OOL for north australia sea zone?
15L Hobo (Allies +14) vs Shin Ji (Axis)
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Wow! I thought the air battle was a total no-brainer, since you had more planes than me, and you had clearly put them there for the purpose of scrambling. I feel really bad for not asking first now… Sorry!
I just saw I hadn’t noticed I was my turn for a few days and panicked. :oops:
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it’s ok I would have scrambled, but just ask to make sure in the future.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 42 PUs;
Russians buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Russians takes Eastern Poland from Germans
EDIT: Russians takes Ukraine from Germans
EDIT: Chinese takes Chahar from Japanese
EDIT: Russians takes Korea from Japanese
EDIT: Chinese takes Manchuria from Japanese
EDIT: 1 infantry moved from Belarus to Eastern Poland
EDIT: 1 infantry moved from Rostov to Ukraine
EDIT: 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
EDIT: 2 infantry moved from Belarus to Novgorod
EDIT: 1 tactical_bomber moved from Belarus to Novgorod
EDIT: 1 fighter moved from Belarus to Novgorod
EDIT: 1 fighter moved from Russia to Western Ukraine
EDIT: 1 infantry moved from Suiyuyan to Chahar
EDIT: 1 infantry moved from Amur to Korea
EDIT: 1 infantry moved from Amur to ManchuriaCombat - Russians
EDIT: Battle in Novgorod
EDIT: Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
EDIT: Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
EDIT: 1 armour owned by the Germans lost in Novgorod
EDIT: Russians takes Novgorod from Germans
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
EDIT: Battle in Western Ukraine
EDIT: Russians attack with 1 artillery, 1 fighter and 1 infantry
EDIT: Germans defend with 2 infantry
EDIT: 2 infantry owned by the Germans lost in Western Ukraine
EDIT: Russians takes Western Ukraine from Germans
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
EDIT: Recording Battle StatisticsNon Combat Move - Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 artillery and 1 infantry
EDIT: Changing ownership of Western Ukraine from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 fighter moved from Western Ukraine to Russia
1 armour moved from Karelia to Belarus
1 infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Caucasus to Bryansk
2 infantry moved from Northwest Persia to Iraq
1 aaGun moved from Karelia to Novgorod
3 artilleries and 7 infantry moved from Russia to Bryansk
27 infantry moved from Bryansk to BelarusPlace Units - Russians
1 artillery, 2 fighters and 4 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
something weird happened, I think I was in edit mode when I went into combat and some of the losses didn’t get removed in w.ukraine battle. so I just basically ignored the last dice I rolled in the second round.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 3 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Jehol to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 armour moved from Hopei to Suiyuyan
1 armour moved from Hopei to Suiyuyan
1 armour moved from Kweichow to Shensi
1 armour moved from Kweichow to Suiyuyan
1 armour moved from Kweichow to Shensi
2 armour moved from Szechwan to Sikang
1 armour moved from Yunnan to Shensi
1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 bomber moved from Kiangsu to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Chahar
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 3 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 3 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 3 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kiangsu to 36 Sea Zone
4 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
6 fighters moved from Japan to 36 Sea Zone
2 fighters moved from Philippines to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from Chahar to Kiangsu
1 tactical_bomber moved from Chahar to Kiangsu
1 tactical_bomber moved from Manchuria to Kiangsu
1 fighter moved from Manchuria to Kiangsu
2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from Manchuria to French Indo China
1 tactical_bomber moved from Kiangsu to French Indo China
1 tactical_bomber moved from Kiangsu to Japan
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 airfield placed in French Indo China
1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,4
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 harbour and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour moved from Caroline Islands to 33 Sea Zone
2 aaGuns moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 aaGuns, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 9 destroyers, 8 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 fighters moved from Wake Island to 22 Sea Zone
1 tactical_bomber moved from Wake Island to 22 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 fighters and 1 tactical_bomber moved from Western United States to Midway
1 submarine moved from 20 Sea Zone to 22 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
1 harbour placed in MarianasTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
2 fighters moved from 125 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
3 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 3 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 3 infantry, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
3 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from Persia to Iraq
1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 artillery moved from Rhodesia to Tanganyika TerritoryPlace Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
man my luck really sucks, what’s with these 1s :|
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At first I thought you had failed to actually sink the sub. Now THAT would have been some amazingly bad luck. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 4 fighters and 2 infantry
British defend with 1 airfield and 1 infantry
Italians win, taking Trans-Jordan from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
4 fighters moved from Trans-Jordan to Egypt
1 carrier, 1 fighter and 2 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
2 infantry and 1 tactical_bomber placed in Egypt
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry and 1 tactical_bomber
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 4 bombers and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Western Germany
2 bombers moved from Western Germany to Eastern Poland
2 bombers moved from Baltic States to Ukraine
1 fighter moved from 97 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Norway to Finland
Germans take Finland from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 armour and 7 mech_infantrys moved from Germany to Baltic States
9 armour and 7 mech_infantrys moved from Bessarabia to Baltic States
2 bombers moved from Ukraine to Baltic States
2 bombers moved from Eastern Poland to Baltic StatesPlace Units - Germans
1 destroyer placed in 112 Sea Zone
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 4 bombers and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Western Germany
2 bombers moved from Western Germany to Eastern Poland
2 bombers moved from Baltic States to Ukraine
1 fighter moved from 97 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Norway to Finland
Germans take Finland from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 armour and 7 mech_infantrys moved from Germany to Baltic States
9 armour and 7 mech_infantrys moved from Bessarabia to Baltic States
2 bombers moved from Ukraine to Baltic States
2 bombers moved from Eastern Poland to Baltic StatesPlace Units - Germans
1 destroyer placed in 112 Sea Zone
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 aaGun
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
3 fighters moved from Russia to Ukraine
1 infantry moved from Rostov to Ukraine
1 armour moved from Belarus to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 aaGun, 4 artilleries, 6 infantry and 1 mech_infantry moved from Bryansk to Belarus
3 fighters moved from Ukraine to Russia
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Korea to Amur
1 artillery and 4 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 fighters and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 airfield, 1 harbour and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Chahar to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Chahar to Kansu
2 armour moved from Suiyuyan to Kansu
3 armour moved from Shensi to Tsinghai
3 armour moved from Sikang to Tsinghai
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Hainan
1 tactical_bomber moved from French Indo China to Hainan
3 tactical_bombers moved from French Indo China to Japan
3 tactical_bombers moved from Kiangsu to Japan
3 mech_infantrys moved from Yunnan to SikangCombat - Japanese
Battle in Tsinghai
Japanese attack with 6 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 6 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Hunan
1 bomber moved from French Indo China to JapanPlace Units - Japanese
1 aaGun and 7 infantry placed in Japan
1 airfield and 1 harbour placed in HainanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,6,1,6
Japanese collect 55 PUs (6 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 battleship, 6 carriers, 3 cruisers, 10 destroyers, 10 fighters, 1 submarine and 2 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
1 armour moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France -
scramble? I assume you do but just making sure.
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also need ool, I assume you want best def right? I have a slight edge on the coin flip.