BSD (Axis +3) Vs Mrcengo (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                2 infantry moved from Kazakhstan to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 artillery and 1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
                        Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/3 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                        1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 fighter and 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Volgograd to Tambov
                2 aaGuns and 13 infantry moved from Kazakhstan to Samara
                4 aaGuns, 10 artilleries, 30 infantry and 7 mech_infantrys moved from Russia to Tambov
                1 tactical_bomber moved from Tambov to Russia
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                1 armour, 6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 10 infantry
                EDIT: Adding units owned by Russians to Tambov: 10 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : 1,50

    triplea_42434_Rus7.tsvg


  • I will take this turn soon, sorry for the delay.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 8 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to 38 Sea Zone
                3 bombers moved from Shan State to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 2 destroyers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  2/7 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 38 Sea Zone
                    Japanese attack with 3 bombers, 2 fighters and 2 tactical_bombers
                    British defend with 1 carrier, 1 fighter and 1 transport
                        Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 :  5/7 hits
                        British roll dice for 1 carrier, 1 fighter and 1 transport in 38 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the British, 1 fighter owned by the Japanese, 1 transport owned by the British and 1 fighter owned by the British lost in 38 Sea Zone
                    Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for British: 1 carrier, 1 fighter and 1 transport
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 38 Sea Zone to Shan State
                1 tactical_bomber moved from 41 Sea Zone to Shan State
                2 infantry, 1 marine and 1 mech_infantry moved from French Indo China to Shan State
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
                2 tactical_bombers moved from 38 Sea Zone to Shan State
                3 bombers moved from 38 Sea Zone to Shan State
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Burma to French Indo China
                3 bombers moved from Shan State to French Indo China
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 aaGun, 1 artillery and 1 infantry moved from Shensi to Szechwan
                2 infantry moved from Chahar to Hopei
                4 infantry moved from Jehol to Anhwe
                3 mech_infantrys moved from Anhwe to Yunnan
                2 mech_infantrys moved from Manchuria to Anhwe
                1 infantry moved from Manchuria to Jehol
                4 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 destroyer and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 carrier and 1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 carrier, 2 destroyers and 4 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                3 infantry placed in French Indo China
                3 infantry placed in Manchuria
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs

    triplea_42434_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 fighter moved from Norway to Novgorod
                3 fighters moved from Karelia to Novgorod
                2 armour moved from Karelia to Novgorod
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in Novgorod
                    Americans attack with 2 armour and 4 fighters
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Americans roll dice for 2 armour and 4 fighters in Novgorod, round 2 : 4/6 hits, 3,00 expected hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                        2 mech_infantrys owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 2 armour and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 bomber moved from Western United States to Queensland
                1 fighter moved from Novgorod to Karelia
                2 mech_infantrys moved from Norway to Karelia
                3 fighters moved from Novgorod to Tambov
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 4 infantry moved from Morocco to Algeria
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 infantry and 1 mech_infantry placed in Central United States
                1 fighter and 2 mech_infantrys placed in Norway
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        Americans : 2,33
        Japanese : 0,50

    triplea_42434_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : 1,17
        Japanese : -0,33

    triplea_42434_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 fighter moved from Norway to Novgorod
                3 fighters moved from Karelia to Novgorod
                2 armour moved from Karelia to Novgorod
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in Novgorod
                    Americans attack with 2 armour and 4 fighters
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Americans roll dice for 2 armour and 4 fighters in Novgorod, round 2 : 4/6 hits, 3,00 expected hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                        2 mech_infantrys owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 2 armour and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 bomber moved from Western United States to Queensland
                1 fighter moved from Novgorod to Karelia
                2 mech_infantrys moved from Norway to Karelia
                3 fighters moved from Novgorod to Tambov
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 4 infantry moved from Morocco to Algeria
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 infantry and 1 mech_infantry placed in Central United States
                1 fighter and 2 mech_infantrys placed in Norway
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 airfield, 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians
                4 infantry moved from India to Burma
                1 tactical_bomber moved from West India to Burma
                1 armour moved from Algeria to Libya
                      British take Libya from Italians

    Combat - British
                Battle in Burma
                    British attack with 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 4 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 3 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Burma to India
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                2 cruisers and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to West India
                1 fighter moved from Persia to Tambov
                1 fighter moved from Tsinghai to Tambov
                1 fighter moved from Tsinghai to Russia
                1 infantry moved from Finland to Karelia
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
                1 tactical_bomber moved from India to West India
                2 aaGuns and 5 infantry moved from India to West India

    Place Units - British
                2 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 airfield placed in Gibraltar

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,1,1,6,2
                British collect 34 PUs (3 lost to blockades); end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Germans : -0,67
        British : 0,83
        Americans : 2,33
        Chinese : 1,17
        Japanese : -0,17

    triplea_42434_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Egypt
                2 artilleries moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Trans-Jordan to Syria
                      Italians take Syria from British
                1 armour and 1 mech_infantry moved from Syria to Iraq
                2 artilleries and 2 mech_infantrys moved from Trans-Jordan to Iraq
                2 armour moved from Rostov to Northwest Persia
                1 bomber moved from Southern Italy to Northwest Persia

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 2 artilleries and 3 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Iraq, round 2 :  2/6 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Egypt
                    Italians attack with 2 artilleries and 2 fighters
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 2 fighters in Egypt, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 2 armour and 1 bomber
                    British defend with 1 infantry
                        Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Caucasus
                2 fighters moved from Egypt to 97 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Greece to Romania
                1 armour moved from Southern Italy to Yugoslavia
                1 aaGun moved from Western Ukraine to Ukraine

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs

    triplea_42434_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,67
        Japanese : -0,17

    triplea_42434_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 bomber moved from Southern Italy to Persia
                2 mech_infantrys moved from Caucasus to Persia
                1 infantry moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                      Germans take 125 Sea Zone from British
                1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
                1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
                1 armour moved from Caucasus to Persia
                1 armour moved from Caucasus to Persia

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 armour
                        Germans roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 :  1/6 hits
                        Russians roll dice for 2 armour in Novgorod, round 2 :  1/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 :  2/5 hits
                        Russians roll dice for 1 armour in Novgorod, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 armour
                Battle in Smolensk
                    Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 :  3/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Persia
                    Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                    British defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Persia, round 2 :  2/5 hits
                        British roll dice for 2 infantry in Persia, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Trans-Jordan to Egypt
                3 infantry moved from Ukraine to Rostov
                1 aaGun moved from Rostov to Caucasus
                10 armour and 5 mech_infantrys moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
                7 mech_infantrys moved from Ukraine to Rostov
                7 mech_infantrys moved from Bessarabia to Rostov
                6 mech_infantrys moved from Eastern Poland to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                2 fighters and 2 tactical_bombers moved from Smolensk to Rostov
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                9 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 fighter moved from Western Germany to Rostov
                1 fighter moved from Southern Italy to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 bomber moved from Persia to Caucasus

    Place Units - Germans
                3 infantry placed in Ukraine
                2 armour, 3 infantry and 5 mech_infantrys placed in Germany
                5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_42434_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Samara to Volgograd
                1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,00 expected hits
                        Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Volgograd to Russia
                2 aaGuns and 10 infantry moved from Samara to Russia
                4 aaGuns, 10 artilleries, 40 infantry and 7 mech_infantrys moved from Tambov to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : 0,00
        Russians : 0,17

    triplea_42434_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 8 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 infantry and 1 marine moved from Shan State to 37 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
                1 infantry moved from Shan State to Burma
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Hopei to Shensi
                2 bombers moved from French Indo China to Shensi
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from Szechwan to Shensi
                1 artillery moved from Szechwan to Shensi
                1 artillery and 1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 bomber moved from French Indo China to 41 Sea Zone
                1 tactical_bomber moved from Shan State to 38 Sea Zone
                1 fighter moved from French Indo China to 38 Sea Zone
                2 artilleries and 2 infantry moved from Shan State to Burma
                1 artillery, 1 infantry and 3 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from Shan State to Burma
                2 submarines moved from 36 Sea Zone to 42 Sea Zone
                2 destroyers moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Hopei to Shensi

    Combat - Japanese
                Battle in Siberia
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 38 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
                    Japanese win, taking Siberia from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Sumatra, round 2 :  2/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 3 destroyers and 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship and 3 destroyers in 42 Sea Zone, round 2 :  0/4 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 battleship and 3 destroyers in 42 Sea Zone, round 3 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 3 destroyers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers and 4 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Shensi, round 2 :  1/7 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Shensi, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 4 artilleries, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 4 artilleries, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  4/17 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 artilleries, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from Sumatra to 42 Sea Zone
                2 fighters moved from Burma to 42 Sea Zone
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 38 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to French Indo China
                1 bomber moved from 41 Sea Zone to French Indo China
                2 tactical_bombers moved from Burma to French Indo China
                1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                4 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                2 infantry moved from Manchuria to Amur
                1 infantry moved from Jehol to Chahar
                2 infantry moved from Anhwe to Kweichow
                2 mech_infantrys moved from Anhwe to Szechwan
                1 mech_infantry moved from Yunnan to Burma
                2 bombers moved from Shensi to French Indo China
                1 aaGun moved from Szechwan to Shensi
                1 fighter moved from Japan to French Indo China
                1 fighter moved from Japan to French Indo China
                3 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Manchuria
                3 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
                EDIT: Adding units owned by Japanese to Yunnan: 2 infantry
                EDIT: Turning off Edit Mode
                1 submarine and 2 transports placed in 6 Sea Zone
                5 infantry placed in Japan
                1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs

    triplea_42434_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 fighter moved from Norway to Novgorod
                1 fighter moved from Karelia to Novgorod
                2 mech_infantrys moved from Karelia to Novgorod
                1 fighter moved from Tambov to Novgorod
                1 fighter moved from Tambov to Novgorod
                1 bomber moved from Queensland to 41 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Tobruk from Italians

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Novgorod
                    Americans attack with 4 fighters and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Americans roll dice for 4 fighters and 2 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2,33 expected hits
                        Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                        2 mech_infantrys owned by the Germans lost in Novgorod
                        Americans roll dice for 4 fighters and 2 mech_infantrys in Novgorod, round 3 : 2/6 hits, 2,33 expected hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 mech_infantrys

    Non Combat Move - Americans
                1 fighter moved from Novgorod to Russia
                3 fighters moved from Novgorod to Karelia
                2 mech_infantrys moved from Norway to Karelia
                1 fighter moved from Tambov to Eastern Persia
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 41 Sea Zone to West India
                1 submarine moved from 55 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                3 carriers, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Algeria to Morocco
                3 infantry moved from Algeria to Tunisia
                1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 fighter and 2 mech_infantrys placed in Norway
                2 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Americans collect 58 PUs (1 lost to blockades); end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Germans : -1,33
        Americans : -0,67

    triplea_42434_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Combat Hit Differential Summary :

    Chinese : 0,33
        Japanese : 0,67

    triplea_42434_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 fighter moved from Norway to Novgorod
                1 fighter moved from Karelia to Novgorod
                2 mech_infantrys moved from Karelia to Novgorod
                1 fighter moved from Tambov to Novgorod
                1 fighter moved from Tambov to Novgorod
                1 bomber moved from Queensland to 41 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Tobruk from Italians

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Novgorod
                    Americans attack with 4 fighters and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Americans roll dice for 4 fighters and 2 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2,33 expected hits
                        Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                        2 mech_infantrys owned by the Germans lost in Novgorod
                        Americans roll dice for 4 fighters and 2 mech_infantrys in Novgorod, round 3 : 2/6 hits, 2,33 expected hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 mech_infantrys

    Non Combat Move - Americans
                1 fighter moved from Novgorod to Russia
                3 fighters moved from Novgorod to Karelia
                2 mech_infantrys moved from Norway to Karelia
                1 fighter moved from Tambov to Eastern Persia
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 41 Sea Zone to West India
                1 submarine moved from 55 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                3 carriers, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Algeria to Morocco
                3 infantry moved from Algeria to Tunisia
                1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 fighter and 2 mech_infantrys placed in Norway
                2 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Americans collect 58 PUs (1 lost to blockades); end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 armour, 2 artilleries, 1 infantry and 8 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Persia
                1 mech_infantry moved from West India to Persia
                1 tactical_bomber moved from West India to Persia
                4 fighters moved from Russia to Persia
                2 mech_infantrys moved from Belgian Congo to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 2 armour, 2 artilleries, 1 infantry and 10 mech_infantrys
                    Germans defend with 1 infantry; Italians defend with 2 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 2 armour, 2 artilleries, 1 infantry and 10 mech_infantrys in Egypt, round 2 : 5/15 hits, 3,83 expected hits
                        Italians roll dice for 2 artilleries and 1 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Germans, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Egypt
                    British win, taking Egypt from Italians with 2 armour, 2 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries
                    Casualties for Germans: 1 infantry
                Battle in Persia
                    British attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                        British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 4/7 hits, 3,50 expected hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1,67 expected hits
                        2 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Persia
                    British win, taking Persia from Germans with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                    Casualties for Germans: 2 armour and 2 mech_infantrys

    Non Combat Move - British
                1 tactical_bomber moved from Persia to Eastern Persia
                3 fighters moved from Persia to Eastern Persia
                1 bomber moved from Persia to Eastern Persia
                2 aaGuns and 5 infantry moved from West India to Eastern Persia
                1 aaGun and 3 infantry moved from India to West India
                2 fighters moved from Tambov to Tsinghai
                1 infantry moved from Karelia to Finland
                1 armour moved from Libya to Tobruk
                2 fighters moved from Anglo Egyptian Sudan to Eastern Persia
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                1 transport placed in 109 Sea Zone
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Germans : -2,00
        British : 1,67
        Italians : 0,00
        Americans : -0,67
        Chinese : 0,33
        Japanese : 0,67

    triplea_42434_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour, 2 artilleries and 3 mech_infantrys moved from Iraq to Persia
                2 armour moved from Northwest Persia to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 3 armour, 2 artilleries and 3 mech_infantrys
                    British defend with 1 factory_minor and 1 mech_infantry
                        Italians roll dice for 3 armour, 2 artilleries and 3 mech_infantrys in Persia, round 2 :  3/8 hits
                        British roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 3 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Southern Italy
                1 armour moved from Romania to Ukraine
                1 armour moved from Yugoslavia to Bessarabia
                1 aaGun moved from Ukraine to Bessarabia
                2 fighters moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                2 fighters placed in 97 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs

    triplea_42434_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Russia to Tsinghai

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42434_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                2 infantry moved from Rostov to Volgograd
                3 artilleries moved from Rostov to Volgograd
                3 infantry moved from Rostov to Volgograd
                2 artilleries moved from Rostov to Volgograd
                1 artillery and 2 infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 bomber moved from Caucasus to Novgorod
                1 fighter and 1 tactical_bomber moved from Rostov to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 mech_infantrys
                        Germans roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 :  5/9 hits
                        Russians roll dice for 2 mech_infantrys in Novgorod, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in Volgograd
                    Germans attack with 6 artilleries and 7 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 6 artilleries and 7 infantry in Volgograd, round 2 :  5/13 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 artilleries and 10 infantry moved from Rostov to Volgograd
                4 mech_infantrys moved from Caucasus to Persia
                1 fighter moved from Caucasus to Persia
                1 fighter and 1 tactical_bomber moved from Rostov to Persia
                1 aaGun moved from Caucasus to Kazakhstan
                8 mech_infantrys moved from Rostov to Kazakhstan
                9 armour moved from Rostov to Kazakhstan
                2 mech_infantrys moved from Rostov to Kazakhstan
                2 aaGuns moved from Rostov to Volgograd
                6 mech_infantrys moved from Ukraine to Volgograd
                5 infantry moved from Ukraine to Rostov
                1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                3 infantry moved from Poland to Eastern Poland
                6 infantry moved from Poland to Baltic States
                2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun and 10 infantry moved from Western Germany to Denmark
                3 infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Western Germany to Denmark
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States
                1 bomber moved from Novgorod to Eastern Poland

    Place Units - Germans
                6 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Ukraine
                1 artillery placed in Western Germany
                1 armour and 2 mech_infantrys placed in Western Germany
                3 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_42434_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                2 infantry moved from Olgiy to Kansu
                1 tactical_bomber moved from Russia to Kansu
                1 artillery and 1 infantry moved from Russia to Vologda
                1 armour, 10 infantry and 9 mech_infantrys moved from Russia to Smolensk
                12 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Kansu
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 3 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 4 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 armour, 22 infantry and 9 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 22 infantry and 9 mech_infantrys in Smolensk, round 2 : 4/32 hits, 5,67 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 armour, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Kansu to Olgiy
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 aaGuns moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 fighter, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Germans : 1,33
        Russians : -2,83
        Japanese : 0,00

    triplea_42434_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                4 artilleries and 5 infantry moved from Burma to India
                5 mech_infantrys moved from Burma to India
                1 bomber moved from French Indo China to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Kansu
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 armour and 1 mech_infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Chahar to Central Mongolia
                2 bombers moved from French Indo China to Central Mongolia
                2 fighters and 2 tactical_bombers moved from French Indo China to India
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 4 artilleries, 2 fighters, 5 infantry, 5 mech_infantrys and 2 tactical_bombers
                    British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 4 artilleries, 2 fighters, 5 infantry, 5 mech_infantrys and 2 tactical_bombers in India, round 2 :  8/18 hits
                        UK_Pacific roll dice for 3 infantry in India, round 2 :  0/3 hits
                        3 infantry owned by the British lost in India
                    Japanese destroys 8PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 4 artilleries, 2 fighters, 5 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Central Mongolia, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Central Mongolia, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Yunnan to Kweichow
                4 infantry moved from Yunnan to Szechwan
                2 mech_infantrys moved from Szechwan to Shensi
                2 bombers moved from Central Mongolia to Anhwe
                2 infantry moved from Java to 42 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer and 3 submarines moved from 20 Sea Zone to 35 Sea Zone
                9 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Siberia to Sakha
                1 bomber moved from Kansu to Anhwe
                2 fighters and 2 tactical_bombers moved from India to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Amur to Buryatia

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Manchuria
                4 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs

    triplea_42434_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Combat Hit Differential Summary :

    Chinese : 0,33
        Japanese : -0,33

    triplea_42434_Chi9.tsvg

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