Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeOlilam vs Davidoux 1942.2
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Salut OLILAM !
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
2 armour and 1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 artillery and 4 infantry moved from Karelia S.S.R. to West Russia
1 armour and 1 infantry moved from Archangel to West Russia
1 artillery and 4 infantry moved from Russia to West RussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 4/9 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/6 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Ukraine S.S.R.
1 infantry owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in West Russia
Russians attack with 1 armour, 2 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 4/12 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 2 artilleries and 7 infantry in West Russia, round 3 : 1/10 hits
Germans roll dice for 1 armour in West Russia, round 3 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Russia
2 infantry moved from Evenki National Okrug to Archangel
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to RussiaPlace Units - Russians
3 infantry placed in Caucasus
3 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Archangel : 2 infantry
Caucasus : 1 aaGun, 3 armour, 1 artillery, 1 factory and 5 infantry
Karelia S.S.R. : 1 factory
Russia : 1 aaGun, 3 artilleries, 1 factory, 2 fighters and 2 infantry
West Russia : 1 flag, 1 armour, 2 artilleries and 7 infantry
Yakut S.S.R. : 5 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 39 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.535
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 43Germans Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 5 times
6 was rolled 2 times
Average roll : 3.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12Russians Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.645
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 31 -
Test summary from TripleA, engine version: 1.9, time: 1:48:54 PM
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Test summary from TripleA, engine version: 1.9, time: 23:03:03
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 infantry moved from Germany to Poland
1 armour moved from Poland to Belorussia
1 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Belorussia
1 armour moved from Baltic States to Karelia S.S.R.
1 submarine moved from 9 Sea Zone to 8 Sea Zone
1 submarine moved from 9 Sea Zone to 8 Sea ZoneCombat - Germans
Non Combat Move - Germans
1 infantry moved from Germany to Baltic States
1 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 armour moved from Bulgaria Romania to Ukraine S.S.R.Place Units - Germans
1 artillery and 9 infantry placed in Germany
1 armour and 1 artillery placed in ItalyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 17 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from 35 Sea Zone to 15 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 armour, 1 artillery, 1 fighter and 1 infantry moved from Egypt to Libya
1 infantry moved from Burma to India
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 battleship and 1 transport moved from 7 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 infantry moved from Western Canada to Eastern CanadaCombat - British
Battle in 5 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
British roll dice for 1 bomber and 1 fighter in 5 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 fighter
Battle in 15 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 15 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
British roll dice for 1 cruiser and 1 fighter in 15 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Germans, 1 cruiser owned by the British and 1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 cruiser and 1 destroyer
Battle in 8 Sea Zone
British attack with 1 armour, 1 battleship, 1 destroyer, 1 fighter and 2 transports
Germans defend with 2 submarines
British roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 transports in 8 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Germans lost in 8 Sea Zone
British win with 1 battleship, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Libya
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Libya, round 2 : 2/2 hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Libya
British roll dice for 1 armour and 1 fighter in Libya, round 3 : 1/2 hits
Germans roll dice for 1 armour in Libya, round 3 : 0/1 hits
1 armour owned by the Germans lost in Libya
British win, taking Libya from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from 15 Sea Zone to 17 Sea Zone
1 fighter moved from Libya to 17 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to India
1 fighter moved from 8 Sea Zone to United Kingdom
1 bomber moved from 5 Sea Zone to United KingdomPlace Units - British
2 artilleries placed in India
2 destroyers and 1 transport placed in 8 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUsTerritory Summary for British :
8 Sea Zone : 1 armour, 1 battleship, 3 destroyers and 3 transports
17 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
41 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
Eastern Canada : 1 infantry
Egypt : 1 infantry
India : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
Libya : 1 flag, 1 armour
New Zealand : 1 infantry
Rhodesia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 24 / 26
Germans : 40 / 41
British : 32 / 32
Japanese : 30 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
Average roll : 2.833
Median : 3.000
Variance : 1.304
Standard Deviation : 1.142
Total rolls : 24Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.625
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
Average roll : 2.938
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 destroyer moved from 60 Sea Zone to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 submarine moved from 44 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to Wake Island
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter and 1 infantry moved from Manchuria to Anhwei
1 artillery moved from Kwangtung to Anhwei
1 artillery, 1 fighter and 1 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in Anhwei
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwei, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 0/3 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 0/3 hits
Americans roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
retreated to Yunnan
Americans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to French Indo-China Thailand
1 infantry moved from Kiangsu to Anhwei
1 infantry moved from Kiangsu to Kwangtung
1 infantry moved from Manchuria to Kiangsu
1 infantry moved from Kiangsu to Kwangtung
1 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from Japan to Okinawa
1 artillery moved from Japan to 60 Sea Zone
1 destroyer moved from 61 Sea Zone to 51 Sea Zone
1 fighter moved from 49 Sea Zone to Caroline Islands
1 fighter moved from Anhwei to KiangsuPlace Units - Japanese
1 artillery, 1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 battleship moved from 56 Sea Zone to 52 Sea Zone
1 submarine moved from 53 Sea Zone to 52 Sea Zone
1 destroyer moved from 53 Sea Zone to 52 Sea Zone
1 carrier moved from 53 Sea Zone to 52 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
2 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to Morocco
1 bomber moved from Eastern United States to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 52 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 destroyers, 3 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 3 fighters in 52 Sea Zone, round 2 : 2/7 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 52 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Japanese lost in 52 Sea Zone
Americans roll dice for 1 submarine in 52 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 3 fighters in 52 Sea Zone, round 3 : 5/7 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 52 Sea Zone, round 3 : 2/5 hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 52 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 56
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarineNon Combat Move - Americans
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Morocco to Gibraltar
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Central America
2 infantry moved from Yunnan to Szechwan
1 fighter moved from 52 Sea Zone to 53 Sea Zone
1 fighter moved from 53 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 destroyers and 2 transports placed in 11 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
1 unit repaired.Territory Summary for Americans :
11 Sea Zone : 1 cruiser, 3 destroyers and 2 transports
13 Sea Zone : 1 destroyer and 2 transports
19 Sea Zone : 1 transport
52 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Alaska : 1 infantry
Central America : 2 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Gibraltar : 1 bomber and 1 fighter
Hawaiian Islands : 1 fighter and 1 infantry
Midway : 1 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
Szechwan : 1 fighter and 4 infantry
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 24 / 26
Germans : 39 / 41
British : 32 / 32
Japanese : 31 / 32
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.818
Median : 4.000
Variance : 0.844
Standard Deviation : 0.919
Total rolls : 33Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.476
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.273
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour, 1 artillery and 5 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 armour moved from West Russia to Ukraine S.S.R.
1 artillery and 7 infantry moved from West Russia to Belorussia
1 fighter moved from Russia to Belorussia
1 submarine moved from 7 Sea Zone to 5 Sea Zone
5 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 7 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 7 infantry in Belorussia, round 2 : 2/9 hits
Germans roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Belorussia, round 3 : 2/7 hits
Germans roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 2/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine S.S.R.
Russians attack with 4 armour, 1 artillery and 5 infantry
Germans defend with 2 armour, 2 fighters and 3 infantry
Russians roll dice for 4 armour, 1 artillery and 5 infantry in Ukraine S.S.R., round 2 : 2/10 hits
Germans roll dice for 2 armour, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 1/7 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Ukraine S.S.R., round 3 : 4/9 hits
Germans roll dice for 2 armour, 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 3/5 hits
3 infantry owned by the Russians, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 4 armour, 1 artillery and 1 infantry in Ukraine S.S.R., round 4 : 2/6 hits
Germans roll dice for 1 fighter in Ukraine S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 4 armour and 1 artillery remaining. Battle score for attacker is 26
Casualties for Germans: 2 armour, 2 fighters and 3 infantry
Casualties for Russians: 5 infantry
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 submarines
Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 5 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 0/4 hits
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 3/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R.
retreated to Karelia S.S.R.
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to West Russia
3 artilleries moved from Russia to West Russia
1 infantry moved from Russia to Archangel
1 aaGun moved from Caucasus to Ukraine S.S.R.
1 aaGun moved from Russia to West Russia
1 fighter moved from Belorussia to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Russia
1 artillery and 3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 artillery and 3 infantry
Buryatia S.S.R. : 5 infantry
Caucasus : 1 artillery, 1 factory and 3 infantry
Russia : 1 artillery, 1 factory, 2 fighters and 3 infantry
Ukraine S.S.R. : 1 flag, 1 aaGun, 4 armour and 1 artillery
West Russia : 1 flag, 1 aaGun, 3 artilleries and 1 infantryProduction/PUs Summary :
Russians : 28 / 28
Germans : 35 / 41
British : 32 / 32
Japanese : 31 / 32
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 26 times
6 was rolled 16 times
Average roll : 3.505
Median : 3.000
Variance : 1.598
Standard Deviation : 1.264
Total rolls : 103Germans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.320
Median : 3.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.476
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21Russians Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 5 times
Average roll : 3.435
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 46Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.273
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Algeria to Libya
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
5 infantry moved from Germany to Poland
5 infantry moved from Germany to Bulgaria Romania
1 artillery moved from Southern Europe to Bulgaria Romania
1 artillery moved from Germany to Poland
1 bomber moved from Germany to Poland
1 fighter moved from Germany to Bulgaria Romania
1 infantry moved from Finland to Karelia S.S.R. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Algeria to Libya
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
5 infantry moved from Germany to Poland
5 infantry moved from Germany to Bulgaria Romania
1 artillery moved from Southern Europe to Bulgaria Romania
1 artillery moved from Germany to Poland
1 bomber moved from Germany to Poland
1 fighter moved from Germany to Bulgaria Romania
1 infantry moved from Finland to Karelia S.S.R.Combat - Germans
Battle in Libya
Germans attack with 1 artillery and 1 infantry
British defend with 1 armour
Germans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits
British roll dice for 1 armour in Libya, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Libya
Germans roll dice for 1 artillery in Libya, round 3 : 0/1 hits
British roll dice for 1 armour in Libya, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Libya
British win with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Germans
Place Units - Germans
1 armour, 1 artillery and 6 infantry placed in Germany
3 infantry placed in Italy
Germans undo move 1.
Germans undo move 1.
1 artillery and 1 infantry placed in Karelia S.S.R.
1 armour and 5 infantry placed in Germany
3 infantry placed in Italy
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
2 fighters moved from 17 Sea Zone to France
1 carrier, 1 cruiser and 1 transport moved from 17 Sea Zone to 14 Sea Zone
1 armour moved from 8 Sea Zone to United Kingdom
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to France
1 armour moved from Libya to Algeria
British take Algeria from Germans
1 armour moved from Algeria to Libya
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to BrazilCombat - British
Battle in 5 Sea Zone
British attack with 1 bomber and 2 destroyers
Germans defend with 2 submarines
British roll dice for 1 bomber and 2 destroyers in 5 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the British lost in 5 Sea Zone
British roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 2 submarines in 5 Sea Zone, round 3 : 0/2 hits
1 submarine owned by the Germans lost in 5 Sea Zone
British roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 5 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in France
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 aaGun, 2 armour and 1 infantry
AA fire in France : 1/3 hits
1 fighter owned by the British lost in France
British roll dice for 1 battleship in France, round 2 : 1/1 hits
British roll dice for 1 artillery, 2 fighters and 2 infantry in France, round 2 : 3/5 hits
Germans roll dice for 1 aaGun, 2 armour and 1 infantry in France, round 2 : 1/3 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun, 2 armour and 1 infantry
Casualties for British: 1 fighter and 1 infantryNon Combat Move - British
1 fighter moved from France to 14 Sea Zone
1 fighter moved from France to 14 Sea Zone
1 bomber moved from 5 Sea Zone to United KingdomPlace Units - British
2 infantry placed in India
2 artilleries and 2 infantry placed in United Kingdom
1 armour placed in India
British undo move 1.
1 infantry placed in United Kingdom
1 infantry placed in United Kingdom
1 armour placed in IndiaTurn Complete - British
British collect 39 PUs; end with 39 PUs