15L mike48484 Vs sweetjamesjones (allies +21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 32

    Purchase Units - Japanese
                Japanese buy 8 armour, 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Shantung to Hopei
                      Japanese take Anhwe from Chinese
                      Japanese take Hopei from Chinese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Kwangtung to Hunan
                      Japanese take Hunan from Chinese
                1 armour and 1 infantry moved from Kwangtung to Kiangsi
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 artillery and 2 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                7 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries moved from Jehol to Shantung
                3 mech_infantrys moved from Manchuria to Shantung
                3 armour and 3 infantry moved from Japan to 6 Sea Zone
                5 armour moved from Korea to 6 Sea Zone
                6 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Jehol to Shantung
                8 armour, 9 infantry and 10 transports moved from 6 Sea Zone to 19 Sea Zone
                9 infantry moved from 19 Sea Zone to Shantung
                8 armour moved from 19 Sea Zone to Shantung
                1 destroyer, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Manchuria to Japan
                2 carriers and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                1 armour moved from French Equatorial Africa to Tanganyika Territory
                1 armour moved from Gold Coast to French Central Africa
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                2 destroyers moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                8 armour and 2 infantry placed in Korea
                3 infantry placed in French Indo China
                4 artilleries, 1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 91 PUs; end with 92 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 102 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 107 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 32

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                4 bombers, 5 fighters and 3 tactical_bombers moved from Spain to Holland Belgium
                4 infantry moved from Spain to Southern France
                6 bombers, 8 fighters and 1 infantry moved from Spain to Southern France
                9 armour, 8 fighters and 4 infantry moved from Spain to Normandy Bordeaux
                1 battleship, 5 carriers, 10 cruisers, 2 destroyers, 10 fighters, 6 submarines and 15 transports moved from 91 Sea Zone to 110 Sea Zone
                10 fighters moved from 110 Sea Zone to 109 Sea Zone
                3 bombers moved from Eastern United States to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 32

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                4 bombers, 5 fighters and 3 tactical_bombers moved from Spain to Holland Belgium
                4 infantry moved from Spain to Southern France
                6 bombers, 8 fighters and 1 infantry moved from Spain to Southern France
                9 armour, 8 fighters and 4 infantry moved from Spain to Normandy Bordeaux
                1 battleship, 5 carriers, 10 cruisers, 2 destroyers, 10 fighters, 6 submarines and 15 transports moved from 91 Sea Zone to 110 Sea Zone
                10 fighters moved from 110 Sea Zone to 109 Sea Zone
                3 bombers moved from Eastern United States to Southern France

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 4 bombers, 5 fighters, 2 infantry and 3 tactical_bombers
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 4 bombers, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 109 Sea Zone
                    Americans attack with 10 fighters
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                Battle in Southern France
                    Americans attack with 9 bombers, 8 fighters and 5 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans winAmericans win with 10 fighters remaining, taking Southern France from Italians with 9 bombers, 8 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                9 bombers and 8 fighters moved from Southern France to Normandy Bordeaux
                10 fighters moved from 109 Sea Zone to 110 Sea Zone
                4 bombers, 5 fighters and 3 tactical_bombers moved from Holland Belgium to Normandy Bordeaux

    Place Units - Americans
                3 bombers placed in Normandy Bordeaux
                3 bombers placed in Spain

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,6,1,1
                Americans collect 64 PUs (4 lost to blockades); end with 69 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 32

    Purchase Units - British
                British buy 6 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Japanese
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,5,4,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
                British collect 27 PUs (6 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,6
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 32

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Northern Italy to Spain
                1 fighter moved from Northern Italy to Southern France
                2 fighters moved from Western Germany to Southern France
                1 artillery and 2 infantry moved from Northern Italy to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 32

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Northern Italy to Spain
                1 fighter moved from Northern Italy to Southern France
                2 fighters moved from Western Germany to Southern France
                1 artillery and 2 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Spain
                    Italians attack with 1 bomber and 2 fighters
                    Americans defend with 3 bombers and 1 factory_minor
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 36
                    Casualties for Americans: 3 bombers
                Battle in Southern France
                    Italians attack with 1 artillery, 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Italians win, taking Southern France from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Western Germany
                2 fighters moved from Spain to Northern Italy
                1 bomber moved from Spain to Northern Italy
                10 infantry moved from Northern Italy to Western Germany
                5 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,6,4,2,2,6,3,2,4
                Italians collect 8 PUs (8 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 32

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Northern Italy to Spain
                1 fighter moved from Northern Italy to Southern France
                2 fighters moved from Western Germany to Southern France
                1 artillery and 2 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Spain
                    Italians attack with 1 bomber and 2 fighters
                    Americans defend with 3 bombers and 1 factory_minor
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 36
                    Casualties for Americans: 3 bombers
                Battle in Southern France
                    Italians attack with 1 artillery, 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Italians win, taking Southern France from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Western Germany
                2 fighters moved from Spain to Northern Italy
                1 bomber moved from Spain to Northern Italy
                10 infantry moved from Northern Italy to Western Germany
                5 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,6,4,2,2,6,3,2,4
                Italians collect 8 PUs (8 lost to blockades); end with 10 PUs total


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