G40 Wheatbeer (Allies +18, joint decision) vs AlexGreat


  • you hit sub x1 and only 5 times after that….I took x2 dam BB, destroyed one AC, took one DD and one sub.

    In Rd 2 one sub hit, I damaged another AC. Then 8 hits to allocate…sorry Wheat, maybe Rd 2 defense makes up for this.


  • loses everything except the American fighters I guess


  • BB and ANZ fig also would survive, if you want that


  • ah sorry my fault, you are right. Was pre-selected, didnt notice.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Kwangsi to 44 Sea Zone
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers moved from Jehol to Yunnan
                1 fighter moved from Jehol to Yunnan
                4 fighters moved from Jehol to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 mech_infantry moved from Kwangtung to Yunnan
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 armour moved from Amur to Central Mongolia
                      Japanese take Ulaanbaatar from Russians
                      Japanese take Central Mongolia from Russians
                1 armour moved from French Indo China to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Kwangtung to Yunnan

    Combat - Japanese
                Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 :  2/2 hits
                        Americans roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 armour in Java, round 3 :  1/1 hits
                        Americans roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 artillery, 4 fighters and 1 mech_infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Kweichow, round 2 :  1/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery and 4 fighters in Kweichow, round 3 :  3/5 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 artillery owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 transport
                        Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 :  7/14 hits
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters and 2 transports in 54 Sea Zone, round 2 :  5/14 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                        Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 :  8/13 hits
                        Americans roll dice for 1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 4 fighters and 2 transports in 54 Sea Zone, round 3 :  5/12 hits
                        1 battleship owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Japanese, 3 cruisers owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 4 :  5/10 hits
                        Americans roll dice for 3 fighters and 2 transports in 54 Sea Zone, round 4 :  2/3 hits
                        3 fighters owned by the Americans, 1 transport owned by the ANZAC, 1 transport owned by the Americans and 2 destroyers owned by the Japanese lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 111
                    Casualties for Japanese: 1 carrier, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser, 1 fighter, 1 submarine and 1 transport
                    Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 transport

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                3 mech_infantrys moved from Kiangsu to Hunan
                4 fighters moved from Kweichow to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 mech_infantry moved from Kwangtung to Hunan
                1 aaGun moved from Jehol to Anhwe
                1 aaGun moved from Kwangsi to French Indo China
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to Philippines
                2 mech_infantrys moved from Amur to Central Mongolia
                3 artilleries moved from Amur to Buyant-Uhaa
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                2 transports placed in 19 Sea Zone
                3 armour placed in French Indo China
                1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
                Japanese undo move 4.
                Japanese undo move 3.
                2 armour and 1 infantry placed in French Indo China
                1 transport placed in 20 Sea Zone
                2 armour placed in Kwangtung
                Japanese undo move 4.
                1 mech_infantry placed in Kwangtung
                1 transport placed in 19 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 1 armour
                EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 4 armour and 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Kwangsi: 4 armour and 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • forgot sub 39 to 42, sry.


  • I didn’t think my odds were that bad in SZ54 … maybe I missed something when I planning the Allies.

    I think I would need some sort of dice miracle to win the match. Do you think it’s premature for the Allies to surrender?


  • last time you proved me wrong, the cause was really lost, so I certainly would not want to say again it does not look that bad. Up to you and no prob, I also think it would be difficult for you.


  • Okay, I officially surrender.

    I need to review this one later to see how I could have held or regained Gibraltar. Can’t let Italy keep a real economy so long  :lol:


  • This game was quite similar to our last one from how it evolved. Dice also were never ugly for me. Thx for taking those games parallel to League, always a pleasure and challenge to play you, and all the best for your play off games!

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