@Jonny5tyle download this game file, load it up, and then hit play by forum. put your email into one of the sides, set your bid and then I’ll do germany
Anniversary training game 14
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 aaGun, 7 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
8 fighters moved from 62 Sea Zone to 60 Sea Zone
2 bombers moved from Ningxia to Russia
3 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
15 armour, 2 artilleries and 36 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
11 infantry moved from Ningxia to Chinghai
3 infantry moved from Hupeh to Ningxia
3 artilleries moved from Hupeh to Kiangsu
2 armour moved from India to Caucasus
1 artillery and 4 infantry moved from India to PersiaCombat - Japanese
Battle in 60 Sea Zone
Japanese attack with 1 destroyer and 8 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory
Bombing raid in Russia causes 11 damage total.Non Combat Move - Japanese
8 fighters moved from 60 Sea Zone to 62 Sea Zone
2 bombers moved from Russia to NingxiaPlace Units - Japanese
8 infantry placed in Japan
1 aaGun placed in Manchuria
2 armour and 1 infantry placed in India
2 armour placed in Burma
2 armour placed in French Indo-China Thailand
1 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 fighters; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Archangel to BelorussiaNon Combat Move - Russians
1 aaGun moved from Archangel to Karelia S.S.R.
1 aaGun moved from Russia to ArchangelPlace Units - Russians
2 fighters placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 13x factory; Remaining resources: 21 PUs;
Germans buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to France
4 fighters moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
3 fighters moved from Germany to Northwestern Europe
1 armour moved from East Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Ukraine to East Poland
1 infantry moved from Poland to Baltic States
3 fighters moved from Germany to Baltic States
1 infantry moved from Eastern Ukraine to Belorussia
1 bomber moved from Germany to Belorussia
1 bomber moved from Germany to BelorussiaCombat - Germans
Battle in France
Germans attack with 4 fighters and 2 infantry
British defend with 1 armour
Germans win, taking France from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Northwestern Europe
Germans attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Belorussia to Germany
3 fighters moved from Baltic States to Germany
3 fighters moved from Northwestern Europe to Germany
4 fighters moved from France to GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Belgian Congo from British to Germans
EDIT: Adding units owned by Germans to Belgian Congo: 1 armour
EDIT: Removing units owned by Germans from Egypt: 1 armour
EDIT: Turning off Edit Mode
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12
Purchase Units - British
British buy 4 artilleries, 1 bomber and 4 infantry; Remaining resources: 6 PUs;Combat Move - British
4 armour and 4 infantry moved from United Kingdom to 7 Sea Zone
4 armour and 4 infantry moved from 7 Sea Zone to France
4 fighters moved from 7 Sea Zone to France
1 armour moved from Russia to Eastern Ukraine
Russians take Eastern Ukraine from Germans
1 armour moved from Eastern Ukraine to Ukraine
Russians take Ukraine from Germans
1 armour moved from Russia to Belorussia
2 fighters moved from Russia to BelorussiaCombat - British
Battle in France
British attack with 4 armour, 4 fighters and 4 infantry
Germans defend with 2 infantry
British win, taking France from Germans with 4 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Belorussia
British attack with 1 armour and 2 fighters
Germans defend with 1 infantry
British win, taking Belorussia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Belorussia to Russia
4 bombers moved from United Kingdom to Western United States
4 fighters moved from France to 7 Sea ZonePlace Units - British
4 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 32 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from British
1 armour moved from Union of South Africa to Rhodesia
4 infantry moved from Italy to France
1 armour moved from Italy to France
1 artillery moved from Italy to France
4 fighters moved from 14 Sea Zone to FranceCombat - Italians
Battle in France
Italians attack with 1 armour, 1 artillery, 4 fighters and 4 infantry
British defend with 4 armour and 3 infantry
Italians win, taking France from British with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 17
Casualties for British: 4 armour and 3 infantry
Casualties for Italians: 4 infantryNon Combat Move - Italians
4 fighters moved from France to 14 Sea ZonePlace Units - Italians
1 armour, 1 artillery and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
4 transports moved from 2 Sea Zone to 1 Sea Zone
3 artilleries and 5 infantry moved from Eastern Canada to 1 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
3 artilleries and 5 infantry moved from 2 Sea Zone to United Kingdom
1 armour, 2 artilleries and 4 infantry moved from 7 Sea Zone to France
2 fighters moved from 7 Sea Zone to France
4 bombers moved from Iwo Jima to Japan
1 fighter moved from Hawaiian Islands to Iwo Jima
1 fighter moved from 56 Sea Zone to Iwo JimaCombat - Americans
Battle in France
Americans attack with 1 armour, 2 artilleries, 2 fighters and 4 infantry
Italians defend with 1 armour and 1 artillery
Americans win, taking France from Germans with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 2 infantry
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 5,4,4,3 and causes: 16 damage to unit: factory
Bombing raid in Japan causes 16 damage total.Non Combat Move - Americans
4 bombers moved from Japan to Iwo Jima
2 fighters moved from France to 7 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 fighter and 2 transports placed in 56 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 47 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Research Technology - Japanese
Purchase Units - Japanese
Japanese repair damage of 6x factory; Remaining resources: 66 PUs;
Japanese buy 7 armour, 1 carrier and 2 destroyers; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Urals to Archangel
Japanese take Archangel from Russians
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Evenki National Okrug to Urals
1 artillery and 4 infantry moved from Persia to Caucasus
2 armour moved from India to Caucasus
1 infantry moved from India to Persia
2 armour moved from Burma to Persia
2 armour moved from French Indo-China Thailand to India
1 armour moved from Manchuria to Ningxia
3 transports moved from 62 Sea Zone to 61 Sea Zone
3 artilleries moved from Kiangsu to 61 Sea Zone
3 artilleries and 3 transports moved from 61 Sea Zone to 62 Sea Zone
3 artilleries moved from 62 Sea Zone to Japan
1 destroyer moved from 60 Sea Zone to 62 Sea Zone
1 bomber moved from Ningxia to Russia
1 bomber moved from Ningxia to Japan
3 infantry moved from Ningxia to ChinghaiCombat - Japanese
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.Non Combat Move - Japanese
Place Units - Japanese
4 armour placed in Caucasus
3 armour placed in India
1 carrier and 2 destroyers placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Research Technology - Germans
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TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Research Technology - Germans
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Peux tu me dire pourquoi je suis tous le temps deconecter et pourquoi je dois envoyer minimun 5 fois avant que sa ce rendre sur le forum. Jen est vraiment mare.
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je sais pas, moi aussi ca déconne. J’ai eu un message d’erreur a chaque fois en postant a soir.
C’est quoi ces bombers russes ?
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Research Technology - Germans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 38 PUs;
Germans buy 4 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from East Poland to Karelia S.S.R.
Germans take Baltic States from Russians
Germans take Karelia S.S.R. from Russians
1 armour moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to East Poland
1 armour moved from Germany to Northwestern Europe
Germans take Northwestern Europe from Americans
1 armour moved from Northwestern Europe to Germany
5 infantry moved from Germany to France
10 fighters moved from Germany to France
1 infantry moved from East Poland to Ukraine
4 armour moved from East Poland to Eastern Ukraine
4 armour moved from Eastern Ukraine to Ukraine
2 armour moved from East Poland to Russia
2 bombers moved from Germany to Russia
1 armour moved from Belgian Congo to French West Africa
Germans take French Equatorial Africa from British
Germans take French West Africa from BritishCombat - Germans
Battle in France
Germans attack with 10 fighters and 5 infantry
Americans defend with 1 armour, 2 artilleries and 2 infantry
Germans win, taking France from Americans with 10 fighters and 4 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 2 artilleries and 2 infantry
Battle in Ukraine
Germans attack with 4 armour and 1 infantry
British defend with 1 armour
Germans win, taking Ukraine from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Russia
Germans attack with 2 armour and 2 bombers
British defend with 2 fighters; Russians defend with 1 factory
Germans captures 19PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour
Casualties for British: 2 fightersNon Combat Move - Germans
2 bombers moved from Russia to East Poland
10 fighters moved from France to GermanyPlace Units - Germans
4 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 62 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Purchase Units - British
British buy 3 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
4 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry and 4 transports moved from 7 Sea Zone to 13 Sea Zone
4 artilleries and 4 infantry moved from 13 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
4 bombers moved from Western United States to Iwo JimaCombat - British
Non Combat Move - British
Place Units - British
4 bombers and 2 infantry placed in United KingdomTurn Complete - British
British collect 17 PUs; end with 17 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Purchase Units - British
British buy 3 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
4 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry and 4 transports moved from 7 Sea Zone to 13 Sea Zone
4 artilleries and 4 infantry moved from 13 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
4 bombers moved from Western United States to Iwo JimaCombat - British
Non Combat Move - British
Place Units - British
4 bombers and 2 infantry placed in United KingdomTurn Complete - British
British collect 17 PUs; end with 17 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 22 PUs -
Bon jen est souper de ce site de merde. je crisse sa au poubelle.
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Ok
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rhodesia to Anglo-Egypt SudanNon Combat Move - Italians
Place Units - Italians
2 destroyers and 2 submarines placed in 14 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs