@GeneralDisarray intercept?
War on top of war
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery and 3 infantry moved from Novgorod to Karelia
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
2 bombers moved from Novgorod to Greece
1 mech_infantry moved from Yugoslavia to Greece
2 infantry moved from Algeria to TunisiaCombat - Germans
Battle in Greece
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 2 bombers and 1 mech_infantry in Greece, round 2 : 2/3 hits
Russians roll dice for 1 armour in Greece, round 2 : 0/1 hits
1 armour owned by the Russians lost in Greece
Germans win, taking Greece from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tunisia
Germans attack with 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits
British roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits
Germans roll dice for 2 infantry in Tunisia, round 3 : 0/2 hits
British roll dice for 1 mech_infantry in Tunisia, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Tunisia
1 infantry owned by the Germans retreated to Algeria
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
2 bombers moved from Greece to Albania
3 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from Novgorod to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
3 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Novgorod to Poland
1 armour moved from Germany to Poland
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
2 infantry placed in Germany
1 armour and 3 infantry placed in Western Germany
1 armour, 2 artilleries and 1 infantry placed in Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Garg saw my idea and liked it and i think data hawk made a suggestion concerning the bunker and Garg had been there before and well he dove into it head first and has made leaps and bounds as far as getting the show off the ground. The more player the lower the price will be.
Time to try to start recruiting. If my 2nd job slows down i can start on PMing people
Kris -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
16 infantry moved from Archangel to Novgorod
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
16 infantry moved from Archangel to Novgorod
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Russia to Urals
Russians take Urals from GermansCombat - Russians
Battle in Novgorod
Russians attack with 16 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 16 infantry in Novgorod, round 2 : 3/16 hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Archangel to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 armour and 3 mech_infantrys moved from Russia to Ukraine
1 artillery moved from Russia to Bryansk
2 artilleries moved from Smolensk to Bryansk
1 infantry moved from Trans-Jordan to EgyptPlace Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
2 armour, 1 infantry and 1 mech_infantry placed in Russia
1 artillery and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship moved from 35 Sea Zone to 45 Sea Zone
2 carriers moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 cruiser moved from 37 Sea Zone to 45 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Japan to 26 Sea Zone
3 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from Buryatia to Yenisey
1 infantry moved from Tsinghai to Novosibirsk
1 artillery moved from Tsinghai to Kazakhstan
3 mech_infantrys moved from Sikang to Kazakhstan
1 armour moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
2 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship moved from 35 Sea Zone to 45 Sea Zone
2 carriers moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 cruiser moved from 37 Sea Zone to 45 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Japan to 26 Sea Zone
3 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from Buryatia to Yenisey
1 infantry moved from Tsinghai to Novosibirsk
1 artillery moved from Tsinghai to Kazakhstan
3 mech_infantrys moved from Sikang to Kazakhstan
1 armour moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
2 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 1 armour, 1 artillery and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Kazakhstan, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yenisey
Japanese attack with 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yenisey, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 bomber moved from Burma to Kwangsi
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Shensi to Tsinghai
2 fighters moved from Yenisey to Yakut S.S.R.
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 bomber moved from 26 Sea Zone to Marshall IslandsPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.414
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29Russians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 13 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from New Guinea to Dutch New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 13 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from New Guinea to Dutch New GuineaCombat - Americans
Battle in Dutch New Guinea
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 6 : 1/1 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
3 bombers moved from Western United States to United Kingdom
1 bomber moved from Russia to Novgorod
4 bombers moved from United Kingdom to Novgorod
1 transport moved from 11 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Mexico to Southeast Mexico
2 mech_infantrys moved from Mexico to Central United States
1 artillery moved from British Columbia to Western United States
1 fighter moved from Queensland to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 64 Sea Zone to 101 Sea Zone
1 fighter moved from 64 Sea Zone to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
10 infantry placed in Central United States
1 infantry placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 armour moved from Northwest Persia to Kazakhstan
2 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
2 fighters moved from Persia to Kazakhstan
4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Northwest Persia to Kazakhstan
2 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
2 fighters moved from Persia to Kazakhstan
4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Kazakhstan
British attack with 3 armour, 2 fighters and 3 mech_infantrys
Japanese defend with 1 armour, 1 artillery and 3 mech_infantrys
British roll dice for 3 armour, 2 fighters and 3 mech_infantrys in Kazakhstan, round 2 : 4/8 hits
Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Kazakhstan, round 2 : 0/5 hits
1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Kazakhstan
British roll dice for 3 armour, 2 fighters and 3 mech_infantrys in Kazakhstan, round 3 : 3/8 hits
Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 3 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Japanese: 1 armour, 1 artillery and 3 mech_infantrys
Battle in Burma
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 1/7 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 3 : 1/2 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour moved from Persia to West India
2 fighters moved from Kazakhstan to Eastern Persia
2 fighters moved from Archangel to Novgorod
4 fighters moved from Russia to Novgorod
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from Iraq to PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,5,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 28 PUs (5 lost to blockades); end with 28 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,1,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
1 fighter moved from Northern Italy to Southern Italy
1 aaGun moved from Bulgaria to Romania
1 aaGun moved from Albania to Yugoslavia
1 infantry moved from Albania to YugoslaviaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Poland to Belarus
1 tactical_bomber moved from Western Germany to Western Ukraine
1 artillery moved from Karelia to Finland
1 infantry moved from Karelia to Vyborg
1 artillery and 3 infantry moved from Norway to Finland
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 bomber moved from Albania to Tunisia
1 infantry moved from Algeria to Tunisia
1 bomber moved from Albania to Tunisia
1 tactical_bomber moved from Western Germany to Belarus
1 mech_infantry moved from Greece to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Poland to Belarus
1 tactical_bomber moved from Western Germany to Western Ukraine
1 artillery moved from Karelia to Finland
1 infantry moved from Karelia to Vyborg
1 artillery and 3 infantry moved from Norway to Finland
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 bomber moved from Albania to Tunisia
1 infantry moved from Algeria to Tunisia
1 bomber moved from Albania to Tunisia
1 tactical_bomber moved from Western Germany to Belarus
1 mech_infantry moved from Greece to RomaniaCombat - Germans
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Germans attack with 2 bombers and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 infantry in Tunisia, round 2 : 2/3 hits
British roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tunisia
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Tunisia to Algeria
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
2 infantry moved from Poland to Baltic States
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 artilleries and 3 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
1 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.833
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12Germans Combat
1 was rolled 2 times
2 was rolled 5 times
6 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9Russians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
2 armour, 2 artilleries and 3 mech_infantrys moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Russia to Belarus
12 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
2 armour, 2 artilleries and 3 mech_infantrys moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Russia to Belarus
12 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to BelarusCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 : 0/4 hits
Italians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 4 : 0/3 hits
Italians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 5 : 0/3 hits
Italians roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 6 : 1/3 hits
Italians roll dice for 1 artillery in Bessarabia, round 6 : 0/1 hits
1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 2 artilleries, 12 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 12 infantry and 3 mech_infantrys in Belarus, round 2 : 6/19 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 2 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 3 artilleries and 4 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 3 artilleries and 4 mech_infantrys in Western Ukraine, round 2 : 5/9 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Volgograd to Rostov
2 aaGuns moved from Novgorod to Belarus
1 mech_infantry moved from Urals to Smolensk
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Russia
Russians undo move 3.
1 mech_infantry placed in Novgorod
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 infantry moved from Tsinghai to Sikang
1 artillery moved from Tsinghai to Shensi
3 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 bomber moved from Kwangsi to India
1 bomber moved from Marshall Islands to Kwangsi
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 25 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Yakut S.S.R. to Shensi
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Soviet Far East to Siberia -
AIR RAID!!!
Bombers over India
Do you care to intercept -
Please send all available fighters - Anzac fighters go down first!