• '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from Alexandria to Libya
                      British take Libya from Italians

    triplea_42116_Bri6.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from Alexandria to Libya
                      British take Libya from Italians

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/5 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                3 fighters moved from Bessarabia to Romania
                4 fighters and 1 tactical_bomber moved from Persia to Romania
                2 mech_infantrys moved from Persia to Caucasus
                1 infantry moved from Eastern Persia to West India
                1 armour moved from Alexandria to Trans-Jordan

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,2,4,6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                British collect 28 PUs (4 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42116_UK_6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 fighters moved from Western Germany to Romania
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    triplea_42116_Ita6.tsvg


  • OOl for Romania and does your sub in 91 want to submerge

  • '19

    Sz 91, no submerge.

    Romania : US Bombers, tac , fighters , Russian troops.

  • '19

    Are you still playing the game?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 fighters moved from Western Germany to Romania
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Romania
                    Italians attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry
                    Russians defend with 2 armour and 2 artilleries; British defend with 7 fighters and 1 tactical_bomber; Americans defend with 7 bombers
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry in Romania, round 2 :  4/10 hits
                        Russians roll dice for 2 armour, 2 artilleries, 7 bombers, 7 fighters and 1 tactical_bomber in Romania, round 2 :  9/19 hits
                        1 mech_infantry owned by the Italians, 4 bombers owned by the Americans, 1 fighter owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Romania
                    retreated to Romania
                    Russians win with 2 armour, 2 artilleries, 3 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
                    Casualties for Americans: 4 bombers

    Non Combat Move - Italians
                1 fighter moved from Romania to Yugoslavia
                2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.306
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 36

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.769
            Median : 5.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Russians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.842
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_42116_Ita6.tsvg


  • Sorry been busy with both jobs and the team game has me on the phone with Gar and D.A. a lot. Also my one dog has been ill for a week and i was just to out of it yesterday to play and spent a lot of time with my dog, we’re off to the vet again at noon, i’m hoping for good news.
    D.A. and I are looking at 19 for another A&A tourney in Toronto and we would love it if Y.G. didnt have to do anything except to find a team mate and roll dice. looking for any and all the help we can get.  We’ll start a topic in the events forum one of these days and see if the community can help out

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 infantry and 1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs

    triplea_42116_ANZ6.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Malta to Romania

    Non Combat Move - French

    Turn Complete - French

    triplea_42116_Fre6.tsvg

  • '19

    @suprise:

    Sorry been busy with both jobs and the team game has me on the phone with Gar and D.A. a lot. Also my one dog has been ill for a week and i was just to out of it yesterday to play and spent a lot of time with my dog, we’re off to the vet again at noon, i’m hoping for good news.
    D.A. and I are looking at 19 for another A&A tourney in Toronto and we would love it if Y.G. didnt have to do anything except to find a team mate and roll dice. looking for any and all the help we can get.  We’ll start a topic in the events forum one of these days and see if the community can help out

    I’ll keep an eye on tournament post for sure  :-)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 11 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 carrier, 1 cruiser, 3 destroyers and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 fighters moved from 127 Sea Zone to Western Germany
                1 infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                2 infantry moved from Morocco to Algeria
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    triplea_42116_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 11 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 carrier, 1 cruiser, 3 destroyers and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 fighters moved from 127 Sea Zone to Western Germany
                1 infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                2 infantry moved from Morocco to Algeria
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 artilleries and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/5 hits
                        Russians roll dice for 3 artilleries and 1 infantry in Smolensk, round 2 :  0/4 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  5/5 hits
                        Russians roll dice for 2 artilleries in Smolensk, round 3 :  0/2 hits
                        2 artilleries owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Russians: 3 artilleries and 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Western Ukraine
                    Germans attack with 1 armour, 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 bombers and 1 infantry in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Western Ukraine to Novgorod
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                2 fighters moved from Novgorod to Western Germany
                1 tactical_bomber moved from Germany to Western Germany
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Greater Southern Germany
                1 infantry moved from Western Germany to Greater Southern Germany
                1 artillery moved from Germany to Poland
                1 mech_infantry moved from Germany to Yugoslavia
                2 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Eastern Poland
                1 artillery moved from Novgorod to Belarus

    Place Units - Germans
                3 infantry placed in Novgorod
                1 transport placed in 112 Sea Zone
                1 tactical_bomber placed in Western Germany
                1 armour, 1 artillery and 4 infantry placed in Germany
                2 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.633
            Median : 3.500
            Variance : 0.345
            Standard Deviation : 0.587
            Total rolls : 30

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Russians Combat
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.857
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Americans Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_42116_Ger7.tsvg


  • Sorry for the long delay, my 2nd job has kept me busy and on Fri. I had to put down my dog.
    Keep an open eye on the event section it will happen again
    Cheers
    Kris

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Romania to Greece
                      Russians take Bulgaria from Germans
                      Russians take Greece from Italians
                1 armour and 2 artilleries moved from Romania to Slovakia Hungary
                1 artillery and 1 infantry moved from Russia to Bryansk
                16 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Bessarabia
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Vologda to Smolensk
                2 artilleries, 1 infantry and 1 mech_infantry moved from Russia to Smolensk

    triplea_42116_Rus7.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Romania to Greece
                      Russians take Bulgaria from Germans
                      Russians take Greece from Italians
                1 armour and 2 artilleries moved from Romania to Slovakia Hungary
                1 artillery and 1 infantry moved from Russia to Bryansk
                16 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Bessarabia
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Vologda to Smolensk
                2 artilleries, 1 infantry and 1 mech_infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 mech_infantrys in Bessarabia, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 2 mech_infantrys in Bessarabia, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Smolensk, round 2 :  0/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Smolensk, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 :  0/3 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Smolensk, round 4 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 armour and 2 artilleries
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour and 2 artilleries in Slovakia Hungary, round 2 :  0/3 hits
                        Germans roll dice for 3 infantry in Slovakia Hungary, round 2 :  2/3 hits
                        2 artilleries owned by the Russians lost in Slovakia Hungary
                    1 armour owned by the Russians retreated to Romania
                    Germans win with 3 infantry remaining. Battle score for attacker is -8
                    Casualties for Russians: 2 artilleries
                Battle in Archangel
                    Russians attack with 16 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 16 infantry in Archangel, round 2 :  2/16 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 16 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Vologda to Archangel
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour and 4 mech_infantrys placed in Russia
                1 artillery and 2 infantry placed in Ukraine
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs

    triplea_42116_Rus7.tsvg

  • '19

    @suprise:

    Sorry for the long delay, my 2nd job has kept me busy and on Fri. I had to put down my dog.
    Keep an open eye on the event section it will happen again
    Cheers
    Kris

    All the best to you Chris,

    Dominic.

  • '19

    Hey S.A, do you still want to play this game?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Buryatia to Yakut S.S.R.
                2 fighters moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Sikang to Tsinghai
                1 artillery and 1 infantry moved from Szechwan to Shensi
                2 infantry moved from Hopei to Shensi
                1 fighter moved from Hopei to Tsinghai
                1 tactical_bomber moved from Hopei to Tsinghai
                1 tactical_bomber moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 8 Sea Zone
                1 bomber moved from Japan to 8 Sea Zone

    triplea_42116_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Buryatia to Yakut S.S.R.
                2 fighters moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Sikang to Tsinghai
                1 artillery and 1 infantry moved from Szechwan to Shensi
                2 infantry moved from Hopei to Shensi
                1 fighter moved from Hopei to Tsinghai
                1 tactical_bomber moved from Hopei to Tsinghai
                1 tactical_bomber moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 8 Sea Zone
                1 bomber moved from Japan to 8 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shensi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 2 fighters and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 bomber and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from 8 Sea Zone to Japan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
                1 armour and 3 mech_infantrys moved from Kweichow to Sikang
                1 tactical_bomber moved from Shensi to Kwangsi
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 fighters moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Siberia to Soviet Far East
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                4 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.960
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 25

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.850
            Median : 2.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20

    triplea_42116_Jap7.tsvg

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