Hey guys, after long delay I’m back - hiya. I’ve tried 10, 9, and 8 victory cities, and I think I prefer the 8, it gives the Axis the best chance of victory providing they snatch up Calcutta and Leningrad, but it’s not outside the Allies range to really reinforce the hell out of at least Leningrad, making the game really interesting. Usually as Axis I focus on holding my own and again the two before mentioned cities, whereas as Allies I usually concede Calcutta is gone, and concentrate on either the three German territories (Germany first policy), or retaking Calcutta, and grabbing Kwangtung and Philipines (Japan first policy). The games are always pretty exciting, and never go too long - there’s always last ditch grabs at cities to prevent the end of the game, and they often work.
By the way guys, why is it whenever people consider putting a Victory City in Australia, they call it Canberra? Shouldn’t it be Darwin, the only Australian city that was actually bombed?
I thought of an interesting game adaptation, I would put it in another section, but it fits a little better with this thread though. I’ve seen alot of suggestions for other victory cities - but the problem is I like the 8 to 9 city dynamic. So, why not make a list of about 25ish cities, put them in a hat, and pull out 12 of them at random. It wouldn’t be close to historically correct, but it’d always make for an interesting game. Just be sure that both teams can agree on the outcome. Now that I think about it, you’d have to do two mixes, one for axis and one for allied territories, but that’d be okay.