@max334 yes was a nice xmas present for you!
G40League StucTojo Allies +17 vs Lord Curtmungus
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from India to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Shan State
ANZAC attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 armour
ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 3/6 hits
Japanese roll dice for 2 armour in Shan State, round 2 : 2/2 hits
2 armour owned by the Japanese and 2 infantry owned by the ANZAC lost in Shan State
ANZAC win, taking Shan State from Japanese with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 armourNon Combat Move - ANZAC
2 fighters moved from India to Caucasus
1 bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
1 artillery and 1 infantry placed in New South Wales
ANZAC undo move 1.
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from India to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Shan State
ANZAC attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 armour
ANZAC roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 3/6 hits
Japanese roll dice for 2 armour in Shan State, round 2 : 2/2 hits
2 armour owned by the Japanese and 2 infantry owned by the ANZAC lost in Shan State
ANZAC win, taking Shan State from Japanese with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 armourNon Combat Move - ANZAC
2 fighters moved from India to Caucasus
1 bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
1 artillery and 1 infantry placed in New South Wales
ANZAC undo move 1.
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to CaucasusCombat - French
Battle in Holland Belgium
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
French roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
French win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 64 PUs;
Germans buy 6 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter and 2 tactical_bombers moved from Russia to Evenkiyskiy
1 infantry moved from Urals to Evenkiyskiy
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Tambov
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
4 bombers moved from Western Germany to Holland Belgium
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 tactical_bombers moved from Russia to TambovCombat - Germans
Battle in Karelia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 bombers, 3 fighters and 2 infantry
French defend with 2 infantry
Germans roll dice for 4 bombers, 3 fighters and 2 infantry in Holland Belgium, round 2 : 6/9 hits
French roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 4 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Tambov
Germans attack with 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Tambov
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Evenkiyskiy
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 fighter and 1 tactical_bomber
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Evenkiyskiy, round 2 : 1/4 hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Evenkiyskiy, round 2 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy
Germans roll dice for 1 fighter and 1 tactical_bomber in Evenkiyskiy, round 3 : 1/2 hits
Russians roll dice for 1 fighter in Evenkiyskiy, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the Russians lost in Evenkiyskiy
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 fighter and 1 tactical_bomberNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from British to Germans
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Evenkiyskiy to Urals
2 tactical_bombers moved from Tambov to Rostov
1 mech_infantry moved from Ukraine to Rostov
3 aaGuns and 5 artilleries moved from Bryansk to Rostov
1 armour moved from Western Ukraine to Rostov
1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Karelia to 113 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from Novgorod to Germany
3 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to France
3 fighters moved from Holland Belgium to Western Germany
4 bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Urals to Vologda
3 armour moved from Russia to RostovPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Russia
1 artillery and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
4 fighters moved from Caucasus to Volgograd
1 infantry moved from Samara to Tambov
1 infantry moved from Kazakhstan to SamaraCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 4 fighters and 1 infantry in Volgograd, round 2 : 2/6 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 fighters moved from Volgograd to Northwest Persia
1 aaGun moved from Kazakhstan to Turkmenistan
1 aaGun moved from Caucasus to Northwest PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to Rostov
1 fighter and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Yakut S.S.R. to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 2 transports
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 5/8 hits
ANZAC roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 2 transports owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 2 transportsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 tactical_bomber
EDIT: Adding units owned by Germans to Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour and 3 artilleries moved from French Indo China to 36 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
1 armour, 3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to Yakut S.S.R.
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to French Indo China
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
2 mech_infantrys moved from Finland to Karelia
6 armour and 4 mech_infantrys moved from Norway to Karelia
1 fighter moved from Norway to Karelia
2 bombers and 5 fighters moved from Norway to Germany
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from 110 Sea Zone to Holland Belgium -
Protect your capitals?
Intercept over Berlin? Scramble over Tokyo?
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scram in 6
no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to French Indo China
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
2 mech_infantrys moved from Finland to Karelia
6 armour and 4 mech_infantrys moved from Norway to Karelia
1 fighter moved from Norway to Karelia
2 bombers and 5 fighters moved from Norway to Germany
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 8,8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Hainan
Battle in 6 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Japanese and 2 submarines owned by the Americans lost in 6 Sea Zone
2 submarines owned by the Americans Submerged
Japanese win, taking Hainan from Japanese with 3 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in French Indo China
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans roll dice for 1 artillery and 1 bomber in French Indo China, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in French Indo China
Japanese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Karelia
Americans attack with 6 armour, 1 fighter and 6 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 6 armour, 1 fighter and 6 mech_infantrys in Karelia, round 2 : 3/13 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Karelia
Americans win, taking Karelia from Germans with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 2 fighters and 7 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 artilleries, 2 fighters and 7 infantry in Southern France, round 2 : 5/11 hits
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 2/5 hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 4 infantry
Casualties for Americans: 2 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Germany to United Kingdom
5 fighters moved from Germany to Norway
4 fighters moved from Holland Belgium to 125 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 artillery and 5 infantry moved from Iceland to 123 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 5 infantry moved from 125 Sea Zone to Norway
2 transports moved from 110 Sea Zone to 123 Sea Zone
1 transport moved from 123 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 armour, 1 artillery and 1 mech_infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
Americans undo move 3.
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
1 airfield placed in NorwayTurn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
Those damned UK dudes are supposed to be on the American transport. Not sure if the edit captured that or not. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Jehol to Anhwe
3 artilleries and 3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Anhwe to Chahar
1 artillery and 3 infantry moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to BurmaPlace Units - Chinese
2 infantry placed in Manchuria
2 artilleries placed in Kwangsi
2 infantry placed in Yunnan
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Kwangtung: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Kwangsi: 1 mech_infantry
EDIT: Turning off Edit Mode
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kazakhstan to Vologda
British take Vologda from Germans
1 armour moved from Kazakhstan to Kansu -
It won’t let me move my mech from Hong Kong to FIC, no matter what I do. We’ll have to roll it on here.
1 dude from Sian + 1 mech from Hong Kong vs. 1 dude on FIC.
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Rolls: 2@1; Total Hits: 02@1: (2, 6)
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Rolls: 1@2; Total Hits: 01@2: (3)
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Rolls: 2@1; Total Hits: 02@1: (5, 2)
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Rolls: 1@2; Total Hits: 11@2: (1)
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Withdraw mech into Siam.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to French Indo China
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
2 mech_infantrys moved from Finland to Karelia
6 armour and 4 mech_infantrys moved from Norway to Karelia
1 fighter moved from Norway to Karelia
2 bombers and 5 fighters moved from Norway to Germany
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 8,8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Hainan
Battle in 6 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Japanese and 2 submarines owned by the Americans lost in 6 Sea Zone
2 submarines owned by the Americans Submerged
Japanese win, taking Hainan from Japanese with 3 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in French Indo China
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans roll dice for 1 artillery and 1 bomber in French Indo China, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in French Indo China
Japanese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Karelia
Americans attack with 6 armour, 1 fighter and 6 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 6 armour, 1 fighter and 6 mech_infantrys in Karelia, round 2 : 3/13 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Karelia
Americans win, taking Karelia from Germans with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 2 fighters and 7 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 artilleries, 2 fighters and 7 infantry in Southern France, round 2 : 5/11 hits
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 2/5 hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 4 infantry
Casualties for Americans: 2 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Germany to United Kingdom
5 fighters moved from Germany to Norway
4 fighters moved from Holland Belgium to 125 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 artillery and 5 infantry moved from Iceland to 123 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 5 infantry moved from 125 Sea Zone to Norway
2 transports moved from 110 Sea Zone to 123 Sea Zone
1 transport moved from 123 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 armour, 1 artillery and 1 mech_infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
Americans undo move 3.
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
1 airfield placed in NorwayTurn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Jehol to Anhwe
3 artilleries and 3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Anhwe to Chahar
1 artillery and 3 infantry moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to BurmaPlace Units - Chinese
2 infantry placed in Manchuria
2 artilleries placed in Kwangsi
2 infantry placed in Yunnan
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsPurchase Units - British
British buy 2 armour, 1 artillery and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Kwangtung: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Kwangsi: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Siam: 1 infantry
EDIT: Removing units owned by UK_Pacific from Kwangsi: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Siam: 1 mech_infantry
EDIT: Turning off Edit Mode
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kazakhstan to Vologda
British take Vologda from Germans
1 armour moved from Kazakhstan to KansuCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry
EDIT: Adding units owned by British to Norway: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
3 aaGuns, 3 artilleries and 4 infantry moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Anhwe to Suiyuyan
5 artilleries moved from Caucasus to Northwest Persia
3 artilleries moved from Persia to Northwest Persia
3 artilleries moved from Iraq to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Finland to Karelia
1 fighter moved from Normandy Bordeaux to Norway
1 fighter and 1 tactical_bomber moved from Caucasus to India
6 armour, 6 fighters, 22 mech_infantrys and 1 tactical_bomber moved from Caucasus to IraqPlace Units - British
2 armour and 1 artillery placed in Iraq
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Egypt
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,6,5,2,3,3,6,1,1,4,6,4,6,1,3,1,3,3,5,2
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Units Change Ownership
Some Units in Siam change ownership: 1 mech_infantry
Some Units in India change ownership: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 125 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
UK guys moved from the US transport, hence the move of 1 dude and 1 AA to Norway.
Man, my little brain is getting overwhelmed with all these moves! :-(