14L G40 Wheat (allies +16) v Bold - game 3

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 carrier, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 fighters moved from Dutch New Guinea to 55 Sea Zone
                2 bombers and 1 tactical_bomber moved from Philippines to 55 Sea Zone
                3 bombers moved from Yunnan to 55 Sea Zone
                1 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Kansu to Samara

    Combat - Japanese
                ANZAC scrambles 3 units out of Northern Territory to defend against the attack in 55 Sea Zone
                Battle in Samara
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Samara
                        Japanese roll dice for 1 mech_infantry in Samara, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Samara, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Samara, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Samara, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Samara, round 5 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Samara
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 55 Sea Zone
                    Japanese attack with 5 bombers, 5 fighters and 1 tactical_bomber
                    ANZAC defend with 2 destroyers, 3 fighters and 2 submarines; British defend with 1 fighter; Americans defend with 1 carrier, 1 fighter and 5 submarines
                    5 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
                        Japanese roll dice for 5 bombers, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  6/11 hits
                        ANZAC roll dice for 1 carrier, 2 destroyers and 5 fighters in 55 Sea Zone, round 2 :  3/8 hits
                        1 carrier owned by the Americans, 1 fighter owned by the British, 2 destroyers owned by the ANZAC, 3 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
                        Japanese roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 :  8/8 hits
                        ANZAC roll dice for 3 fighters in 55 Sea Zone, round 3 :  3/3 hits
                        1 fighter owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 5 bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 5 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 2 destroyers and 3 fighters
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 carrier and 1 fighter

    Non Combat Move - Japanese
                1 armour moved from Caucasus to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Southern Italy
                5 fighters moved from Germany to Southern Italy
                2 mech_infantrys moved from Western Germany to Southern Italy
                2 mech_infantrys moved from Anhwe to Shensi
                4 submarines moved from 6 Sea Zone to 36 Sea Zone
                3 mech_infantrys moved from Manchuria to Anhwe
                3 mech_infantrys moved from Shantung to Kweichow
                1 mech_infantry moved from Kansu to Sikang
                14 mech_infantrys moved from Szechwan to Sikang
                5 bombers moved from 55 Sea Zone to Java
                1 fighter moved from Japan to Kwangsi
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Caucasus to Volgograd

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 36 Sea Zone
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Manchuria
                3 infantry placed in Caucasus

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 76 PUs total
                Turning on Edit Mode
                EDIT: Changing ownership of New Guinea from ANZAC to Japanese
                EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
                EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag, 2 mech_infantrys
        Yunnan : 1 flag, 1 artillery and 9 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 1 airfield
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 15 mech_infantrys
        Anhwe : 1 flag, 3 mech_infantrys
        Gilbert Islands : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 2 infantry
        Java : 1 flag, 5 bombers and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 4 submarines and 2 transports
        Southern Italy : 7 fighters, 2 mech_infantrys and 2 tactical_bombers
        Bryansk : 9 armour and 9 mech_infantrys
        Urals : 1 flag
        Novosibirsk : 1 flag
        Volgograd : 1 aaGun, 1 infantry and 4 mech_infantrys
        Caucasus : 1 flag, 2 armour, 20 artilleries, 1 factory_minor, 20 infantry and 6 mech_infantrys

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 12 / 21
        Japanese : 71 / 76
        Americans : 68 / 92
        Chinese : 0 / 4
        British : 28 / 34
        UK_Pacific : 6 / 6
        Italians : 21 / 0
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.917
            Median : 3.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.636
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '17

    US22 combat move sent, need scramble orders SZ112

  • '12

    no scramble

  • '12

    ouch that was brutal.

  • '17

    For who?

    There was a 49.5% chance that the Allies performed that well or better.

    That seems remarkably average.

  • '17

    I did one and a half infantry better than average based on expected losses … but in a battle this scale it’s a very minor swing.

  • '12

    i don’t mean brutal by odds i mean brutal by the number of men that you mercilessly killed and that it would have been very nice for me to catch a much needed break there.  :-)

  • '17

    After Rome falling … I can’t have that  :lol:

  • '17

    After F22 I guess we should rebuild the map … you wanna roll a die to determine who recreates it and who double-checks it?

  • '12

    sure we can roll a die.

  • '12

    why don’t you roll it after you post F22.  If you lose you can just go right into your map work…  :wink:

  • '17

    Will do

    Right now I am still muddling through what the UK will actually do before finalizing US NCM.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - British
                British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Iraq to Caucasus

    Combat - British
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus :  0/1 hits
                    Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 4 damage total.

    Non Combat Move - British
                2 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 bomber moved from Caucasus to Russia
                2 bombers moved from Norway to United Kingdom
                1 fighter moved from United Kingdom to Western Germany
                1 carrier and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 79 Sea Zone to 76 Sea Zone
                2 fighters and 1 tactical_bomber moved from Northwest Persia to India

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '17

    I forgot to post the US turn summary for JDOW:

    Purchase Units
    Americans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;

    Combat Move
    Resetting and Giving Bonus Movement to Units
    1 infantry moved from Karelia to Vyborg
    6 transports moved from 91 Sea Zone to 112 Sea Zone
    6 artilleries and 6 infantry moved from Norway to 112 Sea Zone
    6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
    1 artillery and 7 infantry moved from Morocco to 91 Sea Zone
    1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
    1 artillery and 7 infantry moved from 112 Sea Zone to Western Germany
    1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
    1 destroyer moved from 91 Sea Zone to 112 Sea Zone
    1 fighter moved from Morocco to 112 Sea Zone
    1 fighter moved from Morocco to 112 Sea Zone

    Combat
    Preparing Airbases for Possible Scrambling
    Battle in Western Germany
    Americans attack with 7 artilleries and 13 infantry
    Germans defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 12 mech_infantrys
    Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 6,4
    Americans roll dice for 7 artilleries and 13 infantry in Western Germany, round 2 : 1,5,6,2,4,2,2,4,4,6,4,1,4,3,1,1,2,6,3,3
    Germans roll dice for 1 fighter, 3 infantry and 12 mech_infantrys in Western Germany, round 2 : 5,1,1,3,1,6,3,4,4,1,6,2,6,2,6,6
    3 infantry owned by the Germans, 6 infantry owned by the Americans and 6 mech_infantrys owned by the Germans lost in Western Germany
    Americans roll dice for 7 artilleries and 7 infantry in Western Germany, round 3 : 1,4,4,5,6,3,3,5,2,3,5,1,5,3
    Germans roll dice for 1 fighter and 6 mech_infantrys in Western Germany, round 3 : 5,6,3,2,6,5,1
    2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Western Germany
    Americans roll dice for 7 artilleries and 5 infantry in Western Germany, round 4 : 5,2,1,1,1,4,5,6,3,4,6,1
    Germans roll dice for 1 fighter and 3 mech_infantrys in Western Germany, round 4 : 1,2,3,4
    3 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Western Germany
    Americans takes Western Germany from Germans
    Americans win
    Battle casualty summary: Battle score (TUV change) for attacker is 34
    Recording Battle Statistics

    Non Combat Move
    1 carrier moved from 91 Sea Zone to 112 Sea Zone
    1 infantry moved from French West Africa to French Central Africa
    3 fighters moved from Eastern United States to Morocco
    1 fighter moved from Morocco to Egypt
    1 transport moved from 87 Sea Zone to 89 Sea Zone
    1 transport moved from 91 Sea Zone to 89 Sea Zone
    2 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
    1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    Americans undo move 8.
    1 fighter and 1 tactical_bomber moved from Northern Territory to India
    5 submarines moved from 55 Sea Zone to 54 Sea Zone
    2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
    1 submarine moved from 16 Sea Zone to 25 Sea Zone
    1 submarine moved from 25 Sea Zone to 26 Sea Zone
    1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    2 infantry moved from New Zealand to 63 Sea Zone
    2 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
    2 infantry moved from 64 Sea Zone to Southeast Mexico
    Americans undo move 10.
    2 destroyers moved from 26 Sea Zone to 54 Sea Zone
    Americans undo move 16.
    3 submarines moved from 26 Sea Zone to 54 Sea Zone
    3 submarines moved from 54 Sea Zone to 26 Sea Zone
    Americans undo move 16.
    2 destroyers moved from 91 Sea Zone to 112 Sea Zone
    Cleaning up during movement phase
    Place Units
    4 transports placed in 101 Sea Zone
    1 bomber and 1 tactical_bomber placed in Eastern United States
    3 artilleries and 3 infantry placed in Central United States
    2 fighters placed in Western United States

    Turn Complete
    Total Cost from Convoy Blockades: 3
    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
    Americans collect 70 PUs (3 lost to blockades); end with 70 PUs total
    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

  • '12

    italians make one attack - w germany.  aa missed and there were 5 hits scored in round 1.  what do you lose?

  • '17

    max defense

  • '12

    ok but you have mixed forces.

  • '17

    Americans then Brits

  • '17

    except for the aa gun, which goes first, as per max defense

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Combat Move - Italians
                2 artilleries, 1 fighter and 11 infantry moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 2 artilleries, 1 fighter and 11 infantry
                    British defend with 1 aaGun, 1 artillery, 1 fighter and 2 infantry; Americans defend with 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        AA fire in Western Germany :  0/1 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 11 infantry in Western Germany, round 2 :  6/14 hits
                        Americans roll dice for 1 aaGun, 8 artilleries, 1 fighter and 4 infantry in Western Germany, round 2 :  5/13 hits
                        2 infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the Americans, 1 aaGun owned by the British and 5 infantry owned by the Italians lost in Western Germany
                        Italians roll dice for 2 artilleries, 1 fighter and 6 infantry in Western Germany, round 3 :  3/9 hits
                        Americans roll dice for 7 artilleries and 1 fighter in Western Germany, round 3 :  0/8 hits
                        3 artilleries owned by the Americans lost in Western Germany
                        Italians roll dice for 2 artilleries, 1 fighter and 6 infantry in Western Germany, round 4 :  3/9 hits
                        Americans roll dice for 4 artilleries and 1 fighter in Western Germany, round 4 :  2/5 hits
                        3 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Western Germany
                        Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Western Germany, round 5 :  1/7 hits
                        Americans roll dice for 1 artillery and 1 fighter in Western Germany, round 5 :  1/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
                        Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Western Germany, round 6 :  2/6 hits
                        Americans roll dice for 1 fighter in Western Germany, round 6 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Western Germany
                    Italians win, taking Western Germany from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 32
                    Casualties for British: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
                    Casualties for Italians: 9 infantry
                    Casualties for Americans: 7 artilleries and 2 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Smolensk to Bryansk
                1 fighter moved from Western Germany to Germany
                2 armour moved from Eastern Poland to Bryansk
                2 aaGuns moved from Northern Italy to Western Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6,5,5,5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,5,5
                Italians collect 15 PUs (6 lost to blockades); end with 15 PUs total

    Territory Summary for Italians :

    Japan : 2 bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 2 aaGuns, 2 artilleries and 2 infantry
        Germany : 1 fighter
        Northern Italy : 1 aaGun and 1 factory_minor
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 armour and 1 mech_infantry
        Eastern Poland : 1 flag, 1 airfield
        Tambov : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 12 / 21
        Japanese : 71 / 76
        Americans : 68 / 90
        Chinese : 0 / 4
        British : 28 / 33
        UK_Pacific : 6 / 6
        Italians : 21 / 15
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 13 times
                3 was rolled 19 times
                4 was rolled 17 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.382
            Median : 3.000
            Variance : 0.602
            Standard Deviation : 0.776
            Total rolls : 89

    Null / Other
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.114
            Standard Deviation : 1.055
            Total rolls : 45

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.622
            Median : 3.000
            Variance : 0.639
            Standard Deviation : 0.799
            Total rolls : 37

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Axis & Allies Boardgaming Custom Painted Miniatures

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