Second map pls
MrRoboto (Axis+6) vs Shin-Ji (Allies) BM3
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I don’t doubt it! That was w i l d
I was fully expecting one or both of those fights to go really badly.
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I just hate when attacks that shouldn’t even be done pay off.
I mean I realize that sometimes a desperate attack needs to be done because that might the only shot - but those upsets do really hurt.
Luckily I’m still in a good position and might still turn it, but this round really was decisive
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 submarines moved from 91 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 4 submarines
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Italians roll dice for 4 submarines in 94 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 94 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
2 submarines owned by the Italians lost in 94 Sea Zone
Italians roll dice for 2 submarines in 94 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 94 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
1 destroyer owned by the British and 2 submarines owned by the Italians lost in 94 Sea Zone
British win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -16
Casualties for Italians: 4 submarines
Casualties for British: 1 destroyerNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 0,00
British : 2,00 -
Sorry but I still can’t really get over it.
You weren’t in such a desperate position, that “assault” on UK was ridiculous and not dangerous. In 72% of the cases this attack would hurt you soooo much and would almost seal your loss, cause you wouldn’t have any planes left while being convoyed and not able to push back so easily and my carrier and battleship could afterwards heal at the naval base at normandy or west germany (being protected by newbuilt warships).
I simply don’t understand why you would be willing to risk an even game for a 28% chance of destroying the German fleet (which, sure, hurts a lot, but doesn’t mean gg either). -
My reasoning was this. 1- I wasn’t likely to get a shot at the German fleet of any sort any time soon. So better to do it now and fail than to wait until turn 19 or w/e. I mean, seriously, have you looked at my game with BSD? Taking ages.
2 - Even if I did fail, I’d at least have the US fleet to mop up, or more likely force you back into the hole again. The fact that the US fleet did so much better than expected against Italy cemented that aspect of it.
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I genuinely did not see the attack as a desperation move. It was a calculated risk. I expected to lose, but damage your fleet enough in the process to force you to pull back, and also, the calculator indicated that I prob wouldn’t lose by much in terms of unit value anyway. If it went badly in round one, I retreat. No biggie.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 transports moved from 52 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandNon Combat Move - ANZAC
3 infantry moved from South Australia to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 armour moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
2 mech_infantrys moved from New South Wales to Queensland
3 armour moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
3 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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And while we’re talking strategy, why didn’t you move the Germans up to Bryansk in force earlier? My Russian stack was down in Rostov because I was so focused on protecting the ME that I completely left Russia itself wide open.
I actually realized that as I was falling asleep, but thought it might work out OK anyway. So what made you not go for it?
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Hm, I never even considered going into Bryansk.
I don’t think I’ll be able to get Moscow for another 2-3 turns. That’s why I had my eyes on the Caucasus und Stalingrad.
But yeah, nailing you into moscow without you being able to do anything could have been a good idea too -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 4 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 artillery and 1 infantry moved from Belarus to Smolensk
2 bombers and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Urals to Kazakhstan
Germans take Kazakhstan from RussiansCombat - Germans
Battle in Tambov
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Tambov, round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 3 : 0/4 hits, 1,33 expected hits
Russians roll dice for 3 infantry in Tambov, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 4 : 3/4 hits, 1,33 expected hits
Russians roll dice for 3 infantry in Tambov, round 4 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 2 transports
Germans roll dice for 2 bombers and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
British roll dice for 1 battleship, 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
1 cruiser owned by the British and 1 battleship owned by the British lost in 94 Sea Zone
2 transports owned by the British lost in 94 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for British: 1 battleship, 1 cruiser and 2 transportsNon Combat Move - Germans
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
4 aaGuns, 35 armour, 4 artilleries, 7 infantry and 9 mech_infantrys moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
6 armour and 5 mech_infantrys moved from Yugoslavia to Bessarabia
4 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
2 bombers moved from 94 Sea Zone to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 artillery and 3 infantry moved from Northern Italy to Southern ItalyPlace Units - Germans
3 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
4 armour, 1 fighter and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 1,17
British : -1,17
Russians : 0,67 -
Battle in 94 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 2 transports
Germans roll dice for 2 bombers and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
British roll dice for 1 battleship, 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
1 cruiser owned by the British and 1 battleship owned by the British lost in 94 Sea Zone
2 transports owned by the British lost in 94 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for British: 1 battleship, 1 cruiser and 2 transportsPhew, I guess that makes up for it at least a little bit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
10 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
1 fighter moved from Crete to Rostov
1 mech_infantry moved from Bryansk to Samara
1 fighter moved from Russia to Samara
1 mech_infantry moved from Bryansk to Samara
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery and 3 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Russia to Vologda
Russians take Vologda from Germans
6 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 artilleries in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter and 2 mech_infantrys in Samara, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Bryansk
1 fighter moved from Samara to Bryansk
1 fighter moved from Belarus to Bryansk
1 aaGun moved from Timguska to NovosibirskPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : 2.33
Japanese : 0.00 -
Oh, I thought you’d go for Ukraine. Had a really good shot
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I felt the dice gods were trying to communicate something to me.
Something along the lines of “don’t push your luck”
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 infantry, 6 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 1 Sea Zone
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Kansu to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Timguska
2 infantry moved from Yunnan to Burma
1 bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Szechwan to BurmaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in India causes 12 damage total. Damaged units is as follows: factory_major = 6, airfield = 6
Battle in Aleutian Islands
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking Aleutian Islands from Americans, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to French Indo China
3 mech_infantrys moved from Kwangtung to French Indo China
1 aaGun and 9 infantry moved from Yenisey to Timguska
2 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Anhwe
1 artillery moved from Sikang to Tsinghai
1 infantry moved from Shensi to Sikang
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Suiyuyan to Timguska
1 armour moved from Anhwe to Hunan
1 armour moved from Hunan to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 fighter moved from Kweichow to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 infantry, 2 marines, 3 submarines, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 2 marines moved from 35 Sea Zone to Philippines
2 bombers moved from India to MalayaPlace Units - Japanese
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Malaya
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : 0,67
UK_Pacific : -0,33
AA fire in India : : -0,33
Japanese : 1,17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - British
Combat Hit Differential Summary :
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Forgot to attack Burma!
3 Inf, 1 Tank vs 2 Inf
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 5, 1)1@3: (6)
Rolls: 2@2; Total Hits: 02@2: (3, 5)
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3 Inf, 1 Tanks vs 1 Inf
Rolls: 3@1 1@3; Total Hits: 03@1: (6, 5, 4)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (2)
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2 Inf, 1 Tank vs 1 Inf
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 5)1@3: (3)
Rolls: 1@2; Total Hits: 11@2: (2)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Iraq to Caucasus
2 fighters moved from 96 Sea Zone to Caucasus
1 fighter moved from Tunisia to Trans-Jordan
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from British Columbia to Western United States
1 artillery and 1 infantry moved from Alaska to British ColumbiaCombat - Americans
Battle in Caroline Islands
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Caroline Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
Americans attack with 1 armour and 2 fighters
Germans defend with 1 infantry
Americans roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Malta to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
3 marines moved from Malta to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 3 marines, 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 3 marines, 2 mech_infantrys and 2 transports moved from 94 Sea Zone to 92 Sea Zone
2 infantry, 3 marines and 2 mech_infantrys moved from 92 Sea Zone to Algeria
1 submarine moved from 95 Sea Zone to 93 Sea Zone
4 submarines moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
5 fighters moved from Eastern United States to Western United States
2 destroyers moved from 101 Sea Zone to 11 Sea Zone
6 carriers, 2 destroyers and 10 fighters moved from 54 Sea Zone to 33 Sea Zone
4 submarines moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northwest Persia: 1 infantry
EDIT: Removing units owned by Americans from 80 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 72 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to French Madagascar: 1 infantry
EDIT: Changing ownership of French Madagascar from Neutral_Axis to Americans
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in Persia
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 17 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Algeria to Tunisia
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
5 artilleries and 5 infantry moved from Iraq to Northwest Persia
1 armour and 5 mech_infantrys moved from Eastern Persia to India
1 armour moved from Iraq to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
4 mech_infantrys moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter and 8 infantry moved from Scotland to Eire
2 fighters moved from United Kingdom to EireCombat - British
Battle in Eire
British attack with 3 fighters and 8 infantry
Germans defend with 1 artillery and 3 infantry
British roll dice for 3 fighters and 8 infantry in Eire, round 2 : 6/11 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 3 infantry in Eire, round 2 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Eire
British win, taking Eire from Germans with 3 fighters and 7 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 2 infantry
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Removing units owned by British from India: 1 armour and 1 infantry
EDIT: Adding units owned by British to Burma: 1 armour and 1 infantry
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
3 fighters moved from Eire to United KingdomPlace Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,6,2
British collect 27 PUs (7 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 23 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -0.67
British : 3.17
Americans : 0.17