Yes, you can kill the TT before the DD.
Redinight(Axis) Vs. Admiral_Thrawn(Allies) Anniversary Edition
-
ROUND 1: Italy’s turn (REDO)
PHASE 1: Research and Development - NONE
PHASE 2: Purchase Units
Italy purchases 1 armor, 1 infantry unit, SAVES 2 IPCPHASE 3: Combat Movement - NONE
PHASE 4: NONE
PHASE 5: Place Units
1 Infantry and 1 Armor in Italy.PHASE 6: Collect Income
Italy stays at 10 IPC
Italy gains 5 IPC with control of Italy, Balkans, Morocco/Algeria, and Libya, and no enemy surface warships in SZ 13,14,15
Italy collects 15 IPC
Italy saved 2 IPC
Italy has 17 IPC -
ADD CORRECTION! Mussolini is not very good at this….
NON-COMBAT MOVE:
1 Artillery from Italy to Balkans.
1 Armor from Balkans to Ukraine
2 Infantry from Balkans to Bulgaria/RomaniaOk!! AVANTI !!!
-
MORE NON-COMBAT !
1 Fighter from Italy to Morocco/Algeria
2 Infantry from Libya to Morocco/Algeria
1 Infantry and 1 Artillery transported SZ 14 to LibyaOk, now it’s now, there
-
CHINA Turn 1 FEEL THEIR POWER!
China Combat Move:
1 Inf from Hupeh to Kiangsu
1 Inf Fukien to Kiangsu
1 Inf from Suiyuan to to Kiangsu
1 Fighter from Yunnan to Kiangsu
The BATTLE of KIANGSU
China attacks with 3 Inf and 1 Fighter
3@1
Rolling 4d6:
(2, 3, 5, 6)1@3
Rolling 4d6:
(1, 2, 3, 4)Japan defends with 2 Inf
2@2
Rolling 2d6:
(3, 4) -
Oops rolled China wrong redo…
3@1
Rolling 3d6:
(1, 5, 6)1@3
Rolling 1d6:
(1) -
Victory! Japan lose two Inf and Shanghai is free from Japan.
-
Non Combat Move
1 inf from Yunnan to Fukien
Land 1 Fighter in Ningxia
Unit placement
4 Infantry place in Suiyuan
China’s turn done…
-
US Turn 1…We have survived the day of Infamy…The Jerry and the Jap must be slapped!
Phase I Research… Not this time, but I got Oppenheimer working on something in the Nevada Desert…
PHASE II Recruit! We got G.I. Joe coming!
2 Fighters, 1 Armor, 2 Artilleries, 1 Transport
0 IPC remaining.
PHASE III Combat Move…I’m sending Doolittle out to bomb some Axis scum!
1 Bomber from Western US to SZ 38
Bombs away! Jap defending transport is destroyed.
1 Destroyer moves from SZ 10 to SZ 9
1 Fighter and 1 Bomber to SZ 9
Germans defend with 1 sub
BATTLE of SZ 9
US attacks with 1 Destroyer, 1 Fighter, and 1 Bomber
1@2
Rolling 1d6:
(4)1@3
Rolling 1d6:
(1)1@4
Rolling 1d6:
(2)Germans defend with 1 Sub
1@1
Rolling 1d6:
(3) -
We send them to a watery grave with air dropped depth charges!
PHASE IV Non Combat…Over there…Over there…And we won’t come back till it’s over
Over there!1 Fighter from SZ 9 to U.K.
1 Bomber from SZ 9 to U.K.
1 Bomber from SZ 48 to Australia
1 Carrier and 1 Destroyer from SZ 44 to SZ 43
1 Fighter from SZ 44 to Australia
1 Fighter from Hawaii to Australia
1 Fighter from Western US to SZ 43
1 Inf from Central US to Eastern US
-
PHASE V Place Units…Rosie the Riviter has been busy…
Place 1 Art 1 Armor in the E. US.
Place 1 Art in Western US
Place 1 Transport in SZ 10
Place Two Fighters in Western US.
P
-
PHASE VI Collect IPC…The arsenal of democracy!
US collects 38 and additional 10 from 2 National Objectives.
It has 48 in the bank.
-
GERMANY: ROUND 2
1. RESEARCH & DEVELOPMENT: NONE
2. PURCHASE UNITS:
3 Armor, 3 Infantry, 2 Artillery, 1 Fighter
3. COMBAT MOVEMENT:
2 Armor from E. Poland to Belorussia
2 Armor from Ukraine to Belorussia
1 Armor from Poland to Belorussia
2 Armor from Baltic States to Belorussia
1 Artillery from Baltic States to Belorussia
3 Infantry from Baltic States to Belorussia
4. CONDUCT COMBAT: BELORUSSIA
Germany attacks with
7@3Rolling 7d6:
(2, 3, 4, 5, 5, 6, 6)
2@2Rolling 2d6:
(1, 4)
2@1Rolling 2d6:
(4, 6)
Russia defends with 1 Infantry
1@2Rolling 2d6:
(1, 2) -
Opps, rolled two dice for Russia, but of course it’s a hit anyway….
5. NON-COMBAT MOVEMENT
3 Infantry, 1 Artillery from Ukraine to East Poland
1 Plane from East Poland to France
1 Plane from East Poland to Libya
1 Plane from Finland to Northwestern Europe
1 Bomber from Germany to Morocco-Algeria
1 Armor from Germany to Poland
1 Armor from Germany to Baltic States
1 Artillery from Germany to Poland
1 AA gun from Germany to France6. MOBILIZE NEW UNITS
3 Armor, 3 Infantry, 2 Artillery, 1 Fighter in Germany7. COLLECT INCOME
Captured Belorussia!!! Gains 1 IPC! Plus gain two national objectives.
Collect 46 IPC -
I messed up my purchase units, I didn’t save anything and wrote and pasted 3 armor when it should have been 4. That leaves me with 0 saved….
-
Doing a world update after Germany Round 2 to make sure we are the same page…
JAPAN:
French Indo China Thailand: 2 Fighter
Manchuria: 5 Inf, 1 Art
Formosa:
Japan: 1 Armor, 3 Inf, 2 Fighter, 1 AA, 1 IC
Okinawa: 1 Inf
Carolina Islands:
Iwo Jima: 1 Inf
Kwangtung: 2 Inf
East Indies: 1 Inf
Borneo: 2 Inf
Philippine Islands: 1 Art
New Guinea: 2 Inf
SZ 62: 1 Transport, 1 Sub
SZ 49: 1 AC, 3 Fighters, 1 Transport
SZ 50: 1 Cruiser, 1 Transport
SZ 52: 1 Battleship, 2 AC, 3 Fighters
CHINA:
Chinghai:
Ningxia: 1 Fighter
Sikang:
Yunnan:
Fukien: 1 Inf
Hupeh:
Kiangsu: 3 Inf
Suiyuan: 4 Inf
ITALY -
Italy: 1 AA, 1 IC
Balkans: 1 Artillery
Libya: 1 Inf, 1 Armor
SZ 14: 1 Battleship, 2 Cruisers, 1 Transport
Morocco/Algeria: 2 Inf, 1 Fighter
Bulgaria/Romania: 2 Inf
Ukraine: 1 Armor
UNITED STATES:
Wake Island: 1 Inf
Midway: 1 Inf
Hawaiian Islands: 1 Inf
Alaska: 1 Inf
Panama:
Mexico:
Central United States:
Western United States: 1 Inf, 2 Fighter, 1 Artillery, 1 AA, I IC
Brazil:
West Indies:
Eastern United States: 2 Inf, 1 Armor, 1 Art, 1 AA, 1 IC
Greenland:
SZ 10: 2 Transports
SZ 9: 1 Destroyer
UK: 1 Fighter, 1 Bomber
Australia: 2 Fighters, 1 Bomber
SZ 43: 1 Destroyer, 1 Aircraft Carrier, 1 Fighter
UNITED KINGDOM:
United Kingdom: 2 Inf, 1 Art, 2 Armor, 2 Fighters, 1 Bomber, 1 AA, 1 IC
Iceland:
Western Canada:
Eastern Canada: 1 Armor, 1 Inf
Egypt: 4 Inf, 1 Armor, 1 Fighter, 1 Art
French West Africa:
French Equatorial Africa:
Anglo-Egyptian Sudan:
Belgian Congo:
Italian Africa:
Rhodesia: 2 Inf
Union of South Africa:
French Madagascar:
Trans-Jordan:
Persia:
India: 3 Inf, 1 Art, 1 AA, 1 IC
Burma: 1 Inf
Solomon Islands:
Australia: 3 Inf, 1 Art, 1 AA, 1 IC
New Zealand:
SZ 6: 1 Battleship, 1 Cruiser, 2 Destroyer
SZ 1: 1 Transport
SZ 33: 1 Transport
SZ 38: 1 Destroyer
SZ 43: 1 Destroyer, 1 Transport
GERMANY -
Morocco Algeria: 1 Inf, 1 Bomber
France: 1 Inf, 1AA, 1 Fighter
Northwestern Europe: 2 Inf, 1 Fighter
Germany: 6 Inf, 2 Art, 4 Armor, 1 Fighter, 1 IC
Norway:
Bulgaria Romania:
Czechoslovakia Hungary:
Poland: 1 Armor, 1 Artillery
Finland: 5 Inf, 1 Art,
Ukraine:
Eastern Poland: 3 Inf, 1 Artillery
Baltic States: 1 Armor
Libya: 1 Inf, 1 Art, 1 Armor, 1 Fighter
Gibraltar: 2 Inf
SZ 5: 1 Sub
Belorussia: 2 Inf, 1 Artillery, 7 Armor
RUSSIA-
Caucasus: 10 Inf, 1 Art, 1 AA, 1 IC
Eastern Ukraine: 1 Inf
Karelia S.S.R.: 11 Inf, 1 Art, 1 AA, 1 IC
Kazakh S.S.R.:
Russia: 3 Inf, 2 Armor, 1 Fighter, 1 AA, 1 IC
Archangel:
Novosibirsk:
Urals:
Evenki National Okrug:
Yukut S.S.R.: 1 Inf
Stanovoj Chrebet: 1 Inf
Buryatia S.S.R.: 7 Inf
Soviet Far East:
SZ 6: 1 Sub
-
Russia Turn 2
PHASE I: No Research
PHASE II: Stalin has 31 IPC. He buys 6 Inf, 2 Artillery, and 1 Armor. 0 IPC remains…
-
PHASE III: Combat Move
1 Inf from Eastern Ukraine to Belorussia
3 Inf, 2 Armor, 1 Fighter from Moscow to Belorussia
6 Inf, 1 Artillery from Karelia S.S.R. to Belorussia
1 Artillery, 9 Inf from the Caucasus to Ukraine
-
PHASE IV: Combat
BATTLE FOR BELORUSSIA-
Soviets attack with 10 Inf, 2 Armor, 1 Artillery, 1 Fighter
9@1
Rolling 9d6:
(1, 1, 1, 4, 5, 5, 6, 6, 6)2@2
Rolling 2d6:
(3, 5)3@3
Rolling 3d6:
(4, 5, 5)Germany defends with 2 Inf, 1 Artillery, 7 Armor
3@2
Rolling 3d6:
(3, 5, 6)7@3
Rolling 3d6:
(3, 4, 5)THE BATTLE FOR THE UKRAINE-
Russia attacks with 9 Inf and 1 Artillery
8@1
Rolling 8d6:
(1, 1, 2, 2, 2, 2, 2, 3)2@2
Rolling 2d6:
(2, 5)Italy defends with 1 armor
1@3
Rolling 1d6:
(5) -
Germany needs to roll 4 more tanks…
4@3
Rolling 4d6:
(1, 2, 4, 4) -
Ok…So the Russians steamrolled the Italians so that is over and Italy loses 1 Armor.
In the Battle for Belorussia both sides take 3 loses…
Russia will lose 3 Inf and I assume Germany will lose the 2 Inf and 1 Artillery… If you want to change that and we can reroll your dice, but I’m going ahead because I can’t imagine you would do it differently.
ROUND 2
Russia attacks with 7 Inf, 1 Artillery, 2 Armor, 1 Fighter
6@1
Rolling 6d6:
(3, 3, 4, 4, 4, 6)2@2
Rolling 2d6:
(2, 2)3@3
Rolling 3d6:
(2, 2, 5)Germany defends with 7 Armor
7@3
Rolling 7d6:
(1, 1, 1, 2, 3, 4, 5)