no scrambles
Desert Admiral (Axis) vs Mallery29 (Allies+20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from 101 Sea Zone to 10 Sea Zone
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 fighter and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to TsinghaiPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 bomber, 1 fighter and 2 tactical_bombers moved from Syria to Iraq
1 fighter moved from 76 Sea Zone to Iraq
1 tactical_bomber moved from 76 Sea Zone to Italian Somaliland
1 transport moved from 88 Sea Zone to 101 Sea ZoneCombat - British
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits
British roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 tactical_bomber moved from Italian Somaliland to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Iraq to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from French West Africa to Egypt
1 battleship moved from 39 Sea Zone to 36 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 6 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Tsinghai : 7 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters and 1 harbour
Midway : 1 airfield
36 Sea Zone : 1 battleship
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_minor and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Belgian Congo : 2 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Italian Somaliland : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag, 1 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports
71 Sea Zone : 1 transport
Brazil : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 45 / 49
Russians : 36 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 33 / 35
UK_Pacific : 17 / 17
Italians : 9 / 9
ANZAC : 14 / 14
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.353
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Null / Other
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.545
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
2 armour moved from Yugoslavia to Bessarabia
Italians take Bessarabia from Russians
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in GibraltarNon Combat Move - Italians
1 artillery moved from Yugoslavia to Romania
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Eastern PolandPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Romania : 1 artillery
Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Albania : 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Eastern Poland : 1 bomber
Bessarabia : 1 flag, 2 armour
97 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 45 / 49
Russians : 36 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 33 / 35
UK_Pacific : 17 / 17
Italians : 10 / 16
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 cruiser and 1 transport
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
3 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
45 Sea Zone : 1 transport
34 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 submarine
Trans-Jordan : 1 infantry
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter and 3 infantry
French Equatorial Africa : 1 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 49
Russians : 36 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 33 / 35
UK_Pacific : 17 / 17
Italians : 10 / 16
ANZAC : 18 / 29
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans winRussians win with no units remaining, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 armour moved from Southern France to Yugoslavia
1 armour moved from Normandy Bordeaux to Western Germany
2 artilleries and 12 infantry moved from Romania to Bessarabia
10 armour moved from Germany to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
6 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Western Germany to Eastern Poland
1 submarine moved from 118 Sea Zone to 109 Sea ZonePlace Units - Germans
1 bomber and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Germany : 1 bomber, 1 factory_major and 9 mech_infantrys
Norway : 2 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 8 infantry
Eastern Poland : 1 flag, 3 aaGuns, 12 armour, 2 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers
Bessarabia : 2 artilleries and 12 infantry
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 transport
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 2 armour
Finland : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 52 / 56
Russians : 29 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 33 / 35
UK_Pacific : 17 / 17
Italians : 10 / 16
ANZAC : 18 / 29
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.900
Median : 4.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20Null / Other
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Russians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
I keep getting an IP error…not sure if it is because I’m at a hotel
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
2 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea ZoneCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 4 transports
British defend with 1 battleship
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 transports in 36 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 20
Casualties for British: 1 battleshipNon Combat Move - Japanese
5 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Shensi
1 artillery and 5 infantry moved from Hopei to Shensi
6 infantry moved from Kweichow to Shensi
2 artilleries moved from Kweichow to Shensi
1 armour moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
2 bombers, 7 fighters and 5 tactical_bombers moved from Anhwe to SuiyuyanPlace Units - Japanese
4 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries and 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns and 12 infantry
Hainan : 1 harbour
Shensi : 1 flag, 4 artilleries, 12 infantry and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 2 bombers, 7 fighters and 5 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 armour, 1 artillery and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery and 6 infantry
41 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 7 transportsProduction/PUs Summary :
Germans : 49 / 56
Russians : 34 / 35
Japanese : 40 / 40
Americans : 52 / 52
Chinese : 2 / 5
British : 33 / 35
UK_Pacific : 15 / 17
Italians : 10 / 16
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.778
Median : 5.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.875
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 armour moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
7 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Kansu, round 2 : 1/7 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 1 airfield, 4 infantry and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Eastern Persia to West India
4 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 airfield placed in Egypt
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
2 infantry placed in Union of South Africa
British undo move 2.
1 submarine placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
British collect 29 PUs (4 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 armour moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
7 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Kansu, round 2 : 1/7 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 1 airfield, 4 infantry and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Eastern Persia to West India
4 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 airfield placed in Egypt
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
2 infantry placed in Union of South Africa
British undo move 2.
1 submarine placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
British collect 29 PUs (4 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 5 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Kansu : 7 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 22 infantry and 1 mech_infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_minor and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
West India : 1 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 3 transports
81 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Brazil : 1 flag
Suriname : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 49 / 56
Russians : 34 / 35
Japanese : 39 / 40
Americans : 52 / 78
Chinese : 3 / 5
British : 33 / 31
UK_Pacific : 15 / 22
Italians : 10 / 16
ANZAC : 18 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Greece
3 infantry moved from Albania to Greece
1 artillery moved from Albania to Greece
2 armour moved from Bessarabia to Belarus
1 bomber moved from Eastern Poland to BelarusCombat - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Greece
3 infantry moved from Albania to Greece
1 artillery moved from Albania to Greece
2 armour moved from Bessarabia to Belarus
1 bomber moved from Eastern Poland to BelarusCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 3/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 3 : 3/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 2 armour and 1 bomber in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 2/2 hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour moved from Tobruk to Libya
2 fighters moved from Greece to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 artillery moved from Romania to Bessarabia
1 bomber moved from Belarus to Eastern Poland
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery
Gibraltar : 1 flag, 1 harbour and 2 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 artillery
Romania : 2 mech_infantrys
Tobruk : 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Libya : 1 armour
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Belarus : 1 flag, 1 armour
Eastern Poland : 1 bomber
Bessarabia : 1 flag, 1 artillery
Greece : 1 flag, 1 artillery and 1 infantry
97 Sea Zone : 1 flag, 2 destroyersProduction/PUs Summary :
Germans : 49 / 56
Russians : 33 / 35
Japanese : 39 / 40
Americans : 52 / 78
Chinese : 3 / 5
British : 33 / 31
UK_Pacific : 15 / 22
Italians : 14 / 24
ANZAC : 18 / 29
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.258
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 31Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.381
Median : 3.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21Russians Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral_Allies Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Alexandria
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
ANZAC collect 16 PUs (2 lost to blockades); end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Morocco to United KingdomNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
1 armour moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Finland to Vyborg
6 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
6 infantry moved from Bessarabia to Ukraine
4 armour moved from Eastern Poland to Ukraine
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia -
Moscow intercept?
-
no thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
1 armour moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Finland to Vyborg
6 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
6 infantry moved from Bessarabia to Ukraine
4 armour moved from Eastern Poland to Ukraine
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Ukraine
Germans attack with 4 armour, 2 artilleries and 12 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 4 armour, 2 artilleries and 12 infantry in Ukraine, round 2 : 3/18 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
4 infantry moved from Baltic States to Belarus
4 infantry moved from Baltic States to Novgorod
2 armour moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
5 armour moved from Eastern Poland to Western Ukraine
3 aaGuns, 9 infantry and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Russia to Western Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Western Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
2 armour moved from Yugoslavia to BessarabiaPlace Units - Germans
2 artilleries placed in Western Germany
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 harbour and 1 infantry
Poland : 1 armour
Germany : 1 factory_major
Southern Italy : 1 fighter
Belarus : 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 9 mech_infantrys
Bessarabia : 2 armour
Ukraine : 1 flag, 6 armour, 2 artilleries, 1 factory_minor and 12 infantry
Western Ukraine : 1 flag, 3 aaGuns, 5 armour, 2 artilleries, 2 bombers, 3 fighters, 11 infantry and 4 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Smolensk : 1 flag, 1 armour
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 64
Russians : 28 / 35
Japanese : 39 / 40
Americans : 52 / 78
Chinese : 3 / 5
British : 33 / 31
UK_Pacific : 15 / 22
Italians : 14 / 24
ANZAC : 18 / 27
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 10 times
Average roll : 4.000
Median : 4.000
Variance : 1.852
Standard Deviation : 1.361
Total rolls : 28Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 18Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 31 PUs;
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Archangel to Belarus
1 artillery moved from Bryansk to Smolensk
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Volgograd to Rostov
6 infantry moved from Timguska to Novosibirsk
1 fighter moved from Bryansk to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 4 infantry; Italians defend with 1 armour
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits
Italians roll dice for 1 armour and 4 infantry in Belarus, round 2 : 2/5 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits
Italians roll dice for 1 armour and 2 infantry in Belarus, round 3 : 0/3 hits
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 1/5 hits
Italians roll dice for 1 armour in Belarus, round 4 : 0/1 hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns, 2 armour, 2 artilleries, 22 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to Northwest Persia
2 aaGuns moved from Archangel to Vologda
2 mech_infantrys moved from Russia to Vologda
2 infantry moved from Russia to VologdaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 unit repaired.
1 armour moved from Szechwan to Kazakhstan
Japanese take Sikang from Chinese
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
4 artilleries, 11 infantry and 1 mech_infantry moved from Shensi to Kansu
7 fighters and 5 tactical_bombers moved from Suiyuyan to Kansu
2 bombers moved from Suiyuyan to Russia
2 fighters moved from Japan to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Shan State to Malaya
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Borneo
Battle in Celebes
Battle in Kansu
Japanese attack with 4 artilleries, 7 fighters, 11 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 4 artilleries, 7 fighters, 11 infantry, 1 mech_infantry and 5 tactical_bombers in Kansu, round 2 : 9/28 hits
Chinese roll dice for 7 infantry in Kansu, round 2 : 2/7 hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kansu
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Kansu from Chinese with 4 artilleries, 7 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 7 infantry
Casualties for Japanese: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 2 : 0/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery and 2 fighters in Kwangtung, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 3 infantry
British defend with 3 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits
3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
5 fighters and 3 tactical_bombers moved from Kansu to Hunan
1 fighter moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 cruiser moved from 36 Sea Zone to 46 Sea Zone
3 carriers and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Russia to Western UkrainePlace Units - Japanese
5 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 fighter
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns and 12 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 fighters and 2 tactical_bombers
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 5 fighters and 3 tactical_bombers
Kansu : 1 flag, 4 artilleries, 9 infantry and 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 3 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Kazakhstan : 1 flag, 1 armour
French Indo China : 1 flag, 3 infantry
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
46 Sea Zone : 1 cruiser
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 battleship and 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 1 battleship and 2 transports
20 Sea Zone : 3 carriers and 1 cruiser
6 Sea Zone : 5 destroyers and 2 transports
55 Sea Zone : 1 destroyer
Western Ukraine : 2 bombersProduction/PUs Summary :
Germans : 53 / 64
Russians : 29 / 31
Japanese : 58 / 58
Americans : 50 / 78
Chinese : 0 / 5
British : 33 / 31
UK_Pacific : 5 / 22
Italians : 13 / 24
ANZAC : 18 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 16 times
Average roll : 3.716
Median : 4.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 67Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 12 times
Average roll : 3.766
Median : 4.000
Variance : 1.413
Standard Deviation : 1.189
Total rolls : 47 -
Assumed no Moscow intercept. If I’m wrong, I’m happy to roll for one.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 4 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to 106 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 0/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 2/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 106 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from 106 Sea Zone to United Kingdom
1 fighter moved from 55 Sea Zone to Queensland
1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 destroyer and 6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 airfield, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to India
2 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
Italians defend with 1 artillery
British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers in Alexandria, round 2 : 7/21 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Burma to India
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 destroyer and 1 submarine placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
British collect 31 PUs (2 lost to blockades); end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 7 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 28 infantry and 1 mech_infantry
Queensland : 1 bomber and 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 6 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour, 3 artilleries, 7 infantry and 5 mech_infantrys
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Morocco : 1 armour and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 2 transports
Brazil : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 3 transports
Suriname : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 29 / 31
Japanese : 57 / 58
Americans : 50 / 70
Chinese : 0 / 2
British : 33 / 38
UK_Pacific : 6 / 7
Italians : 13 / 24
ANZAC : 18 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 14 times
Average roll : 3.593
Median : 4.000
Variance : 0.163
Standard Deviation : 0.403
Total rolls : 81Null / Other
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.481
Median : 3.000
Variance : 0.269
Standard Deviation : 0.519
Total rolls : 27Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.677
Median : 4.000
Variance : 0.100
Standard Deviation : 0.316
Total rolls : 31Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.500
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14