@max334 yes was a nice xmas present for you!
War with no end
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 7 infantry moved from Amur to Sakha
3 fighters and 2 tactical_bombers moved from Amur to Sakha
1 fighter moved from 6 Sea Zone to Sakha
1 bomber moved from Kiangsu to Sakha
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in Malaya
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Shensi
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Sakha
Japanese attack with 2 artilleries, 1 bomber, 4 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 14 infantry
AA fire in Sakha : 1/6 hits
1 fighter owned by the Japanese lost in Sakha
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 2 tactical_bombers in Sakha, round 2 : 5/15 hits
Russians roll dice for 2 aaGuns and 14 infantry in Sakha, round 2 : 3/14 hits
3 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Russians lost in Sakha
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers in Sakha, round 3 : 6/12 hits
Russians roll dice for 11 infantry in Sakha, round 3 : 2/11 hits
2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Sakha
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Sakha, round 4 : 5/10 hits
Russians roll dice for 5 infantry in Sakha, round 4 : 1/5 hits
1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Russians: 2 aaGuns and 14 infantry
Casualties for Japanese: 1 fighter and 6 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 3 submarines
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for ANZAC: 3 submarines
Battle in French Indo China
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 1 infantry
EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry
EDIT: Changing ownership of Kazakhstan from Russians to Japanese
EDIT: Turning off Edit Mode
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Sakha to 6 Sea Zone
1 fighter moved from Sakha to 6 Sea Zone
2 tactical_bombers moved from Sakha to Manchuria
1 fighter moved from Sakha to Manchuria
1 bomber moved from Sakha to Manchuria
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 armour moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsDice Statistics:
Total
1 was rolled 18 times
2 was rolled 13 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 21 times
6 was rolled 19 times
Average roll : 3.614
Median : 4.000
Variance : 0.670
Standard Deviation : 0.819
Total rolls : 101Russians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 4.028
Median : 5.000
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
5 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.328
Median : 3.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 58 -
Sorry about the edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
7 bombers moved from Gibraltar to Slovakia Hungary
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 42 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in Slovakia Hungary
Americans attack with 7 bombers
Germans defend with 6 infantry
Americans roll dice for 7 bombers in Slovakia Hungary, round 2 : 4/7 hits, 4,67 expected hits
Germans roll dice for 6 infantry in Slovakia Hungary, round 2 : 1/6 hits, 2,00 expected hits
4 infantry owned by the Germans and 1 bomber owned by the Americans lost in Slovakia Hungary
Americans roll dice for 6 bombers in Slovakia Hungary, round 3 : 4/6 hits, 4,00 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Slovakia Hungary
Americans win with 6 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 bomber
Casualties for Germans: 6 infantryNon Combat Move - Americans
6 bombers moved from Slovakia Hungary to Romania
1 carrier, 1 cruiser and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
4 bombers and 1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -1,17
Americans : -1,33
Japanese : 0,33Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
Central United States : 1 factory_major, 2 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 armour, 1 artillery and 1 infantry
Romania : 6 bombers
93 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 44 / 58
Russians : 35 / 51
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 5 / 6
British : 28 / 36
UK_Pacific : 7 / 12
Italians : 13 / 13
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3,696
Median : 4,000
Variance : 0,533
Standard Deviation : 0,730
Total rolls : 46Germans Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,933
Median : 4,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,643
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 28Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to Shensi
3 infantry moved from Suiyuyan to Shensi
3 infantry moved from Szechwan to Shensi
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Shensi
Chinese attack with 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 7 infantry in Shensi, round 3 : 3/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
3 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 1,50
Japanese : -1,00Territory Summary for Chinese :
Shensi : 7 infantry
Yunnan : 1 fighter and 4 infantry
Suiyuyan : 1 infantry
Kweichow : 3 infantry
Hopei : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 44 / 58
Russians : 35 / 51
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 7 / 12
Italians : 13 / 13
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3,521
Median : 4,000
Variance : 0,214
Standard Deviation : 0,463
Total rolls : 71Germans Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,933
Median : 4,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,643
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 28Chinese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,000
Median : 2,000
Variance : 0,722
Standard Deviation : 0,850
Total rolls : 19Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,556
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
5 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 111 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
2 submarines moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Romania to Germany
3 mech_infantrys moved from Yunnan to Malaya
1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Malaya
2 infantry moved from Yunnan to Hunan
1 fighter moved from India to Hunan
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to French Indo China
3 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo ChinaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 fighter and 5 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 fighter and 5 infantry in Scotland, round 2 : 1/6 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 1 fighter and 3 infantry in Scotland, round 3 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Germans: 2 infantry
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 95 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 submarines
Italians defend with 2 destroyers
British roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 2 destroyers in 95 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
2 destroyers owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
British win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Casualties for Italians: 2 destroyers
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 2 artilleries and 4 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 2 artilleries and 4 infantry in French Indo China, round 2 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 2 artilleries and 3 infantry in French Indo China, round 3 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Malaya
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 armour moved from Eastern Persia to India
2 infantry moved from Eastern Persia to West India
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 71 Sea Zone to 81 Sea Zone
2 fighters moved from 95 Sea Zone to 98 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 111 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Germany to Romania
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Hunan to YunnanPlace Units - British
3 submarines placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,3,2,2,2
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Some Units in India change ownership: 3 mech_infantrysCombat Hit Differential Summary :
Germans : 2,00
British : 0,17
Italians : 0,33
Japanese : 2,33
AA fire in Germany : : -0,17Territory Summary for British and UK_Pacific :
Kwangsi : 1 artillery and 1 infantry
Yunnan : 3 aaGuns, 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour and 2 mech_infantrys
French Indo China : 1 flag, 2 artilleries and 2 infantry
54 Sea Zone : 1 battleship and 1 cruiser
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 2 infantry
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 armour and 1 infantry
Romania : 1 bomber, 2 fighters and 1 tactical_bomber
95 Sea Zone : 2 submarines
106 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 3 submarines
81 Sea Zone : 1 submarine
79 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 carrier and 2 fighters
91 Sea Zone : 2 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 42 / 58
Russians : 35 / 51
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 13 / 13
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 25 times
3 was rolled 26 times
4 was rolled 19 times
5 was rolled 20 times
6 was rolled 29 times
Average roll : 3,409
Median : 3,000
Variance : 0,723
Standard Deviation : 0,850
Total rolls : 149Null / Other
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3,632
Median : 3,000
Variance : 1,278
Standard Deviation : 1,130
Total rolls : 19British Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,811
Median : 4,000
Variance : 0,972
Standard Deviation : 0,986
Total rolls : 37Italians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,643
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 28Chinese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,000
Median : 2,000
Variance : 0,722
Standard Deviation : 0,850
Total rolls : 19Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
5 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 111 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
2 submarines moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Romania to Germany
3 mech_infantrys moved from Yunnan to Malaya
1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Malaya
2 infantry moved from Yunnan to Hunan
1 fighter moved from India to Hunan
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to French Indo China
3 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo ChinaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 fighter and 5 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 fighter and 5 infantry in Scotland, round 2 : 1/6 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 1 fighter and 3 infantry in Scotland, round 3 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Germans: 2 infantry
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 95 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 submarines
Italians defend with 2 destroyers
British roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 2 destroyers in 95 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
2 destroyers owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
British win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Casualties for Italians: 2 destroyers
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 2 artilleries and 4 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 2 artilleries and 4 infantry in French Indo China, round 2 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 2 artilleries and 3 infantry in French Indo China, round 3 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Malaya
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 armour moved from Eastern Persia to India
2 infantry moved from Eastern Persia to West India
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 71 Sea Zone to 81 Sea Zone
2 fighters moved from 95 Sea Zone to 98 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 111 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Germany to Romania
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Hunan to YunnanPlace Units - British
3 submarines placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,3,2,2,2
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Some Units in India change ownership: 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 3 submarines
EDIT: Adding units owned by British to 109 Sea Zone: 3 submarines
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2,00
British : 0,17
Italians : 0,33
Japanese : 2,33
AA fire in Germany : : -0,17Territory Summary for British and UK_Pacific :
Kwangsi : 1 artillery and 1 infantry
Yunnan : 3 aaGuns, 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour and 2 mech_infantrys
French Indo China : 1 flag, 2 artilleries and 2 infantry
54 Sea Zone : 1 battleship and 1 cruiser
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 2 infantry
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 armour and 1 infantry
Romania : 1 bomber, 2 fighters and 1 tactical_bomber
95 Sea Zone : 2 submarines
106 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
79 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 carrier and 2 fighters
91 Sea Zone : 2 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 42 / 58
Russians : 35 / 51
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 13 / 13
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 25 times
3 was rolled 26 times
4 was rolled 19 times
5 was rolled 20 times
6 was rolled 29 times
Average roll : 3,409
Median : 3,000
Variance : 0,723
Standard Deviation : 0,850
Total rolls : 149Null / Other
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3,632
Median : 3,000
Variance : 1,278
Standard Deviation : 1,130
Total rolls : 19British Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,811
Median : 4,000
Variance : 0,972
Standard Deviation : 0,986
Total rolls : 37Italians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,643
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 28Chinese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,000
Median : 2,000
Variance : 0,722
Standard Deviation : 0,850
Total rolls : 19Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22 -
I suppose no scramble! Let me know if it’s ok
Sorry for the EDIT. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
Russians defend with 3 armour, 2 artilleries and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Yugoslavia, round 2 : 5/8 hits
Russians roll dice for 3 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 4/7 hits
1 armour owned by the Russians, 2 artilleries owned by the Russians, 4 infantry owned by the Italians and 2 infantry owned by the Russians lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Yugoslavia, round 3 : 3/4 hits
Russians roll dice for 2 armour in Yugoslavia, round 3 : 1/2 hits
2 armour owned by the Russians and 1 artillery owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery and 4 infantry
Casualties for Russians: 3 armour, 2 artilleries and 2 infantryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.048
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Yunnan to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Yunnan
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Siam : 1 flag
Yunnan : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 58
Russians : 32 / 51
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 16 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Combat Hit Differential Summary :
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 3 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 42 / 58
Russians : 32 / 51
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 16 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Any germans over there? :lol:
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bump#1
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 55 PUs;
Germans buy 1 armour, 2 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 10 infantry moved from Novgorod to Archangel
2 artilleries and 5 infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Archangel
1 armour and 3 mech_infantrys moved from Greater Southern Germany to Bulgaria
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Bulgaria
2 tactical_bombers moved from Western Germany to Bulgaria -
AIR RAID!!!
Bombers over London with Escorts
Does the P.M. wish to Intercept?
Sorry for the slow posts, had some evenings free and I am putting in a new floor in my downstairs bathroom, 200+ yr old houses can be a challenge.
I will be on thurs
Kris -
no intercept, can you please at least finish the turn?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 55 PUs;
Germans buy 1 armour, 2 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 10 infantry moved from Novgorod to Archangel
2 artilleries and 5 infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Archangel
1 armour and 3 mech_infantrys moved from Greater Southern Germany to Bulgaria
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Bulgaria
2 tactical_bombers moved from Western Germany to BulgariaCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 10 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 10 infantry in Archangel, round 2 : 4/12 hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bulgaria
Germans attack with 1 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 2 : 2/7 hits
Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Bulgaria
Germans roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Bulgaria, round 3 : 4/6 hits
Russians roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 tactical_bombers moved from Bulgaria to Greater Southern Germany
1 bomber moved from Bulgaria to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
2 transports moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 infantry moved from Denmark to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
1 armour moved from Greater Southern Germany to Western Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Greater Southern Germany
1 armour moved from Germany to Greater Southern Germany
1 infantry moved from France to Western Germany
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Greater Southern Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.235
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.120
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 25British Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
4 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 armour moved from Ukraine to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Vologda to Eastern Poland
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Urals to Nenetsia
1 infantry moved from Vologda to Nenetsia
1 fighter moved from Vologda to NenetsiaCombat - Russians
Battle in Bulgaria
Russians attack with 1 armour and 4 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 armour and 4 infantry in Bulgaria, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians roll dice for 1 armour and 3 infantry in Bulgaria, round 3 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Nenetsia
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Nenetsia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Nenetsia
1 infantry owned by the Russians retreated to Vologda
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 4 armour, 1 fighter, 7 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 6 infantry
Russians roll dice for 4 armour, 1 fighter, 7 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 3/15 hits, 4,17 expected hits
Italians roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 2 : 3/8 hits, 2,67 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 4 armour owned by the Russians retreated to Romania
Italians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Romania
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Nenetsia to Vologda
2 artilleries and 5 infantry moved from Russia to Vologda
1 armour moved from Northwest Persia to Trans-Jordan
1 infantry moved from Kansu to NovosibirskPlace Units - Russians
2 artilleries and 1 infantry placed in Romania
1 infantry placed in Volgograd
4 armour and 3 mech_infantrys placed in Russia
Russians undo move 3.
1 mech_infantry placed in Ukraine
4 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 0,33
Italians : 0,33
Russians : -1,17Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 armour
Romania : 1 flag, 4 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 11 mech_infantrys
Ethiopia : 1 flag, 1 armour
Russia : 1 airfield, 4 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 infantry
Vologda : 2 artilleries, 1 fighter and 11 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 mech_infantry
Bulgaria : 1 flag, 1 armour and 2 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 54
Russians : 32 / 45
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 15 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3,762
Median : 4,000
Variance : 1,122
Standard Deviation : 1,059
Total rolls : 42Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,857
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3,250
Median : 3,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Russians Combat
1 was rolled 5 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 4,148
Median : 5,000
Variance : 2,115
Standard Deviation : 1,454
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
4 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 armour moved from Ukraine to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Vologda to Eastern Poland
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Urals to Nenetsia
1 infantry moved from Vologda to Nenetsia
1 fighter moved from Vologda to NenetsiaCombat - Russians
Battle in Bulgaria
Russians attack with 1 armour and 4 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 armour and 4 infantry in Bulgaria, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians roll dice for 1 armour and 3 infantry in Bulgaria, round 3 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Nenetsia
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Nenetsia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Nenetsia
1 infantry owned by the Russians retreated to Vologda
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 4 armour, 1 fighter, 7 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 6 infantry
Russians roll dice for 4 armour, 1 fighter, 7 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 3/15 hits, 4,17 expected hits
Italians roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 2 : 3/8 hits, 2,67 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 4 armour owned by the Russians retreated to Romania
Italians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Romania
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Nenetsia to Vologda
2 artilleries and 5 infantry moved from Russia to Vologda
1 armour moved from Northwest Persia to Trans-Jordan
1 infantry moved from Kansu to NovosibirskPlace Units - Russians
2 artilleries and 1 infantry placed in Romania
1 infantry placed in Volgograd
4 armour and 3 mech_infantrys placed in Russia
Russians undo move 3.
1 mech_infantry placed in Ukraine
4 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,33
Italians : 0,33
Russians : -1,17Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 armour
Romania : 1 flag, 4 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 11 mech_infantrys
Ethiopia : 1 flag, 1 armour
Russia : 1 airfield, 4 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 infantry
Vologda : 2 artilleries, 1 fighter and 11 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 mech_infantry
93 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 armour and 2 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 54
Russians : 32 / 45
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 15 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3,762
Median : 4,000
Variance : 1,122
Standard Deviation : 1,059
Total rolls : 42Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,857
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3,250
Median : 3,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Russians Combat
1 was rolled 5 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 4,148
Median : 5,000
Variance : 2,115
Standard Deviation : 1,454
Total rolls : 27 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Sakha to Amur
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 infantry moved from Chahar to Hopei
1 armour moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kwangsi
1 bomber moved from Manchuria to Hopei
1 infantry moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
1 cruiser moved from 36 Sea Zone to 35 Sea Zone