Test summary from TripleA, engine version: 2.6.14319, time: 1:16:35 AM
Savegame
Desert Admiral (Allies +25) Vs BSD Axis
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Please not the American combat was rolled twice. I closed the game without posting the first time. Outcome was the same.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Tambov
3 armour and 2 mech_infantrys moved from Western Ukraine to TambovCombat - Italians
Battle in Tambov
Italians attack with 3 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Tambov, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits
2 mech_infantrys owned by the Italians, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Ukraine
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Greater Southern GermanyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
Germans take Rostov from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
4 armour moved from Ukraine to Caucasus
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to CaucasusCombat - Germans
Battle in Nenetsia
Battle in Caucasus
Germans attack with 10 armour and 5 mech_infantrys
British defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Germans roll dice for 10 armour and 5 mech_infantrys in Caucasus, round 2 : 8/15 hits
Russians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Caucasus, round 2 : 4/8 hits
4 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in Caucasus
Germans win, taking Nenetsia from Russians, taking Caucasus from Russians with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 5 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber, 3 fighters and 5 tactical_bombers moved from Western Ukraine to Tambov
1 artillery moved from Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Belarus to Tambov
1 aaGun moved from Bryansk to Ukraine
4 armour, 9 artilleries, 6 infantry and 6 mech_infantrys moved from Bryansk to Tambov
3 mech_infantrys moved from Poland to Western Ukraine
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Western Germany to UkrainePlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in Ukraine
1 fighter and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 11 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber moved from Russia to Tambov
4 artilleries and 9 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 armour, 15 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber
Germans defend with 6 armour, 9 artilleries, 1 bomber, 3 fighters, 6 infantry, 9 mech_infantrys and 5 tactical_bombers; Italians defend with 3 armour
Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber in Tambov, round 2 : 14/43 hits -
OOL? 1st roll 14 casualties
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max defense. Lose Italian tanks before German tanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 11 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber moved from Russia to Tambov
4 artilleries and 9 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 armour, 15 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber
Germans defend with 6 armour, 9 artilleries, 1 bomber, 3 fighters, 6 infantry, 9 mech_infantrys and 5 tactical_bombers; Italians defend with 3 armour
Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber in Tambov, round 2 : 14/43 hits
Italians roll dice for 9 armour, 9 artilleries, 1 bomber, 3 fighters, 6 infantry, 9 mech_infantrys and 5 tactical_bombers in Tambov, round 2 : 19/42 hits
19 infantry owned by the Russians, 1 bomber owned by the Germans, 6 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Tambov
Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 3 : 8/24 hits
Italians roll dice for 9 armour, 9 artilleries, 3 fighters, 2 mech_infantrys and 5 tactical_bombers in Tambov, round 3 : 14/28 hits
4 infantry owned by the Russians, 6 artilleries owned by the Germans, 10 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
Russians roll dice for 2 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Tambov, round 4 : 5/10 hits
Italians roll dice for 9 armour, 3 artilleries, 3 fighters and 5 tactical_bombers in Tambov, round 4 : 11/20 hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Germans, 5 artilleries owned by the Russians and 2 armour owned by the Italians lost in Tambov
Italians win with 7 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -58
Casualties for Germans: 9 artilleries, 1 bomber, 6 infantry and 9 mech_infantrys
Casualties for Italians: 2 armour
Casualties for Russians: 2 armour, 15 artilleries, 2 fighters, 23 infantry and 1 tactical_bomberNon Combat Move - Russians
Place Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Manchuria to Jehol
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 artillery and 1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 infantry and 1 mech_infantry moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kwangsi
2 infantry moved from Manchuria to Jehol
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
1 artillery moved from India to Burma
1 artillery moved from India to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to Jehol
1 bomber moved from French Indo China to KiangsuCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Ceylon
Battle in Kiangsu
Japanese attack with 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/11 hits
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Ceylon from UK_Pacific, taking Kiangsu from Chinese with 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 1/4 hits
ANZAC roll dice for 2 infantry in Celebes, round 3 : 0/2 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 4 : 0/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 5 : 2/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Burma
Japanese win, taking Burma from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Jehol, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
2 fighters moved from Kiangsu to Manchuria
2 fighters moved from Kiangsu to 6 Sea Zone
1 bomber moved from Kiangsu to French Indo China
1 bomber moved from Kwangsi to French Indo China
2 fighters and 3 tactical_bombers moved from Shan State to French Indo China
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea ZonePlace Units - Japanese
2 transports placed in 6 Sea Zone
4 infantry placed in Japan
1 armour and 2 mech_infantrys placed in India
2 infantry and 1 mech_infantry placed in French Indo China
1 artillery, 1 fighter and 1 infantry placed in Manchuria
Japanese undo move 5.
Japanese undo move 4.
1 fighter, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 4.
1 artillery, 1 fighter and 1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
3 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
3 artilleries moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to 97 Sea Zone -
Italian scramble?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
3 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
3 artilleries moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
Italians defend with 1 cruiser and 1 destroyer
Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports in 97 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in GreeceNon Combat Move - Americans
1 submarine moved from 13 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 12 Sea Zone to 26 Sea Zone
2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
3 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Anhwe to Kiangsu
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Shantung
1 fighter moved from Kiangsu to KweichowPlace Units - Chinese
7 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
3 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
3 artilleries moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
Italians defend with 1 cruiser and 1 destroyer
Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports in 97 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in GreeceNon Combat Move - Americans
1 submarine moved from 13 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 12 Sea Zone to 26 Sea Zone
2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
3 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Anhwe to Kiangsu
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Shantung
1 fighter moved from Kiangsu to KweichowPlace Units - Chinese
7 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUsPurchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
2 fighters moved from Egypt to Greece
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 factory_minor placed in Iraq
2 fighters placed in EgyptTurn Complete - British
British collect 33 PUs; end with 35 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tambov to Samara
Italians take Samara from Russians
1 armour moved from Samara to Novosibirsk
Italians take Novosibirsk from Russians
1 bomber moved from Ukraine to Southern Italy
1 mech_infantry moved from Greater Southern Germany to Southern Italy
1 artillery and 3 infantry moved from Bulgaria to RomaniaCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,5,3,5,4,1,4
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Alexandria to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 factory_minor, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Russia
6 armour, 3 fighters and 5 tactical_bombers moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery moved from Bryansk to Russia
3 fighters moved from Ukraine to Russia
3 mech_infantrys moved from Western Ukraine to Russia
10 armour and 1 mech_infantry moved from Caucasus to Northwest PersiaCombat - Germans
Battle in Russia
Germans attack with 6 armour, 1 artillery, 6 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 6 infantry; British defend with 4 fighters
AA fire in Russia : 2/11 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 6 armour, 1 artillery, 4 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 9/21 hits
Russians roll dice for 4 aaGuns, 2 artilleries, 4 fighters and 6 infantry in Russia, round 2 : 7/12 hits
4 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Germans and 5 infantry owned by the Russians lost in Russia
Germans roll dice for 5 armour, 4 fighters and 5 tactical_bombers in Russia, round 3 : 11/14 hits
Russians roll dice for 2 artilleries, 4 fighters and 1 infantry in Russia, round 3 : 5/7 hits
4 fighters owned by the British, 2 artilleries owned by the Russians, 5 armour owned by the Germans and 1 infantry owned by the Russians lost in Russia
Germans win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 6 armour, 1 artillery, 2 fighters, 1 infantry and 4 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 artilleries and 6 infantry
Casualties for British: 4 fighters
Battle in Northwest Persia
Germans attack with 10 armour and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 10 armour and 1 mech_infantry in Northwest Persia, round 2 : 5/11 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 5 tactical_bombers moved from Russia to Caucasus
1 fighter moved from Russia to Rostov
1 aaGun and 3 artilleries moved from Ukraine to Rostov
2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Poland to Bessarabia
3 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
1 factory_minor placed in Caucasus
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
7 infantry and 2 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,5,1,4,1,1,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 fighter
EDIT: Changing ownership of Russia from Russians to Germans
EDIT: Adding units owned by Germans to Russia: 1 armour
EDIT: Changing PUs for Russians from 17 to 0
EDIT: Changing PUs for Germans from 82 to 107
EDIT: Turning off Edit Mode