• '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from Alexandria to Libya
                      British take Libya from Italians

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/5 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                3 fighters moved from Bessarabia to Romania
                4 fighters and 1 tactical_bomber moved from Persia to Romania
                2 mech_infantrys moved from Persia to Caucasus
                1 infantry moved from Eastern Persia to West India
                1 armour moved from Alexandria to Trans-Jordan

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,2,4,6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                British collect 28 PUs (4 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42116_UK_6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 fighters moved from Western Germany to Romania
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    triplea_42116_Ita6.tsvg


  • OOl for Romania and does your sub in 91 want to submerge

  • '19

    Sz 91, no submerge.

    Romania : US Bombers, tac , fighters , Russian troops.

  • '19

    Are you still playing the game?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 fighters moved from Western Germany to Romania
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Romania
                    Italians attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry
                    Russians defend with 2 armour and 2 artilleries; British defend with 7 fighters and 1 tactical_bomber; Americans defend with 7 bombers
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry in Romania, round 2 :  4/10 hits
                        Russians roll dice for 2 armour, 2 artilleries, 7 bombers, 7 fighters and 1 tactical_bomber in Romania, round 2 :  9/19 hits
                        1 mech_infantry owned by the Italians, 4 bombers owned by the Americans, 1 fighter owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Romania
                    retreated to Romania
                    Russians win with 2 armour, 2 artilleries, 3 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
                    Casualties for Americans: 4 bombers

    Non Combat Move - Italians
                1 fighter moved from Romania to Yugoslavia
                2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.306
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 36

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.769
            Median : 5.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Russians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.842
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_42116_Ita6.tsvg


  • Sorry been busy with both jobs and the team game has me on the phone with Gar and D.A. a lot. Also my one dog has been ill for a week and i was just to out of it yesterday to play and spent a lot of time with my dog, we’re off to the vet again at noon, i’m hoping for good news.
    D.A. and I are looking at 19 for another A&A tourney in Toronto and we would love it if Y.G. didnt have to do anything except to find a team mate and roll dice. looking for any and all the help we can get.  We’ll start a topic in the events forum one of these days and see if the community can help out

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 infantry and 1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs

    triplea_42116_ANZ6.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Malta to Romania

    Non Combat Move - French

    Turn Complete - French

    triplea_42116_Fre6.tsvg

  • '19

    @suprise:

    Sorry been busy with both jobs and the team game has me on the phone with Gar and D.A. a lot. Also my one dog has been ill for a week and i was just to out of it yesterday to play and spent a lot of time with my dog, we’re off to the vet again at noon, i’m hoping for good news.
    D.A. and I are looking at 19 for another A&A tourney in Toronto and we would love it if Y.G. didnt have to do anything except to find a team mate and roll dice. looking for any and all the help we can get.  We’ll start a topic in the events forum one of these days and see if the community can help out

    I’ll keep an eye on tournament post for sure  :-)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 11 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 carrier, 1 cruiser, 3 destroyers and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 fighters moved from 127 Sea Zone to Western Germany
                1 infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                2 infantry moved from Morocco to Algeria
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    triplea_42116_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 11 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 carrier, 1 cruiser, 3 destroyers and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 fighters moved from 127 Sea Zone to Western Germany
                1 infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                2 infantry moved from Morocco to Algeria
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 artilleries and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/5 hits
                        Russians roll dice for 3 artilleries and 1 infantry in Smolensk, round 2 :  0/4 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  5/5 hits
                        Russians roll dice for 2 artilleries in Smolensk, round 3 :  0/2 hits
                        2 artilleries owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Russians: 3 artilleries and 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Western Ukraine
                    Germans attack with 1 armour, 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 bombers and 1 infantry in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Western Ukraine to Novgorod
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                2 fighters moved from Novgorod to Western Germany
                1 tactical_bomber moved from Germany to Western Germany
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Greater Southern Germany
                1 infantry moved from Western Germany to Greater Southern Germany
                1 artillery moved from Germany to Poland
                1 mech_infantry moved from Germany to Yugoslavia
                2 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Eastern Poland
                1 artillery moved from Novgorod to Belarus

    Place Units - Germans
                3 infantry placed in Novgorod
                1 transport placed in 112 Sea Zone
                1 tactical_bomber placed in Western Germany
                1 armour, 1 artillery and 4 infantry placed in Germany
                2 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.633
            Median : 3.500
            Variance : 0.345
            Standard Deviation : 0.587
            Total rolls : 30

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Russians Combat
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.857
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Americans Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_42116_Ger7.tsvg


  • Sorry for the long delay, my 2nd job has kept me busy and on Fri. I had to put down my dog.
    Keep an open eye on the event section it will happen again
    Cheers
    Kris

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Romania to Greece
                      Russians take Bulgaria from Germans
                      Russians take Greece from Italians
                1 armour and 2 artilleries moved from Romania to Slovakia Hungary
                1 artillery and 1 infantry moved from Russia to Bryansk
                16 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Bessarabia
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Vologda to Smolensk
                2 artilleries, 1 infantry and 1 mech_infantry moved from Russia to Smolensk

    triplea_42116_Rus7.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Romania to Greece
                      Russians take Bulgaria from Germans
                      Russians take Greece from Italians
                1 armour and 2 artilleries moved from Romania to Slovakia Hungary
                1 artillery and 1 infantry moved from Russia to Bryansk
                16 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Bessarabia
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Vologda to Smolensk
                2 artilleries, 1 infantry and 1 mech_infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 mech_infantrys in Bessarabia, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 2 mech_infantrys in Bessarabia, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Smolensk, round 2 :  0/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Smolensk, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 :  0/3 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Smolensk, round 4 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 armour and 2 artilleries
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour and 2 artilleries in Slovakia Hungary, round 2 :  0/3 hits
                        Germans roll dice for 3 infantry in Slovakia Hungary, round 2 :  2/3 hits
                        2 artilleries owned by the Russians lost in Slovakia Hungary
                    1 armour owned by the Russians retreated to Romania
                    Germans win with 3 infantry remaining. Battle score for attacker is -8
                    Casualties for Russians: 2 artilleries
                Battle in Archangel
                    Russians attack with 16 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 16 infantry in Archangel, round 2 :  2/16 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 16 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Vologda to Archangel
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour and 4 mech_infantrys placed in Russia
                1 artillery and 2 infantry placed in Ukraine
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs

    triplea_42116_Rus7.tsvg

  • '19

    @suprise:

    Sorry for the long delay, my 2nd job has kept me busy and on Fri. I had to put down my dog.
    Keep an open eye on the event section it will happen again
    Cheers
    Kris

    All the best to you Chris,

    Dominic.

  • '19

    Hey S.A, do you still want to play this game?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Buryatia to Yakut S.S.R.
                2 fighters moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Sikang to Tsinghai
                1 artillery and 1 infantry moved from Szechwan to Shensi
                2 infantry moved from Hopei to Shensi
                1 fighter moved from Hopei to Tsinghai
                1 tactical_bomber moved from Hopei to Tsinghai
                1 tactical_bomber moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 8 Sea Zone
                1 bomber moved from Japan to 8 Sea Zone

    triplea_42116_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Buryatia to Yakut S.S.R.
                2 fighters moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Sikang to Tsinghai
                1 artillery and 1 infantry moved from Szechwan to Shensi
                2 infantry moved from Hopei to Shensi
                1 fighter moved from Hopei to Tsinghai
                1 tactical_bomber moved from Hopei to Tsinghai
                1 tactical_bomber moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 8 Sea Zone
                1 bomber moved from Japan to 8 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shensi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 2 fighters and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 bomber and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from 8 Sea Zone to Japan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
                1 armour and 3 mech_infantrys moved from Kweichow to Sikang
                1 tactical_bomber moved from Shensi to Kwangsi
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 fighters moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Siberia to Soviet Far East
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                4 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.960
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 25

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.850
            Median : 2.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20

    triplea_42116_Jap7.tsvg


  • Yes I’m still in, been busy the part time job has me for 21 hrs again this week which is Mon, Tues, Wend, and Fri I hope I can get some moves in on Thurs, sometimes its not enough time to catch up on everything. The Toronto in 19 has been move to Ottawa in 19 at the Diefenbunker or something like that. . . I will be there
    Cheers
    Kris

Suggested Topics

  • 34
  • 100
  • 64
  • 43
  • 124
  • 95
  • 134
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.4k

Users

39.9k

Topics

1.7m

Posts