Bid:
Holland Belgium: 1 INF
Kwangsi: 1 INF
Jehol: 1 INF
Tobruk: 1 INF
Lebowsky (Axis) vs SixUnder (Allies) BM3
-
Better now, i have to apologize i wasnt more forward. My father in law passed away last week, so things were kind of hectic.
I have the game updated now to work with the forums, and should be good from here, thanks for your patience!
Six
PS scramble orders in Italy sir
-
No worries, Im sorry for your loss.
Scramble all in Italy
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States Non Combat Move - Americans 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 2 infantry moved from Kweichow to Yunnan 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Shensi to Kweichow Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 2 infantry moved from Malaya to Shan State 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Yunnan Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 5 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber in 97 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -17 Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser and 2 fighters Battle in Ethiopia British attack with 1 artillery and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 2 infantry Battle in Tobruk British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2.17 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Tobruk British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 4 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 aaGun moved from India to Burma 1 infantry moved from Malaya to Shan State Place Units - British 1 destroyer placed in 109 Sea Zone 1 destroyer placed in 109 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
British : 2.50 Italians : 2.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber Suiyuyan : 1 infantry Kweichow : 1 infantry Hopei : 1 infantry Shan State : 3 infantry Burma : 1 aaGun and 2 infantry India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 4 mech_infantrys Malaya : 1 harbour Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 carrier and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Gibraltar : 1 artillery, 1 fighter, 1 harbour and 1 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 aaGun and 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry Rhodesia : 2 infantry Tobruk : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry 96 Sea Zone : 1 cruiser and 1 transport 76 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 106 Sea Zone : 1 transport 109 Sea Zone : 1 battleship and 3 destroyers Eastern Persia : 1 flag, 1 infantry 101 Sea Zone : 1 carrier, 1 submarine and 2 transports 81 Sea Zone : 1 destroyer 91 Sea Zone : 1 cruiser and 1 transport 110 Sea Zone : 1 destroyer 88 Sea Zone : 1 armour, 1 infantry and 1 transport
Production/PUs Summary :
Germans : 41 / 70 Russians : 37 / 37 Japanese : 40 / 43 Americans : 50 / 75 Chinese : 9 / 12 British : 28 / 37 UK_Pacific : 10 / 14 Italians : 10 / 10 ANZAC : 10 / 10 French : 11 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 39 times 2 was rolled 53 times 3 was rolled 47 times 4 was rolled 45 times 5 was rolled 42 times 6 was rolled 40 times Average roll : 3.444 Median : 3.000 Variance : 0.511 Standard Deviation : 0.715 Total rolls : 266 Null / Other 3 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 13 times 4 was rolled 20 times 5 was rolled 18 times 6 was rolled 19 times Average roll : 3.615 Median : 4.000 Variance : 0.362 Standard Deviation : 0.602 Total rolls : 104 British Combat 1 was rolled 4 times 2 was rolled 8 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3.356 Median : 3.000 Variance : 1.761 Standard Deviation : 1.327 Total rolls : 45 Italians Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 2.923 Median : 3.000 Variance : 0.613 Standard Deviation : 0.783 Total rolls : 26 French Combat 1 was rolled 1 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.714 Median : 4.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 21 Americans Combat 1 was rolled 3 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 3.571 Median : 4.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 ANZAC Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.333 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.692 Median : 3.000 Variance : 1.236 Standard Deviation : 1.112 Total rolls : 13 Chinese Combat 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.167 Median : 2.500 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times Average roll : 1.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.342 Median : 3.000 Variance : 0.144 Standard Deviation : 0.380 Total rolls : 38
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to 95 Sea Zone 1 armour moved from Albania to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 armour and 2 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 1 bomber moved from Northern Italy to Tobruk 1 artillery moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in 96 Sea Zone Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports British defend with 1 cruiser and 1 transport Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone 1 transport owned by the British lost in 96 Sea Zone Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Italians win with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in Tobruk Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry British defend with 1 armour, 2 artilleries and 1 mech_infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Tobruk, round 2 : 2/7 hits, 2,67 expected hits British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,50 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Tobruk, round 3 : 2/6 hits, 2,50 expected hits British roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 2 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 15 Casualties for Italians: 1 infantry Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Tobruk to Southern Italy 2 infantry moved from Albania to Bulgaria 2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0,67 British : -1,83
-
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 fighter moved from Queensland to Shan State Non Combat Move - ANZAC 1 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Shan State : 1 fighter Malaya : 1 infantry Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry New Guinea : 1 infantry 46 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser 62 Sea Zone : 1 transport Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 70 Russians : 37 / 37 Japanese : 40 / 43 Americans : 50 / 75 Chinese : 9 / 12 British : 26 / 37 UK_Pacific : 10 / 14 Italians : 12 / 12 ANZAC : 10 / 16 French : 11 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 43 times 2 was rolled 56 times 3 was rolled 55 times 4 was rolled 47 times 5 was rolled 48 times 6 was rolled 41 times Average roll : 3.428 Median : 3.000 Variance : 0.648 Standard Deviation : 0.805 Total rolls : 290 Null / Other 3 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 13 times 4 was rolled 20 times 5 was rolled 18 times 6 was rolled 19 times Average roll : 3.615 Median : 4.000 Variance : 0.362 Standard Deviation : 0.602 Total rolls : 104 British Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 15 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 4 times Average roll : 3.462 Median : 3.000 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 52 Italians Combat 1 was rolled 10 times 2 was rolled 8 times 3 was rolled 12 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 2 times Average roll : 2.907 Median : 3.000 Variance : 1.639 Standard Deviation : 1.280 Total rolls : 43 French Combat 1 was rolled 1 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.714 Median : 4.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 21 Americans Combat 1 was rolled 3 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 3.571 Median : 4.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 ANZAC Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.333 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.692 Median : 3.000 Variance : 1.236 Standard Deviation : 1.112 Total rolls : 13 Chinese Combat 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.167 Median : 2.500 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times Average roll : 1.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.342 Median : 3.000 Variance : 0.144 Standard Deviation : 0.380 Total rolls : 38
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 fighter moved from Queensland to Shan State Non Combat Move - ANZAC 1 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Shan State : 1 fighter Malaya : 1 infantry Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry New Guinea : 1 infantry 46 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser 62 Sea Zone : 1 transport Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry 81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 70 Russians : 37 / 37 Japanese : 40 / 43 Americans : 50 / 75 Chinese : 9 / 12 British : 26 / 37 UK_Pacific : 10 / 14 Italians : 12 / 12 ANZAC : 10 / 16 French : 1 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 12 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 43 times 2 was rolled 56 times 3 was rolled 55 times 4 was rolled 47 times 5 was rolled 48 times 6 was rolled 41 times Average roll : 3.428 Median : 3.000 Variance : 0.648 Standard Deviation : 0.805 Total rolls : 290 Null / Other 3 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 13 times 4 was rolled 20 times 5 was rolled 18 times 6 was rolled 19 times Average roll : 3.615 Median : 4.000 Variance : 0.362 Standard Deviation : 0.602 Total rolls : 104 British Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 15 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 4 times Average roll : 3.462 Median : 3.000 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 52 Italians Combat 1 was rolled 10 times 2 was rolled 8 times 3 was rolled 12 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 2 times Average roll : 2.907 Median : 3.000 Variance : 1.639 Standard Deviation : 1.280 Total rolls : 43 French Combat 1 was rolled 1 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.714 Median : 4.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 21 Americans Combat 1 was rolled 3 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 3.571 Median : 4.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 ANZAC Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.333 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.692 Median : 3.000 Variance : 1.236 Standard Deviation : 1.112 Total rolls : 13 Chinese Combat 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.167 Median : 2.500 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times Average roll : 1.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.342 Median : 3.000 Variance : 0.144 Standard Deviation : 0.380 Total rolls : 38
-
Nothing to do with france?
-
Oh i missed the last post, neveremind
-
TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 3 submarines moved from 112 Sea Zone to 119 Sea Zone 3 submarines moved from 119 Sea Zone to 109 Sea Zone 1 fighter and 4 tactical_bombers moved from Holland Belgium to 109 Sea Zone 3 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 3 bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to Greece 3 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece
-
Scramble from UK?
-
dang it, no scramble
once again, forgot… cant place in scotland. That was the whole purpose of the destroyers. grr
-
If that helps you, I would go anyway, losing more planes but still worth it
-
Cant do the turn until tomorrow afternoon btw
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 3 submarines moved from 112 Sea Zone to 119 Sea Zone 3 submarines moved from 119 Sea Zone to 109 Sea Zone 1 fighter and 4 tactical_bombers moved from Holland Belgium to 109 Sea Zone 3 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 3 bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to Greece 3 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece Combat - Germans Battle in Greece Germans attack with 3 armour, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 1 bomber and 3 infantry in Greece, round 2 : 2/7 hits, 2,67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour, 1 bomber and 1 infantry in Greece, round 3 : 4/5 hits, 2,33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 109 Sea Zone Germans attack with 3 bombers, 4 fighters, 3 submarines and 5 tactical_bombers British defend with 1 battleship and 3 destroyers Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 3 bombers, 4 fighters and 5 tactical_bombers in 109 Sea Zone, round 2 : 7/12 hits, 7,17 expected hits British roll dice for 1 battleship and 3 destroyers in 109 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits 3 destroyers owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 3 bombers, 4 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 3 destroyers Non Combat Move - Germans 4 fighters and 5 tactical_bombers moved from 109 Sea Zone to Holland Belgium 3 bombers moved from 109 Sea Zone to Western Germany 5 armour and 2 mech_infantrys moved from France to Germany 1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 bomber moved from Greece to Western Germany 2 infantry moved from Bulgaria to Romania 2 artilleries and 6 infantry moved from Yugoslavia to Romania 2 aaGuns moved from Poland to Slovakia Hungary 1 artillery moved from France to Western Germany 2 infantry moved from Norway to Finland Place Units - Germans 1 fighter placed in Western Germany 1 destroyer and 2 submarines placed in 112 Sea Zone 10 artilleries placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0,83 British : -0,67 Neutral_Allies : 0,00
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey 1 armour, 5 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Belarus 2 infantry moved from Rostov to Ukraine 5 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 5 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia Non Combat Move - Russians 1 aaGun moved from Bryansk to Western Ukraine Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 6 infantry Amur : 2 aaGuns and 12 infantry Belarus : 1 aaGun, 1 artillery and 5 infantry Karelia : 1 artillery, 1 fighter and 15 infantry Bryansk : 1 artillery and 5 infantry Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 5 infantry Ukraine : 1 factory_minor and 5 infantry Western Ukraine : 1 aaGun, 2 armour, 1 artillery, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber Volgograd : 1 factory_minor Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry 125 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 37 Japanese : 40 / 43 Americans : 50 / 75 Chinese : 9 / 12 British : 26 / 37 UK_Pacific : 10 / 14 Italians : 12 / 12 ANZAC : 10 / 16 French : 1 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 12 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 49 times 2 was rolled 62 times 3 was rolled 66 times 4 was rolled 51 times 5 was rolled 54 times 6 was rolled 45 times Average roll : 3.410 Median : 3.000 Variance : 0.986 Standard Deviation : 0.993 Total rolls : 327 Null / Other 3 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 20 times 2 was rolled 23 times 3 was rolled 19 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.565 Median : 4.000 Variance : 0.145 Standard Deviation : 0.381 Total rolls : 131 British Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 17 times 4 was rolled 10 times 5 was rolled 11 times 6 was rolled 4 times Average roll : 3.446 Median : 3.000 Variance : 1.988 Standard Deviation : 1.410 Total rolls : 56 Italians Combat 1 was rolled 10 times 2 was rolled 8 times 3 was rolled 12 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 2 times Average roll : 2.907 Median : 3.000 Variance : 1.639 Standard Deviation : 1.280 Total rolls : 43 French Combat 1 was rolled 1 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.714 Median : 4.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 21 Americans Combat 1 was rolled 3 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 3.571 Median : 4.000 Variance : 1.806 Standard Deviation : 1.344 Total rolls : 7 ANZAC Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.333 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.421 Median : 3.000 Variance : 1.824 Standard Deviation : 1.351 Total rolls : 19 Chinese Combat 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.167 Median : 2.500 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 6 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times Average roll : 1.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 6 times Average roll : 3.342 Median : 3.000 Variance : 0.144 Standard Deviation : 0.380 Total rolls : 38
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 harbour and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 2 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Anhwe to Yunnan 2 infantry moved from Hunan to Yunnan 2 infantry moved from French Indo China to Yunnan 2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Battle in Java Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking Java from Dutch with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Celebes Battle in Hopei Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 9 fighters, 4 infantry, 1 mech_infantry and 8 tactical_bombers British defend with 1 fighter, 2 infantry and 1 tactical_bomber; Chinese defend with 3 artilleries, 1 fighter and 9 infantry Japanese roll dice for 2 bombers, 9 fighters, 4 infantry, 1 mech_infantry and 8 tactical_bombers in Yunnan, round 2 : 13/24 hits, 12,00 expected hits Chinese roll dice for 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/17 hits, 6,50 expected hits 4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 9 infantry owned by the Chinese, 2 artilleries owned by the Chinese and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers, 9 fighters and 8 tactical_bombers in Yunnan, round 3 : 13/19 hits, 11,17 expected hits Chinese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 2,17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 1 fighter owned by the British and 1 artillery owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 2 destroyers and 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone 1 infantry moved from Jehol to Chahar 1 aaGun and 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from Manchuria to Japan Place Units - Japanese 1 airfield placed in Kwangsi 1 harbour placed in Hainan 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 53 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : 2,83
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 artillery, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Morocco to 91 Sea Zone Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 3 transports placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 1.00 Neutral_Axis : 0.67 Japanese : -1.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 26 Sea Zone : 1 carrier, 2 fighters and 1 transport 10 Sea Zone : 3 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys Gibraltar : 1 armour, 1 infantry and 1 mech_infantry United Kingdom : 1 bomber Morocco : 1 flag, 1 artillery 101 Sea Zone : 2 destroyers and 1 submarine 91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 37 Japanese : 53 / 62 Americans : 51 / 77 Chinese : 7 / 12 British : 26 / 37 UK_Pacific : 10 / 14 Italians : 12 / 12 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 11 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 65 times 2 was rolled 81 times 3 was rolled 79 times 4 was rolled 62 times 5 was rolled 66 times 6 was rolled 58 times Average roll : 3.382 Median : 3.000 Variance : 1.067 Standard Deviation : 1.033 Total rolls : 411 Null / Other 3 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 20 times 2 was rolled 23 times 3 was rolled 19 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.565 Median : 4.000 Variance : 0.145 Standard Deviation : 0.381 Total rolls : 131 British Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 17 times 4 was rolled 10 times 5 was rolled 11 times 6 was rolled 4 times Average roll : 3.446 Median : 3.000 Variance : 1.988 Standard Deviation : 1.410 Total rolls : 56 Italians Combat 1 was rolled 10 times 2 was rolled 8 times 3 was rolled 12 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 2 times Average roll : 2.907 Median : 3.000 Variance : 1.639 Standard Deviation : 1.280 Total rolls : 43 French Combat 1 was rolled 1 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.714 Median : 4.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 21 Americans Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.214 Median : 3.000 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 ANZAC Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.333 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.421 Median : 3.000 Variance : 1.824 Standard Deviation : 1.351 Total rolls : 19 Chinese Combat 1 was rolled 2 times 2 was rolled 10 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.414 Median : 3.000 Variance : 1.387 Standard Deviation : 1.178 Total rolls : 29 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times Average roll : 1.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 1 was rolled 18 times 2 was rolled 19 times 3 was rolled 14 times 4 was rolled 12 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.308 Median : 3.000 Variance : 0.431 Standard Deviation : 0.657 Total rolls : 91
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry Yunnan : 3 artilleries
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 37 Japanese : 53 / 62 Americans : 51 / 77 Chinese : 7 / 10 British : 26 / 37 UK_Pacific : 10 / 14 Italians : 12 / 12 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 11 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 65 times 2 was rolled 81 times 3 was rolled 79 times 4 was rolled 62 times 5 was rolled 66 times 6 was rolled 58 times Average roll : 3.382 Median : 3.000 Variance : 1.067 Standard Deviation : 1.033 Total rolls : 411 Null / Other 3 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 20 times 2 was rolled 23 times 3 was rolled 19 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.565 Median : 4.000 Variance : 0.145 Standard Deviation : 0.381 Total rolls : 131 British Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 17 times 4 was rolled 10 times 5 was rolled 11 times 6 was rolled 4 times Average roll : 3.446 Median : 3.000 Variance : 1.988 Standard Deviation : 1.410 Total rolls : 56 Italians Combat 1 was rolled 10 times 2 was rolled 8 times 3 was rolled 12 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 2 times Average roll : 2.907 Median : 3.000 Variance : 1.639 Standard Deviation : 1.280 Total rolls : 43 French Combat 1 was rolled 1 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.714 Median : 4.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 21 Americans Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.214 Median : 3.000 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 ANZAC Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.333 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.421 Median : 3.000 Variance : 1.824 Standard Deviation : 1.351 Total rolls : 19 Chinese Combat 1 was rolled 2 times 2 was rolled 10 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.414 Median : 3.000 Variance : 1.387 Standard Deviation : 1.178 Total rolls : 29 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times Average roll : 1.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 1 was rolled 18 times 2 was rolled 19 times 3 was rolled 14 times 4 was rolled 12 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.308 Median : 3.000 Variance : 0.431 Standard Deviation : 0.657 Total rolls : 91
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 artillery, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Morocco to 91 Sea Zone Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 3 transports placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 2 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone Combat - British Battle in 109 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British 2 fighters moved from 109 Sea Zone to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in Union of South Africa 1 destroyer placed in 110 Sea Zone 2 submarines placed in 110 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 0.67 Americans : 1.00 Neutral_Axis : 0.67 Japanese : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Siam : 1 flag, 1 infantry Shensi : 1 infantry Yunnan : 3 artilleries Shan State : 2 infantry Burma : 1 aaGun and 2 infantry India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 5 mech_infantrys Malaya : 1 harbour Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 26 Sea Zone : 1 carrier, 2 fighters and 1 transport 10 Sea Zone : 3 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys Belgian Congo : 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 armour, 1 harbour, 1 infantry and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 harbour Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry Tanganyika Territory : 1 infantry Morocco : 1 flag, 2 artilleries and 1 infantry 86 Sea Zone : 1 transport 109 Sea Zone : 1 flag, 1 destroyer Eastern Persia : 1 flag 101 Sea Zone : 2 destroyers and 1 submarine 71 Sea Zone : 1 transport Brazil : 1 flag, 1 armour and 4 infantry Persia : 1 flag, 3 infantry 98 Sea Zone : 1 cruiser and 2 destroyers 91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 4 transports 110 Sea Zone : 1 destroyer and 2 submarines
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 37 Japanese : 52 / 62 Americans : 51 / 77 Chinese : 7 / 10 British : 30 / 36 UK_Pacific : 11 / 15 Italians : 12 / 12 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 11 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 66 times 2 was rolled 84 times 3 was rolled 79 times 4 was rolled 62 times 5 was rolled 67 times 6 was rolled 58 times Average roll : 3.370 Median : 3.000 Variance : 1.222 Standard Deviation : 1.106 Total rolls : 416 Null / Other 3 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 20 times 2 was rolled 25 times 3 was rolled 19 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.541 Median : 4.000 Variance : 0.203 Standard Deviation : 0.451 Total rolls : 133 British Combat 1 was rolled 6 times 2 was rolled 10 times 3 was rolled 17 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 4 times Average roll : 3.407 Median : 3.000 Variance : 1.807 Standard Deviation : 1.344 Total rolls : 59 Italians Combat 1 was rolled 10 times 2 was rolled 8 times 3 was rolled 12 times 4 was rolled 4 times 5 was rolled 7 times 6 was rolled 2 times Average roll : 2.907 Median : 3.000 Variance : 1.639 Standard Deviation : 1.280 Total rolls : 43 French Combat 1 was rolled 1 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.714 Median : 4.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 21 Americans Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.214 Median : 3.000 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 ANZAC Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.333 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.421 Median : 3.000 Variance : 1.824 Standard Deviation : 1.351 Total rolls : 19 Chinese Combat 1 was rolled 2 times 2 was rolled 10 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.414 Median : 3.000 Variance : 1.387 Standard Deviation : 1.178 Total rolls : 29 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times Average roll : 1.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 1 was rolled 18 times 2 was rolled 19 times 3 was rolled 14 times 4 was rolled 12 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.308 Median : 3.000 Variance : 0.431 Standard Deviation : 0.657 Total rolls : 91
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Tobruk to Egypt Italians take Alexandria from British 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Kenya to Belgian Congo 1 cruiser, 1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports British defend with 1 cruiser and 2 destroyers Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits 2 destroyers owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 22 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser and 2 destroyers Battle in Egypt Italians attack with 2 armour, 1 artillery and 1 infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 2 : 3/4 hits, 1,67 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Syria from Neutral_Axis to Italians EDIT: Removing units owned by Neutral_Axis from Syria: 1 infantry EDIT: Adding units owned by Italians to Syria: 2 infantry EDIT: Removing units owned by Italians from 98 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 infantry moved from Bulgaria to Romania 2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania 2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from 98 Sea Zone to Greece Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 2,33 British : 0,83