@Adam514 scramble opportunities?
MrRobot (Allies) vs VonAlba (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Java to MalayaPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 fighter moved from Gibraltar to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to MaltaTurn Complete - French
Combat Hit Differential Summary :
French : -0,50
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 armour moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 carrier and 1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 fighter moved from Alexandria to 92 Sea Zone
2 fighters moved from Alexandria to Southern Italy
1 tactical_bomber moved from Alexandria to Southern Italy
3 armour moved from Greece to Romania
4 armour, 11 artilleries, 24 infantry and 2 mech_infantrys moved from Germany to Poland
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 bomber moved from Alexandria to Western GermanyCombat - Germans
Battle in Gibraltar
Battle in Morocco
Battle in Holland Belgium
Germans attack with 2 artilleries and 1 fighter
French defend with 1 artillery
Germans roll dice for 2 artilleries and 1 fighter in Holland Belgium, round 2 : 0/3 hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits
French roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the French lost in Holland Belgium
Germans win, taking Gibraltar from British, taking Morocco from French, taking Holland Belgium from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for French: 1 artilleryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
3 aaGuns moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
2 artilleries and 1 infantry moved from Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
2 artilleries and 8 infantry moved from Bryansk to Belarus
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Baltic StatesPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Ukraine
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 armour, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from 6 Sea Zone to Kiangsi
1 fighter moved from 6 Sea Zone to Kwangtung
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 marine, 2 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
2 infantry moved from Jehol to Manchuria
3 artilleries, 1 fighter and 8 infantry moved from Korea to Manchuria
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
2 artilleries and 5 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Yunnan
1 bomber, 4 fighters and 8 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
Battle in French Indo China
Battle in Kweichow
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 2 : 2/7 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 3 : 1/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 3 : 1/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 4 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 4 fighters and 8 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese roll dice for 1 bomber, 4 fighters and 8 tactical_bombers in Szechwan, round 2 : 8/13 hits
Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 4/9 hits
4 tactical_bombers owned by the Japanese and 8 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in Szechwan, round 3 : 6/9 hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits
1 fighter owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter and 8 infantry
Casualties for Japanese: 4 tactical_bombers
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Korea to Manchuria
1 fighter moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 aaGun moved from Anhwe to KweichowPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 108 Sea Zone
1 fighter moved from United Kingdom to 108 Sea Zone
1 fighter moved from Iceland to 108 Sea Zone
1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - British
Battle in Siam
Battle in 108 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 108 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 108 Sea Zone
British win, taking Siam from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 1/7 hits, 2,83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Egypt
British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 3 : 1/7 hits, 2,83 expected hits
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Persia
3 infantry moved from Union of South Africa to Rhodesia
2 artilleries, 3 infantry and 1 mech_infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Shan State to India
2 fighters moved from 108 Sea Zone to United Kingdom
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
3 aaGuns and 5 infantry moved from Scotland to United Kingdom
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
2 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Brazil: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from 86 Sea Zone: 1 transport
EDIT: Adding units owned by British to 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to French West Africa: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
3 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrysCombat Hit Differential Summary :
Germans : -0,17
British : -3,67
Italians : -1,00
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 artillery and 3 infantry moved from Romania to Eastern Poland
2 armour moved from Poland to Eastern Poland
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Algeria to Tunisia
1 fighter moved from Southern France to Tunisia
1 fighter moved from 92 Sea Zone to Libya
1 armour moved from Alexandria to Libya
1 mech_infantry moved from Alexandria to Libya
1 submarine moved from 92 Sea Zone to 83 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 artillery moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
2 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 artillery moved from French Equatorial Africa to Nigeria
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 destroyer moved from 95 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in 83 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 83 Sea Zone
Italians roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/4 hits
British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 3 infantry
Battle in Tunisia
Italians attack with 1 fighter and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Tunisia, round 2 : 1/3 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Libya
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Libya, round 2 : 2/3 hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Libya to Tobruk
1 fighter moved from Tunisia to Algeria
1 bomber moved from Egypt to Tobruk
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Malaya to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Malta to IraqTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 5 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from Yugoslavia to Southern Italy
2 armour moved from Romania to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 armour moved from Romania to Western Ukraine
2 artilleries and 5 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Poland to Western Ukraine
1 submarine moved from 112 Sea Zone to 108 Sea Zone
1 bomber moved from Western Germany to 108 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Baltic States
4 armour, 9 artilleries, 21 infantry and 1 mech_infantry moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Crete
Battle in Cyprus
Battle in Ukraine
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Ukraine from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 2/4 hits
Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 108 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 108 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
1 bomber moved from 108 Sea Zone to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 aaGun moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Germany to Poland
1 tactical_bomber moved from Ukraine to BessarabiaPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
7 mech_infantrys placed in Germany
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Western Ukraine
2 artilleries and 5 infantry moved from Belarus to Baltic States
18 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Baltic States
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 aaGun, 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries and 6 infantry in Baltic States, round 2 : 2/8 hits, 2,00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries and 5 infantry in Baltic States, round 3 : 3/7 hits, 1,83 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 0/3 hits, 1,00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 armour and 2 mech_infantrys moved from Belarus to Smolensk
3 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 artillery and 3 infantry moved from Novgorod to Archangel
1 artillery and 4 infantry moved from Belarus to Smolensk
2 artilleries and 5 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Belarus to Archangel
1 artillery and 2 infantry moved from Belarus to Archangel
4 aaGuns, 2 artilleries and 8 infantry moved from Belarus to Bryansk
2 aaGuns moved from Amur to KoreaPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -1,17
Russians : 1,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 5 infantry, 2 marines and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 5 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to Sikang
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Sikang
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Suiyuyan to Sikang
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
2 fighters moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Siam
2 tactical_bombers moved from Kwangsi to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Manchuria
2 fighters moved from 20 Sea Zone to Japan
1 armour moved from Kwangtung to French Indo China
1 artillery moved from Kweichow to ShensiCombat - Japanese
Battle in Guam
Battle in Siam
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Siam, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Guam from Americans, taking Siam from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Philippines, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British and 1 transport owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from Siam to Kwangsi
2 fighters moved from Shan State to Kwangsi
2 fighters moved from Yunnan to Jehol
2 bombers moved from Sikang to AnhwePlace Units - Japanese
3 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 marines placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 3 infantry, 2 mech_infantrys, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in Morocco
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Gibraltar from Germans, taking Morocco from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 airfield, 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
3 armour and 3 mech_infantrys moved from India to Burma
3 armour, 5 artilleries, 6 infantry and 4 mech_infantrys moved from Burma to YunnanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Egypt
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/7 hits, 2,83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking 106 Sea Zone from Germans, taking Egypt from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 3 armour, 5 artilleries, 6 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 armour, 5 artilleries, 6 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/18 hits, 5,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 armour, 5 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to India
3 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Persia
1 destroyer placed in 80 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUsPlace Units - UK_Pacific
3 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 16 PUs (5 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 3 armour, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : -0,50
Italians : 0,33
Americans : 0,33
Japanese : -1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Tobruk to Egypt
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
1 fighter moved from Algeria to Southern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Tobruk to Alexandria
1 mech_infantry moved from Libya to Tobruk
1 fighter moved from Tobruk to Egypt
1 artillery moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
2 armour, 1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 submarine moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
2 infantry moved from Nigeria to French Central Africa
1 artillery moved from Nigeria to French Central AfricaCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 3/4 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Belarus
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Central Africa
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in French Central Africa, round 2 : 1/4 hits
French roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits
1 infantry owned by the French lost in French Central Africa
Italians win, taking French Central Africa from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 fighter moved from Egypt to Tobruk
2 aaGuns moved from Yugoslavia to RomaniaPlace Units - Italians
2 submarines placed in 97 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield and 2 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Guam, round 2 : 3/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Guam
ANZAC win, taking Guam from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 aaGuns and 3 fighters moved from Northern Territory to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines placed in 54 Sea Zone
1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
1 fighter moved from Iraq to Egypt
1 infantry moved from Trans-Jordan to EgyptCombat - French
Battle in Egypt
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 harbour
French roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Egypt
French win, taking Egypt from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 fighter moved from Egypt to Trans-JordanTurn Complete - French
Combat Hit Differential Summary :
Italians : -0,33
French : 0,33
ANZAC : 2,67
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Normandy Bordeaux to France
2 artilleries moved from Normandy Bordeaux to France
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
7 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
3 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 armour moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 99 Sea Zone to Egypt
1 armour, 1 carrier, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from Western Germany to Baltic States
3 artilleries and 1 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Novgorod
4 armour, 1 artillery, 17 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
3 artilleries moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 armour and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Egypt
Germans attack with 2 fighters and 2 infantry
British defend with 1 harbour; French defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Egypt, round 2 : 0/4 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 infantry in Egypt, round 3 : 1/4 hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the French lost in Egypt
Germans win, taking Egypt from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/5 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 4 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
1 artillery owned by the Germans and 3 infantry owned by the Germans retreated to Bessarabia
Russians win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 5 artilleries, 1 bomber, 1 fighter, 1 infantry and 7 mech_infantrys
Russians defend with 2 artilleries and 5 infantry
Germans roll dice for 5 artilleries, 1 bomber, 1 fighter, 1 infantry and 7 mech_infantrys in Baltic States, round 2 : 2/15 hits
Russians roll dice for 2 artilleries and 5 infantry in Baltic States, round 2 : 3/7 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 5 artilleries, 1 bomber, 1 fighter and 5 mech_infantrys in Baltic States, round 3 : 4/12 hits
Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 3 : 1/5 hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 5 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys in Baltic States, round 4 : 5/11 hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 artilleries and 5 infantryNon Combat Move - Germans
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
2 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Poland to Baltic States
1 armour moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from Egypt to 98 Sea ZonePlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
Russia
0_1542224564423_Rus5.tsvg -
Bump.
You need help with the new forum? -
@MrRoboto yes, i need help :(
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Novgorod 1 fighter moved from Russia to Ukraine 1 artillery and 3 infantry moved from Archangel to Novgorod 1 tactical_bomber moved from Russia to 127 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone Combat - Russians Battle in 127 Sea Zone Russians attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Novgorod Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 0/5 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 3 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 infantry in Novgorod, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is 8 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Smolensk to Russia 4 aaGuns, 5 artilleries and 10 infantry moved from Bryansk to Russia 1 tactical_bomber moved from 127 Sea Zone to Vologda 2 artilleries and 3 infantry moved from Archangel to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Korea to Amur 1 fighter moved from Novgorod to Vologda 4 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 mech_infantry moved from Russia to Vologda Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0,83 Russians : 1,17
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There is a new tripleA version.
Download and use this and everything is working like in the old forum. Make sure to use the latest save file, I just posted it again -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 23.15.42
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