interesting switch from Sealion. The dice saved me
17L BM2 JDOW Axis vs Pete
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I have the same problem with any game. This is a forum issue, we had this in the past already.
I’ll send you the file via mail. However I do not have it on my computer at work, so you’ll receive the file in about 12 hours from now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 8 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
2 fighters moved from 80 Sea Zone to 79 Sea Zone
1 bomber moved from Trans-Jordan to 79 Sea Zone
2 fighters moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 infantry moved from Morocco to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Battle in 79 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 cruiser
Americans win, taking 97 Sea Zone from Italians, taking Holland Belgium from Germans, taking 79 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Sumatra
Battle in Normandy Bordeaux
Battle in Persia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans win, taking Sumatra from Japanese, taking Normandy Bordeaux from Italians, taking Persia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 armour, 4 artilleries, 4 infantry and 3 mech_infantrys moved from Iraq to 80 Sea Zone
1 armour, 4 artilleries, 2 carriers, 4 infantry, 3 mech_infantrys and 8 transports moved from 80 Sea Zone to 79 Sea Zone
1 bomber moved from 79 Sea Zone to Trans-Jordan
1 armour, 4 artilleries, 4 infantry and 3 mech_infantrys moved from 79 Sea Zone to West India
3 aaGuns, 3 artilleries and 7 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Persia to 79 Sea Zone
7 artilleries and 7 infantry moved from Gibraltar to 92 Sea Zone
7 artilleries, 1 carrier, 2 fighters, 7 infantry and 7 transports moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
7 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Dutch New Guinea to New Guinea
7 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 4 fighters, 7 infantry, 1 submarine and 4 transports moved from 26 Sea Zone to 46 Sea Zone
7 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to New Guinea
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 52 Sea Zone to 54 Sea ZonePlace Units - Americans
8 fighters placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 harbour placed in IraqTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 1x factory_major, 6x factory_minor; Remaining resources: 29 PUs;
British buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 marine moved from Iraq to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 38 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from West India to Burma
8 artilleries and 11 infantry moved from West India to IndiaCombat - British
Battle in Burma
British attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 4 artilleries and 1 infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 4 artilleries and 1 infantry
Casualties for British: 1 artillery, 1 bomber, 1 infantry and 1 marine
Battle in India
British attack with 8 artilleries and 11 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British win, taking India from Japanese with 8 artilleries and 9 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to West India
9 fighters moved from Iraq to West India
4 armour, 5 artilleries, 6 infantry and 11 mech_infantrys moved from Iraq to Trans-Jordan
4 armour and 11 mech_infantrys moved from Trans-Jordan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 battleship and 1 destroyer moved from 80 Sea Zone to 79 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Adding units owned by Americans to West India: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northwest Persia to Egypt
1 artillery moved from France to Normandy BordeauxCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Normandy Bordeaux
Italians attack with 1 artillery
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Egypt to Northwest Persia
2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Yugoslavia to Bessarabia
3 aaGuns and 25 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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Hey need to take a 1 week hiatus
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Sure np!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 carriers, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
3 mech_infantrys moved from France to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
4 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
7 bombers, 6 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 artillery moved from Northwest Persia to Iraq
15 armour and 15 mech_infantrys moved from Northwest Persia to Iraq
10 armour and 10 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Tambov to Samara
1 artillery moved from Volgograd to Samara
1 tactical_bomber moved from Northwest Persia to Samara
1 fighter moved from Northwest Persia to Samara
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 bomber moved from Yunnan to 41 Sea Zone
3 armour moved from Northwest Persia to Iraq
6 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
1 armour moved from Northwest Persia to Iraq -
Scramble 110?
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yikes yeah 3 figs :|
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Did you miss the potential Carrier buy? Still, I really hope the battle goes to odds and does not cripple the Luftwaffe.
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Went to odds, need to do NCM later.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 carriers, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
3 mech_infantrys moved from France to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
4 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
7 bombers, 6 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 artillery moved from Northwest Persia to Iraq
15 armour and 15 mech_infantrys moved from Northwest Persia to Iraq
10 armour and 10 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Tambov to Samara
1 artillery moved from Volgograd to Samara
1 tactical_bomber moved from Northwest Persia to Samara
1 fighter moved from Northwest Persia to Samara
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 bomber moved from Yunnan to 41 Sea Zone
3 armour moved from Northwest Persia to Iraq
6 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
1 armour moved from Northwest Persia to IraqCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 41 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 10 armour and 10 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans win, taking Persia from Americans with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 20 armour, 1 artillery and 21 mech_infantrys
British defend with 6 infantry; Americans defend with 1 aaGun and 1 harbour
Germans win, taking Iraq from Americans with 20 armour, 1 artillery and 18 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 3 mech_infantrys
Casualties for British: 6 infantry
Casualties for Americans: 1 aaGun
Battle in Samara
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in 110 Sea Zone
Germans attack with 11 bombers, 1 cruiser, 7 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 fighters; Americans defend with 1 carrier, 3 fighters and 9 transports
Units damaged: 1 battleship owned by the British
Germans win with 8 bombers and 2 fighters remaining. Battle score for attacker is 115
Casualties for Germans: 3 bombers, 1 cruiser, 5 fighters, 1 submarine and 2 tactical_bombers
Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 fighters
Casualties for Americans: 1 carrier, 3 fighters and 9 transports
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 5 mech_infantrys
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
4 bombers moved from 110 Sea Zone to Southern Italy
4 bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Northwest Persia to Iraq
10 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Caucasus to Northwest Persia
3 armour and 7 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 armour and 8 mech_infantrys moved from Romania to Ukraine
6 mech_infantrys moved from Yugoslavia to Bessarabia
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Samara to Volgograd
4 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Iraq
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
8 infantry moved from Volgograd to Rostov
3 artilleries moved from Volgograd to Rostov
1 aaGun moved from Volgograd to RostovPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
3 carriers placed in 112 Sea Zone
1 fighter placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 70 PUs (5 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 carriers, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
3 mech_infantrys moved from France to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
4 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
7 bombers, 6 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 artillery moved from Northwest Persia to Iraq
15 armour and 15 mech_infantrys moved from Northwest Persia to Iraq
10 armour and 10 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Tambov to Samara
1 artillery moved from Volgograd to Samara
1 tactical_bomber moved from Northwest Persia to Samara
1 fighter moved from Northwest Persia to Samara
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 bomber moved from Yunnan to 41 Sea Zone
3 armour moved from Northwest Persia to Iraq
6 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
1 armour moved from Northwest Persia to IraqCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 41 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 10 armour and 10 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans win, taking Persia from Americans with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 20 armour, 1 artillery and 21 mech_infantrys
British defend with 6 infantry; Americans defend with 1 aaGun and 1 harbour
Germans win, taking Iraq from Americans with 20 armour, 1 artillery and 18 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 3 mech_infantrys
Casualties for British: 6 infantry
Casualties for Americans: 1 aaGun
Battle in Samara
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in 110 Sea Zone
Germans attack with 11 bombers, 1 cruiser, 7 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 fighters; Americans defend with 1 carrier, 3 fighters and 9 transports
Units damaged: 1 battleship owned by the British
Germans win with 8 bombers and 2 fighters remaining. Battle score for attacker is 115
Casualties for Germans: 3 bombers, 1 cruiser, 5 fighters, 1 submarine and 2 tactical_bombers
Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 fighters
Casualties for Americans: 1 carrier, 3 fighters and 9 transports
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 5 mech_infantrys
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
4 bombers moved from 110 Sea Zone to Southern Italy
4 bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Northwest Persia to Iraq
10 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Caucasus to Northwest Persia
3 armour and 7 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 armour and 8 mech_infantrys moved from Romania to Ukraine
6 mech_infantrys moved from Yugoslavia to Bessarabia
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Samara to Volgograd
4 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Iraq
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
8 infantry moved from Volgograd to Rostov
3 artilleries moved from Volgograd to Rostov
1 aaGun moved from Volgograd to RostovPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
3 carriers placed in 112 Sea Zone
1 fighter placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 70 PUs (5 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode -
Glad 110 went to odds.
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I think it’s clear that’s game now… well played. I’ll post
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Thanks, you played well again Pete. I agree that now the Axis will always have enough to slowly either get an economic win or Germany wins by VC victory.
Despite losing India Japan is strong enough to hold the position for a while.
USA either invests everything towards Germany and then Japan will hold the position, otherwise Germany will achieve VC victory.I think you missed again some opportunities which could have put the Axis in real trouble.
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What are you referring to? I found this game to be really challenging, it felt like you had all the angles covered!
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Some Key Events that were clear mistakes in my opinion:
Round 6: The thin protection of Iraq allowing the Italian air strike. that tempo was HUGE for the Axis. Just one more inf and Axis lose a tempo.
Round 6: Same round you completely unnecessarily didn’t retake Burma allowing me to get the foot on India.Round 8: I think it would have been an option to make a stand with full defense at India hoping it cripples Japan.
It is also fine not to make the stand but then the Chinese move into Ahnwe was a clear mistake. In addition that battle went great for but even an average result was great for Japan being too much of a slaughter of the purple. Without sacrificing this Chinese stack Japan would have had way more trouble on the Chinese main land.I think these were the 3 key events that turned the game into the favor of the Axis.
Frankly, I am always rather pessimistic about my position, maybe I would still have won but I am certain that without these 3 moves the could still be unclear at the given state.I hope this helps and best regards,
Tobias -
Oh, and in round 9 you did not kill the Japanese DD and TT at sz35. That looked like an oversight. That extra TT and DD was very nice for Japan!