Desert Admiral ( Axis ) vs Sovietishcat ( Allies ) G40 sec ed - no bid -nt-dice

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from Malta to Morocco
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk

    triplea_41907_Fre3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Sumatra
                1 armour and 2 mech_infantrys moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                ANZAC collect 16 PUs (2 lost to blockades); end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French
                1 fighter moved from Malta to Morocco
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French

    triplea_41907_Fre3.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 carriers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from Eire to Scotland
                      Germans take Scotland from British
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                2 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
                1 bomber, 2 fighters and 4 tactical_bombers moved from Holland Belgium to United Kingdom
                2 artilleries moved from Western Germany to 113 Sea Zone
                5 artilleries moved from Germany to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                5 infantry moved from Germany to 113 Sea Zone
                7 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
                7 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom

    triplea_41907_Ger4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 carriers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from Eire to Scotland
                      Germans take Scotland from British
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                2 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
                1 bomber, 2 fighters and 4 tactical_bombers moved from Holland Belgium to United Kingdom
                2 artilleries moved from Western Germany to 113 Sea Zone
                5 artilleries moved from Germany to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                5 infantry moved from Germany to 113 Sea Zone
                7 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
                7 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 8 artilleries, 1 bomber, 2 fighters, 8 infantry and 4 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry; French defend with 2 infantry
                        AA fire in United Kingdom :  0/7 hits
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 8 artilleries, 1 bomber, 2 fighters, 8 infantry and 4 tactical_bombers in United Kingdom, round 2 :  11/23 hits
                        British roll dice for 5 aaGuns and 18 infantry in United Kingdom, round 2 :  9/18 hits
                        5 aaGuns owned by the British, 1 artillery owned by the Germans, 8 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 7 artilleries, 1 bomber, 2 fighters and 4 tactical_bombers in United Kingdom, round 3 :  5/14 hits
                        British roll dice for 12 infantry in United Kingdom, round 3 :  5/12 hits
                        5 artilleries owned by the Germans and 5 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 tactical_bombers in United Kingdom, round 4 :  8/9 hits
                        British roll dice for 7 infantry in United Kingdom, round 4 :  2/7 hits
                        1 artillery owned by the Germans, 1 tactical_bomber owned by the Germans and 7 infantry owned by the British lost in United Kingdom
                    Germans captures 22PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 7 artilleries, 8 infantry and 1 tactical_bomber
                    Casualties for British: 5 aaGuns and 16 infantry
                    Casualties for French: 2 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
                2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                5 infantry moved from Norway to Finland
                10 mech_infantrys moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                2 aaGuns moved from Western Germany to Germany
                1 bomber moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Holland Belgium

    Place Units - Germans
                2 carriers placed in 110 Sea Zone
                3 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_41907_Ger4.tsvg

  • '19 '17

    Weren’t you at YG’s tourne?

  • '19

    Yes I was!

  • '19

    Won the Gold

  • '19 '17

    Cool.  So many folks there.

  • '19 '17

    Where do you live?

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                5 armour and 3 mech_infantrys moved from Ukraine to Romania
                2 fighters and 1 tactical_bomber moved from Ukraine to Romania
                2 armour moved from Ukraine to Romania
                4 armour and 1 mech_infantry moved from Belarus to Romania

    triplea_41907_Rus4.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                5 armour and 3 mech_infantrys moved from Ukraine to Romania
                2 fighters and 1 tactical_bomber moved from Ukraine to Romania
                2 armour moved from Ukraine to Romania
                4 armour and 1 mech_infantry moved from Belarus to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 11 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 artilleries and 6 infantry; Italians defend with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        Russians roll dice for 11 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  6/18 hits
                        Germans roll dice for 2 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Romania, round 2 :  6/15 hits
                        4 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 6 infantry owned by the Germans lost in Romania
                        Russians roll dice for 9 armour, 2 fighters and 1 tactical_bomber in Romania, round 3 :  6/12 hits
                        Germans roll dice for 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Romania, round 3 :  4/9 hits
                        1 mech_infantry owned by the Italians, 4 armour owned by the Russians, 2 artilleries owned by the Italians, 1 artillery owned by the Germans and 2 infantry owned by the Italians lost in Romania
                        Russians roll dice for 5 armour, 2 fighters and 1 tactical_bomber in Romania, round 4 :  5/8 hits
                        Germans roll dice for 2 armour and 1 artillery in Romania, round 4 :  3/3 hits
                        3 armour owned by the Russians, 2 armour owned by the Italians and 1 artillery owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 artilleries and 6 infantry
                    Casualties for Russians: 9 armour and 4 mech_infantrys
                    Casualties for Italians: 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Baltic States to Eastern Poland
                17 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                4 aaGuns and 2 artilleries moved from Belarus to Eastern Poland
                1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
                7 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland
                2 aaGuns and 18 infantry moved from Yenisey to Timguska
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    triplea_41907_Rus4.tsvg

  • '19

    @Desert_Admiral:

    Where do you live?

    In Ottawa, On.

    I know you live in Las Vegas- And you came to talk to us about ur tournament! If I remember  :-D

    Well played with sealion - really was not expecting that!

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 2 factory_minors and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Shan State to Burma
                2 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                2 bombers and 3 fighters moved from Kwangsi to India
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone

    triplea_41907_Jap4.tsvg

  • '19 '17

    Intercept?

  • '19

    no

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 2 factory_minors and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Shan State to Burma
                2 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                2 bombers and 3 fighters moved from Kwangsi to India
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 5 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 5,6 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in Java
                Battle in Borneo
                Battle in Celebes
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 :  4/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 1 battleship, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 :  4/5 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  3/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                2 bombers moved from India to Kwangsi
                1 fighter and 1 tactical_bomber moved from Malaya to Siam
                5 artilleries and 1 mech_infantry moved from Yunnan to Burma
                1 armour moved from Yunnan to Burma
                9 infantry moved from Yunnan to Burma
                1 infantry moved from Manchuria to Amur
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Japan to Kwangsi
                3 fighters moved from India to Yunnan
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Siam

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 bomber placed in Japan
                1 factory_minor placed in Shantung
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 67 PUs

    Production/PUs Summary :

    Germans : 46 / 81
        Russians : 34 / 41
        Japanese : 65 / 67
        Americans : 50 / 75
        Chinese : 2 / 4
        British : 22 / 0
        UK_Pacific : 5 / 12
        Italians : 14 / 25
        ANZAC : 14 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41907_Jap4.tsvg

  • '19 '17

    I always watch for potential sea lion.  If no planes are left, I think about it real hard…

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter and 1 tactical_bomber moved from 102 Sea Zone to Gibraltar
                1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 battleship and 3 cruisers moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone

    triplea_41907_Ame4.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter and 1 tactical_bomber moved from 102 Sea Zone to Gibraltar
                1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 battleship and 3 cruisers moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 :  3/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                4 fighters moved from Hawaiian Islands to Queensland
                1 mech_infantry moved from Mexico to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                6 bombers moved from Eastern United States to Morocco
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 102 Sea Zone to 91 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 transports placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_41907_Ame4.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 artilleries and 20 infantry moved from Shensi to Szechwan

    triplea_41907_Chi4.tsvg

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