• '20 '19

    TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 bombers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
            2 infantry moved from Belarus to Smolensk
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Combat - Germans
            Battle in 123 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Smolensk
                Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/7 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            1 fighter moved from Smolensk to Bryansk
            2 bombers moved from Smolensk to Novgorod
            3 artilleries and 5 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            2 aaGuns, 10 armour, 5 artilleries, 13 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun, 7 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
            2 bombers moved from Novgorod to Bryansk
            1 fighter moved from Western Germany to Bryansk
            1 infantry moved from France to Western Germany
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            1 submarine placed in 112 Sea Zone
            2 bombers and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : 0.67
    Russians : -0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            9 infantry moved from Amur to Manchuria
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            9 infantry moved from Amur to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 9 infantry
                Japanese defend with 1 armour and 3 mech_infantrys
                    Russians roll dice for 9 infantry in Manchuria, round 2 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Manchuria, round 2 : 2/4 hits, 1.50 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 7 infantry in Manchuria, round 3 : 2/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 armour and 3 mech_infantrys
    
        Non Combat Move - Russians
            9 infantry moved from Hopei to Anhwe
            2 aaGuns moved from Amur to Manchuria
            1 infantry moved from Samara to Russia
            1 artillery and 2 infantry moved from Vologda to Russia
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Tambov
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
            Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Russians : 1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 airfield, 2 bombers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 fighters moved from Japan to Korea
            1 infantry moved from Shensi to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Olgiy to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Kazakhstan to Volgograd
            2 bombers and 3 tactical_bombers moved from Malaya to 41 Sea Zone
            1 tactical_bomber moved from Malaya to 41 Sea Zone
            3 fighters moved from Philippines to 41 Sea Zone
            1 battleship, 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 38 Sea Zone to 41 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Celebes to 42 Sea Zone
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
    

    Savegame


  • @samuel06 I’m doing an attack on the USA/Anzac fleet in the Java sz. What is your Ool for the battle?

  • '20 '19

    @samuel06 sub, bb 1st hit, cv x4, cv x4, dd, anzac cr, us cr x2 us bb 2nd, tac bomber, us fighters, anzac fighters


  • @wizmark I made a terrible mistake, I pressed the space bar twice by mistake and took all the hits on the carriers… I need those for the planes hahaha. I wanted to choose the subs. Do you mind if I redo that battle? I can edit the rest as it is after the rolls.

  • '20 '19

    haha im tempted to say no! but of course change it to what it should have done…you wouldnt have made that mistake if it were on the board


  • @wizmark I know! Hahaha. Thanks.


  • @samuel06 I have redone the battle. This time the dice were more in my favor so I have removed some of my units in edit mode to recreate, as close as possible what happened on the first battle. You had 14 hits the first time and this time only 12. I’ve decided to count my first round as 10 hits since this is what I had the first time. This time i had 14. If we consider those extra 4 units added to your second round of combat as unit defending at 4, you should have had another 2-3 hits. Let’s assume you rolled 3 hits with the 4 extra units. If we add up the 12 you rolled this time and and + 3 that adds up to. It ends up with me losing one more unit over the first battle. I think it is fair to give you something back since you allowed me to correct my mistake.

  • '20 '19

    @samuel06 :+1: sounds fair

  • '20 '19

    @samuel06 Hi there… you haven’t posted yr japan turn yet…everything ok?


  • @wizmark Yeah, I must have forgot to send it. I play with a crappy laptop sometimes and it doesn’t always work the way I want.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 airfield, 2 bombers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 fighters moved from Japan to Korea
            1 infantry moved from Shensi to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Olgiy to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Kazakhstan to Volgograd
            2 bombers and 3 tactical_bombers moved from Malaya to 41 Sea Zone
            1 tactical_bomber moved from Malaya to 41 Sea Zone
            3 fighters moved from Philippines to 41 Sea Zone
            1 battleship, 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 38 Sea Zone to 41 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Celebes to 42 Sea Zone
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Japanese attack with 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Japanese roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Japanese win, taking Volgograd from Russians with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Korea
                Japanese attack with 3 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Korea, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 fighters, 6 submarines and 8 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 6 submarines in 41 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 bombers, 7 fighters and 8 tactical_bombers in 41 Sea Zone, round 2 : 10/17 hits, 10.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 4 carriers and 2 cruisers in 41 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 8/17 hits, 9.00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 3 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 4 submarines in 41 Sea Zone, round 3 : 4/4 hits, 1.33 expected hits
                    1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 battleship owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 7 fighters and 8 tactical_bombers in 41 Sea Zone, round 3 : 15/21 hits, 12.33 expected hits
                    Americans roll dice for 7 fighters in 41 Sea Zone, round 3 : 5/7 hits, 4.67 expected hits
                    1 tactical_bomber owned by the Japanese, 4 fighters owned by the ANZAC, 2 carriers owned by the Japanese and 3 fighters owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 2 bombers, 2 cruisers, 7 fighters, 4 submarines and 7 tactical_bombers remaining. Battle score for attacker is 135
                Casualties for Japanese: 4 carriers, 2 submarines and 1 tactical_bomber
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Volgograd: 1 infantry
            EDIT: Changing ownership of Volgograd from Japanese to Russians
            EDIT: Adding units owned by Russians to Volgograd: 1 infantry
            EDIT: Removing units owned by Japanese from 41 Sea Zone: 4 submarines
            EDIT: Adding units owned by Japanese to 41 Sea Zone: 2 carriers
            EDIT: Removing units owned by Japanese from 41 Sea Zone: 4 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
            2 bombers, 1 fighter and 3 tactical_bombers moved from 41 Sea Zone to Malaya
            1 fighter moved from 42 Sea Zone to Malaya
            2 aaGuns, 6 armour, 3 infantry and 3 mech_infantrys moved from Burma to Shan State
            3 armour moved from Shan State to Malaya
            3 armour moved from Shan State to French Indo China
            2 transports moved from 38 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Japan to Malaya
            3 fighters moved from Korea to Shantung
    
        Place Units - Japanese
            3 infantry placed in Shantung
            3 infantry placed in French Indo China
            1 airfield, 1 infantry and 2 mech_infantrys placed in Malaya
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.83
    Russians : -0.67
    Japanese : 5.67
    

    Savegame


  • @samuel06 I had to edit the combat, I lost the file and for some reason the post was never sent. I removed the 15 hits of my fleet the same way I did it last time. If you see anything wrong let me know

  • '20 '19

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Queensland to 41 Sea Zone
            2 bombers moved from India to 41 Sea Zone
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 submarine moved from 55 Sea Zone to 37 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Queensland to 41 Sea Zone
            2 bombers moved from India to 41 Sea Zone
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 submarine moved from 55 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Paulau Island
            Battle in Holland Belgium
            Battle in 37 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 fighters, 1 tactical_bomber and 2 transports
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 37 Sea Zone
                1 submarine owned by the Americans Submerged
                Japanese win, taking Normandy Bordeaux from Germans, taking Paulau Island from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Caroline Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 41 Sea Zone
                Americans attack with 4 bombers
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers
                    Americans roll dice for 4 bombers in 41 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
                    4 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -36
                Casualties for Americans: 4 bombers
                Casualties for Japanese: 1 cruiser
            Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
            Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
            Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
    
        Non Combat Move - Americans
            2 bombers moved from Western United States to United Kingdom
            4 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 123 Sea Zone to 109 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            3 submarines placed in 101 Sea Zone
            3 bombers and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    Japanese : 1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            9 infantry moved from Anhwe to Hunan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            9 infantry moved from Anhwe to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Hunan
                Chinese attack with 9 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 9 infantry in Hunan, round 2 : 1/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Shensi from Japanese, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : -0.33
    

    Savegame

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