@Adam514 scramble opportunities?
Wizmark (Axis) vs Sovietishcat (Allies + 6) G40 game 2
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - British 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Egypt to Algeria 1 tactical_bomber moved from 98 Sea Zone to Algeria 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 artillery and 2 infantry moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Scotland to France 1 bomber moved from Scotland to Normandy Bordeaux 1 bomber moved from Scotland to Southern France 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Scotland to France Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Strategic bombing raid in France AA fire in France : 0/2 hits, 0.33 expected hits Bombing raid in France rolls: 3,4 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in 91 Sea Zone Americans attack with 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 4 transports Italians defend with 1 submarine Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 4 transports remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Gibraltar Americans attack with 3 artilleries and 3 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 3 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in Morocco Non Combat Move - Americans 2 bombers moved from France to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from Midway to Hawaiian Islands 1 mech_infantry moved from Central United States to Western United States 1 aaGun moved from Central United States to Western United States 4 mech_infantrys moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 6 infantry placed in Central United States 1 fighter placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 13 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Tsinghai, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Egypt to Algeria 1 tactical_bomber moved from 98 Sea Zone to Algeria 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 artillery and 2 infantry moved from India to Burma Combat - British Battle in Algeria British attack with 1 artillery, 1 infantry and 2 tactical_bombers Germans defend with 1 artillery; Italians defend with 1 artillery British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 artilleries in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Italians lost in Algeria British win, taking Algeria from Germans with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery Casualties for Italians: 1 artillery Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from Egypt to Gibraltar 2 tactical_bombers moved from Algeria to 92 Sea Zone 1 aaGun and 1 infantry moved from Egypt to 81 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 aaGun and 1 infantry moved from 79 Sea Zone to West India 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from Egypt to Gibraltar 3 aaGuns and 1 mech_infantry moved from Scotland to United Kingdom 1 infantry moved from Eire to Scotland Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 airfield placed in Gibraltar Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.00 British : 1.00 AA fire in France : : -0.33 Americans : -1.67 AA fire in Southern France : : -0.17 AA fire in Normandy Bordeaux : : -0.17 Chinese : 0.83 Japanese : -0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Yugoslavia to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 fighter moved from India to 42 Sea Zone
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 fighter moved from India to 42 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Western Australia 1 fighter moved from 41 Sea Zone to India 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 mech_infantry moved from New South Wales to Western Australia 1 armour and 1 mech_infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Queensland to South Australia 1 artillery and 1 infantry moved from Queensland to South Australia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery, 1 infantry and 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 fighter moved from India to 42 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Western Australia 1 fighter moved from 41 Sea Zone to India 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 mech_infantry moved from New South Wales to Western Australia 1 armour and 1 mech_infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Queensland to South Australia 1 artillery and 1 infantry moved from Queensland to South Australia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery, 1 infantry and 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.33
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Poland to Novgorod 2 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Poland to Baltic States 3 infantry moved from Poland to Eastern Poland 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 armour and 1 artillery moved from Romania to Bessarabia 1 bomber moved from Western Germany to Novgorod 2 bombers moved from Western Germany to Eastern Poland 1 bomber moved from Western Germany to Bessarabia 1 fighter moved from Poland to Bessarabia 1 armour moved from Romania to Bessarabia 9 armour moved from Romania to Eastern Poland
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Poland to Novgorod 2 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Poland to Baltic States 3 infantry moved from Poland to Eastern Poland 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 armour and 1 artillery moved from Romania to Bessarabia 1 bomber moved from Western Germany to Novgorod 2 bombers moved from Western Germany to Eastern Poland 1 bomber moved from Western Germany to Bessarabia 1 fighter moved from Poland to Bessarabia 1 armour moved from Romania to Bessarabia 9 armour moved from Romania to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 fighter; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 fighter in Novgorod, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Battle in Bessarabia Germans attack with 2 armour, 1 artillery, 1 bomber and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 fighter in Bessarabia, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Eastern Poland Germans attack with 14 armour, 1 artillery, 2 bombers, 3 infantry and 5 mech_infantrys Russians defend with 1 armour Germans roll dice for 14 armour, 1 artillery, 2 bombers, 3 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 8/25 hits, 10.17 expected hits Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 14 armour, 1 artillery, 2 bombers, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 bomber moved from Bessarabia to Germany 1 bomber moved from Novgorod to Germany 1 tactical_bomber moved from Novgorod to Poland 1 fighter moved from Novgorod to Poland 1 fighter and 1 tactical_bomber moved from Baltic States to Poland 2 bombers moved from Eastern Poland to Western Germany 3 aaGuns moved from Romania to Eastern Poland 1 fighter moved from Bessarabia to Poland 1 mech_infantry moved from Western Germany to Poland 1 armour moved from Western Germany to Poland 1 artillery and 1 infantry moved from Western Germany to France 1 infantry moved from Bulgaria to Romania Place Units - Germans 1 bomber placed in Western Germany 4 armour and 4 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 0.17
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 mech_infantry moved from Bryansk to Western Ukraine 2 armour moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 mech_infantry moved from Bryansk to Western Ukraine 2 armour moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia Combat - Russians Battle in Novgorod Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -9 Casualties for Russians: 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Novgorod to Vologda 1 aaGun and 18 infantry moved from Novosibirsk to Samara 1 aaGun and 2 infantry moved from Kansu to Tsinghai 1 armour moved from Trans-Jordan to Alexandria 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Olgiy to Kansu Place Units - Russians 5 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.67
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 2 bombers, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Buyant-Uhaa to Buryatia Japanese take Ulaanbaatar from Russians Japanese take Buryatia from Russians 1 mech_infantry moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 3 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 3 fighters moved from 35 Sea Zone to Dutch New Guinea 2 infantry moved from Shan State to Burma 1 mech_infantry moved from Yunnan to Burma 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 armour moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Shensi to Tsinghai 2 bombers moved from Kwangsi to Tsinghai 5 fighters and 2 tactical_bombers moved from Kwangsi to Tsinghai 1 armour moved from Kazakhstan to Tsinghai
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 2 bombers, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Buyant-Uhaa to Buryatia Japanese take Ulaanbaatar from Russians Japanese take Buryatia from Russians 1 mech_infantry moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 3 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 3 fighters moved from 35 Sea Zone to Dutch New Guinea 2 infantry moved from Shan State to Burma 1 mech_infantry moved from Yunnan to Burma 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 armour moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Shensi to Tsinghai 2 bombers moved from Kwangsi to Tsinghai 5 fighters and 2 tactical_bombers moved from Kwangsi to Tsinghai 1 armour moved from Kazakhstan to Tsinghai Combat - Japanese Battle in New Guinea Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 79 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Dutch New Guinea Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 5/8 hits, 4.17 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Tsinghai Japanese attack with 1 armour, 3 artilleries, 2 bombers, 6 fighters, 9 infantry and 3 tactical_bombers Chinese defend with 14 infantry; Russians defend with 1 aaGun and 2 infantry AA fire in Tsinghai : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 fighters, 9 infantry and 3 tactical_bombers in Tsinghai, round 2 : 10/23 hits, 9.33 expected hits Chinese roll dice for 1 aaGun and 16 infantry in Tsinghai, round 2 : 2/16 hits, 5.33 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Russians and 9 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers in Tsinghai, round 3 : 10/21 hits, 9.00 expected hits Chinese roll dice for 7 infantry in Tsinghai, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 5 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 1 fighter and 4 infantry Casualties for Chinese: 14 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 1 fighter moved from 45 Sea Zone to 35 Sea Zone 3 fighters moved from Dutch New Guinea to 35 Sea Zone 3 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 bombers, 5 fighters and 3 tactical_bombers moved from Tsinghai to Shensi 2 bombers moved from Shensi to Anhwe 1 mech_infantry moved from Shantung to Anhwe 1 armour moved from Shantung to Hopei 2 mech_infantrys moved from Jehol to Hopei 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 2 armour and 1 mech_infantry placed in French Indo China 1 artillery and 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Tsinghai : : 0.50 ANZAC : -0.67 Chinese : -3.67 UK_Pacific : 0.00 Japanese : 4.50
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 submarine moved from 26 Sea Zone to 46 Sea Zone 4 bombers moved from United Kingdom to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 91 Sea Zone to 95 Sea Zone
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Scramble sz 95?
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@Sovietishcat no scramble thanks
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 submarine moved from 26 Sea Zone to 46 Sea Zone 4 bombers moved from United Kingdom to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 91 Sea Zone to 95 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 95 Sea Zone Americans attack with 4 bombers, 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 4 bombers, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 4 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 4 bombers moved from 95 Sea Zone to Algeria 2 fighters moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 4 mech_infantrys moved from Central United States to Central America 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone 2 artilleries and 3 infantry moved from 94 Sea Zone to Algeria 1 carrier moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 91 Sea Zone to Algeria 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Central United States to Western United States 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 4 artilleries and 4 infantry placed in Central United States 1 destroyer and 4 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - British 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 6 artilleries, 18 infantry and 4 mech_infantrys moved from India to Burma 1 armour moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 submarine moved from 26 Sea Zone to 46 Sea Zone 4 bombers moved from United Kingdom to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 91 Sea Zone to 95 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 95 Sea Zone Americans attack with 4 bombers, 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 4 bombers, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 4 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 4 bombers moved from 95 Sea Zone to Algeria 2 fighters moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 4 mech_infantrys moved from Central United States to Central America 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone 2 artilleries and 3 infantry moved from 94 Sea Zone to Algeria 1 carrier moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 91 Sea Zone to Algeria 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Central United States to Western United States 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 4 artilleries and 4 infantry placed in Central United States 1 destroyer and 4 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 airfield, 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 6 artilleries, 18 infantry and 4 mech_infantrys moved from India to Burma 1 armour moved from India to Burma Combat - British Battle in Southern France Battle in Burma British attack with 1 armour, 6 artilleries, 18 infantry and 4 mech_infantrys Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 1 armour, 6 artilleries, 18 infantry and 4 mech_infantrys in Burma, round 2 : 7/29 hits, 7.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Southern France from Germans, taking Burma from Japanese with 1 armour, 6 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - British 3 aaGuns moved from India to Burma 1 aaGun and 1 infantry moved from West India to India 1 armour and 2 mech_infantrys moved from Persia to Caucasus 2 cruisers moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 battleship and 1 carrier moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to Algeria 1 tactical_bomber moved from 92 Sea Zone to Algeria Place Units - British 2 infantry placed in Union of South Africa 2 armour and 1 mech_infantry placed in Persia 1 airfield placed in Algeria Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians : -0.33 British : -0.17 Americans : -0.33 Japanese : 0.33
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Alexandria 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Southern France