G40 War Ghost (allies) vs Generaloberst_Guderian


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser, 4 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Caroline Islands, round 5 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Japanese : -0.67

    triplea_41455.0_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser, 4 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Caroline Islands, round 5 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Japanese : -0.67

    triplea_41455.0_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Smolensk
                1 bomber moved from Novgorod to Vologda
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    retreated to Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits
                        Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 bomber in Vologda, round 3 : 1/1 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Vologda
                    Russians win with no units remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Ukraine to Southern Italy
                3 tactical_bombers moved from Ukraine to Southern Italy
                1 fighter moved from Rostov to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                1 fighter moved from Western Ukraine to Ukraine
                1 fighter moved from Smolensk to Ukraine
                9 mech_infantrys moved from Eastern Poland to Ukraine
                8 armour moved from Eastern Poland to Ukraine
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                2 infantry moved from Poland to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany
                1 artillery moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 artillery moved from Germany to Western Germany
                6 armour moved from Germany to Western Germany
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Western Germany
                1 infantry moved from Poland to Eastern Poland
                2 infantry moved from Novgorod to Belarus
                3 artilleries moved from Novgorod to Archangel
                7 infantry moved from Novgorod to Archangel

    Place Units - Germans
                3 infantry placed in France
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 armour, 7 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    Germans : -1,83
        Russians : 0,67

    triplea_41455.0_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Timguska
                      Russians take Timguska from Japanese
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Bryansk to Smolensk
                3 infantry moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 1.67 expected hits
                        Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : 0.50

    triplea_41455.0_Rus9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 36 PUs;

    Combat Move - Japanese
                5 mech_infantrys moved from Burma to India
                4 infantry moved from Burma to India
                8 armour moved from Burma to India
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                4 fighters moved from Shan State to India
                4 bombers moved from Shan State to India
                4 tactical_bombers moved from Shan State to India
                3 fighters moved from 38 Sea Zone to India
                1 tactical_bomber moved from 38 Sea Zone to India
                2 fighters moved from French Indo China to India
                1 bomber moved from Kiangsu to India
                2 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians

    Combat - Japanese

    Combat Hit Differential Summary :

    triplea_41455.0_Jap9.tsvg


  • scramble to kill my transport outside India?


  • Ya, go ahead and scramble the tac bomber.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 36 PUs;

    Combat Move - Japanese
                5 mech_infantrys moved from Burma to India
                4 infantry moved from Burma to India
                8 armour moved from Burma to India
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                4 fighters moved from Shan State to India
                4 bombers moved from Shan State to India
                4 tactical_bombers moved from Shan State to India
                3 fighters moved from 38 Sea Zone to India
                1 tactical_bomber moved from 38 Sea Zone to India
                2 fighters moved from French Indo China to India
                1 bomber moved from Kiangsu to India
                2 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians

    Combat - Japanese
                UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
                UK_Pacific scrambles to create a battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    Japanese attack with 1 transport
                    British defend with 1 tactical_bomber
                        British roll dice for 1 tactical_bomber in 39 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the Japanese retreated to 38 Sea Zone
                Battle in India
                    Japanese attack with 8 armour, 5 bombers, 9 fighters, 4 infantry, 5 mech_infantrys and 5 tactical_bombers
                    British defend with 4 aaGuns, 2 armour, 1 artillery, 2 fighters and 17 infantry; Americans defend with 1 fighter; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India : 1/12 hits, 2,00 expected hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 8 armour, 5 bombers, 8 fighters, 4 infantry, 5 mech_infantrys and 5 tactical_bombers in India, round 2 : 14/35 hits, 16,17 expected hits
                        UK_Pacific roll dice for 4 aaGuns, 2 armour, 1 artillery, 6 fighters and 17 infantry in India, round 2 : 9/26 hits, 11,00 expected hits
                        4 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese, 4 aaGuns owned by the British and 10 infantry owned by the British lost in India
                        Japanese roll dice for 8 armour, 5 bombers, 8 fighters and 5 tactical_bombers in India, round 3 : 15/26 hits, 14,67 expected hits
                        UK_Pacific roll dice for 2 armour, 1 artillery, 6 fighters and 7 infantry in India, round 3 : 6/16 hits, 7,67 expected hits
                        2 fighters owned by the ANZAC, 6 armour owned by the Japanese, 1 fighter owned by the Americans, 1 artillery owned by the British, 2 fighters owned by the British, 7 infantry owned by the British and 2 armour owned by the British lost in India
                        Japanese roll dice for 2 armour, 5 bombers, 8 fighters and 5 tactical_bombers in India, round 4 : 13/20 hits, 11,67 expected hits
                        UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese winBritish win with 1 tactical_bomber remaining, taking India from UK_Pacific with 1 armour, 5 bombers, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 63
                    Casualties for British: 4 aaGuns, 2 armour, 1 artillery, 2 fighters and 17 infantry
                    Casualties for ANZAC: 3 fighters
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 7 armour, 1 fighter, 4 infantry and 5 mech_infantrys
                Moving scrambled unit from 39 Sea Zone to Ceylon

    Non Combat Move - Japanese
                1 armour moved from French Indo China to Burma
                2 armour moved from Kwangsi to Shan State
                1 mech_infantry moved from Kwangsi to Shan State
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 aaGun moved from Suiyuyan to Hopei
                1 armour moved from Kiangsu to Kwangsi
                1 infantry moved from French Indo China to Shan State
                3 destroyers moved from 38 Sea Zone to 39 Sea Zone
                5 submarines moved from 38 Sea Zone to 39 Sea Zone
                2 carriers moved from 38 Sea Zone to 39 Sea Zone
                1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 carrier moved from 36 Sea Zone to 38 Sea Zone
                2 transports moved from 36 Sea Zone to 38 Sea Zone
                3 bombers moved from India to French Indo China
                1 bomber moved from India to French Indo China
                1 bomber moved from India to Burma
                1 fighter moved from India to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 fighter moved from India to 38 Sea Zone
                2 tactical_bombers moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to 38 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Place Units - Japanese
                1 infantry placed in French Indo China
                2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,1
                Japanese collect 51 PUs (7 lost to blockades); end with 93 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs

    Combat Hit Differential Summary :

    British : -0,50
        UK_Pacific : -3,33
        AA fire in India : : -1,00
        Japanese : -0,50

    triplea_41455.0_Jap9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 fighter, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 armour, 2 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
                4 armour, 2 artilleries, 2 cruisers, 4 destroyers, 10 infantry, 2 submarines and 8 transports moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                4 armour, 2 artilleries and 10 infantry moved from 95 Sea Zone to Southern Italy
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_41455.0_Ame9.tsvg


  • Scramble orders for Italy?


  • full scramble indeed


  • but why? dont they all die if you fail?


  • Yup, looks like the invasion force got blasted. I probably should not have hinged my game on a battle that I had a 1 in 3 chance of losing. I’m going to concede. Europe is going to fall apart now. good game. Care to try again?


  • just when it was getting interesting.  :-(

    I havent finished a game before so I honestly dont know how the odds where at this point or if Im even in the lead. I think I am but who knows. You had a significantly higher production still.

    Yes I am. same teams?


  • Im playing against ShadowHAwk as axis and at turn 3 it looks better for me on all fronts than in this game


  • I’ve checked out that game, your position looks pretty good to me. In this on, I probably took a few risks that I shouldn’t have, but, either way good game. Same sides works for me, unless you’d rather give the Allies a try.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Holland Belgium to France
                3 infantry moved from Western Germany to France
                2 artilleries moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 armour moved from Holland Belgium to France
                4 mech_infantrys moved from Western Germany to France

    Combat - Germans

    Combat Hit Differential Summary :

    triplea_41455.0_Ger1.tsvg


  • I thought you were in the lead all the way until I held ukraine for 1 turn and struck back in western europe, after I told you I was playing on the edge (it seemed like a turning point which easily could tip both ways)


  • I started the new game in this thread. scramble in the UK


  • No scramble.

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