Maxi vs. Toyls G40 Balance mode


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Combat Move - French
            1 fighter moved from Iceland to United Kingdom
            1 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            6 armour moved from Western Germany to 112 Sea Zone
            6 infantry moved from Western Germany to 112 Sea Zone
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            6 armour, 1 cruiser, 1 destroyer, 8 infantry, 1 marine and 7 transports moved from 112 Sea Zone to 110 Sea Zone
            1 battleship moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
            6 armour, 8 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            6 armour moved from Western Germany to 112 Sea Zone
            6 infantry moved from Western Germany to 112 Sea Zone
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            6 armour, 1 cruiser, 1 destroyer, 8 infantry, 1 marine and 7 transports moved from 112 Sea Zone to 110 Sea Zone
            1 battleship moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
            6 armour, 8 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 6 armour, 4 bombers, 5 fighters, 8 infantry, 1 marine and 5 tactical_bombers
                British defend with 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 mech_infantry; French defend with 1 fighter and 1 infantry
                    AA fire in United Kingdom : 2/12 hits, 2,00 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 6 armour, 4 bombers, 4 fighters, 8 infantry, 1 marine and 4 tactical_bombers in United Kingdom, round 2 : 13/27 hits, 12,00 expected hits
                    British roll dice for 4 aaGuns, 3 fighters, 19 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/23 hits, 8,67 expected hits
                    4 aaGuns owned by the British, 6 infantry owned by the Germans and 10 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 4 bombers, 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers in United Kingdom, round 3 : 10/21 hits, 11,00 expected hits
                    British roll dice for 3 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/13 hits, 5,33 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans, 3 armour owned by the Germans, 1 infantry owned by the French, 8 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom
                    Germans roll dice for 3 armour, 4 bombers, 4 fighters and 4 tactical_bombers in United Kingdom, round 4 : 9/15 hits, 8,83 expected hits
                    British roll dice for 3 fighters in United Kingdom, round 4 : 1/3 hits, 2,00 expected hits
                    1 armour owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom
                Germans captures 35PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 2 armour, 4 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Germans: 4 armour, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber
                Casualties for British: 4 aaGuns, 2 fighters, 18 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 1 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
            1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            3 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
            4 bombers moved from United Kingdom to Western Germany
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 artillery and 1 infantry moved from France to Western Germany
            2 artilleries and 8 infantry moved from Greater Southern Germany to Yugoslavia
            3 aaGuns, 3 artilleries and 8 infantry moved from Poland to Germany
            3 armour moved from Greece to Bulgaria
            1 infantry moved from Greece to Bulgaria
            5 mech_infantrys moved from Germany to Greater Southern Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            4 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 87 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,00
    British : -3,00
    AA fire in United Kingdom : : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            2 armour moved from Western Ukraine to Romania
            5 armour and 2 mech_infantrys moved from Ukraine to Romania
            3 artilleries and 1 infantry moved from Bessarabia to Romania
            2 artilleries and 16 infantry moved from Eastern Poland to Romania
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Romania
            2 infantry moved from Vyborg to Finland
                  Russians take Finland from Germans
            2 artilleries and 2 infantry moved from Karelia to Finland
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in Romania
                Russians attack with 7 armour, 5 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries and 3 infantry
                    Russians roll dice for 7 armour, 5 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 11/34 hits, 10,83 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Romania, round 2 : 3/6 hits, 2,17 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 7 armour, 5 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries and 3 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns and 10 infantry moved from Buryatia to Amur
            2 aaGuns moved from Eastern Poland to Romania
            1 artillery and 1 infantry moved from Belarus to Eastern Poland
            2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Rostov to Ukraine
            3 armour moved from Russia to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 50 PUs; end with 50 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Russians : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Kwangsi to Philippines
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 infantry moved from French Indo China to Shan State
            2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Korea
            1 fighter and 1 tactical_bomber moved from Shantung to Korea
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 artillery and 1 infantry moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Suiyuyan to Hopei
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 44 Sea Zone
            1 battleship moved from 44 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 cruiser, 1 submarine and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                1 transport owned by the Japanese retreated to 36 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 2/4 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Celebes
                UK_Pacific win with no units remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
            Battle in Korea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Malaya
                Japanese attack with 2 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 4 : 1/2 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            2 bombers moved from Philippines to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 carrier moved from 19 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from Korea to Manchuria
            3 fighters and 1 tactical_bomber moved from Shantung to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            2 infantry moved from Kiangsu to Anhwe
            2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            2 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    British : 0,67
    ANZAC : 0,67
    Americans : -0,67
    Chinese : -1,00
    UK_Pacific : 1,00
    Russians : -0,33
    Japanese : 0,67
    

    Savegame


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  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 102 Sea Zone to 104 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 31 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 38 Sea Zone to 41 Sea Zone
            2 fighters moved from 102 Sea Zone to Gibraltar
            1 carrier moved from 102 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Wake Island to Queensland
    
        Combat - Americans
            Battle in Morocco
            Battle in Caroline Islands
                Americans attack with 2 fighters, 3 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            3 infantry moved from 91 Sea Zone to Gibraltar
            3 artilleries moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 armour and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    AA fire in Caroline Islands : : -0,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            2 infantry moved from Shensi to Hopei
            3 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 3/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 106 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 106 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Trans-Jordan to Greece
            1 infantry moved from Northwest Persia to Persia
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 battleship moved from 76 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
            1 fighter moved from Trans-Jordan to Malta
            1 fighter moved from India to Yunnan
            1 artillery and 2 infantry moved from Burma to Yunnan
            7 infantry moved from Burma to Yunnan
            2 artilleries moved from Burma to Yunnan
    
        Combat - British
            Battle in Greece
                British attack with 1 bomber
                Italians defend with 1 bomber
                    British roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 bomber in Greece, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber in Greece, round 3 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Italians lost in Greece
                British win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
            Battle in Anglo Egyptian Sudan
                British attack with 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 3 artilleries, 1 fighter and 9 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 3 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 2/13 hits, 3,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 aaGuns moved from Burma to Yunnan
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Anglo Egyptian Sudan to British Somaliland
            1 bomber moved from Greece to Malta
    
        Place Units - UK_Pacific
            8 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1,5,4,5,3,3,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6,1,6
            UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 8 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -1,67
    Italians : -0,33
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            4 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
            1 infantry moved from 85 Sea Zone to Brazil
                  ANZAC take Brazil from Neutral_Allies
            2 aaGuns moved from Queensland to New South Wales
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 100 PUs; 
            Germans buy 5 armour, 1 artillery, 2 bombers and 14 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from United Kingdom to Scotland
                  Germans take Scotland from British
            4 infantry moved from Norway to Finland
            4 bombers moved from Western Germany to Finland
            1 cruiser moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 109 Sea Zone to 108 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
            2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
            2 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Poland
            5 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
            4 armour moved from Western Germany to Slovakia Hungary
            3 armour moved from Bulgaria to Slovakia Hungary
            1 battleship and 1 carrier moved from 110 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
    
        Combat - Germans
            Battle in Finland
                Germans attack with 4 bombers and 4 infantry
                Russians defend with 2 artilleries and 4 infantry
                    Germans roll dice for 4 bombers and 4 infantry in Finland, round 2 : 3/8 hits, 3,33 expected hits
                    Russians roll dice for 2 artilleries and 4 infantry in Finland, round 2 : 2/6 hits, 2,00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Germans roll dice for 4 bombers and 2 infantry in Finland, round 3 : 2/6 hits, 3,00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Finland, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
                    Germans roll dice for 4 bombers and 2 infantry in Finland, round 4 : 2/6 hits, 3,00 expected hits
                    Russians roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 4 infantry
            Battle in Poland
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in 104 Sea Zone
                Germans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
                Germans win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Slovakia Hungary
                Germans attack with 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys in Slovakia Hungary, round 2 : 8/21 hits, 6,50 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 7 armour, 2 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 3 artilleries and 16 infantry moved from Germany to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Poland to Germany
            2 fighters moved from 113 Sea Zone to Western Germany
            2 tactical_bombers moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from 104 Sea Zone to 113 Sea Zone
            4 bombers moved from Finland to Western Germany
            7 transports moved from 110 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Southern France to France
    
        Place Units - Germans
            10 infantry placed in Germany
            5 armour placed in Western Germany
            3 infantry placed in France
            1 artillery, 2 bombers and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Scotland: 1 armour
            EDIT: Adding units owned by Germans to United Kingdom: 1 armour
            EDIT: Removing units owned by Germans from France: 2 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to United Kingdom: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,00
    Americans : 0,67
    Russians : -1,50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 armour, 5 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            2 infantry moved from Eastern Poland to Poland
            3 infantry moved from Romania to Bulgaria
            2 infantry moved from Romania to Yugoslavia
            1 fighter moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
            1 fighter moved from Eastern Poland to Yugoslavia
            5 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Korea
                Russians attack with 5 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 5 infantry in Korea, round 2 : 2/5 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Bulgaria
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Bulgaria, round 2 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bulgaria
                    Russians roll dice for 2 infantry in Bulgaria, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Bulgaria, round 4 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Bulgaria, round 5 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Bulgaria, round 6 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Poland
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 3 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Yugoslavia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 104 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser
                    Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Russians lost in 104 Sea Zone
                Germans win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
            2 aaGuns, 7 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from Romania to Bessarabia
            1 fighter moved from Yugoslavia to Bessarabia
            2 aaGuns and 2 artilleries moved from Eastern Poland to Western Ukraine
            1 infantry moved from Romania to Eastern Poland
            3 infantry moved from Novgorod to Karelia
            6 infantry moved from Russia to Bryansk
            3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            3 armour placed in Volgograd
            2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3
            Russians collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Russians : 0,17
    Japanese : 0,33
    

    Savegame

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