@Adam514 scramble opportunities?
Wedding singer (Axis) vs Patryn (Allies) G40 +25 bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 1 bomber, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Romania to Albania
Russians take Bulgaria from Germans
Russians take Albania from Italians
1 artillery and 2 infantry moved from Romania to Yugoslavia
2 infantry moved from Baltic States to Poland
1 fighter moved from Eastern Poland to Poland
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from ItaliansCombat - Russians
Battle in Yugoslavia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Poland, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Novgorod to Baltic States
1 fighter moved from Poland to Romania
1 armour and 1 mech_infantry moved from Baltic States to Romania
4 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Karelia to Novgorod
7 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Bessarabia
9 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Kazakhstan to Novosibirsk
8 infantry moved from Sikang to SzechwanPlace Units - Russians
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
1 bomber placed in Russia
3 infantry placed in Novgorod
4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 48 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
Russians : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 infantry and 4 submarines; Remaining resources: 5 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 mech_infantrys moved from Shantung to Chahar
2 artilleries and 9 mech_infantrys moved from Shan State to Burma
2 submarines moved from 39 Sea Zone to 42 Sea Zone
2 armour moved from French Indo China to BurmaCombat - Japanese
Battle in Chahar
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Chahar, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Japanese roll dice for 2 mech_infantrys in Chahar, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Chahar, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 mech_infantry in Chahar, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 3 mech_infantrys
Battle in Burma
Japanese attack with 2 armour, 2 artilleries and 9 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 2 artilleries and 9 mech_infantrys in Burma, round 2 : 6/13 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
2 fighters owned by the ANZAC forced to land in JavaNon Combat Move - Japanese
1 mech_infantry moved from Buryatia to Manchuria
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from Amur to 6 Sea ZonePlace Units - Japanese
1 carrier and 4 submarines placed in 6 Sea Zone
3 artilleries placed in French Indo China
Japanese undo move 2.
2 artilleries placed in French Indo China
1 artillery and 1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Borneo
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 carrier and 3 fighters placed in 10 Sea Zone
1 artillery placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUsPurchase Units - British
British repair damage of 4x factory_major; Remaining resources: 40 PUs;
British buy 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 fighter moved from 98 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 2 fighters and 1 infantry in Iraq, round 3 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
2 fighters moved from Iraq to 98 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from West India to India
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
2 submarines placed in 98 Sea Zone
7 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : -0.67
British : -1.50
Italians : -0.33
Americans : 1.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northern Italy to Yugoslavia
1 armour and 1 mech_infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour in Yugoslavia, round 3 : 2/2 hits
Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,3,5,1,4,3,6
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 2 mech_infantrys
EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
EDIT: Turning off Edit Mode -
I can’t believe I forgot about Italy’s two mechs over by Poland…. sigh… oh well. serves me right for taking Italy for granted.
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I can’t believe I forgot about Italy’s two mechs over by Poland…. sigh… oh well. serves me right for taking Italy for granted.
Yeah can’t always see everything. Going for another 2 mech versus 2 infantry attack?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from Java to India
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 2 bombers, 5 infantry, 20 mech_infantrys and 2 tactical_bombers moved from Slovakia Hungary to Romania
2 fighters moved from Western Germany to Romania
6 infantry moved from Germany to Poland -
Well, here goes nothing. Not quite a 50/50… for the final gasp.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 2 bombers, 5 infantry, 20 mech_infantrys and 2 tactical_bombers moved from Slovakia Hungary to Romania
2 fighters moved from Western Germany to Romania
6 infantry moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 6 infantry
Russians defend with 2 infantry
Germans roll dice for 6 infantry in Poland, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Poland
Germans roll dice for 6 infantry in Poland, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 4 armour, 2 bombers, 2 fighters, 5 infantry, 20 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 12 artilleries, 1 fighter, 17 infantry and 1 mech_infantry
AA fire in Romania : 1/6 hits
1 fighter owned by the Germans lost in Romania
Germans roll dice for 4 armour, 2 bombers, 1 fighter, 5 infantry, 20 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 8/34 hits
Russians roll dice for 2 aaGuns, 1 armour, 12 artilleries, 1 fighter, 17 infantry and 1 mech_infantry in Romania, round 2 : 11/32 hits
6 infantry owned by the Russians, 5 infantry owned by the Germans, 2 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Romania
Germans roll dice for 4 armour, 2 bombers, 1 fighter, 14 mech_infantrys and 2 tactical_bombers in Romania, round 3 : 11/23 hits
Russians roll dice for 1 armour, 12 artilleries, 1 fighter, 11 infantry and 1 mech_infantry in Romania, round 3 : 10/26 hits
11 infantry owned by the Russians and 10 mech_infantrys owned by the Germans lost in Romania
Germans roll dice for 4 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Romania, round 4 : 7/13 hits
Russians roll dice for 1 armour, 12 artilleries, 1 fighter and 1 mech_infantry in Romania, round 4 : 7/15 hits
1 mech_infantry owned by the Russians, 6 artilleries owned by the Russians, 3 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Romania
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Romania, round 5 : 3/6 hits
Russians roll dice for 1 armour, 6 artilleries and 1 fighter in Romania, round 5 : 2/8 hits
3 artilleries owned by the Russians, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Romania
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Romania, round 6 : 4/4 hits
Russians roll dice for 1 armour, 3 artilleries and 1 fighter in Romania, round 6 : 1/5 hits
1 armour owned by the Russians, 3 artilleries owned by the Russians and 1 tactical_bomber owned by the Germans lost in Romania
Germans roll dice for 2 bombers and 1 fighter in Romania, round 7 : 1/3 hits
Russians roll dice for 1 fighter in Romania, round 7 : 0/1 hits
1 fighter owned by the Russians lost in Romania
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -22
Casualties for Germans: 4 armour, 1 fighter, 5 infantry, 20 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 2 aaGuns, 1 armour, 12 artilleries, 1 fighter, 17 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Romania to Western Germany
1 fighter moved from Romania to Germany
2 infantry moved from France to Western GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 28 PUs (2 lost to blockades); end with 28 PUs -
Well, here goes nothing. Not quite a 50/50… for the final gasp.
Well that is a victory. Might be a Pyrrhic one. We’ll see.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 1 fighter, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Albania to Greece
Russians take Greece from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 armour moved from Greece to Bulgaria
2 artilleries and 4 infantry moved from Baltic States to Poland
1 bomber moved from Russia to Poland
1 submarine moved from 105 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Poland
Russians attack with 2 artilleries, 1 bomber and 4 infantry
Germans defend with 6 infantry
Russians roll dice for 2 artilleries, 1 bomber and 4 infantry in Poland, round 2 : 5/7 hits, 2.33 expected hits
Germans roll dice for 6 infantry in Poland, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 1 bomber and 3 infantry in Poland, round 3 : 4/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Germans: 6 infantryNon Combat Move - Russians
4 infantry moved from Novgorod to Baltic States
7 infantry moved from Western Ukraine to Eastern Poland
7 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
9 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Western Ukraine
3 mech_infantrys moved from Volgograd to Ukraine
3 infantry moved from Caucasus to Kazakhstan
8 infantry moved from Szechwan to Kweichow
3 infantry moved from Novosibirsk to Timguska
1 bomber moved from Poland to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Volgograd
1 infantry placed in Volgograd
3 armour, 1 fighter, 2 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : 4.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 mech_infantrys and 3 submarines; Remaining resources: 5 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Shantung to Jehol
1 fighter moved from French Indo China to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alaska
Battle in Yunnan
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Alaska from Americans, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 armour, 2 artilleries and 8 mech_infantrys moved from Burma to YunnanPlace Units - Japanese
1 carrier and 3 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 4 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 fighter moved from 10 Sea Zone to 2 Sea ZoneCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
3 infantry moved from Western United States to British Columbia
1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 30 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 104 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 104 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 fighter and 2 tactical_bombers placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUsPurchase Units - British
British buy 2 artilleries, 8 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
2 submarines moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Non Combat Move - British
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Iraq to PersiaPlace Units - British
1 transport placed in 98 Sea Zone
1 infantry placed in Egypt
1 artillery and 7 infantry placed in United Kingdom
1 artillery placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
2 armour moved from Yugoslavia to Albania
Italians take Albania from Russians
1 armour moved from Albania to Greece
Italians take Greece from Russians
1 armour moved from Albania to Bulgaria
1 mech_infantry moved from Northern Italy to Bulgaria
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia HungaryCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits
Russians roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2,6,5
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 unit repaired.
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from India to Sumatra
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Sumatra, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries and 8 infantry moved from Germany to Poland
2 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland BelgiumCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 1 carrier and 2 fighters; Americans defend with 2 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 carrier, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 3/3 hits
2 bombers owned by the Germans lost in 91 Sea Zone
British win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -24
Casualties for Germans: 2 bombers
Battle in Holland Belgium
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 2 artilleries and 8 infantry in Poland, round 2 : 0/10 hits
Russians roll dice for 2 artilleries and 3 infantry in Poland, round 2 : 1/5 hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 2 artilleries and 7 infantry in Poland, round 3 : 5/9 hits
Russians roll dice for 2 artilleries and 3 infantry in Poland, round 3 : 1/5 hits
3 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 3 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Germans
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 25 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 armour, 1 bomber, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Romania to Yugoslavia
Russians take Yugoslavia from Italians
1 armour moved from Yugoslavia to Albania
Russians take Albania from Italians
1 bomber moved from Novgorod to Bulgaria
2 infantry moved from Romania to Bulgaria
1 fighter moved from Russia to Slovakia Hungary
2 infantry moved from Romania to Slovakia Hungary
4 infantry moved from Baltic States to Poland
7 infantry moved from Eastern Poland to Poland
2 mech_infantrys moved from Western Ukraine to Poland
2 armour moved from Romania to Poland
1 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Slovakia Hungary
1 submarine moved from 92 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Poland
Russians attack with 2 armour, 11 infantry and 2 mech_infantrys
Germans defend with 2 artilleries and 6 infantry
Russians roll dice for 2 armour, 11 infantry and 2 mech_infantrys in Poland, round 2 : 3/15 hits, 3.17 expected hits
Germans roll dice for 2 artilleries and 6 infantry in Poland, round 2 : 5/8 hits, 2.67 expected hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
Russians roll dice for 2 armour, 6 infantry and 2 mech_infantrys in Poland, round 3 : 1/10 hits, 2.33 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Poland, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Poland, round 4 : 4/9 hits, 2.17 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Poland, round 4 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 8 infantry
Casualties for Germans: 2 artilleries and 6 infantry
Battle in Bulgaria
Russians attack with 1 bomber and 3 infantry
Italians defend with 1 armour
Russians roll dice for 1 bomber and 3 infantry in Bulgaria, round 2 : 1/4 hits, 1.17 expected hits
Italians roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Slovakia Hungary
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
9 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Baltic States to Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
1 bomber moved from Bulgaria to Eastern Poland
3 infantry moved from Novgorod to Baltic States
3 infantry moved from Timguska to Yenisey
3 armour and 4 mech_infantrys moved from Russia to Urals
8 infantry moved from Kweichow to Anhwe
3 infantry moved from Kazakhstan to Sikang
3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Romania to Yugoslavia
3 infantry moved from Ukraine to Bessarabia
4 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Bryansk
1 mech_infantry moved from Libya to AlexandriaPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Volgograd
6 armour, 1 bomber and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 2.83
Italians : 0.50
Russians : 0.17 -
News coming over the wires….
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Good game. Your end stage slow grind of my ipcs was top notch.