Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
G40 War Ghost (allies) vs Generaloberst_Guderian
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
1 infantry moved from Evenkiyskiy to Timguska
2 bombers moved from Malaya to Timguska
2 submarines moved from 19 Sea Zone to 6 Sea Zone
2 armour moved from India to West India
7 armour moved from India to West India
16 mech_infantrys moved from India to West India
10 infantry moved from India to West India
2 artilleries moved from India to West India
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Malaya to 41 Sea Zone
3 fighters moved from Malaya to 41 Sea Zone
3 tactical_bombers moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea ZoneCombat - Japanese
Battle in West India
Japanese attack with 9 armour, 2 artilleries, 10 infantry and 16 mech_infantrys
British defend with 1 aaGun
1 aaGun owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 9 armour, 2 artilleries, 10 infantry and 16 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters, 5 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Timguska
Japanese attack with 2 bombers and 2 infantry
Russians defend with 2 armour
Japanese roll dice for 2 bombers and 2 infantry in Timguska, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 2 armour in Timguska, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 2 bombers and 2 infantry in Timguska, round 3 : 3/4 hits, 1,67 expected hits
Russians roll dice for 2 armour in Timguska, round 3 : 0/2 hits, 1,00 expected hits
2 armour owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Sumatra
Battle in 6 Sea Zone
Japanese attack with 2 submarines
Americans defend with 2 submarines and 2 transportsCombat Hit Differential Summary :
ANZAC : 0,67
Russians : -2,00
Japanese : 0,50 -
submerge outside japan?
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Yes, please.
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While you’re here…on the US turn the fleet, near Gibaltar, as well as the two fighters in France and the four bombers in Britain are going to hit the German fleet off of Scotland. Will you be wanting to scramble?
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scramble it all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
1 infantry moved from Evenkiyskiy to Timguska
2 bombers moved from Malaya to Timguska
2 submarines moved from 19 Sea Zone to 6 Sea Zone
2 armour moved from India to West India
7 armour moved from India to West India
16 mech_infantrys moved from India to West India
10 infantry moved from India to West India
2 artilleries moved from India to West India
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Malaya to 41 Sea Zone
3 fighters moved from Malaya to 41 Sea Zone
3 tactical_bombers moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea ZoneCombat - Japanese
Battle in West India
Japanese attack with 9 armour, 2 artilleries, 10 infantry and 16 mech_infantrys
British defend with 1 aaGun
1 aaGun owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 9 armour, 2 artilleries, 10 infantry and 16 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters, 5 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Timguska
Japanese attack with 2 bombers and 2 infantry
Russians defend with 2 armour
Japanese roll dice for 2 bombers and 2 infantry in Timguska, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 2 armour in Timguska, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 2 bombers and 2 infantry in Timguska, round 3 : 3/4 hits, 1,67 expected hits
Russians roll dice for 2 armour in Timguska, round 3 : 0/2 hits, 1,00 expected hits
2 armour owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Sumatra
Battle in 6 Sea Zone
Japanese attack with 2 submarines
Americans defend with 2 submarines and 2 transports
2 submarines owned by the Americans Submerged
2 transports owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese win, taking Sumatra from ANZAC, taking 6 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Shensi to Tsinghai
1 aaGun moved from Shensi to Tsinghai
2 infantry moved from Ulaanbaatar to Buyant-Uhaa
2 bombers moved from Timguska to Kansu
2 fighters moved from Malaya to India
3 tactical_bombers moved from Malaya to India
1 fighter moved from 37 Sea Zone to India
3 fighters moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to Malaya
3 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
2 tactical_bombers moved from 41 Sea Zone to Malaya
4 mech_infantrys moved from Burma to SzechwanPlace Units - Japanese
1 carrier and 2 transports placed in 37 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 2 infantry placed in French Indo China
1 armour and 1 mech_infantry placed in India
1 submarine placed in 20 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,5,5,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,3
Japanese collect 56 PUs (11 lost to blockades); end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Russians : -2,00
Japanese : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 carrier, 2 cruisers, 4 destroyers and 2 submarines moved from 91 Sea Zone to 111 Sea Zone
4 bombers moved from United Kingdom to 111 Sea Zone
2 fighters moved from Normandy Bordeaux to 111 Sea Zone
2 fighters moved from 91 Sea Zone to 111 Sea Zone
4 infantry moved from Spain to Southern France
2 artilleries moved from Spain to Southern France
1 artillery and 2 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 44 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Americans roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in 111 Sea Zone
Americans attack with 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters and 2 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 6 transports
Americans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 4 bombers, 1 carrier, 2 cruisers, 4 destroyers and 4 fighters in 111 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 6 transports in 111 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 submarine owned by the Germans, 2 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 3 tactical_bombers owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 111 Sea Zone
5 transports owned by the Germans lost in 111 Sea Zone
Americans win with 4 bombers, 1 carrier, 2 cruisers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 109
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 6 transports
Casualties for Americans: 2 destroyers and 2 submarinesNon Combat Move - Americans
2 fighters moved from 111 Sea Zone to United Kingdom
4 bombers moved from 111 Sea Zone to United Kingdom
1 submarine moved from 94 Sea Zone to 92 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour, 2 artilleries and 2 infantry moved from Spain to Normandy Bordeaux
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Guam to 54 Sea Zone
2 fighters moved from Guam to Queensland
2 armour moved from Central United States to Eastern United StatesPlace Units - Americans
2 fighters and 1 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,6
Americans collect 80 PUs (1 lost to blockades); end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans : -0.17
Italians : 1.00
Americans : 2.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 carrier, 2 cruisers, 4 destroyers and 2 submarines moved from 91 Sea Zone to 111 Sea Zone
4 bombers moved from United Kingdom to 111 Sea Zone
2 fighters moved from Normandy Bordeaux to 111 Sea Zone
2 fighters moved from 91 Sea Zone to 111 Sea Zone
4 infantry moved from Spain to Southern France
2 artilleries moved from Spain to Southern France
1 artillery and 2 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 44 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Americans roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in 111 Sea Zone
Americans attack with 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters and 2 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 6 transports
Americans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 4 bombers, 1 carrier, 2 cruisers, 4 destroyers and 4 fighters in 111 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 6 transports in 111 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 submarine owned by the Germans, 2 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 3 tactical_bombers owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 111 Sea Zone
5 transports owned by the Germans lost in 111 Sea Zone
Americans win with 4 bombers, 1 carrier, 2 cruisers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 109
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 6 transports
Casualties for Americans: 2 destroyers and 2 submarinesNon Combat Move - Americans
2 fighters moved from 111 Sea Zone to United Kingdom
4 bombers moved from 111 Sea Zone to United Kingdom
1 submarine moved from 94 Sea Zone to 92 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour, 2 artilleries and 2 infantry moved from Spain to Normandy Bordeaux
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Guam to 54 Sea Zone
2 fighters moved from Guam to Queensland
2 armour moved from Central United States to Eastern United StatesPlace Units - Americans
2 fighters and 1 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,6
Americans collect 80 PUs (1 lost to blockades); end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French West Africa to Gold Coast
1 mech_infantry moved from French West Africa to Gold Coast
3 armour moved from French Central Africa to Gold CoastCombat - British
Battle in Gold Coast
British attack with 3 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 3 armour, 1 infantry and 1 mech_infantry in Gold Coast, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gold Coast, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Gold Coast
British win, taking Gold Coast from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from Eastern Persia to Afghanistan
1 aaGun and 25 infantry moved from Eastern Persia to Persia
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
Italians : 1.33
British : 0.17
Americans : 2.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 9 infantry; Remaining resources: 2 PUs;Combat Move - Italians
9 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
8 armour moved from France to Southern France
2 mech_infantrys moved from France to Southern France
6 artilleries moved from France to Southern France
11 infantry moved from France to Southern France
1 bomber moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Iraq to Syria
2 infantry moved from Trans-Jordan to Syria
1 armour moved from Trans-Jordan to Syria
1 fighter moved from Southern Italy to Poland
1 fighter moved from Southern Italy to Poland
2 infantry moved from Germany to PolandCombat - Italians
Battle in Poland
Italians attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer; Americans defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 bomber owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Italians: 1 bomber and 1 destroyer
Casualties for Americans: 1 submarine
Battle in Southern France
Italians attack with 8 armour, 8 artilleries, 20 infantry and 2 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 8 armour, 8 artilleries, 20 infantry and 2 mech_infantrys in Southern France, round 2 : 9/38 hits, 11,67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 8 armour, 8 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Syria
Italians attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 infantry in Syria, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Syria
Italians win, taking Syria from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Poland to GermanyPlace Units - Italians
1 armour and 9 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -2,00
British : 1,50
Americans : -0,33
Russians : -1,00 -
Yow, the dice were pretty rough on you this round.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
3 fighters moved from Queensland to PhilippinesPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
3 fighters moved from Queensland to PhilippinesPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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I forgot to hit the post button. :/
Its a shame since it was quite a decisive turn. I attacked your russian troops south of germany (hungary?), it went really bad and I retreated, for some reason to southern germany rather than the capital (I dont know how that works). You would easily take my capital.
I would have liked to play a few more rounds just to see how it unfolded, but it seems pretty clear you would have won so theres no point recreating this failed turn to kepp it up. I concede -
No worries. Want another game? We can switch sides or go for a tie breaker. Alternatively, if you’d really like to try a few more rounds you can just redo the turn. I’m pretty easy to get along with.
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I wanted to play on with the game I had, but doing it over changes the result and makes it feel “phony” in a way. I have learned a quite a bit from this game.
I always want to play axis for some reason. Also, looking at the league section it looks like the game is skewed a bit towards the axis powers so you can have a second chance to change your mind, otherwise we go for the same team
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That’s fine by me. Whenever you’re ready start a new game up.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
3 infantry moved from Holland Belgium to France
2 armour moved from Holland Belgium to France
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
3 armour moved from Greater Southern Germany to France
1 bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
4 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to FranceCombat - Germans
Combat Hit Differential Summary :
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scrambling in Scotland and/or UK?
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No scramble.