• '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 fighter moved from Western United States to 9 Sea Zone
                1 destroyer moved from 26 Sea Zone to 9 Sea Zone
                2 bombers moved from Romania to 95 Sea Zone
                1 bomber moved from Romania to Southern Italy
                2 bombers moved from Romania to Germany
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 3 units heading to Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  0/1 hits
                    Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 6 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in Germany causes 10 damage total.
                Battle in 9 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 9 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 9 Sea Zone
                        Americans roll dice for 1 fighter in 9 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 9 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 9 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 bombers in 95 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 1 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 1 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from 1 Sea Zone to Western United States
                1 fighter moved from 9 Sea Zone to Western United States
                1 armour, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour and 11 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 armour, 2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 14 infantry and 11 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 14 infantry moved from 91 Sea Zone to Gibraltar
                2 aaGuns moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Libya to Alexandria
                1 bomber moved from Southern Italy to Romania
                1 bomber moved from 95 Sea Zone to Romania
                2 bombers moved from Germany to Romania

    Place Units - Americans
                3 destroyers and 3 submarines placed in 10 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Western United States
                4 mech_infantrys placed in Central United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to British Columbia: 1 mech_infantry
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    triplea_42116_Ame12.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese

    triplea_42116_Bri12.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - British

    Non Combat Move - British
                1 mech_infantry moved from Iraq to Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 factory_minor placed in Egypt
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,2,6,5,2,3,5,6,5,3,6,5,6,5,4,4,4,2
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_42116_UK_12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Southern Italy
                2 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Yugoslavia to Northern Italy

    triplea_42116_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Southern Italy
                2 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Yugoslavia to Northern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_42116_Ita12.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    triplea_42116_Fre12.tsvg

  • '19

    Up; now triplea is working.


  • Happy Thanksgiving! Here it is0_1542932740720_German 13.tsvg

  • '19


  • '19


  • '19

    Fre and Anzac 0_1543346982008_SA.tsvg

  • '19

    Don’t forget our game :relaxed:


  • Here it isG 14.tsvg Sorry been busy with Thanksgiving, a concert, 3 daughters up for the concert and a bathroom overhaul and then theres work thanks for waiting

  • '19

    Hey no problems, I am just glad we can continue our game :relaxed: SA.tsvg


  • Here it is J 14J 14.tsvg

  • '19

    USA + UKSA.tsvg

  • '19

    Hey SA, don’t forget our game :relaxed:


  • My computer was broke

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