@max334 ac41e5e6-a265-41f6-8811-98f8c5867a29-triplea_41360_5uk.tsvg
samuel06 vs wizmark
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@wizmark Done!
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 1 bomber moved from Novgorod to Smolensk Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 bomber moved from Bryansk to Novgorod 10 armour and 8 mech_infantrys moved from Belarus to Eastern Poland 10 armour and 16 mech_infantrys moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 1 artillery and 6 infantry moved from Novgorod to Belarus 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from France to Western Germany 2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 1 factory_minor placed in Western Ukraine 3 armour placed in Novgorod 1 fighter placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -2.83 Russians : 0.00
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Ulaanbaatar to Amur 8 infantry moved from Buryatia to Amur 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Amur 1 fighter moved from Russia to Smolensk 1 artillery moved from Russia to Vologda
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Ulaanbaatar to Amur 8 infantry moved from Buryatia to Amur 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Amur 1 fighter moved from Russia to Smolensk 1 artillery moved from Russia to Vologda Combat - Russians Battle in Amur Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Amur, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 aaGuns moved from Buryatia to Amur 1 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Yenisey 11 infantry moved from Tambov to Russia 2 artilleries moved from Tambov to Russia 1 infantry moved from Tambov to Samara 2 infantry moved from Tambov to Volgograd 4 aaGuns, 9 armour, 10 artilleries and 7 infantry moved from Tambov to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -0.50 Japanese : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Ulaanbaatar to Amur 8 infantry moved from Buryatia to Amur 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Amur 1 fighter moved from Russia to Smolensk 1 artillery moved from Russia to Vologda Combat - Russians Battle in Amur Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Amur, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 aaGuns moved from Buryatia to Amur 1 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Yenisey 11 infantry moved from Tambov to Russia 2 artilleries moved from Tambov to Russia 1 infantry moved from Tambov to Samara 2 infantry moved from Tambov to Volgograd 4 aaGuns, 9 armour, 10 artilleries and 7 infantry moved from Tambov to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Suiyuyan: 9 infantry EDIT: Adding units owned by Russians to Hopei: 9 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00 Russians : -0.50 Japanese : -0.33
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 3 artilleries and 3 mech_infantrys moved from Kansu to Suiyuyan 1 infantry moved from Korea to Manchuria 3 mech_infantrys moved from Jehol to Suiyuyan 3 mech_infantrys moved from Kweichow to Burma 3 armour moved from French Indo China to Burma 3 armour moved from Shan State to Burma 2 tactical_bombers moved from Shan State to Burma 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 2 bombers moved from Malaya to India 3 fighters moved from Shan State to India 1 armour moved from Shantung to Manchuria
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@samuel06 Intercept ?
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@samuel06 Hi… yes please all 4 planes on intercept. Little bit of a problem with yr move though…I had sent a second file through straight after my first russian go as i had neglected to move the russian forces in China. You can see from the edit that I moved them to be with the Chinese.
So you will have to modify yr combat move I’m afraid… -
@wizmark Oh ok I did not see that. I will fix it.
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Suiyuyan: 9 infantry EDIT: Adding units owned by Russians to Hopei: 9 infantry EDIT: Turning off Edit Mode 1 infantry moved from Korea to Manchuria 3 mech_infantrys moved from Kweichow to Burma 3 armour moved from French Indo China to Burma 3 armour moved from Shan State to Burma 2 tactical_bombers moved from Shan State to Burma 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 2 bombers moved from Malaya to India 3 fighters moved from Shan State to India 1 armour moved from Shantung to Manchuria 1 mech_infantry moved from Kansu to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 1 mech_infantry moved from Kansu to Timguska 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Timguska 2 artilleries moved from Kansu to Olgiy 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Suiyuyan: 9 infantry EDIT: Adding units owned by Russians to Hopei: 9 infantry EDIT: Turning off Edit Mode 1 infantry moved from Korea to Manchuria 3 mech_infantrys moved from Kweichow to Burma 3 armour moved from French Indo China to Burma 3 armour moved from Shan State to Burma 2 tactical_bombers moved from Shan State to Burma 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 2 bombers moved from Malaya to India 3 fighters moved from Shan State to India 1 armour moved from Shantung to Manchuria 1 mech_infantry moved from Kansu to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 1 mech_infantry moved from Kansu to Timguska 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Timguska 2 artilleries moved from Kansu to Olgiy 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians Combat - Japanese Air Battle in India Japanese attacks with 5 units heading to India UK_Pacific launches 4 interceptors out of India Attackers Fire, : 1/5 hits, 1.33 expected hits Defenders Fire, : 1/4 hits, 1.33 expected hits 1 fighter owned by the Japanese lost in India 1 fighter owned by the British lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 7,5 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Timguska Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Timguska, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Timguska Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Timguska, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Timguska Japanese roll dice for 1 armour in Timguska, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Timguska, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Timguska Russians win with no units remaining. Battle score for attacker is -11 Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Olgiy Japanese attack with 2 artilleries Russians defend with 1 infantry Japanese roll dice for 2 artilleries in Olgiy, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Olgiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Olgiy Japanese win, taking Olgiy from Russians with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 6 armour, 4 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 6 armour, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 6/15 hits, 5.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 6 armour, 4 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Cleaning up after air battles Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Shantung to Anhwe 2 aaGuns moved from Shan State to Burma 2 tactical_bombers moved from Burma to Shan State 2 fighters moved from India to 38 Sea Zone 2 bombers moved from India to Malaya 3 fighters moved from Philippines to Japan 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 41 Sea Zone to 38 Sea Zone 1 battleship, 2 carriers, 1 submarine and 2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Malaya 2 tactical_bombers moved from Shan State to Malaya 2 fighters moved from Java to Philippines 1 fighter moved from Java to Philippines 3 mech_infantrys moved from Jehol to Manchuria Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in Malaya 3 armour placed in French Indo China 3 mech_infantrys placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.33 Americans : -0.33 Chinese : 0.67 Attackers Fire, : : -0.33 UK_Pacific : -0.33 AA fire in India : : -0.33 Russians : 1.33 Japanese : -0.17
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 101 Sea Zone to 123 Sea Zone 1 bomber moved from United Kingdom to 123 Sea Zone 1 armour moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia 1 bomber moved from United Kingdom to Tunisia 1 bomber moved from India to French Indo China 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 101 Sea Zone to 123 Sea Zone 1 bomber moved from United Kingdom to 123 Sea Zone 1 armour moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia 1 bomber moved from United Kingdom to Tunisia 1 bomber moved from India to French Indo China 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Java Battle in Iwo Jima Battle in 55 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese, taking Iwo Jima from Japanese with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 123 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Tunisia Americans attack with 1 armour, 1 bomber, 1 infantry and 1 marine Italians defend with 2 infantry Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 marine in Tunisia, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 bomber and 1 marine in Tunisia, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Algeria 1 bomber moved from 123 Sea Zone to United Kingdom 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 transport moved from 88 Sea Zone to 86 Sea Zone 2 bombers moved from Western United States to Queensland 1 bomber moved from French Indo China to India 1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone 1 bomber moved from 55 Sea Zone to India 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 54 Sea Zone to 62 Sea Zone 1 carrier moved from 26 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 bombers and 2 infantry placed in Western United States 1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0.17 Italians : 0.00 Americans : 0.67 Japanese : -0.33 AA fire in French Indo China : : -0.17
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@samuel06 sorry samuel06…Uk turn needs a lot of thinking and I have to work now
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 101 Sea Zone to 123 Sea Zone 1 bomber moved from United Kingdom to 123 Sea Zone 1 armour moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia 1 bomber moved from United Kingdom to Tunisia 1 bomber moved from India to French Indo China 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Java Battle in Iwo Jima Battle in 55 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese, taking Iwo Jima from Japanese with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 123 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Tunisia Americans attack with 1 armour, 1 bomber, 1 infantry and 1 marine Italians defend with 2 infantry Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 marine in Tunisia, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 bomber and 1 marine in Tunisia, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Algeria 1 bomber moved from 123 Sea Zone to United Kingdom 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 transport moved from 88 Sea Zone to 86 Sea Zone 2 bombers moved from Western United States to Queensland 1 bomber moved from French Indo China to India 1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone 1 bomber moved from 55 Sea Zone to India 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 54 Sea Zone to 62 Sea Zone 1 carrier moved from 26 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 bombers and 2 infantry placed in Western United States 1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 10 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 10 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 10 infantry in Anhwe, round 2 : 0/10 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 10 infantry in Anhwe, round 3 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - British Battle in Malta Non Combat Move - British 3 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 fighter moved from Persia to India 2 artilleries moved from West India to India 2 infantry moved from West India to India 1 mech_infantry moved from West India to India 1 artillery and 1 infantry moved from Eastern Persia to West India 2 mech_infantrys moved from Persia to West India 1 armour moved from West India to India 1 armour moved from Egypt to Iraq Place Units - British 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Persia 2 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 34 PUs (1 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : -0.17 Italians : 0.00 Americans : 0.67 Chinese : -2.33 Japanese : -1.00 AA fire in French Indo China : : -0.17
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@wizmark No worries, you have 72 hours to play your turn anyway. Take your time.
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from Southern Italy to Algeria