaGun moved from Caucasus to Russia 1 armour moved from Novosibirsk to Yakut S.S.R. 1 fighter moved from Karelia S.S.R. to Yakut S.S.R. 3 armour moved from Karelia S.S.R. to Russia Place Units - Russians 4 infantry placed in Karelia S.S.R. 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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@Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2:
On your next German turn, depending on rolls, if you attack Kenya with just aircraft, take the infantry as the first casualty, then the bomber, then the fighter.
Amend this since I also landed the American bomber here.
OOL is British infantry, then American Bomber, then British Bomber, then British Fighter.
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@Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2:
@Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis) RR no bid, game2:
On your next German turn, depending on rolls, if you attack Kenya with just aircraft, take the infantry as the first casualty, then the bomber, then the fighter.
Amend this since I also landed the American bomber here.
OOL is British infantry, then American Bomber, then British Bomber, then British Fighter.
I regret that you have to tell me this. When asked by another opponent, “What is your order of loss? You’re response will dictate weather I attack or not.” I responded, “Not knowing my OOL is part of the fun.”
He didn’t attack.
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I know that by providing it I may or may not add incentive to either attacking or not attacking, but in the interest of us not necessarily being available at the same time, it just keeps things moving forward. So I tend to try to think in advance of what I might want if it’s reasonably clear and not super important.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2 Purchase Units - Germans Germans buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from East Europe to Ukraine S.S.R. 1 fighter moved from East Europe to Ukraine S.S.R. 1 fighter moved from West Europe to Ukraine S.S.R. 1 bomber moved from West Europe to East US Sea Zone 2 fighters moved from Libya to Red Sea Zone Combat - Germans Battle in Red Sea Zone Germans attack with 2 fighters British defend with 1 transport Germans roll dice for 2 fighters in Red Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 transport in Red Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 transport owned by the British and 1 fighter owned by the Germans lost in Red Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter Casualties for British: 1 transport Battle in East US Sea Zone Germans attack with 1 bomber Americans defend with 2 transports Germans roll dice for 1 bomber in East US Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 transports in East US Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 transport owned by the Americans lost in East US Sea Zone Germans roll dice for 1 bomber in East US Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 transport in East US Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in East US Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 16 Casualties for Americans: 2 transports Battle in Ukraine S.S.R. Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 transport moved from East Mediteranean Sea Zone to Central Mediteranean Sea Zone 2 infantry moved from South Europe to Central Mediteranean Sea Zone 2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt 1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt 1 fighter moved from Red Sea Zone to Anglo Sudan Egypt 1 fighter moved from Ukraine S.S.R. to West Europe 1 fighter moved from Ukraine S.S.R. to East Europe 1 bomber moved from East US Sea Zone to West Europe 1 aaGun moved from Germany to South Europe 1 infantry moved from Germany to East Europe 5 infantry moved from Germany to East Europe 2 infantry moved from Germany to East Europe 2 armour moved from East Europe to West Europe 1 infantry moved from West Europe to South Europe Place Units - Germans 12 infantry placed in Germany Germans undo move 1. 1 infantry placed in South Europe 11 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 0.83 Americans : -0.50 Russians : 0.67
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2 Purchase Units - British British buy 4 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from United Kingdom to North Sea Zone 1 infantry moved from North Sea Zone to West Europe Combat - British Battle in West Europe British attack with 1 infantry Germans defend with 1 aaGun, 2 armour, 1 bomber, 2 fighters and 2 infantry British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in West Europe, round 2 : 3/7 hits, 2.83 expected hits 1 infantry owned by the British lost in West Europe Germans win with 2 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from Karelia S.S.R. to Yakut S.S.R. 1 fighter moved from Kenya-Rhodesia to Caucasus 1 bomber moved from Kenya-Rhodesia to Russia 2 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway Place Units - British 2 transports placed in North Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : -0.83
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory and 6 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 bomber moved from Manchuria to Russia 1 infantry moved from Japan to Japan Sea Zone 1 infantry and 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 2 infantry and 1 transport moved from Wake Island Sea Zone to Hawaii Sea Zone 2 infantry moved from Hawaii Sea Zone to Hawaiian Islands 1 fighter moved from Japan Sea Zone to Hawaiian Islands 2 battleships moved from Japan Sea Zone to Hawaii Sea Zone 1 infantry moved from India to Persia Japanese take Persia from British 1 infantry moved from China to Sinkiang Japanese take Sinkiang from Americans Combat - Japanese Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Hawaiian Islands Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 1 fighter in Hawaiian Islands, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Hawaiian Islands Americans win with 1 infantry remaining. Battle score for attacker is -18 Casualties for Japanese: 1 fighter and 2 infantry Non Combat Move - Japanese 1 bomber moved from Russia to Manchuria 1 carrier moved from Japan Sea Zone to Hawaii Sea Zone 1 fighter moved from Japan Sea Zone to Hawaii Sea Zone 1 transport moved from Japan Sea Zone to Caroline Islands Sea Zone 1 aaGun moved from Japan to Japan Sea Zone 1 submarine moved from Japan Sea Zone to Hawaii Sea Zone 1 aaGun moved from Japan Sea Zone to Manchuria 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan Sea Zone to Manchuria 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Manchuria 1 infantry moved from French Indo China to India Place Units - Japanese 1 factory placed in Manchuria 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Americans : 2.00 Japanese : -3.33
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…just…wow… … . … … . …
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That was certainly something.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2 Purchase Units - Americans Americans buy 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Novosibirsk to Sinkiang 1 fighter moved from Yakut S.S.R. to Sinkiang 1 bomber moved from Kenya-Rhodesia to East Mediteranean Sea Zone Combat - Americans Battle in East Mediteranean Sea Zone Americans attack with 1 bomber Germans defend with 1 transport Americans roll dice for 1 bomber in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 transport in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber in East Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 transport in East Mediteranean Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the Germans lost in East Mediteranean Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 transport Battle in Sinkiang Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sinkiang Americans win, taking Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Sinkiang to Yakut S.S.R. 3 infantry moved from West US to West Canada 2 infantry moved from East US to East Canada 1 armour moved from West US to West Canada 1 battleship, 1 carrier, 1 submarine and 1 transport moved from West Panama Sea Zone to East US Sea Zone 1 transport moved from North Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone 2 infantry moved from Finland Norway to Karelia S.S.R. 2 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from North Sea Zone to Karelia S.S.R. 1 fighter moved from North Sea Zone to Karelia S.S.R. 1 bomber moved from East Mediteranean Sea Zone to Russia Place Units - Americans 6 infantry placed in West US 2 transports placed in East US Sea Zone Turn Complete - Americans Americans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -0.17 Japanese : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 2 infantry moved from Karelia S.S.R. to Caucasus 4 infantry moved from Russia to Novosibirsk 1 infantry moved from Karelia S.S.R. to Caucasus Place Units - Russians 1 infantry placed in Karelia S.S.R. 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.17
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Anglo Sudan Egypt to Syria Jordan Germans take Syria Jordan from British 2 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia 1 fighter moved from Anglo Sudan Egypt to Kenya-Rhodesia 6 armour, 1 fighter and 17 infantry moved from East Europe to Ukraine S.S.R. 1 bomber moved from West Europe to Karelia S.S.R. Combat - Germans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Ukraine S.S.R. Germans attack with 6 armour, 1 fighter and 17 infantry Russians defend with 2 infantry Germans roll dice for 6 armour, 1 fighter and 17 infantry in Ukraine S.S.R., round 2 : 6/24 hits, 6.33 expected hits Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 6 armour, 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Kenya-Rhodesia Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Kenya-Rhodesia, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Kenya-Rhodesia, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya-Rhodesia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Kenya-Rhodesia, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya-Rhodesia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya-Rhodesia Germans win, taking Kenya-Rhodesia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from Kenya-Rhodesia to Libya 1 bomber moved from Karelia S.S.R. to Germany 1 fighter moved from Ukraine S.S.R. to West Europe 2 armour moved from West Europe to Germany 2 infantry moved from South Europe to West Europe 1 aaGun moved from East Europe to Ukraine S.S.R. 1 aaGun moved from West Europe to Germany 2 infantry moved from Germany to West Europe 1 bomber moved from Germany to West Europe 1 armour moved from Germany to West Europe Place Units - Germans 11 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : -1.00 AA fire in Karelia S.S.R. : : -0.17 Russians : 0.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3 Purchase Units - British British buy 1 armour and 6 infantry; Remaining resources: 5 PUs; Combat Move - British 1 transport moved from North Sea Zone to East Canada Sea Zone 1 armour moved from East Canada to East Canada Sea Zone 1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 armour moved from North Sea Zone to West Europe 1 bomber moved from Russia to Libya Combat - British Battle in West Europe British attack with 1 armour Germans defend with 1 armour, 1 bomber, 3 fighters and 6 infantry British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour in West Europe, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 infantry in West Europe, round 2 : 4/11 hits, 4.50 expected hits 1 armour owned by the British lost in West Europe Germans win with 1 armour, 1 bomber, 3 fighters and 6 infantry remaining. Battle score for attacker is -5 Casualties for British: 1 armour Battle in Libya British attack with 1 bomber Germans defend with 1 fighter British roll dice for 1 bomber in Libya, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 fighter in Libya, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the British lost in Libya Germans win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 bomber Casualties for Germans: 1 fighter Non Combat Move - British 2 infantry moved from Finland Norway to Karelia S.S.R. 1 armour and 4 infantry moved from United Kingdom to North Sea Zone 1 armour and 4 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from Caucasus to Karelia S.S.R. Place Units - British 1 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : -0.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour and 6 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from India to Sinkiang 1 infantry moved from China to Sinkiang 3 fighters moved from Manchuria to Sinkiang 1 bomber moved from Manchuria to Sinkiang 1 infantry moved from Caroline Islands to Caroline Islands Sea Zone 1 infantry and 1 transport moved from Caroline Islands Sea Zone to New Guinea Sea Zone 1 infantry moved from New Guinea to New Guinea Sea Zone 2 infantry and 1 transport moved from New Guinea Sea Zone to North Australia Sea Zone 2 infantry moved from North Australia Sea Zone to Australia 1 transport moved from Hawaii Sea Zone to Solomon Islands Sea Zone 1 infantry moved from Solomon Islands to Solomon Islands Sea Zone 1 infantry and 1 transport moved from Solomon Islands Sea Zone to New Zealand Sea Zone 1 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 2 battleships moved from Hawaii Sea Zone to North Australia Sea Zone 1 fighter moved from Hawaii Sea Zone to Australia Combat - Japanese Battle in Sinkiang Japanese attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Sinkiang, round 2 : 1/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Sinkiang, round 3 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Australia Japanese attack with 1 fighter and 2 infantry British defend with 2 infantry Japanese roll dice for 2 battleships in Australia, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 2 infantry in Australia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 carrier moved from Hawaii Sea Zone to North Australia Sea Zone 1 fighter moved from Australia to North Australia Sea Zone 1 submarine moved from Hawaii Sea Zone to North Australia Sea Zone 6 infantry moved from Japan to Japan Sea Zone 6 infantry moved from Japan Sea Zone to Manchuria 1 infantry moved from Persia to India 3 fighters moved from Sinkiang to Manchuria 1 bomber moved from Sinkiang to Manchuria Place Units - Japanese 6 infantry placed in Japan 3 armour placed in Manchuria Turn Complete - Japanese Japanese collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : 0.00 Japanese : -2.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour and 9 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 transport moved from North Sea Zone to East Canada Sea Zone 1 infantry moved from West Canada to East Canada Sea Zone 1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 1 infantry moved from West Spain Sea Zone to West Europe 3 transports moved from East US Sea Zone to East Canada Sea Zone 2 infantry moved from East Canada to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 1 armour moved from West Canada to East Canada Sea Zone 1 armour, 4 infantry and 3 transports moved from East Canada Sea Zone to West Spain Sea Zone 1 armour and 4 infantry moved from West Spain Sea Zone to Algeria Americans take Algeria from Germans 1 battleship moved from East US Sea Zone to West Spain Sea Zone 1 carrier moved from East US Sea Zone to West Spain Sea Zone 1 submarine moved from East US Sea Zone to West Spain Sea Zone Combat - Americans Battle in West Europe Americans attack with 1 infantry Germans defend with 1 armour, 1 bomber, 3 fighters and 6 infantry Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour, 1 bomber, 3 fighters and 6 infantry in West Europe, round 2 : 4/11 hits, 4.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe Germans win with 1 armour, 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 6 infantry moved from West US to West Canada 2 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from Yakut S.S.R. to Novosibirsk Place Units - Americans 1 armour and 9 infantry placed in West US Turn Complete - Americans Americans collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : 0.17
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