Desert Admiral (Axis) vs Mallery29 (Allies+20)

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 carriers, 3 destroyers, 1 harbour, 7 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 bombers moved from Gibraltar to 101 Sea Zone
                4 carriers moved from 91 Sea Zone to 101 Sea Zone
                7 fighters and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser, 1 destroyer and 7 submarines moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Suriname to 101 Sea Zone
                1 fighter moved from Suriname to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Suriname to 90 Sea Zone
                1 fighter moved from Suriname to 103 Sea Zone
                1 bomber moved from Southern France to 103 Sea Zone
                1 bomber moved from France to 103 Sea Zone
                1 bomber moved from France to 90 Sea Zone
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 101 Sea Zone
                4 artilleries and 4 infantry moved from 101 Sea Zone to Eastern United States
                1 bomber moved from France to 103 Sea Zone
                3 infantry moved from Caucasus to Kazakhstan
                1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
                2 infantry moved from Tsinghai to Sikang
                2 infantry moved from Tsinghai to Kansu
                1 artillery moved from Tsinghai to Sikang
                1 fighter moved from Caucasus to Sikang
                2 fighters moved from Tsinghai to Kansu
                1 armour moved from Tsinghai to Novosibirsk
                4 fighters moved from Tsinghai to Timguska
                1 fighter moved from Volgograd to Kazakhstan
                1 armour moved from Tsinghai to Kazakhstan

    triplea_40849_Ger22.tsvg

  • '19 '17

    Ok, Hitler’s going for DC…

    Scramble the fighter’s for the naval battle or hold them back for the land battle?


  • Full Scramble, Max D

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 carriers, 3 destroyers, 1 harbour, 7 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 bombers moved from Gibraltar to 101 Sea Zone
                4 carriers moved from 91 Sea Zone to 101 Sea Zone
                7 fighters and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser, 1 destroyer and 7 submarines moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Suriname to 101 Sea Zone
                1 fighter moved from Suriname to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Suriname to 90 Sea Zone
                1 fighter moved from Suriname to 103 Sea Zone
                1 bomber moved from Southern France to 103 Sea Zone
                1 bomber moved from France to 103 Sea Zone
                1 bomber moved from France to 90 Sea Zone
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 101 Sea Zone
                4 artilleries and 4 infantry moved from 101 Sea Zone to Eastern United States
                1 bomber moved from France to 103 Sea Zone
                3 infantry moved from Caucasus to Kazakhstan
                1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
                2 infantry moved from Tsinghai to Sikang
                2 infantry moved from Tsinghai to Kansu
                1 artillery moved from Tsinghai to Sikang
                1 fighter moved from Caucasus to Sikang
                2 fighters moved from Tsinghai to Kansu
                1 armour moved from Tsinghai to Novosibirsk
                4 fighters moved from Tsinghai to Timguska
                1 fighter moved from Volgograd to Kazakhstan
                1 armour moved from Tsinghai to Kazakhstan

    Combat - Germans
                Battle in 101 Sea Zone
                    Germans attack with 6 bombers, 4 carriers, 1 cruiser, 2 destroyers, 9 fighters, 7 submarines, 1 tactical_bomber and 4 transports
                    Americans defend with 3 carriers, 15 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 5 transports
                        Germans roll dice for 7 submarines in 101 Sea Zone, round 2 :  1/7 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 6 bombers, 4 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 tactical_bomber and 4 transports in 101 Sea Zone, round 2 :  7/19 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 4 submarines in 101 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 3 carriers, 15 destroyers, 5 fighters, 1 tactical_bomber and 5 transports in 101 Sea Zone, round 2 :  13/24 hits
                        4 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 submarines owned by the Germans and 4 carriers owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 2 submarines in 101 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 6 bombers, 1 cruiser, 2 destroyers, 9 fighters, 1 tactical_bomber and 4 transports in 101 Sea Zone, round 3 :  9/19 hits
                        Americans roll dice for 3 carriers, 14 destroyers, 5 fighters, 1 tactical_bomber and 5 transports in 101 Sea Zone, round 3 :  8/23 hits
                        2 destroyers owned by the Germans, 10 destroyers owned by the Americans, 2 submarines owned by the Germans and 4 fighters owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 6 bombers, 1 cruiser, 5 fighters, 1 tactical_bomber and 4 transports in 101 Sea Zone, round 4 :  11/13 hits
                        Americans roll dice for 3 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 5 transports in 101 Sea Zone, round 4 :  7/13 hits
                        4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Germans, 3 carriers owned by the Americans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 6 bombers and 4 transports in 101 Sea Zone, round 5 :  4/6 hits
                        Americans roll dice for 2 fighters and 5 transports in 101 Sea Zone, round 5 :  2/2 hits
                        2 bombers owned by the Germans, 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 101 Sea Zone
                        3 transports owned by the Americans lost in 101 Sea Zone
                    Germans win with 4 bombers and 4 transports remaining. Battle score for attacker is 29
                    Casualties for Germans: 2 bombers, 4 carriers, 1 cruiser, 2 destroyers, 9 fighters, 7 submarines and 1 tactical_bomber
                    Casualties for Americans: 3 carriers, 15 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 5 transports
                Battle in Eastern United States
                    Germans attack with 4 artilleries and 4 infantry
                    Americans defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
                        Germans roll dice for 4 artilleries and 4 infantry in Eastern United States, round 2 :  2/8 hits
                        Americans roll dice for 3 fighters in Eastern United States, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 2 fighters owned by the Americans lost in Eastern United States
                        Germans roll dice for 4 artilleries and 2 infantry in Eastern United States, round 3 :  2/6 hits
                        Americans roll dice for 1 fighter in Eastern United States, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Eastern United States
                    Germans captures 86PUs while taking Americans capital
                    Germans converts factory_major into different units
                    Germans win, taking Eastern United States from Americans with 4 artilleries and 1 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 3 fighters
                Battle in Timguska
                    Germans attack with 4 fighters
                    British defend with 1 mech_infantry
                        Germans roll dice for 4 fighters in Timguska, round 2 :  4/4 hits
                        ANZAC roll dice for 1 mech_infantry in Timguska, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Timguska
                    Germans win with 3 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 mech_infantry
                Battle in Kansu
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Kansu, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kansu
                    Germans win, taking Kansu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 103 Sea Zone
                    Germans attack with 3 bombers and 1 fighter
                    Americans defend with 1 destroyer
                        Germans roll dice for 3 bombers and 1 fighter in 103 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 103 Sea Zone
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Novosibirsk
                    Germans attack with 2 armour and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 :  2/4 hits
                        Americans roll dice for 1 mech_infantry in Novosibirsk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Novosibirsk
                    Germans win, taking Novosibirsk from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour, 1 fighter and 3 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 fighter and 3 infantry in Kazakhstan, round 2 :  3/5 hits
                        Americans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Americans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 90 Sea Zone
                    Germans attack with 1 bomber and 2 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 bomber and 2 fighters in 90 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 90 Sea Zone
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sikang
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Sikang, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Sikang
                    Germans win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from 101 Sea Zone to Suriname
                2 bombers moved from 103 Sea Zone to Suriname
                1 bomber and 2 fighters moved from 90 Sea Zone to Suriname
                1 bomber and 1 fighter moved from 103 Sea Zone to Gibraltar
                5 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Tsinghai to Sikang
                4 mech_infantrys moved from Tsinghai to Kazakhstan
                1 fighter moved from Sikang to Kazakhstan
                8 armour moved from Tsinghai to Kazakhstan
                10 mech_infantrys moved from Tsinghai to Kazakhstan
                5 infantry moved from Tsinghai to Kazakhstan
                6 infantry moved from France to Western Germany
                6 infantry moved from Greater Southern Germany to Northern Italy
                2 fighters moved from Kansu to Kazakhstan
                3 fighters moved from Timguska to Vologda
                2 fighters moved from Kazakhstan to Volgograd
                2 fighters moved from Kazakhstan to Caucasus

    Place Units - Germans
                2 artilleries placed in Iraq
                Germans undo move 1.
                3 infantry placed in Iraq
                2 carriers and 1 destroyer placed in 86 Sea Zone
                2 destroyers and 1 submarine placed in 93 Sea Zone
                1 harbour placed in Brazil
                Germans undo move 1.
                2 artilleries placed in Iraq
                3 infantry placed in Caucasus
                3 infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Germans
                Germans collect 99 PUs; end with 186 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 191 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 197 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 202 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 217 PUs

    Territory Summary for Germans :

    Korea : 9 fighters
        Kansu : 1 flag, 2 infantry
        Tsinghai : 1 flag, 2 infantry
        Sikang : 1 flag, 1 artillery and 2 infantry
        Kazakhstan : 1 flag, 9 armour, 8 infantry and 14 mech_infantrys
        Eastern United States : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Gibraltar : 1 bomber and 1 fighter
        Morocco : 1 flag, 5 artilleries and 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        French Guiana : 1 flag, 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Germany : 1 factory_major
        Denmark : 1 infantry
        Northern Italy : 6 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 2 armour and 1 mech_infantry
        Vologda : 1 flag, 3 fighters
        Volgograd : 1 flag, 1 factory_minor, 2 fighters and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 factory_minor, 2 fighters and 3 infantry
        Smolensk : 1 flag
        86 Sea Zone : 2 carriers, 1 destroyer and 1 transport
        93 Sea Zone : 2 destroyers and 1 submarine
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 aaGuns, 28 armour, 4 artilleries, 1 factory_minor, 24 infantry and 5 mech_infantrys
        92 Sea Zone : 5 transports
        101 Sea Zone : 4 transports
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag, 1 airfield and 1 factory_minor
        98 Sea Zone : 1 flag, 2 submarines
        Finland : 1 flag
        Suriname : 7 bombers and 3 fighters

    Production/PUs Summary :

    Germans : 99 / 217
        Russians : 0 / 0
        Japanese : 22 / 24
        Americans : 40 / 0
        Chinese : 20 / 28
        British : 28 / 26
        UK_Pacific : 19 / 23
        Italians : 16 / 26
        ANZAC : 18 / 29
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 33 times
                2 was rolled 34 times
                3 was rolled 36 times
                4 was rolled 28 times
                5 was rolled 21 times
                6 was rolled 33 times
            Average roll : 3.373
            Median : 3.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 185

    Germans Combat
                1 was rolled 20 times
                2 was rolled 19 times
                3 was rolled 23 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 18 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.598
            Standard Deviation : 0.773
            Total rolls : 108

    Americans Combat
                1 was rolled 13 times
                2 was rolled 13 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 8 times
                6 was rolled 15 times
            Average roll : 3.473
            Median : 3.000
            Variance : 0.384
            Standard Deviation : 0.619
            Total rolls : 74

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40849_Ger22.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Korea to Amur
                11 fighters moved from 6 Sea Zone to Amur
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                3 tactical_bombers moved from 6 Sea Zone to Amur
                8 fighters moved from Korea to Amur

    triplea_40849_Jap22.tsvg


  • ?

    I said Full Scramble…

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Korea to Amur
                11 fighters moved from 6 Sea Zone to Amur
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                3 tactical_bombers moved from 6 Sea Zone to Amur
                8 fighters moved from Korea to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 19 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 19 fighters, 2 infantry and 3 tactical_bombers in Amur, round 2 :  12/24 hits
                        UK_Pacific roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Amur
                    Japanese win, taking Amur from UK_Pacific with 19 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                8 fighters moved from Amur to Korea
                11 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone

    Place Units - Japanese
                2 armour and 1 artillery placed in Korea
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 23 PUs

    Territory Summary for Japanese :

    Korea : 1 airfield, 2 armour, 6 artilleries, 1 factory_upgrade, 8 fighters, 9 infantry and 2 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        26 Sea Zone : 1 flag
        25 Sea Zone : 1 submarine
        20 Sea Zone : 1 submarine
        19 Sea Zone : 1 destroyer
        18 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 11 carriers, 1 cruiser, 1 destroyer, 13 fighters, 5 submarines, 5 tactical_bombers and 1 transport
        Urals : 1 flag
        Turkmenistan : 1 flag
        Samara : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        Persia : 3 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 99 / 217
        Russians : 0 / 0
        Japanese : 23 / 23
        Americans : 40 / 0
        Chinese : 20 / 28
        British : 28 / 26
        UK_Pacific : 18 / 23
        Italians : 16 / 26
        ANZAC : 18 / 29
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 35 times
                2 was rolled 40 times
                3 was rolled 43 times
                4 was rolled 37 times
                5 was rolled 24 times
                6 was rolled 37 times
            Average roll : 3.398
            Median : 3.000
            Variance : 0.986
            Standard Deviation : 0.993
            Total rolls : 216

    Germans Combat
                1 was rolled 20 times
                2 was rolled 19 times
                3 was rolled 23 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 18 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.598
            Standard Deviation : 0.773
            Total rolls : 108

    Americans Combat
                1 was rolled 13 times
                2 was rolled 13 times
                3 was rolled 12 times
                4 was rolled 14 times
                5 was rolled 8 times
                6 was rolled 15 times
            Average roll : 3.480
            Median : 3.000
            Variance : 0.419
            Standard Deviation : 0.647
            Total rolls : 75

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.448
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 29

    triplea_40849_Jap22.tsvg


  • @Mallery29:

    ?

    I said Full Scramble…

  • '19 '17

    Sorry, I was just reading the combat log and noticed the same thing.  Was about to post that.  I’ll redo.  Very sorry.

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 carriers, 3 destroyers, 1 harbour, 7 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 bombers moved from Gibraltar to 101 Sea Zone
                4 carriers moved from 91 Sea Zone to 101 Sea Zone
                7 fighters and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser, 1 destroyer and 7 submarines moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Suriname to 101 Sea Zone
                1 fighter moved from Suriname to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Suriname to 90 Sea Zone
                1 fighter moved from Suriname to 103 Sea Zone
                1 bomber moved from Southern France to 103 Sea Zone
                1 bomber moved from France to 103 Sea Zone
                1 bomber moved from France to 90 Sea Zone
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 101 Sea Zone
                4 artilleries and 4 infantry moved from 101 Sea Zone to Eastern United States
                1 bomber moved from France to 103 Sea Zone
                3 infantry moved from Caucasus to Kazakhstan
                1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
                2 infantry moved from Tsinghai to Sikang
                2 infantry moved from Tsinghai to Kansu
                1 artillery moved from Tsinghai to Sikang
                1 fighter moved from Caucasus to Sikang
                2 fighters moved from Tsinghai to Kansu
                1 armour moved from Tsinghai to Novosibirsk
                4 fighters moved from Tsinghai to Timguska
                1 fighter moved from Volgograd to Kazakhstan
                1 armour moved from Tsinghai to Kazakhstan

    triplea_40849_Ger22.tsvg

  • '19 '17

    Noticed it when I read over the final territory summary and noticed Germany lost land units in the battle.

  • '19 '17

    Just hit the scramble button without changing it to 3.

  • '19 '17

    With the scramble, my rolls were better, so I’m going to edit out extra surviving units so that I have at least the same losses.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 carriers, 3 destroyers, 1 harbour, 7 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 bombers moved from Gibraltar to 101 Sea Zone
                4 carriers moved from 91 Sea Zone to 101 Sea Zone
                7 fighters and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser, 1 destroyer and 7 submarines moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Suriname to 101 Sea Zone
                1 fighter moved from Suriname to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Suriname to 90 Sea Zone
                1 fighter moved from Suriname to 103 Sea Zone
                1 bomber moved from Southern France to 103 Sea Zone
                1 bomber moved from France to 103 Sea Zone
                1 bomber moved from France to 90 Sea Zone
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 101 Sea Zone
                4 artilleries and 4 infantry moved from 101 Sea Zone to Eastern United States
                1 bomber moved from France to 103 Sea Zone
                3 infantry moved from Caucasus to Kazakhstan
                1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
                2 infantry moved from Tsinghai to Sikang
                2 infantry moved from Tsinghai to Kansu
                1 artillery moved from Tsinghai to Sikang
                1 fighter moved from Caucasus to Sikang
                2 fighters moved from Tsinghai to Kansu
                1 armour moved from Tsinghai to Novosibirsk
                4 fighters moved from Tsinghai to Timguska
                1 fighter moved from Volgograd to Kazakhstan
                1 armour moved from Tsinghai to Kazakhstan

    Combat - Germans
                Americans scrambles 3 units out of Eastern United States to defend against the attack in 101 Sea Zone
                Battle in 101 Sea Zone
                    Germans attack with 6 bombers, 4 carriers, 1 cruiser, 2 destroyers, 9 fighters, 7 submarines, 1 tactical_bomber and 4 transports
                    Americans defend with 3 carriers, 15 destroyers, 8 fighters, 4 submarines, 1 tactical_bomber and 5 transports
                        Germans roll dice for 7 submarines in 101 Sea Zone, round 2 :  5/7 hits
                    Units damaged: 3 carriers owned by the Americans
                        Germans roll dice for 6 bombers, 4 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 tactical_bomber and 4 transports in 101 Sea Zone, round 2 :  8/19 hits
                        Americans roll dice for 4 submarines in 101 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 3 carriers, 15 destroyers, 8 fighters, 1 tactical_bomber and 5 transports in 101 Sea Zone, round 2 :  11/27 hits
                        4 submarines owned by the Americans, 6 destroyers owned by the Americans, 3 submarines owned by the Germans and 4 carriers owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 4 submarines in 101 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 6 bombers, 1 cruiser, 2 destroyers, 9 fighters, 1 tactical_bomber and 4 transports in 101 Sea Zone, round 3 :  10/19 hits
                        Americans roll dice for 3 carriers, 9 destroyers, 8 fighters, 1 tactical_bomber and 5 transports in 101 Sea Zone, round 3 :  10/21 hits
                        2 destroyers owned by the Germans, 9 destroyers owned by the Americans, 4 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Germans and 3 carriers owned by the Americans lost in 101 Sea Zone
                        Germans roll dice for 6 bombers, 1 cruiser, 5 fighters, 1 tactical_bomber and 4 transports in 101 Sea Zone, round 4 :  11/13 hits
                        Americans roll dice for 8 fighters and 5 transports in 101 Sea Zone, round 4 :  5/8 hits
                        4 fighters owned by the Germans, 8 fighters owned by the Americans, 3 transports owned by the Americans and 1 cruiser owned by the Germans lost in 101 Sea Zone
                        2 transports owned by the Americans lost in 101 Sea Zone
                    Germans win with 6 bombers, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 104
                    Casualties for Germans: 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 7 submarines
                    Casualties for Americans: 3 carriers, 15 destroyers, 8 fighters, 4 submarines, 1 tactical_bomber and 5 transports
                Battle in Timguska
                    Germans attack with 4 fighters
                    British defend with 1 mech_infantry
                        Germans roll dice for 4 fighters in Timguska, round 2 :  2/4 hits
                        ANZAC roll dice for 1 mech_infantry in Timguska, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Timguska
                    Germans win with 3 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 mech_infantry
                Battle in Kansu
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Kansu, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Kansu
                    Germans win, taking Kansu from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 103 Sea Zone
                    Germans attack with 3 bombers and 1 fighter
                    Americans defend with 1 destroyer
                        Germans roll dice for 3 bombers and 1 fighter in 103 Sea Zone, round 2 :  4/4 hits
                        Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 103 Sea Zone
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Eastern United States
                    Germans attack with 4 artilleries and 4 infantry
                    Americans defend with 1 airfield, 1 factory_major and 1 harbour
                    Germans captures 86PUs while taking Americans capital
                    Germans converts factory_major into different units
                Battle in Novosibirsk
                    Germans attack with 2 armour and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 :  1/4 hits
                        Americans roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Novosibirsk
                    Germans winGermans win, taking Eastern United States from Americans with 4 artilleries and 4 infantry remaining, taking Novosibirsk from Americans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour, 1 fighter and 3 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 fighter and 3 infantry in Kazakhstan, round 2 :  1/5 hits
                        Americans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Sikang
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Sikang, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Sikang
                    Germans win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 90 Sea Zone
                    Germans attack with 1 bomber and 2 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 bomber and 2 fighters in 90 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 90 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 101 Sea Zone: 2 bombers, 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 bomber and 1 fighter moved from 90 Sea Zone to Suriname
                4 bombers moved from 101 Sea Zone to Suriname
                3 bombers and 1 fighter moved from 103 Sea Zone to Gibraltar
                5 transports moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Timguska to Vologda
                2 fighters moved from Kansu to Kazakhstan
                1 fighter moved from Sikang to Kazakhstan
                8 armour and 14 mech_infantrys moved from Tsinghai to Kazakhstan
                1 infantry moved from Tsinghai to Kansu
                5 infantry moved from Tsinghai to Kazakhstan
                2 fighters moved from Kazakhstan to Volgograd
                2 fighters moved from Kazakhstan to Caucasus

    Place Units - Germans
                2 artilleries placed in Iraq
                1 harbour placed in Brazil
                2 carriers and 1 destroyer placed in 86 Sea Zone
                2 destroyers and 1 submarine placed in 93 Sea Zone
                3 infantry placed in Caucasus
                3 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Germans
                Germans collect 99 PUs; end with 186 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 191 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 197 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 202 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 217 PUs

    triplea_40849_Ger22.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Combat Move - Russians

    Combat - Russians

    Turn Complete - Russians

    triplea_40849_Rus22.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur
                8 fighters moved from Korea to Amur
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                9 fighters moved from 6 Sea Zone to 25 Sea Zone

    triplea_40849_Jap22.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur
                8 fighters moved from Korea to Amur
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                9 fighters moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 8 fighters and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 8 fighters and 2 infantry in Amur, round 2 :  5/10 hits
                        UK_Pacific roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Amur
                    Japanese win, taking Amur from UK_Pacific with 8 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 9 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 9 fighters in 25 Sea Zone, round 2 :  4/9 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 9 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                9 fighters moved from 25 Sea Zone to 6 Sea Zone
                8 fighters moved from Amur to Korea
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                2 armour and 1 artillery placed in Korea
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 23 PUs

    triplea_40849_Jap22.tsvg

  • '19 '17

    Made a couple of comments in middle.  Here’s a summary:  I accidentally hit the scramble button for the Americans without selecting the number.  Went ahead and redid selecting 3.  My rolls ended up better, so I reduced my survivors to match.  Then I redid the German roll.  I’m sorry I buggered that up.

    Who knows how your original rolls would’ve done.  If you aren’t happy, what we could is I’ll redo my combat move and not attack the East Coast or its waters.

    I’ll let you choose…


  • And that’s all she wrote!  I guess we can start a L18 game?   Damn German subs……I’m not aggressive enough against Germany…took too long toying with Japan for no reason.


  • Well fought, well earned victory for you!!

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