@Avner Scramble to SZ6. It’s a loser, but it also could change the game if you won…
Wizmark (Allies +6) vs Sovietishcat (Axis)
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 12 PUs; Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Samara to Rostov Russians take Rostov from Germans 3 infantry moved from Samara to Volgograd 2 tactical_bombers moved from Russia to Volgograd 3 fighters moved from Russia to Volgograd
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 12 PUs; Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Samara to Rostov Russians take Rostov from Germans 3 infantry moved from Samara to Volgograd 2 tactical_bombers moved from Russia to Volgograd 3 fighters moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 1/8 hits, 3.33 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 3 : 3/8 hits, 3.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Non Combat Move - Russians 3 fighters moved from Volgograd to Russia 2 tactical_bombers moved from Volgograd to Russia 2 aaGuns, 7 armour and 3 infantry moved from Samara to Russia 1 infantry moved from Samara to Tambov 1 mech_infantry moved from Urals to Russia 4 infantry moved from Amur to Buryatia 6 infantry moved from Jehol to Anhwe 2 aaGuns moved from Jehol to Anhwe 6 infantry moved from Jehol to Chahar Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -2.67
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 27 PUs; 4 SuicideAttackTokens; Japanese buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from French Equatorial Africa to French Central Africa Japanese take French Central Africa from British 1 fighter and 1 tactical_bomber moved from Persia to Rostov 1 bomber moved from Egypt to Volgograd 2 armour and 9 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Japan 1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 27 PUs; 4 SuicideAttackTokens; Japanese buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from French Equatorial Africa to French Central Africa Japanese take French Central Africa from British 1 fighter and 1 tactical_bomber moved from Persia to Rostov 1 bomber moved from Egypt to Volgograd 2 armour and 9 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Japan 1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan Combat - Japanese Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Kiangsi Japanese attack with 2 armour and 9 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 armour and 9 infantry in Kiangsi, round 2 : 4/11 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour and 8 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Rostov Japanese attack with 1 fighter and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Rostov Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan Japanese win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kazakhstan to Persia 2 infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 1 bomber moved from Volgograd to Bryansk 1 tactical_bomber moved from Rostov to Bryansk Place Units - Japanese 2 armour and 1 mech_infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Iraq Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,1,2,1,2,1,4,5,2 Japanese collect 25 PUs (8 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17 Chinese : 0.67 Russians : 1.33 Japanese : 2.17
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 2 bombers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 89 Sea Zone to 87 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from West Indies to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 87 Sea Zone 4 bombers moved from British Guiana to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Norway to Finland 2 fighters moved from 113 Sea Zone to Finland 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 6 Sea Zone to Iwo Jima 1 bomber moved from Eastern Persia to Iraq 2 bombers moved from Russia to Novgorod 1 bomber moved from Russia to Ukraine 2 bombers moved from United Kingdom to Western Germany
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@Sovietishcat … Im very embarrassed, but its late here and I wasn’t thinking too well and completely forgot gibraltar had an airbase. I normally would have moved my other fleet elements and bombers to cover the amphib landing. You can see they are there not aqcting. Would you be ok if I changed the move to incorporate them? Your call.
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ya sure go ahead and go to bed :smile:
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 2 bombers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 89 Sea Zone to 87 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from West Indies to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 87 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Norway to Finland 2 fighters moved from 113 Sea Zone to Finland 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 6 Sea Zone to Iwo Jima 1 bomber moved from Eastern Persia to Iraq 2 bombers moved from Russia to Novgorod 1 bomber moved from Russia to Ukraine 2 bombers moved from United Kingdom to Western Germany 3 bombers moved from British Guiana to Gibraltar 1 bomber moved from British Guiana to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone
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@Sovietishcat Many thanks :grimacing: Scramble to SZ91?
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no scramble
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 2 bombers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 89 Sea Zone to 87 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from West Indies to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 87 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Norway to Finland 2 fighters moved from 113 Sea Zone to Finland 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 6 Sea Zone to Iwo Jima 1 bomber moved from Eastern Persia to Iraq 2 bombers moved from Russia to Novgorod 1 bomber moved from Russia to Ukraine 2 bombers moved from United Kingdom to Western Germany 3 bombers moved from British Guiana to Gibraltar 1 bomber moved from British Guiana to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major Bombing raid in Western Germany causes 12 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Gibraltar Americans attack with 1 artillery, 4 bombers and 1 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry; Italians defend with 3 fighters Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Gibraltar, round 2 : 3/6 hits, 3.33 expected hits Germans roll dice for 3 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2.33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 3 fighters owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery and 3 bombers remaining. Battle score for attacker is 18 Casualties for Americans: 1 bomber and 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 3 fighters Battle in 87 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 2 submarines Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 2 submarines in 87 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 87 Sea Zone Americans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 87 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 2 submarines Battle in Finland Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 armour Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Iwo Jima Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Iwo Jima, round 2 : 2/7 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from Iwo Jima to 17 Sea Zone 1 submarine moved from 38 Sea Zone to 79 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 38 Sea Zone to 39 Sea Zone 2 fighters moved from India to 39 Sea Zone 3 bombers moved from Gibraltar to British Guiana 2 bombers moved from 91 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 91 Sea Zone 2 bombers moved from Western Germany to United Kingdom 2 fighters moved from Finland to 113 Sea Zone 1 bomber moved from Novgorod to Russia 1 bomber moved from Ukraine to Russia 1 bomber moved from Iraq to Eastern Persia 1 destroyer moved from 6 Sea Zone to 17 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Norway 1 transport placed in 113 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone 2 armour, 2 bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0.83 Italians : -0.50 AA fire in Western Germany : : -0.33 Americans : -1.83 AA fire in Ukraine : : -0.17 AA fire in Iraq : : -0.17 Japanese : 0.67 AA fire in Novgorod : : 0.67
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TripleA Move Summary: Chinese round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 2 artilleries and 6 infantry moved from Anhwe to Kiangsi
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 2 artilleries and 6 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 2 artilleries and 6 infantry Japanese defend with 2 armour and 8 infantry Chinese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 2 : 2/8 hits, 2.00 expected hits Japanese roll dice for 2 armour and 8 infantry in Kiangsi, round 2 : 4/10 hits, 3.67 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 armour and 6 infantry in Kiangsi, round 3 : 1/8 hits, 3.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 armour and 5 infantry in Kiangsi, round 4 : 2/7 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi 1 artillery owned by the Chinese retreated to Anhwe Japanese win with 2 armour and 4 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 artillery and 6 infantry Casualties for Japanese: 4 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Hunan 3 artilleries and 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -2.33
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour moved from Novosibirsk to Caucasus Russians take Caucasus from Japanese 3 armour, 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Persia 2 fighters moved from Russia to Persia 2 bombers moved from India to Persia 1 artillery, 1 infantry and 1 transport moved from 84 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil 1 armour, 1 infantry and 1 transport moved from 84 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 84 Sea Zone to 91 Sea Zone
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 2 bombers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 89 Sea Zone to 87 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from West Indies to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 87 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Norway to Finland 2 fighters moved from 113 Sea Zone to Finland 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 6 Sea Zone to Iwo Jima 1 bomber moved from Eastern Persia to Iraq 2 bombers moved from Russia to Novgorod 1 bomber moved from Russia to Ukraine 2 bombers moved from United Kingdom to Western Germany 3 bombers moved from British Guiana to Gibraltar 1 bomber moved from British Guiana to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major Bombing raid in Western Germany causes 12 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Gibraltar Americans attack with 1 artillery, 4 bombers and 1 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry; Italians defend with 3 fighters Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Gibraltar, round 2 : 3/6 hits, 3.33 expected hits Germans roll dice for 3 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2.33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 3 fighters owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery and 3 bombers remaining. Battle score for attacker is 18 Casualties for Americans: 1 bomber and 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 3 fighters Battle in 87 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 2 submarines Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 2 submarines in 87 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 87 Sea Zone Americans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 87 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 2 submarines Battle in Finland Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 armour Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Iwo Jima Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Iwo Jima, round 2 : 2/7 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from Iwo Jima to 17 Sea Zone 1 submarine moved from 38 Sea Zone to 79 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 38 Sea Zone to 39 Sea Zone 2 fighters moved from India to 39 Sea Zone 3 bombers moved from Gibraltar to British Guiana 2 bombers moved from 91 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 91 Sea Zone 2 bombers moved from Western Germany to United Kingdom 2 fighters moved from Finland to 113 Sea Zone 1 bomber moved from Novgorod to Russia 1 bomber moved from Ukraine to Russia 1 bomber moved from Iraq to Eastern Persia 1 destroyer moved from 6 Sea Zone to 17 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Norway 1 transport placed in 113 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone 2 armour, 2 bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 2 artilleries and 6 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 2 artilleries and 6 infantry Japanese defend with 2 armour and 8 infantry Chinese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 2 : 2/8 hits, 2.00 expected hits Japanese roll dice for 2 armour and 8 infantry in Kiangsi, round 2 : 4/10 hits, 3.67 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 armour and 6 infantry in Kiangsi, round 3 : 1/8 hits, 3.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 armour and 5 infantry in Kiangsi, round 4 : 2/7 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi 1 artillery owned by the Chinese retreated to Anhwe Japanese win with 2 armour and 4 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 artillery and 6 infantry Casualties for Japanese: 4 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Hunan 3 artilleries and 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Purchase Units - British British buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour moved from Novosibirsk to Caucasus Russians take Caucasus from Japanese 3 armour, 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Persia 2 fighters moved from Russia to Persia 2 bombers moved from India to Persia 1 artillery, 1 infantry and 1 transport moved from 84 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil 1 armour, 1 infantry and 1 transport moved from 84 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 84 Sea Zone to 91 Sea Zone Combat - British Battle in Morocco Battle in Brazil Battle in Persia British attack with 3 armour, 2 artilleries, 4 bombers, 7 fighters, 4 infantry, 11 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 2 fighters; Japanese defend with 5 armour, 7 artilleries, 1 factory_minor, 1 fighter, 2 infantry, 7 mech_infantrys and 2 tactical_bombers British roll dice for 3 armour, 2 artilleries, 4 bombers, 7 fighters, 4 infantry, 11 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 14/32 hits, 11.83 expected hits Japanese roll dice for 5 armour, 8 artilleries, 3 fighters, 2 infantry, 7 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 12/27 hits, 11.17 expected hits 2 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 7 mech_infantrys owned by the Japanese, 8 mech_infantrys owned by the British and 4 infantry owned by the British lost in Persia British roll dice for 3 armour, 2 artilleries, 4 bombers, 7 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 11/20 hits, 9.83 expected hits Japanese roll dice for 5 armour, 3 artilleries, 3 fighters and 2 tactical_bombers in Persia, round 3 : 8/13 hits, 6.50 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the British, 5 armour owned by the Japanese, 1 artillery owned by the Italians, 2 artilleries owned by the British and 3 armour owned by the British lost in Persia retreated to Persia Japanese win, taking Morocco from Germans, taking Brazil from Italians with 2 fighters remaining. Battle score for attacker is 46 Casualties for British: 3 armour, 2 artilleries, 4 infantry and 11 mech_infantrys Casualties for Japanese: 5 armour, 7 artilleries, 1 fighter, 2 infantry, 7 mech_infantrys and 2 tactical_bombers Casualties for Italians: 1 artillery Non Combat Move - British 4 bombers, 7 fighters and 1 tactical_bomber moved from Persia to Eastern Persia 5 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 1 battleship moved from 38 Sea Zone to 39 Sea Zone 2 fighters moved from British Guiana to Gibraltar 2 fighters moved from Norway to Russia 2 fighters moved from United Kingdom to Norway 1 fighter moved from Norway to Russia Place Units - British 1 transport placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 20 PUs; end with 21 PUs Place Units - UK_Pacific 2 infantry and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Some Units in India change ownership: 2 infantry and 5 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.83 Italians : -0.50 British : 3.33 AA fire in Western Germany : : -0.33 Americans : -1.83 AA fire in Ukraine : : -0.17 Chinese : -0.33 AA fire in Iraq : : -0.17 Japanese : 0.67 AA fire in Novgorod : : 0.67
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The axis surrender; well played, I tried something and it did not work… well done! So wanna switch side with same amount of bid? I have posted the result of the game.
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@Sovietishcat Thanks, it was a good game, certainly was a worry for me when the japanese suddenly turned up in Europe!
Very happy to switch sides, I’ll set it up later. How do you want your bid money spent?
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Uk sub in sz 98