It’s not looking good for me getting either game done by New Years’ and playing the playoffs in January… My own fault though
14L G40 Wheat (allies +16) v Bold - game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 fighters moved from Dutch New Guinea to 55 Sea Zone
2 bombers and 1 tactical_bomber moved from Philippines to 55 Sea Zone
3 bombers moved from Yunnan to 55 Sea Zone
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Kansu to SamaraCombat - Japanese
ANZAC scrambles 3 units out of Northern Territory to defend against the attack in 55 Sea Zone
Battle in Samara
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Samara
Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Samara, round 5 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 5 bombers, 5 fighters and 1 tactical_bomber
ANZAC defend with 2 destroyers, 3 fighters and 2 submarines; British defend with 1 fighter; Americans defend with 1 carrier, 1 fighter and 5 submarines
5 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
Japanese roll dice for 5 bombers, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 6/11 hits
ANZAC roll dice for 1 carrier, 2 destroyers and 5 fighters in 55 Sea Zone, round 2 : 3/8 hits
1 carrier owned by the Americans, 1 fighter owned by the British, 2 destroyers owned by the ANZAC, 3 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
Japanese roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 8/8 hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 3 : 3/3 hits
1 fighter owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 55 Sea Zone
Japanese win with 5 bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 5 fighters and 1 tactical_bomber
Casualties for ANZAC: 2 destroyers and 3 fighters
Casualties for British: 1 fighter
Casualties for Americans: 1 carrier and 1 fighterNon Combat Move - Japanese
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
2 fighters and 2 tactical_bombers moved from Eastern Poland to Southern Italy
5 fighters moved from Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Anhwe to Shensi
4 submarines moved from 6 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Manchuria to Anhwe
3 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Kansu to Sikang
14 mech_infantrys moved from Szechwan to Sikang
5 bombers moved from 55 Sea Zone to Java
1 fighter moved from Japan to Kwangsi
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Caucasus to VolgogradPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
3 infantry placed in CaucasusTurn Complete - Japanese
Japanese collect 71 PUs; end with 76 PUs total
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag, 2 mech_infantrys
Yunnan : 1 flag, 1 artillery and 9 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 airfield
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 15 mech_infantrys
Anhwe : 1 flag, 3 mech_infantrys
Gilbert Islands : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Java : 1 flag, 5 bombers and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 4 submarines and 2 transports
Southern Italy : 7 fighters, 2 mech_infantrys and 2 tactical_bombers
Bryansk : 9 armour and 9 mech_infantrys
Urals : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 aaGun, 1 infantry and 4 mech_infantrys
Caucasus : 1 flag, 2 armour, 20 artilleries, 1 factory_minor, 20 infantry and 6 mech_infantrysProduction/PUs Summary :
Germans : 45 / 52
Russians : 12 / 21
Japanese : 71 / 76
Americans : 68 / 92
Chinese : 0 / 4
British : 28 / 34
UK_Pacific : 6 / 6
Italians : 21 / 0
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.154
Median : 3.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.917
Median : 3.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.636
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
US22 combat move sent, need scramble orders SZ112
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no scramble
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ouch that was brutal.
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For who?
There was a 49.5% chance that the Allies performed that well or better.
That seems remarkably average.
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I did one and a half infantry better than average based on expected losses … but in a battle this scale it’s a very minor swing.
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i don’t mean brutal by odds i mean brutal by the number of men that you mercilessly killed and that it would have been very nice for me to catch a much needed break there. :-)
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After Rome falling … I can’t have that :lol:
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After F22 I guess we should rebuild the map … you wanna roll a die to determine who recreates it and who double-checks it?
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sure we can roll a die.
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why don’t you roll it after you post F22. If you lose you can just go right into your map work… :wink:
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Will do
Right now I am still muddling through what the UK will actually do before finalizing US NCM.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Iraq to CaucasusCombat - British
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Caucasus causes 4 damage total.Non Combat Move - British
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 bomber moved from Caucasus to Russia
2 bombers moved from Norway to United Kingdom
1 fighter moved from United Kingdom to Western Germany
1 carrier and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 79 Sea Zone to 76 Sea Zone
2 fighters and 1 tactical_bomber moved from Northwest Persia to IndiaPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
I forgot to post the US turn summary for JDOW:
Purchase Units
Americans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;Combat Move
Resetting and Giving Bonus Movement to Units
1 infantry moved from Karelia to Vyborg
6 transports moved from 91 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from Norway to 112 Sea Zone
6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 7 infantry moved from Morocco to 91 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 7 infantry moved from 112 Sea Zone to Western Germany
1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Morocco to 112 Sea Zone
1 fighter moved from Morocco to 112 Sea ZoneCombat
Preparing Airbases for Possible Scrambling
Battle in Western Germany
Americans attack with 7 artilleries and 13 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 12 mech_infantrys
Americans roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 6,4
Americans roll dice for 7 artilleries and 13 infantry in Western Germany, round 2 : 1,5,6,2,4,2,2,4,4,6,4,1,4,3,1,1,2,6,3,3
Germans roll dice for 1 fighter, 3 infantry and 12 mech_infantrys in Western Germany, round 2 : 5,1,1,3,1,6,3,4,4,1,6,2,6,2,6,6
3 infantry owned by the Germans, 6 infantry owned by the Americans and 6 mech_infantrys owned by the Germans lost in Western Germany
Americans roll dice for 7 artilleries and 7 infantry in Western Germany, round 3 : 1,4,4,5,6,3,3,5,2,3,5,1,5,3
Germans roll dice for 1 fighter and 6 mech_infantrys in Western Germany, round 3 : 5,6,3,2,6,5,1
2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Western Germany
Americans roll dice for 7 artilleries and 5 infantry in Western Germany, round 4 : 5,2,1,1,1,4,5,6,3,4,6,1
Germans roll dice for 1 fighter and 3 mech_infantrys in Western Germany, round 4 : 1,2,3,4
3 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Western Germany
Americans takes Western Germany from Germans
Americans win
Battle casualty summary: Battle score (TUV change) for attacker is 34
Recording Battle StatisticsNon Combat Move
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from French West Africa to French Central Africa
3 fighters moved from Eastern United States to Morocco
1 fighter moved from Morocco to Egypt
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Americans undo move 8.
1 fighter and 1 tactical_bomber moved from Northern Territory to India
5 submarines moved from 55 Sea Zone to 54 Sea Zone
2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
Americans undo move 10.
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
Americans undo move 16.
3 submarines moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 54 Sea Zone to 26 Sea Zone
Americans undo move 16.
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
Cleaning up during movement phase
Place Units
4 transports placed in 101 Sea Zone
1 bomber and 1 tactical_bomber placed in Eastern United States
3 artilleries and 3 infantry placed in Central United States
2 fighters placed in Western United StatesTurn Complete
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Americans collect 70 PUs (3 lost to blockades); end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
italians make one attack - w germany. aa missed and there were 5 hits scored in round 1. what do you lose?
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max defense
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ok but you have mixed forces.
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Americans then Brits
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except for the aa gun, which goes first, as per max defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - Italians
2 artilleries, 1 fighter and 11 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 2 artilleries, 1 fighter and 11 infantry
British defend with 1 aaGun, 1 artillery, 1 fighter and 2 infantry; Americans defend with 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Western Germany : 0/1 hits
Italians roll dice for 2 artilleries, 1 fighter and 11 infantry in Western Germany, round 2 : 6/14 hits
Americans roll dice for 1 aaGun, 8 artilleries, 1 fighter and 4 infantry in Western Germany, round 2 : 5/13 hits
2 infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the Americans, 1 aaGun owned by the British and 5 infantry owned by the Italians lost in Western Germany
Italians roll dice for 2 artilleries, 1 fighter and 6 infantry in Western Germany, round 3 : 3/9 hits
Americans roll dice for 7 artilleries and 1 fighter in Western Germany, round 3 : 0/8 hits
3 artilleries owned by the Americans lost in Western Germany
Italians roll dice for 2 artilleries, 1 fighter and 6 infantry in Western Germany, round 4 : 3/9 hits
Americans roll dice for 4 artilleries and 1 fighter in Western Germany, round 4 : 2/5 hits
3 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Western Germany
Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Western Germany, round 5 : 1/7 hits
Americans roll dice for 1 artillery and 1 fighter in Western Germany, round 5 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Western Germany, round 6 : 2/6 hits
Americans roll dice for 1 fighter in Western Germany, round 6 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 32
Casualties for British: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 9 infantry
Casualties for Americans: 7 artilleries and 2 infantryNon Combat Move - Italians
1 mech_infantry moved from Smolensk to Bryansk
1 fighter moved from Western Germany to Germany
2 armour moved from Eastern Poland to Bryansk
2 aaGuns moved from Northern Italy to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6,5,5,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,5,5
Italians collect 15 PUs (6 lost to blockades); end with 15 PUs totalTerritory Summary for Italians :
Japan : 2 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 2 aaGuns, 2 artilleries and 2 infantry
Germany : 1 fighter
Northern Italy : 1 aaGun and 1 factory_minor
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour and 1 mech_infantry
Eastern Poland : 1 flag, 1 airfield
Tambov : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flagProduction/PUs Summary :
Germans : 45 / 52
Russians : 12 / 21
Japanese : 71 / 76
Americans : 68 / 90
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 21 / 15
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3.382
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 89Null / Other
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.114
Standard Deviation : 1.055
Total rolls : 45Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.622
Median : 3.000
Variance : 0.639
Standard Deviation : 0.799
Total rolls : 37